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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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gucci-shinigami
Crew

PostPosted: Sat Feb 20, 2021 10:51 am
User Image
Virulent Mist Assassin
Rank: Jonin 磁気 | Classes: Bukijutsu | Bloodline 力 | Body Rank: C 勇 | Elements: Earth, Wind, Lightning

User ImageUser Image
“No Genjutsu, huh?” Usagi grinned and took a step towards Iksin. “Yeah, sounds good to me! I don’t mess with that stuff, anyway.” She added, waving her hand dismissively. Kiyoko gave her Kage a side eye as the blonde placed a hand on Iksin and disappeared with a slight pop. The Jonin shook her head and turned her attention back to Hatsumono.

“Oh, yeah that’s me.” Kiyoko let out a small laugh, covering her mouth with her curled finger. “Though you shouldn't believe everything you hear. Those oni put up quite the difficult fight.” Kiyoko took a slight bow to the visitor. “I’m flattered that you think so highly of me, though. So you’re looking for a place to stay, I can help you out. What were you looking for, ma’am?”



"Speaking"

Thinking

Chakra: 805/805
Stamina: 560/560
Strength: 0
Speed: 3
Reflex: 2
Endurance: 0



First Action:

Second Action:

Third Action:



Binaural Beatings


Ichengo Angelus



 
PostPosted: Sat Feb 20, 2021 11:10 am
User ImageUser Image
Did someone say spar?! Although Toki came late and thus only heard it from behind a closed door, he was certain that he heard someone talk about having a spar. This wildly excited Toki, who turned to his familiar friend with a smile. "Yo Vee this place has spars! Hopefully they're not connected to the bad rogues, because that sounds like a lot of fun!" He said excitedly as he recalled his brief days playing around in the coliseum. Although he got roped into a much higher purpose, the idea of just fighting for funsie renewed a sense of whimsy into him. Vee Might looked up at Toki with a twinge of confusion. "I mean, I get that a spar sounds fun. But it sounds like the spar is for the people in the room." Vee Might's arms were folded as his enhanced sense of smell allowed him to route out the four people in the office, as well as the familiar scent of other creatures. "And it smells like the two who wanted to fight just disappeared." Toki sighed and pouted ever so slightly. "That sucks!. But maybe we can at least watch the spar?!" He rebounded with enthusiasm as he knocked loudly on the door. "Excuse me! Can we watch the spar? Or at least know where they went so that we can admire from a distance?" He asked, blowing off any chance of subtly or detection. He wasn't planning on being incognito anyhow, so he might as well be polite and jovial.


Toki:Chakra: 2,665 l Stamina: 2,665 l OOC:
Stats: Strength: 8 l Speed: 10 l Agility: 12 l Endurance: 8
Vee Might:Chakra: 3,850 l Stamina: 3,850 l OOC:
Stats: Strength: 8 l Speed: 10 l Agility: 10 l Endurance: 10
Akashi:Chakra: 255 l Stamina: 255 l OOC:
Stats: Strength: 0 l Speed: 0 l Agility: 0 l Endurance: 5
Actions (Toki):
▱▰▱ Grapple l S+ ranked
▱▰▱
▱▰▱ Body Flicker Technique [ Shunshin no Jutsu ] | Rank D
The user moves, using chakra to accelerate their movements rapidly. The user vanishes in the blink of an eye, often leaving behind leaves, sand or some other debris behind them that is kicked up from their action. This allows the user to travel instantly up to fifty feet within combat but cannot be used in conjunction with an attack during this action. In combat, this technique is able to be maximally used three times. Alternatively, this can be used to freely escape combat into another topic to another within the subforum. Outside of combat, the user may move the same distance as if escaping combat with this technique.

Actions (Vee Might):
▱▰▱ Grapple l S+
▱▰▱ Vee Punch | Rank S | Ninjutsu [ Wind ]| Cost [ Spiritual ]
Can only use when Vee Might wears no armor. Vee Might spins his two arms as they become blades of cyan wind. He then attempts to hit the target with the two arms. This technique can hit either two different targets or one singular one. If one singular target then for two activations Vee Might may korabo this attack onto itself. Applies tier one vertigo when used between D-B, and tier 2 A rank and beyond.
▱▰▱

