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Gv get dxrvh lkkjvgcf Crew
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Posted: Thu Apr 04, 2013 5:09 am
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Posted: Thu Apr 04, 2013 5:12 am
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Gv get dxrvh lkkjvgcf Crew
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Gv get dxrvh lkkjvgcf Crew
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Posted: Thu Apr 04, 2013 5:14 am
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Posted: Thu Apr 04, 2013 5:16 am
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Gv get dxrvh lkkjvgcf Crew
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Posted: Thu Apr 04, 2013 11:23 am
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Posted: Thu Apr 04, 2013 11:25 am
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Posted: Thu Apr 04, 2013 7:13 pm
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Posted: Fri Apr 05, 2013 4:44 am
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Posted: Fri Apr 05, 2013 4:46 am
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Ginger Spice Isle 10. So, now I'm ready to select my number. Yet, I would still suggest the Old system, maybe modifed a little to be more like the US lottery. Select 6#, with no repeats, between 1-60. The odds will become very high and the payoof one day, OMG. You can still make payouts for 4 or 5# in lesser amounts. And, this system doesn't require a specific slot, But doesn't allow for repeats in your Random Number, so you will have to get a "pure" six roll to awars any prizes !
![User Image](https://i931.photobucket.com/albums/ad160/coaltique/gaia/cat15.gif)
I wouldn't mind this system as well. It's actually the same here in our country, but then, I'm using the RNG so that everyone will see that numbers chosen (as a form of transparency), and I can't really choose the numbers generated can I?
Well, let's see. If the old one's really better, then it's very easy to bring it back.
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Posted: Fri Apr 05, 2013 4:50 am
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Posted: Fri Apr 05, 2013 4:51 am
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Posted: Fri Apr 05, 2013 4:55 am
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