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Posted: Tue Aug 09, 2011 6:48 pm
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Posted: Tue Aug 09, 2011 10:17 pm
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Posted: Wed Aug 10, 2011 4:36 pm
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I have a couple questions, basically all relating to the creation of a new Reaper subclass called Plagues.
1. Is this a viable subclass for Reapers? They're humanoid, so I assumed yes, and they do use a sort of magic by touching or breathing on a human to infect them with a disease. 2. Is this sort of creature allowed? 3. Since their FEAR is breath/touch based, do they HAVE to have a weapon? I'm assuming yes since it clearly says all reapers have to have a weapon, but I just wanted to clarify it. 4. Is there already something like this creature in canon existence? 5. Would their infecting people by touch/breath could as a natural ability or no? I'm unsure about it because that's what MAKES a Plague what it is, but it also sounds like it would qualify as a natural ability, so I wasn't sure what to put it as and if the Plagues would need a natural ability differing from this one. Clarification, plz.
I'm sure I'll come up with more questions, but that's it for now, I think. >.>...
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Posted: Wed Aug 10, 2011 6:51 pm
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Posted: Wed Aug 10, 2011 7:07 pm
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xdeathxbyxlovex I would like help in classifiying my charactar concept. It's based on the folklore of the swan maiden would she be considered an Monster?
Yep! A monster, possibly a variation of Selkie or feathery Skinwalker depending on what sort of spin you place on it.
Adona Benedicta I have a couple questions, basically all relating to the creation of a new Reaper subclass called Plagues. 1. Is this a viable subclass for Reapers? They're humanoid, so I assumed yes, and they do use a sort of magic by touching or breathing on a human to infect them with a disease. 2. Is this sort of creature allowed? 3. Since their FEAR is breath/touch based, do they HAVE to have a weapon? I'm assuming yes since it clearly says all reapers have to have a weapon, but I just wanted to clarify it. 4. Is there already something like this creature in canon existence? 5. Would their infecting people by touch/breath could as a natural ability or no? I'm unsure about it because that's what MAKES a Plague what it is, but it also sounds like it would qualify as a natural ability, so I wasn't sure what to put it as and if the Plagues would need a natural ability differing from this one. Clarification, plz. I'm sure I'll come up with more questions, but that's it for now, I think. >.>...
Reapers are, in a sense, the option for players uncomfortable with monsterous/grotesque creatures; they're the "human" option in RPGs. In order to balance them out against the ghosts/demons/monsters/undead, they all have a WEAPON or FAMILIAR, and may only have the ability to shapeshift with a Damn Good Reason. And even then, their shapeshifting is brief and never permanent like a werewolf's. So, yes: if you want your character to be a Reaper, they will NEED a weapon or familiar, no exceptions.
What does a Plague look like? There is a specie similar to what I think you're going for: Meet Malodore, the Plague Doctor. It is an undead, however the specie itself pulls very heavily from Medieval plague doctors.
Any ability that affects another player or NPC is more like a Fear ability than Natural Ability. Natural Abilities are passive things that you can RP; Fears are abilities that can inflict harm on another player or be used defensively, or even heal.
In Halloween, killing humans is a HUGE no-no. You don't needlessly slaughter dairy cows when you live off of the milk they produce! xd The more humans there are, the more there are to be scared -- thus, the more Fear they produce. The actual killing of humans is something that is strictly regulated to the point where one must undergo an intense training program, pass, and then successfully acquire the license that allows for human killing -- and the only time one can start this process is as an experienced third year.
The only purpose harvesting souls is to generate one extra bit of Fear from the human dead, really -- and there's a bigger payoff in the long run if humans left are alive to generate the Fear than be killed off for a small boost.
Overall, I don't see how a Plague Reaper can fit into Halloween as they are? Creating fear from sickness and having an illness that can cause death can create a vast amount of Fear, however as they are it just doesn't seem to work. Perhaps consider reworking the character's subclass into a clan of Reapers who specialize in creating diseases? Keep in mind that if they do this, they might be looked down upon in Halloween, especially if they fail to create antidotes to their creations. Possibly even hunted down and arrested on biological terrorism charges too.
GDI LIZ YOU TYPE LIKE THE WINDDDDD <3
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Posted: Thu Aug 11, 2011 9:41 am
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Ooh, ooh, since plague doctors are being discussed, I can also add that - in my head at least! and for Mal's 'clan' of plague doctors - they don't cause plagues, and never did, any more than actual real-world plague doctors caused the Black Death.
In the real world, actual plague doctors often seemed unearthly and inhuman because of their traditional masks and full-body covering (designed to try and avoid catching the plague from those they examined). Real-world plague doctors were considered very valuable to the communities they served, who often paid pretty good stipends to anyone who claimed to be a qualified plague doctor... because of this, a lot of real plague doctors weren't actually trained doctors at all, scarily enough! They also got to do a lot of 'unacceptable' things because of their status and people's fear of the disease, like doing autopsies at a time when there was a heavy stigma about examining cadavers. They came to embody the fear of the Black Death; they didn't cause the disease (even at the time, nobody thought they did), but they were a tangible symbol of it. Over time, they also picked up a few more aspects of fear - things like medical malpractice fears (from the lack of qualification of no few plague doctors), a bit of the wicked 'mad scientist' (from the autopsies, etc.) and so on.
So the actual history above served as my 'myth-base', and voila! Obviously, I'm not the OMFG ARBITER OF ALL PLAGUE DOCTORS EVAH, but~ there's a lot of fun things there, and really in FEAR the threat/symbol is better and more fruitful than the execution... >3
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Posted: Thu Aug 11, 2011 10:54 pm
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Posted: Thu Aug 11, 2011 11:22 pm
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Posted: Fri Aug 12, 2011 10:10 pm
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Posted: Sat Aug 13, 2011 7:10 pm
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Posted: Sat Aug 13, 2011 10:06 pm
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Posted: Sat Aug 13, 2011 10:55 pm
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poke mattix I've a question about the ToT badges! Do we need 8 'different' badges, or can we use say, two badges from the same ToTer to qualify for the minipet/custom raffle?
Ice Queen I'd like to repeat this question and add that I've now gotten two sleuth badges and two usa badges (Er... I like to play their games a lil too much, sorry) Will that count? Because with those two I've got 8!
Unique badges only, please! If you have more than one of the same badge, it will not count unfortunately. Please also check out that thread -- zoo updated the rules earlier~
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Posted: Mon Aug 15, 2011 4:33 am
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