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Sir Magpie

Tipsy Knight

PostPosted: Sat Oct 18, 2008 6:50 pm


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PostPosted: Sat Oct 18, 2008 7:02 pm


i loved jokers magic trick

whats even more funny thats the only part of the movie i have seen

Lilliana Yvierine

Shy Sex Symbol


Kenshin Yuki

PostPosted: Mon Oct 27, 2008 2:00 pm


Card Name: Zorganus the Psycho Monarch
Type: Monster/Psychic/Effect
Atr: Dark
Level: 6
Atk: 2400
Def: 2000
Set: Jon Howard Special Edition 1
Effect: When this card is Advance or Special Summoned, you can special summon one Tuner monster with 3 stars or less to the field from your deck. That monster's effect is negated and is sent back to your hand at the end phase.
PostPosted: Mon Oct 27, 2008 4:29 pm


Angel Joan, Lightsworn Empress
Light/Lvl 10
Fairy/Syncro
"1 tuner + 1 or more "Lightsworn" monsters

While this card is on the field, other "Lightsworn" monsters you control cannot be targeted and/or destroyed by any effects. Pay 2000 LP and Tribute this card to summon "Judgement Dragon" to the field, ignoring the summoning conditions.
ATK:3500
Def: 3000



and for all those overblown Glad beast fans:

Caeser, Emperor of the Gladiators
Earth/Lvl 10
Beast-Warrior/ Syncro
"1 Tuner + 1 or more "Gladiator Beast" monsters

Pay 3000 LP to summon 3 "Gladiator Beast" with different names, to the field. Those monsters have their effects activated as if summoned by other G.B's. Those monsters cannot attack, and are sent to the graveyard at the end of turn.
Atk: 4000
Def: 3000


Zerius Wolfhart


Jazz Turnabout

PostPosted: Mon Oct 27, 2008 4:34 pm


Zerius Alsinon
Stop bitching about the banlist. If you hadn't noticed, Gladiator Beasts aren't the problem anymore.
PostPosted: Mon Oct 27, 2008 4:54 pm


Kenshin Yuki
This is the Nothing card set I came up with in less than an hour. It is not complete.

Name: The Never Swordsman
Card: Monster
Level: 4
Type: Nothingness
Atr: Light
Atk: 1900
Def: 1400
Description: This card's atr is treated as both Light and Darkness at all times. At the end phase of the turn this card is summoned remove it from play and special summon it at your draw phase, but not if you have used this ability on two other Nothingness monsters before it in that same turn..

Name: The Never Sorceror
Card: Monster
Level: 2
Type: Nothingness
Atr: Light
Atk: 1000
Def: 200
Description: This card's atr is treated as both Light and Darkness at all times. At the end phase of the turn this card is summoned remove it from play and special summon it at your draw phase, but not if you have used this ability on two other Nothingness monsters before it in that same turn. When this card is summoned special summon one tuner monster from your deck to the field and increase your life points by 100 for each level it has.

Name: The Western Dragon of Forgotten Souls
Card: Monster
Level: 6
Type: Nothingness
Atr: Light
Atk: 2300
Def: 1600
Description: This card's atr is treated as both Light and Darkness at all times. At the end phase of the turn this card is summoned then remove it from play and special summoned at the draw phase of your next turn, but not if you have used this ability on two other Nothingness monsters before it. When this card is summoned you can send every magic card in your graveyard to your grave. Inflict 500 points of damage to your opponent for each one. When this card is removed from play by its effect then return all magic cards in your grave to your hand.

Name: Eastern Dragon of Lost Memories
Card: Monster
Level: 6
Type: Nothingness
Atr: Light
Atk: 2400
Def: 1500
Description: This card's atr is treated as both Light and Darkness at all times. At the end phase of the turn this card is summoned remove it from play and special summon it at your draw phase, but not if you have used this ability on two other Nothingness monsters before it in that same turn. When this card is summon you can remove all trap cards in your graveyard from play and increase your life points by 400 for each one. When this card is removed from play by its effect then negate this effect when it's summoned.

Name: Eternity Sage
Card: Monster
Type: Nothingness/Tuner
Level: 1
Atr: Light
Atk: 100
Def: 100
Description: This card's atr is treated as both Light and Darkness at all times. At the end phase of the turn this card is summoned remove it from play and special summon it at your draw phase, but not if you have used this ability on two other Nothingness monsters before it in that same turn. You can increase this monster's level by paying 300 life points each level.

Name: Eternal Daemon
Card: Monster
Type: Nothingness
Level: 4
Atr: Light
Atk: 1700
Def: 0
Description: This card's atr is treated as both Light and Darkness at all times. At the end phase of the turn this card is summoned remove it from play and special summon it at your draw phase, but not if you have used this ability on two other Nothingness monsters before it in that same turn. You can special summon this card by removing the top three cards from your deck from play. Increase your lifepoints by 1000 for each Magic and Trap card removed by this effect.

Name: Aetherion, the Power of Nothingness
Card: Spell
Type: Normal
Level:
Atr:
Atk:
Def:
Description: You can activate one of the following effects:
1. If this card is removed from play then increase your lifepoints by 1000.
2. You can special summon one monster from your hand to the field while ignoring summoning conditions, and make that card both a Light and Dark atr monster. When that monster atks then remove it from play and take damage to your life points equal to its atk.
3. Increase the atk of all Light and Dark monsters by 1500. All monsters affected by this card are unaffected by counter traps. Send all monsters affected by this spell to the grave and half your life points.