Actions (Akashi):
▱▰▱
▱▰▱
▱▰▱

Personal Attributes (Toki):
▱▰▱ Fast as an arrow | Toki's mastery of thrown weaponry allows him to perform the bukijutsu style which uses a bow and substitute it with kunai. This swap does not apply to any techniques which utilize the bow itself as a weapon, and only replaces techniques with a focus on the arrows fired.
▱▰▱ You didn't see anything... | Toki is able to amplify the smoke effect which befalls using the sealing and unsealing technique. When he uses named techniques he is able to have the smoke expel from the scroll and cause tier one blindness to everyone within ten feet of himself.
▱▰▱ Gotta go! | Toki is able to perform body flicker without need of hand seals. The technique exclusively also cost five chakra less.
▱▰▱ Tricky Tricks | Toki is able to utilize a kunai as a substitute for the visual stimulus necessary for visual based genjutsu.
▱▰▱ That should have hit! | Whenever one of Toki's kunai fails to hit a target, his next kunai based attack adds on an additional +2 to speed. This benefit does not apply if the attack was negated through a collision with an offensive or defensive technique.
▱▰▱ Sleight of hands | Allows for Toki to seal away anything on his person, even while in combat. Typical rules for the enclosing technique still apply.
▱▰▱ The Grand Order | Status effects affect the templar by [1] tier lower at a minimum of tier 1 when defending their religion's faithful and their houses of worship. This PA is only obtained by grand templars and is automatically obtained once that title is granted.
▱▰▱ Always prepared! | Toki can use a kunai or dagger instead of a katana / one sword focused bukijutsu style. Cannot be used with any techniques of which it would not make any sense to the technique applied.
▱▰▱ Anime Armor | Allows for Toki to manifest his chakra in an aura around himself based off of his chakra color. This manifestation takes the properties of heavy armor, which includes all of its positive and negative features.
▱▰▱ Genetic Palette | With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories.
▱▰▱ Blessings of Valor | As a world-famous hero, you are forever bestowed with an extra reward in arc, timeskip, and guildwide events.

Personal Attributes (Vee Might):
▱▰▱ Connected | Vee Might is able to combine himself into the summoning scrolls unique to the custom scroll crafting. This allows him to take the unique features of the summon (the additional chakra / stamina, the additional stats, and the abilities and unique moves to it) at the cost of the summon and the pet acting independently. Only occurs while a summon is summoned.
▱▰▱ Vee Endurance | Vee Might's endurance is increased by 2 to a possible maximum of 10.
▱▰▱ Heroic Spirit | Vee Might is able to gain legendary armor summons gain one rank lower than the rank of the tamer.
▱▰▱ The Grand Order | Status effects affect the templar by [1] tier lower at a minimum of tier 1 when defending their religion's faithful and their houses of worship. This PA is only obtained by grand templars and is automatically obtained once that title is granted.

