|
|
|
-InsertEgoHere- Liger Crew
|
Posted: Tue May 25, 2010 1:38 am
Hooray for TAMER STRENGTH!!!! rofl
more to come...
|
|
|
|
|
|
|
|
|
|
|
Posted: Fri May 28, 2010 5:59 pm
Name: Moon's Light Effect: raises your digimon's current and max hp by 40 MP COST: 30
Name: Moon's Wrath Effect: raises your digimon's attack by 40 for the entire battle on your 5 turn(this is the first turn) MP COST: 30
|
|
|
|
|
|
|
|
|
|
|
|
-Spectral MC---13th Grave
|
Posted: Fri May 28, 2010 6:21 pm
Name = Emergency Shuttle Effect = If your Hp is lower than 10, double your attack this turn. Add the half of your attack to your HP but decreases your Mp by 5 for th entire battle. If you cannot decrease your mp anymore, your opponent wins the battle MP = 10MP ---------------------------------------------------------
Leomon - Green card Effect = everytme you or your opponent switches HP, MP, or level by a card effect, show this card to your opponent, Half the current HP and MP of your opponent and add that to your current MP and HP
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Jun 01, 2010 10:55 pm
Name razz urge Digivolution Effect: Changes all [M] level Digimon (including opponent's) for that battle to [R], which means the number of dice rolls you will be rolling will now be 3 for the entire battle. This also decreases their max HP by 80 and max MP by 40. Mp: 70
(this is the opposite of shining digivolution)
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Thu Jun 03, 2010 4:39 pm
Name: Infinite Potential Effect: Makes it so both you and your oppoents MP has no limit, it can grow to as high as it wants. Mp: 40
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Jun 05, 2010 4:53 pm
Name = Cancellation Effect = Choose 1 card from your opponents card, cancel its effect for the rest of the battle. This is not applicable to already used cards but this can be used to green cards. Mp = 65
-------------------------------------------------------
Name = Blue Prints Effect = you can use 3 cards for this turn. This card is the first one. Deduct all of the amount of Mp of all of the cards you used. Mp = 10
---------------------------------------------------------
Name = Itch Effect = If your's and your opponent's digimon is a beast type, decrease your hp by 10 for 5 of your turns and decrease your opponents HP by 20 for the entire battle. Mp = 5
|
|
|
|
|
-Spectral MC---13th Grave
|
|
|
|
|
|
|
|
Posted: Sat Jun 05, 2010 5:58 pm
Name: Eclipse Effect: your oppoent cannot command an attack for 3 turns[special attack excluded] MP COST: 45
Name: Pitch Black Effect: if you played the card "eclipse" in any of your past turns your oppoent cannot anymore special attack for the rest of the battle and cannot attack for 2 more turns. Cost: 10
Name: Meteor Shower Effect: you and your oppoent loose 15 hp every turn.[effect starts on your oppoents turn] Cost: 20
|
|
|
|
|
|
|
|
|
|
|
Posted: Sun Jun 06, 2010 7:12 pm
Name: Hazard Shield Effect: Negates any instint death [such as armagedonmon] MP COST:15 mp[if you want somthing else thats fine by me but 15 is efficint]
Name: Reconfigure Effect: Returns any cards discarded by your oponent[or in short terms allow any card disabled by a card effect usable] MP COST:38 these cards were meant to help some problems in the guild such as armagedonmon and infenity tower or what not
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sun Jun 06, 2010 9:18 pm
name:too hot to handle effect:do a random number from 1-40 then what ever number you got inflict that much too your oponent. mp-40 Name biggrin otmatrix effect:change your digimon to any dot digimon you like [such as dotagumon,dotgaomon,ect.excluding royaldots]the digimons hp and mp will become 140 hp and 70 mp.all attaks will be dealt to the dot digimon.this card will last for 3 turns mp:70 name:RoyalDot effect surprised nly when dotmatrix has been used this card changes your dot digimon into a royal dot[such as dotomnimon,dotcrusadermon,ect.]the digimons hp and mp will become 200hp and 100mp.all damage will be dealt to the royal dot.this card will last for 5 turns mp:70
|
|
|
|
|
|
|
|
|
|
|
Posted: Sun Jun 06, 2010 9:52 pm
Card = Justified - Green Effect = WHen this is in your deck, everytime your opponent used a card, inflict 5 to its Hp
|
|
|
|
|
-Spectral MC---13th Grave
|
|
|
|
|
|
|
|
Posted: Sun Jun 06, 2010 10:51 pm
name:gallantmon cm effect:revive with 60 hp mp:60 name:gallantmon chaos effect-revive with negative 60 mp-60 negative is like a extra life so say i play gallanton chaos and i get deleted i come back with 60 negative and 0 mp so all i can do is attak and all attaks are 10 points of damage to it so here is a diagram. gallantmon hp-50- mp0 salamon hp-40 mp20 60-8=50 turn your damage instintly into 10
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jun 07, 2010 3:38 am
Card: Crusader's Smite Effect: Double your attack for this round, but all future card mp requirements are now doubled. MP: 37
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jun 07, 2010 7:42 am
Card: Mutant or Slide Digivolve (whichever you think is better) Effect: Mutant or Slide Digivolves your digimon into a digimon of the same level, but different attribute. MP: 30 ------------------------ Card: Great Angels: Seraphimon Effect: If your digimon is one of the Great Angels, Increase your digimon's attack by 10 for the entire battle. MP: 30 - or green card ------------------------ Card: Great Angels: Cherubimon (Vaccine) Effect: If your digimon is one of the Great Angels, Increase your digimon's HP by 10 on your own turn for the entire battle. MP: 30 - or green card ------------------------ Card: Great Angels: Ophanimon Effect: If your digimon is one of the Great Angels, Increase your digimon's MP by 10 on your own turn for the entire battle. MP: 30 - or green card
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jun 07, 2010 10:08 am
name:jacks device effect:prevent your opponent from defending for 2 turns mp:25 name:kingdoms device effect:when kings device,queens device,and jacks device have been used then you win instintly mp:25
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jun 07, 2010 9:59 pm
name:blizzard effect:prevents both players from attaking for 2 turns mp:0 name:frigid ice effect:if blizzard has been used then prevent your opponent from attaking for 3 turns mp:10
|
|
|
|
|
|
|
|
|
|
|