Name: Endless, the King of Oblivion
Card: Monster
Type: Nothingness
Level: 5
Atr: Light
Atk: 2000
Def: 2000
Description: This card's atr is treated as both Light and Darkness at all times. At the end phase of the turn this card is summoned remove it from play. This card can only be summoned when Aetherion is activated, and only if it is in your hand. When this card is removed from play then add it to your hand at the end phase of your opponent's next turn.

Name: Aetherion Stardust Dragon
Card: Monster
Type: Dragon/Synchro/Effect
Level: 8
Atr: Light
Atk: 2700
Def: 2000
Synchro Requirements: 1 Tuner + Endless, The King of Oblivion
Description: This card's atr is treated as both Light and Darkness at all times. When this card is summoned remove all spell and traps cards in both player's hands from play. This card gains 400 atk and def for each monster removed from play and in your graveyard with Light and Darkness as both their attribute.
I would so totally have a nothing deck! I think they could make this cards 3nodding

Renton Noah


Dracomancer Barrelex

PostPosted: Thu Oct 30, 2008 8:10 am


ok. i got the whole template thing done and made some fakes that i'm surprised weren't posted by anyone here. one is just a 'printed' version of the Chaos Mastery i made a while back.
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-_-; ......yes, its sad.
PostPosted: Thu Oct 30, 2008 11:06 am


Biollante reminds me of gigaplant

Sir Magpie

Tipsy Knight


Pheso

Dapper Capitalist

5,650 Points
  • Wall Street 200
  • Tycoon 200
  • Millionaire 200
PostPosted: Thu Oct 30, 2008 12:45 pm


Dracomancer Barrelex
ok. i got the whole template thing done and made some fakes that i'm surprised weren't posted by anyone here. one is just a 'printed' version of the Chaos Mastery i made a while back.
User Image
User ImageUser Image
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-_-; ......yes, its sad.
Anata wa watashi ga zutto mae ni "sayounara" to yutta hito wo omoidasaseru.


*sees potential for gigan OTK*

You remind me of someone I said goodbye to a long time ago.
PostPosted: Thu Oct 30, 2008 4:23 pm


With no special summon restraint or condition, Gigaplant/Lonefire Blossom.

Ryuto Asamiya


User_3556568

4,600 Points
  • Treasure Hunter 100
  • Wall Street 200
  • Trader 100
PostPosted: Wed Nov 05, 2008 6:46 pm


User Image - Blocked by "Display Image" Settings. Click to show.

Woot :]
This Card Might Be Very Helpful To Lightsworn Deck o_o~
And OTK :]
And Virusable :]
PostPosted: Thu Nov 06, 2008 3:22 pm


Here's another series completely made up, though not really. You'll recognize the names soon; they're called the Royal Knights series.

Name: Royal Knights Leader Alpha
Card: Monster
Type: Warrior
Level: 10
Atr: Light
Atk: 4000
Def: 4000
Description: This card can only be special summoned by sending two monsters, one Light and the other Dark, on your side of the field to the graveyard. There can not be more than one card with this name in your deck. The effects of Trap Cards are negated and whenever a trap card is drawn by your opponent, send it to the graveyard.

Name: Royal Knights 2nd Leader Omega
Card: Monster
Type: Warrior
Atr: Light
Level: 8
Atk: 3000
Def: 3000
Description: This card can only be special summoned by sending two monsters on your side of the field to the graveyard. There can not be more than one card with this name in your deck. Your opponent cannot activate effects that destroy a card(s). When this card attacks, the effects of monsters your opponent controls are negated.

Name: Royal Knight Gallant Duke
Card: Monster
Type: Warrior
Atr: Light
Level: 8
Atk: 2700
Def: 2700
Description: This card can only be special summoned by sending two monsters with atk that are equal to or greater than this card's atk on your side of the field to the graveyard. There can not be more than one with this name in your deck. When this card is summoned remove from play one card in your opponent's deck. If this card is destroyed by a card effect then special summon it at your opponent's Standby Phase with 400 extra atk.

Name: Royal Knight Dynas Dunas
Card: Monster
Type: Warrior
Atr: Light
Level: 7
Atk: 2700
Def: 2700
Description: This card can only be special summoned by sending two monsters with atk that are equal to or greater than this card's atk on your side of the field to the graveyard. There can not be more than one card with this name in your deck. When this card attacks, reduce your opponent's life points by the destroyed monster's atk. You can only activate this ability once per two turns. All Quick Play spells are negated while this card is in the graveyard.

I'm not done with this yet...

Kenshin Yuki


Australian Igloo

Shirtless Bloodsucker

7,300 Points
  • Millionaire 200
  • Signature Look 250
  • Person of Interest 200
PostPosted: Fri Nov 07, 2008 10:53 am


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I love the picture.
The effect is cool, but am mainly a water deck kinda guy so not my thing.
It has real potential though, better than some of the cards that are on the show

*cough* Flipping The Table *cough*
PostPosted: Mon Nov 10, 2008 10:59 am


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Australian Igloo

Shirtless Bloodsucker

7,300 Points
  • Millionaire 200
  • Signature Look 250
  • Person of Interest 200

Bakuram

PostPosted: Tue Nov 11, 2008 7:57 pm


Botanical Terrace
Field Spell
Effect: Once per turn, Special Summon 1 "Botanical Token" (Earth/Plant/0 atk/0 def) in defense mode, the token cannot be tributed and can only be used for Synchro Summoning only. The level of the token is determined by the number of combined monster and spell/trap zones available.
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Domino City

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