Passive Abilities (Toki):
▱▰▱ Integrity | Grants the user 2 PAs, +5 Technique slots and +25 Chakra and Stamina per Body Rank starting at D. They are able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. Additionally, the user can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts - This does not stack with the Scholar's Discipline Infinite Perception and cannot be used at the same time as it unless used for a separate collision.
▱▰▱ Knife Flow | The user becomes more accustomed to all combat revolving around small weapons combat. The user's speed and agility when wielding a small weapon is increased by [1] point.
▱▰▱ Dirty Reflection | With proper training and time put in, the user has learned how to angle their blade so that each attack reflects light at the opponent. After each technique, light shines in the opponent's eyes and reduces their agility for that turn equal to the rank of the technique used by the practitioner. Additionally, once every three posts the user can cause tier one blindness on the target.
▱▰▱ Two-fer-one | The practitioner is now accustomed to performing techniques they have mastered with either one or two knives. Once per post, the user may use a single D-Rank or lower technique involving small weapons as a supplementary action.
▱▰▱ Blade’s Edge l The user has learned to utilize projectile weapons with this style, allowing their small projectile weapons to be interchangeable with small weapons for this style. All projectie weaponry get the benefits of Knife Flow.
▱▰▱ Manipulating Line l After casting Retrieval, the user is able to tack on the additional chakra to the same activation of Retrieval. Instead of calling these weapons back to the user, they are able to be manipulated by the chakra threads they are attached to in a similar manner to puppet strings.The chakra threads attached to the weapons remain active for three posts and techniques can be executed from the Manipulating Line technique as though thrown by the user if desired.
▱▰▱ Collaboration [ Korabo ] | This technique allows the user to combine two techniques together in order to create a single, stronger technique. Both activations of the lesser techniques must be paid along with their original cost from the person casting the technique. If the techniques combining originate from separate individuals, both individuals must have this technique and be able to use techniques equal to their partner's body rank. Two techniques of equal rank fused will become a technique of power one rank higher. So two B-ranked techniques fuse to make one A-ranked technique. Furthermore, two techniques separated by one rank in power will take the rank power of the higher rank, but will eliminate any potential weaknesses of the two techniques, and give the fusion the property of overwhelming. So if a B-ranked an a C-ranked technique were fused through the use of Korabo, then the technique would be B-ranked power with the property of overwhelming to techniques of the same rank. Finally, the rules for what techniques can be fused are as followed. The first rule is that the two techniques need to fulfill the same general purpose. For example, two projectile techniques can be fused together through the use of Korabo. However, an elemental shield and projectile technique cannot be fused together. Second of all, if two techniques of the same elemental property, or the same technique performed twice, are fused then the two techniques maintain their elemental strength and weaknesses. If two techniques with differing elements are fused, then the fusion loses all elemental strength and weaknesses. Finally, techniques can only be fused of different elements so long as they are complimentary elements, aka elements which have no elemental strength or weakness against each other. The only exception is if you fuse a technique with one of one rank higher, and the technique of one rank higher is of a weaker elemental property than the element which is stronger. An example is if you wanted to fuse a C-ranked water ninjutsu with a fire ninjutsu, then the fire ninjutsu would have to be B-ranked. In this example, the jutsu would treat the B-ranked fireball as C-ranked, and thus two fused would act as a B-ranked technique. Techniques fused either have to be of the same rank, or one rank difference. Finally, despite the leaning toward ninjutsu, this technique allows one to fuse complex and spiritual tai and bukijutsu as well. For complex techniques, treat it's fusion with ninjutsu as the example with two opposing elements fusing, (aka, if you want to fuse a B-ranked complex punch with a ninjutsu, then the ninjutsu would have to be C-ranked). Medical ninjutsu can also be korabo'd, but only with other medical techniques.
▱▰▱ Seal Connection [ Fuuin Tsunagu ] l Allows for the korabo, or the dual activation, of two activated seals. The seals may be used as two separate attacks where only one requires an activation, or allows the user to unseal their seal and combine the two attacks together into one korabo strike. Standard korabo rules apply. The rank eligible for this technique is defined by the rank of korabo the user has.
▱▰▱ Flame Breathing Pattern l The user is accustomed to the unique and various breaths that it takes to perform physical attacks as well as to channel chakra. This allows the user to passively detect when an offensive action is about to occur, giving them a [1] point increase in agility per body rank of the user. Additionally, once every three posts, the user is able to defend against an offensive activation without utilizing an activation.
▱▰▱ Sight through Smoke l The practitioner grows accustomed to the way smoke flows around them and others. The user's vision is no longer hindered by smoke or fog.
▱▰▱ Keep Silent l During a post where a smoke related technique is utilized and the user is concealed within it, the user is able to remove all hints of their presence. Opponents who are attempting to locate or interact with the user have the same difficulties as though they were suffering deafness and tier four blindness, additionally removing the smell of the user. This effectively removes their presence from even sensory class ninja and dojutsu.
▱▰▱ Order Secret: Redirection l The user's tireless training with the Shield as a part of their everyday combat kit has taught them to effortlessly direct the force of an opponent's strike so that any of their added strength boosts being used when interacting with a shield is nullified.
▱▰▱ Order Secret: Arcane Wisdom l The user has mastered their chakra during combat. This focus and chakra control allows the user to deflect ninjutsu with shield techniques equal in cost and strength. Additionally, the Empowered Guard Stance is now able to block ninjutsu equally with their complex application
