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Posted: Tue Feb 14, 2012 12:43 am
Sir Kyle Aziz When do we get pictures of the SSU walkers? :] So far FFG has only done models of the KV walkers, those bulky green tank-line robots: The red variant is called the Flaming Turtle for its dual sulfur throwers: Of special note, the KV-47 walker is so popular that when the Germans captured an entire factory full of them in Kiev they decided to rearm them and nickname them "Otto": From the Dust Games site you can get the "Fury of Ivan" which is a captured Axis Jagdluther retrofitted with two 152mm guns: Finally, a bit of an odd one out when it comes to Russian vehicles, this is a 1:35 kit of the KV-152 "Big Joseph", a propeller driven bot designed to patrol the tundras: Sir Kyle Aziz Any news on any Brit/Jap armies? Again from the Dust Games site, the Japanese so far have only one robot at their disposal as of yet, the Ryu, a Japanese version of the German Wotan: The Brits so far have only two units: An airborne commando squad and a hero to lead them. Red Devils: From left to right: Action Jackson (Red Devil hero), the Priest (SOE operative) and Johnny One-Eye (ASOCOM Ranger hero)
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Posted: Tue Feb 14, 2012 12:54 am
More Dust news, wowie, we're on a roll here! This time, regarding the tabletop expansion Dust Warfare:
With enemies on all sides, the SSU engages in many military operations. While their alliances are few, their numbers are many. The development of Sino-Soviet war machines has already left a smoldering mark on the face of the war, and their progressive designs remain on the cutting edge of modern combat technology. -Operation “Zverograd”
The invasion continues! The Sino-Soviet Union makes its striking entrance into Dust Warfare in the Campaign Book “Zverograd” supplement. Inside this book, commanders will find a description of the SSU’s history, a platoon list to compose SSU armies, and rules for an exciting campaign set in the doomed city of Zverograd. Fantasy Flight Games is pleased to announce Campaign Book “Zverograd,” the first supplement for Dust Warfare. This supplement arrives in the second quarter of 2012.
Dust Warfare is a tabletop miniatures game set in the same universe as Dust Tactics. Use all of your highly detailed Dust Tactics miniatures in this game of large-scale, strategic engagements. If you are already have a Dust Tactics army, all you will need to field it in Dust Warfare is the Core Rulebook, and the Campaign Book “Zverograd,” if you plan to field an SSU force. Future campaign books will add new units for all of the Dust Warfare factions, as well as new campaigns to test your skill as a commander.
The History of the Red Army
The SSU is engaged in multiple conflicts all over the globe. No other faction has suffered as many losses as the SSU, but they persevere, seeking vengeance on the enemies that inflicted so much pain. Their power is on the rise, and to showcase their increasing power, the glowing city of Zverograd was founded. Intended to be the crown jewel of the SSU, the city was soon engulfed in war as the Axis and Allies heard rumors of a powerful secret buried under the city’s streets. Now, all three major factions continuously clash, attempting to gain control over the city.
Inside Campaign Book “Zverograd” awaits the SSU platoon list. This document allows players to build unstoppable forces containing everything from versatile SSU Rifle Squads to rugged KV47 walkers and swift Airborne Transports. Assemble an army of choice units, and crush your enemies on your way to victory. Not to be outdone, this section of the book also contains entries for new Axis and Allied units that can be used to combat the SSU threat.
Campaigning for the future
Play out the defense of Zverograd in the campaign section of this supplement. Over a series of battles, players can experience the tense conflict for the valuable secrets contained within the city. With all three factions vying for control of the secret treasure, only one army can be victorious. Can you protect the doomed city-- or will you conquer it? In this premier Dust Warfare campaign, you can decide the fate of Zverograd.
The SSU will soon be invading a tabletop near you, and with the Campaign Book “Zverograd,” you can take control of this mighty army. Learn more about the history of the SSU, build a powerful army, and defend the city of Zverograd with this Dust Warfare supplement. Use your Dust Tactics army for a larger conflict in Dust Warfare, and defend the Motherland!
Had to use a different posting style, otherwise the logo at the top of the page wouldn't show up properly.
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Posted: Tue Feb 14, 2012 10:00 am
Huh, neat! I always enjoy seeing those walkers. So interesting looking.
