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Posted: Sat Apr 01, 2017 10:31 am
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Posted: Sat Apr 01, 2017 12:57 pm
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Posted: Sat Apr 01, 2017 1:00 pm
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Posted: Sat Apr 01, 2017 1:07 pm
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Posted: Sat Apr 01, 2017 1:10 pm
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Posted: Sat Apr 01, 2017 9:28 pm
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Posted: Sat Apr 01, 2017 10:11 pm
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Posted: Sat Apr 01, 2017 11:55 pm
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Posted: Sat Apr 01, 2017 11:55 pm
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Posted: Sat Apr 01, 2017 11:56 pm
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Posted: Sun Apr 02, 2017 12:02 am
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DarkElf27 BrookM So, this popped up: edit. Never mind, it's four months old. Damn it. emotion_facepalm From Fall of Cadia? Canoness Veridia actually, but one can hope.
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Posted: Sun Apr 02, 2017 12:03 am
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Posted: Sun Apr 02, 2017 12:03 am
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Posted: Sun Apr 02, 2017 2:30 am
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And another leak:
Quote: * The 6 missions are apparently modifications of the Necromunda core book: Scavengers, Hit and Run, Raid, Ambush, Rescue and Kill Team Fight. * Each player rolls 2d6 before the mission for Hive exploration and subplots, these can give bonuses after the mission. * The winner of a mission gain D3 Caches, loser 1 Cache. * Everyone gets 100pts to spend after the mission. * Advancement is 2d6: 2/3 +1 W or T, 4 +1 S or A, 5-9 New Skill, 10 +1 M or I, 11-12 +1WS/BS. * Your leader must not go out of action if you want to spend caches after the mission.
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