▱▰▱ Armored Shinobi | The user must complete 5 paragraphs of training per tier of their armor ( Light, Medium, Heavy ) in order to reap the benefits of this training. The user is able to move with their armor as though they did not have it's restrictions or drawbacks.
▱▰▱ Armored Champion | For each tier of armor ( Light, Medium, Heavy ) the user is wearing, they gain a [2] point increase to their endurance while in combat. If an armor piece is broken, this buffer is negated.
▱▰▱ Undertow | This training focuses on using movement when you attack, carrying that much more force. After this skill is trained, any attack that follows a dodge or evasive technique is treated as a counterattack, and the user's total bonus to agility can be attributed to the strength of the next attack. When this ability is performed it cannot be used the following post.
▱▰▱ Repeating Wave l The user's training has focused on their agility ability to strike while avoiding harm. Once every three posts, the user may utilize an offensive technique that targets a specific part of the target's body that would disrupt their attack. This offensive attack deals damage regularly but allows the user to use their remaining activations as offensive as well.
▱▰▱ Heavy Punch | The basis of the style, punch hard, punch first. The user is able to spend stamina in order to increase the strength of their punches for no activation. For each rank applied, a [1] point increase to strength is conferred.
▱▰▱ Invigorating Kaiser Armor Training | The user's armor retains it's former effects. Now, the armor emits a crackling, bright, white hot chakra that appears like a thin aura around the user. The chakra causes mild burns on contact. In addition, the user gains a [1] point increase to strength and speed per rank of the armor.
▱▰▱ Bolstering Kaiser Armor Training | This training adds to the previous effects of the Kaiser armor's technique. In addition to that, the target's armor now allows them to regenerate 10 stamina per rank of chakra applied to each technique while the armor is active. The user may not generate more stamina than their reserves may hold.
▱▰▱ Kaiser Armor Mastery | The final stage of training for the Kaiser Armor. In addition to it's previous effects, the Kaiser armor now causes searing burns upon contact that blister due to the crackling chakra. Additionally, the user's strength and speed are increased by [1] point per rank of the armor instead of it's original [1] point. Taijutsu and bukijutsu techniques used while this armor is active create shock waves five feet in the direction of the attack per rank of the technique.
▱▰▱ Acrobatic Mastery | Having practiced their art with great concentration, the user has learned to change direction of their whorl technique.After this training is complete, the user may use up to one technique per post that would lower the stats affecting their speed without suffering that reduction. The user gains the ability to use Somersault to evade once every three post without it consuming an activation, but only against opponents whose body rank is at or lower than the user’s.
▱▰▱ Perfecting Balance | Due to their various training requiring parkour style actions, the user is more stable. This training allows the user to withstand off balancing effects or knock back effects as though they were one rank lower in strength.
▱▰▱ Parkour Mastery | The user becomes one with their momentum, learning how to harness their body as an almost perfect machine. After completing this training, the user’s agility gain any and all bonuses afforded to their speed.
▱▰▱Spectral Movement | After countless hours of practicing skills that utilize chakra pathways, the user is capable of leaving phantasms of their own body at the end of every phantom slayer technique they perform for no additional cost. These are considered E rank phantasms, effecting only sight.
▱▰▱Flame Attunement l By practicing the style's many forms, the user has learned to reduce the chakra needed for equal results by finite control. This reduces the required chakra by 5 per rank for complex techniques that channel elemental powers. In addition, this does not reduce the potency of the user's techniques in collisions.
▱▰▱Flames of Deception l Once per post when using a technique from this style after the user completes this training, a C Ranked elemental clone of the user may be created in their place as they move out of sight in some manner through role play. This costs no activation but requires a C Rank amount of chakra each time done. These clones have access to C Rank and below Basic Combat Skills. In addition, each of these clones, upon being stricken with a value equal or greater to C Rank explode, sending their specific element flying outward fifteen feet. Each clone requires an E Ranked Upkeep per post.
▱▰▱Shuriken Hunter | The user's scavenging skills ensure that they are always able to find new shuriken lying about and retrieve their used weapons. This ensures they never carry less than 200 small projectile weapons.
▱▰▱Cluster Training | The user's lengthy use of the bow has taught them to seamlessly fire an additional arrow for each arrow they would fire normally for a technique so long as they have the reserves to do so.
▱▰▱Shrapnel Arrow Creation | The user takes a knife, widdling away at an arrow to create weaknesses in it's design. Doing so allows the user to create shrapnel arrows. These arrows cost nothing additional during a technique to be used with them however upon contact they explode and send wooden and metal shrapnel into anything within five feet of it's location. This technique may be used outside of combat to create arrows for later use. Converts arrows at a 1 to 1 ratio.
▱▰▱Cicada Shell | After learning the Shadow Clone Technique from the maruton list, the user may cast the Shadow Clone technique in conjunction with techniques from this style to replace mirror images with the clones. Casting Shadow Clones in this manner does not consume an activation.
▱▰▱ Mist Vision Technique l A technique usually used with the Hidden Mist Technique, the Mist Vision technique allows the user to see through the heavy mist, steam, or any other condition caused by water in the air. The technique is passive and activates when the user's vision would otherwise be obstructed by mist. When within a fog or mist, the user must use D-Rank chakra during the first post of use followed by an E-Rank amount as upkeep, this allows the user to see through all mist or steam as long as this is active regardless of rank. Does not consume an activation to be used. Negates any blindness status caused by moisture in the air.
▱▰▱ Multi-Mirror Image Training | The user has learned to control their chakra in a fine manner which allows them to create an additional mirror image per rank of the technique it is executed with. These additional images do not increase the strength of the parent technique.

