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Posted: Mon Mar 20, 2017 4:52 pm
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Posted: Mon Mar 20, 2017 5:24 pm
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Posted: Mon Mar 20, 2017 6:26 pm
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Posted: Mon Mar 20, 2017 7:08 pm
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Posted: Sun Mar 26, 2017 6:42 pm
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Posted: Tue Mar 28, 2017 7:06 pm
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The customs section says this:
guild Point costs scale with the level of the technique on a specific scale. -Starter Techniques to 100k Techniques cost 1 Point -200,000 to 1,000,000 Techniques cost 3 Points -1,200,000 to 2,000,000 Techniques cost 4 Points
However, I see this under the coding formats for techniques:
[align=center][size=10][b]100,000 Experience Techniques:[/b] 0/2 slots used[/size][/align] [size=10][b]Technique Name:[/b] [b]Description:[/b] [b]Requirements:[/b] 100,000 Experience [b]Point Cost:[/b] 3[/size]
[size=10][b]Technique Name:[/b] [b]Description:[/b] [b]Requirements:[/b] 100,000 Experience [b]Point Cost:[/b] 3[/size]
[align=center][size=10][b]200,000 Experience Technique:[/b] 0/1 slots used[/size][/align] [size=10][b]Technique Name:[/b] [b]Description:[/b] [b]Requirements:[/b] 200,000 Experience [b]Point Cost:[/b] 3[/size]
The mills after that climb up by 1 point, but something off about the wording? Whats up yo?
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Posted: Tue Apr 25, 2017 3:44 pm
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Posted: Sat Apr 29, 2017 12:20 am
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Posted: Sun Apr 30, 2017 12:00 pm
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Posted: Sun Apr 30, 2017 12:05 pm
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Posted: Sun Apr 30, 2017 12:39 pm
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Ryunosuke Ryusei fourth reich yall dont have giant as a race option? wtf Giants and Half giants were removed as of the most recent guild patch/update due to the fact that they were not only difficult to balance for the raw stats, but more importantly range and distance was also much harder to regulate as well. We only had a single half giant pre-patch if i recall so they were not in high demand anyways but realistically it's just a can of worms that shouldn't be opened in a roleplay combat guild like this. but giants are like essential to one piece. thats like having dbz without saiyans
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