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Posted: Fri Feb 17, 2012 12:08 am
First release for the weekend, the Federation Security Guards from Crooked Dice: Federated Security is a unique temping agency specialising in hiring out minions to all manner of evil enterprises worldwide. They are feared as much for their black jumpsuits and gas-masked helmets as their cold hearted approach to their work. These miniatures are supplied with separate heads for easy officer conversions etc.
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Posted: Sat Feb 18, 2012 11:36 am
A few releases to keep you guilders happy over the weekend. First up, from Warlord games, not a whole lot: We’re delighted to be able to release the latest in in Crimean War range – the 17th Lancers. The reason for this delight is mostly because we love these new models, sculpted as they are by Paul Hicks, but also because we will have a lot more time on our hands rather than be fielding a constant stream of emails about when these new sculpts will be available to buy! http://www.warlordgames.com/17589/new-crimean-war-17th-lancers/ Originally conceived as an infantry support tank, the D1 instead became the main battle tank of the French army during the 1930s. Serving in North Africa, in defence of France during the German invasion of 1940 and ultimately during the battle of Kasserine Pass in 1943. http://www.warlordgames.com/17599/new-bolt-action-french-char-d1/
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Posted: Sat Feb 18, 2012 11:39 am
Mantic is still going on about their Project Pandora erm, project. sweatdrop http://www.manticgames.com/Shop-Home/Project-Pandora/Product/Project-Pandora-Grim-Cargo.html On the bright side of things, the 8th race has been unveiled! Space Rats, erm, I mean "Veer-myn" http://www.manticblog.com/?p=5397
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Posted: Sat Feb 18, 2012 11:41 am
Finally, Warhammer Forge gives us a Basilisk! Found in the most treacherous regions of the Warhammer world, from the Bloodspine Mountains of the unknown Southlands to the Grey Peaks that shoulder the Empire, Basilisks are a reclusive menace. They are a living blight so inimical to life that they poison the very ground they walk upon, the venom that suffuses their body and spirit capable of swiftly reducing verdant land to ruined waste. Their huge bodies are covered with brightly coloured scales from the membranous fins upon their head to the tip of their muscled tail; a warning of their noxious nature. They prowl stealthily on eight legs, and are capable of moving swiftly enough to run down even the quickest prey. The most potent weapon in the Basilisk’s arsenal, however, is its gaze. Renowned in folklore across the Old World for its lethal potency, the sickly pale eyes of the Basilisk can focus the essence of their poisonous soul, withering their prey until its skin and flesh slough away. The Basilisk is a multi-part resin model, designed by Edgar Skomorowski. This model is available to pre-order now for despatch from February 24th, and experimental rules for the Basilisk can be downloaded now to allow any Warhammer army to field this noxious creature in games of Storm of Magic
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Posted: Tue Feb 21, 2012 8:52 pm
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Posted: Wed Feb 22, 2012 6:24 am
Decided to take the risk and order a pack, true-scale Marines have always been something I wanted a few of, especially for RPG purposes.
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Posted: Wed Feb 22, 2012 4:01 pm
Lt. Brookman Decided to take the risk and order a pack, true-scale Marines have always been something I wanted a few of, especially for RPG purposes. You always were the weakest of the pack. wink
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Posted: Thu Feb 23, 2012 4:34 am
Bah, you're just jealous. wink
Only downside is a lack of heads and arms. Guess I'll need to get a Commander and Command Squad on the cheap. ninja
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Posted: Thu Feb 23, 2012 3:20 pm
This lot should be the right size to crossover 40K and Dust .... cat_biggrin
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Posted: Fri Feb 24, 2012 5:21 am
Look what the people in Forgeworld have created. ninja
Zone Mortalis an experimantal rules for deadly close-quarter battles in the labyrinths and vaults of the 41st millenium!
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Posted: Fri Feb 24, 2012 7:03 pm
Asmondai Look what the people in Forgeworld have created. ninja
Zone Mortalis an experimantal rules for deadly close-quarter battles in the labyrinths and vaults of the 41st millenium! I can see this combining well with the modulized ship terrain from Space Hulk. 3nodding
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Posted: Fri Feb 24, 2012 11:23 pm
The Zone Mortalis rules are decent enough, the tiles are the problem: too expensive. To properly play ZM you need at least three to four of those sets, a whopping £360,--!
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