Passive Abilities (Akashi):
▱▰▱ Return l Toki is able to substitute Akashi with any thrown weapon attack. Akashi can then return to the Toki's shoulder immediately after with an E-ranked amount of stamina.

pyrategross

Binaural Beatings

Ichengo Angelus
 

Mattysandwich

Dedicated Sex Symbol

6,275 Points
  • Generous 100
  • Befriended 100
  • Somebody Likes You 100

Binaural Beatings

PostPosted: Sun Feb 21, 2021 6:55 pm
Hatsumomo looked at the excited man and smiled, it gave her an idea. She turned back to Kiyoko A spar doesn't sound too bad, I'm always willing to prove myself. Hatsu was a confident girl, she made herself a promise that she would do anything it took be to the best that she could; shying away from situations don't get you anywhere. There was an opportunity to show Kiyoko what she could do and she was going to take it I mean... she laughed to herself and stood confidently in front of Kiyoko I could always spar you...


pyrategross
 
PostPosted: Wed Feb 24, 2021 9:36 am
User Image
Virulent Mist Assassin
Rank: Jonin 磁気 | Classes: Bukijutsu | Bloodline 力 | Body Rank: C 勇 | Elements: Earth, Wind, Lightning

User ImageUser Image
“Oh? And who might you be, young man?” Kiyoko watched as yet another person came into the Kage’s office. She was surprised, too, that this stranger didn’t seem bothered by Kunio and Rikki down at the gates. That was a first. But with people almost literally coming out of the woodwork, the Jonin had to remain calm and composed. “I believe she went to the Academy to test Sir Iksin about joining our village. Lady Tanikage tends to use fights for getting to know people. However.”

Kiyoko turned her attention back to the other girl in the office. “If you wish to test your mettle, I shall be happy to oblige.” She said, crossing her arm in front of her and bowing at the waist. “Meet me outside, and we shall have a go.” As she spoke her last words, Kiyoko casually strode out of the office to go out to the courtyard.

Once outside, Kiyoko stood as she always had: straight and upright, poised with discipline. "When you are ready, feel free to come at me however you wish."



"Speaking"

Thinking

Chakra: 805/805
Stamina: 560/560
Strength: 0
Speed: 3
Reflex: 2
Endurance: 0



First Action:

Second Action:

Third Action:



Binaural Beatings

Mattysandwich



 

gucci-shinigami
Crew


Mattysandwich

Dedicated Sex Symbol

6,275 Points
  • Generous 100
  • Befriended 100
  • Somebody Likes You 100
PostPosted: Wed Feb 24, 2021 1:23 pm
User ImageUser Image
Toki smiled as he was let into the office, although it was clear that the woman and the other girl were clearly ready to be leaving. Still, the woman with the authority gave information on who was in charge; this 'Lady Tanikage.' Toki didn't realize that this was an official village, and since he came through those strange, spooky woods, he wondered why a village would have multiple ways in and out of it. Regardless, the woman asked for his name, and Toki was mentally prepared for this. After all, since he was in the home of rogues, he knew that he could not give his real name. That is why he came up with a full proof alias. "I hope you have a fantastic spar! By the way, my name is Alexander Bartholomew Carmilla Davenport Erickson Fredrick Gorilla Horatio Ignis Justitam Kangheskhan Labrador Milton Nelson Ortega Patterson Queen Rodrigo Samuel Tristan Uriel Vincent Winchester Xavier Yonique Zhi. But since that's very long, everyone calls me Sunny." He said with a smile. "Thanks for the info!" He said as he did not hold the two from leaving, and instead disappeared himself. The strange bipedal lizard waved with a large smile. "I'm just Vee Might." He said, not getting the memo. He too disappeared into a body flicker.


Toki:Chakra: 2,665 l Stamina: 2,665 l OOC:
Stats: Strength: 8 l Speed: 10 l Agility: 12 l Endurance: 8
Vee Might:Chakra: 3,850 l Stamina: 3,850 l OOC:
Stats: Strength: 8 l Speed: 10 l Agility: 10 l Endurance: 10
Akashi:Chakra: 255 l Stamina: 255 l OOC:
Stats: Strength: 0 l Speed: 0 l Agility: 0 l Endurance: 5
Actions (Toki):
▱▰▱
▱▰▱
▱▰▱ Body Flicker Technique [ Shunshin no Jutsu ] | Rank D
The user moves, using chakra to accelerate their movements rapidly. The user vanishes in the blink of an eye, often leaving behind leaves, sand or some other debris behind them that is kicked up from their action. This allows the user to travel instantly up to fifty feet within combat but cannot be used in conjunction with an attack during this action. In combat, this technique is able to be maximally used three times. Alternatively, this can be used to freely escape combat into another topic to another within the subforum. Outside of combat, the user may move the same distance as if escaping combat with this technique.

