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Burakku_Kitsune

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PostPosted: Thu Apr 15, 2010 4:25 pm


Burakku_Kitsune
I would make a whole archetype, and I will MWahaha.

Name: Lakota: Skin Walker
Attribute: Earth
Type: Fiend
Level: 7
Attack: 2500
Defense: 1400
Effect: This card can only be special summoned by tributing 1 "Lakota" monster on your side of the field, and by sending 2 spell cards from your hand or field. While this card is on the field no cards can be synchro summoned.

Name: Lakota: Ghost Walker
Attribute: Dark
Type: Fiend
Level: 5
Attack: 0
Defense: 0
Effect: When this card is tribute summoned take control of one monster on your opponents side of the field for as long as this card remains face-up on your side of the field. By discarding 1 spell card this card can not be destroyed by battle.

Name: Lakota: Wind Walker
Attribute: Wind
Type: Fairy
Level: 4
Attack: 1700
Defense:1000
Effect: Flip: return one spell card from your graveyard to your deck, then shuffle your deck.

Name: Lakota: Coyote
Attribute: Earth
Type: Beast
Level: 3
Attack: 900
Defense: 1200
Effect: When this card is destroyed as a result of battle and sent to the graveyard add one "Medicine Wheel" from your graveyard to your dhand.

Name: Lakota: Windigo
Attribute: Dark
Type: Fiend
Level: 4
Attack: 1500
Defense: 100
Effect: You can tribute 1 Lakota monster on your side of the field to activate 1 of the following effects depending on its level.
*1-5: draw 1 card.
*6: destroy 2 cards on your opponents side of the field.
*7-8: draw 2 cards.

Name: Lakota: Medicine Man
Attribute: Light
Type: Spellcaster
Level: 6
Attack: 2000
Defense: 2000
Effect: You can discard 1 "Medicine Wheel" to activate one of the following effects.
*Negate a monster effect, trap, or spell card and destroy it.
*Special summon 1 Lakota monster from your graveyard.

Only one "Medicine Wheel" can be discarded per turn.

Name: Lakota: Brave
Attribute: Earth
Type: Warrior
Level: 4
Attack: 1700
Defense: 300
Effect:When this card attacks a defense position and its attack is higher than the defense position monsters defense, inflict the difference as battle damage.

Name: Lakota: Shaman
Attribute:Light
Type:Spellcaster
Level: 4
Attack: 1600
Defense: 500
Effect: By discarding one spell card from your hand you can change the battle position of one card your opponent controls.

Name: Lakota: Great Mother
Attribute: Light
Type: Fairy
Level: 8
Attack: 3000
Defense: 1700
Effect: This card can only be special summoned by removing from play 3 "Medicine Wheels". Increase the attack of all Lakota monsters by 300. No trap cards can be activated during the battle phase.

Name: Medicine Wheel
Attribute: Spell
Type: normal
Level: N/A
Attack: N/A
Defense: N/A
Effect: This card is returned to your deck from the graveyard or removed from play when a Lakota monster is destroyed by the effect of a trap, or magic card.

Name: Maize
Attribute: Spell
Type: Continuous
Level: N/A
Attack: N/A
Defense: N/A
Effect: during your end phase increase your life points by x200 the number of Lakota Monsters you control.

Name: Ghost Dance
Attribute: trap
Type: Counter
Level: N/A
Attack: N/A
Defense N/A
Effect: When your opponent declares an attack take control of the attacking monster until the end phase.

Name: Dream Catcher
Attribute: Spell
Type: Quick-Play
Level: N/A
Attack: N/A
Defense: N/A
Effect: Negate the effect of a spell, or trap that would destroy a Lakota Monster on your side of the field.

Over powered I think, but I like it.

edit
PostPosted: Thu Apr 15, 2010 4:40 pm


Cloudian - Storm Front
Attribute: WIND
Type: Fairy/Tuner
Level: 2
ATK: 300
DEF: 0
This card cannot be special summoned. This card cannot be destroyed as a result of battle. If this face-up card is in defense position, destroy it.

Cloudian - Storm Guardian
Attribute: WIND
Type: Aqua/Synchro/Effect
Level: 10
ATK: 2000
DEF: 3200
Cloudian - Storm Front + 2 or more non-tuner Cloudian Monsters
This card cannot be destroyed by battle. During your Stand-by phase, remove 2 fog Counters from the field or destroy this card. This card Gains the Following effects based on it's battle Position:
* Attack Mode: Cloudian monsters, other than Cloudian - Storm Guardian, cannot be changed to defense position.
* Defense Mode: Cloudian Monsters, other than Cloudian - Storm Guardian, cannot be destroyed by Card Effects.

Cloudian - Sky King
Attribute: WATER
Type: Fairy/Fusion/Effect
Level: 12
ATK: 1000
DEF: 0
Cloudian - Acid Cloud + Cloudian - Atlus + Cloudian - Cirrostratus
A fusion summon of this card can only be conducted with the above fusion material monsters. This card cannot be destroyed by battle. If this Face-up card is in defense position, destroy it. This card Gains 800 ATK for each Fog Counter on the field. Once per turn, you can remove 10 Fog counters from the field to send all other cards on the field and in both players hands to the graveyard.


oucyan


Lavish Demigod

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RAVEN x159

PostPosted: Thu Apr 15, 2010 6:07 pm


Blackwing- RAVEN THE REBIRTH
**** Dark
Winged-Beast/Tuner
1900 atk/ 1000 def
When this card is summond to the field your opponent can not special summon for his/her next 3 turns. You can special summon one blackwing monster from your graveyard, and gain lifepoints equal to that monsters attack points.


i Love Blackwings =P
PostPosted: Thu Apr 15, 2010 6:09 pm


RAVEN x159
Blackwing- RAVEN THE REBIRTH
**** Dark
Winged-Beast/Tuner
1900 atk/ 1000 def
When this card is summond to the field your opponent can not special summon for his/her next 3 turns. You can special summon one blackwing monster from your graveyard, and gain lifepoints equal to that monsters attack points.


i Love Blackwings =P


broken. It's a 1900 attack 4 star tuner that prevents your opponant from special summoning and gives you LP once per turn. I guess that's why it's a dream card. XD


oucyan


Lavish Demigod

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