Actions (Vee Might):
▱▰▱
▱▰▱
▱▰▱

Actions (Akashi):
▱▰▱
▱▰▱
▱▰▱

Personal Attributes (Toki):
▱▰▱ Fast as an arrow | Toki's mastery of thrown weaponry allows him to perform the bukijutsu style which uses a bow and substitute it with kunai. This swap does not apply to any techniques which utilize the bow itself as a weapon, and only replaces techniques with a focus on the arrows fired.
▱▰▱ You didn't see anything... | Toki is able to amplify the smoke effect which befalls using the sealing and unsealing technique. When he uses named techniques he is able to have the smoke expel from the scroll and cause tier one blindness to everyone within ten feet of himself.
▱▰▱ Gotta go! | Toki is able to perform body flicker without need of hand seals. The technique exclusively also cost five chakra less.
▱▰▱ Tricky Tricks | Toki is able to utilize a kunai as a substitute for the visual stimulus necessary for visual based genjutsu.
▱▰▱ That should have hit! | Whenever one of Toki's kunai fails to hit a target, his next kunai based attack adds on an additional +2 to speed. This benefit does not apply if the attack was negated through a collision with an offensive or defensive technique.
▱▰▱ Sleight of hands | Allows for Toki to seal away anything on his person, even while in combat. Typical rules for the enclosing technique still apply.
▱▰▱ The Grand Order | Status effects affect the templar by [1] tier lower at a minimum of tier 1 when defending their religion's faithful and their houses of worship. This PA is only obtained by grand templars and is automatically obtained once that title is granted.
▱▰▱ Always prepared! | Toki can use a kunai or dagger instead of a katana / one sword focused bukijutsu style. Cannot be used with any techniques of which it would not make any sense to the technique applied.
▱▰▱ Anime Armor | Allows for Toki to manifest his chakra in an aura around himself based off of his chakra color. This manifestation takes the properties of heavy armor, which includes all of its positive and negative features.
▱▰▱ Genetic Palette | With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories.
▱▰▱ Blessings of Valor | As a world-famous hero, you are forever bestowed with an extra reward in arc, timeskip, and guildwide events.

Personal Attributes (Vee Might):
▱▰▱ Connected | Vee Might is able to combine himself into the summoning scrolls unique to the custom scroll crafting. This allows him to take the unique features of the summon (the additional chakra / stamina, the additional stats, and the abilities and unique moves to it) at the cost of the summon and the pet acting independently. Only occurs while a summon is summoned.
▱▰▱ Vee Endurance | Vee Might's endurance is increased by 2 to a possible maximum of 10.
▱▰▱ Heroic Spirit | Vee Might is able to gain legendary armor summons gain one rank lower than the rank of the tamer.
▱▰▱ The Grand Order | Status effects affect the templar by [1] tier lower at a minimum of tier 1 when defending their religion's faithful and their houses of worship. This PA is only obtained by grand templars and is automatically obtained once that title is granted.

Passive Abilities (Toki):
▱▰▱ Integrity | Grants the user 2 PAs, +5 Technique slots and +25 Chakra and Stamina per Body Rank starting at D. They are able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. Additionally, the user can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts - This does not stack with the Scholar's Discipline Infinite Perception and cannot be used at the same time as it unless used for a separate collision.
▱▰▱ Knife Flow | The user becomes more accustomed to all combat revolving around small weapons combat. The user's speed and agility when wielding a small weapon is increased by [1] point.
▱▰▱ Dirty Reflection | With proper training and time put in, the user has learned how to angle their blade so that each attack reflects light at the opponent. After each technique, light shines in the opponent's eyes and reduces their agility for that turn equal to the rank of the technique used by the practitioner. Additionally, once every three posts the user can cause tier one blindness on the target.
▱▰▱ Two-fer-one | The practitioner is now accustomed to performing techniques they have mastered with either one or two knives. Once per post, the user may use a single D-Rank or lower technique involving small weapons as a supplementary action.
▱▰▱ Blade’s Edge l The user has learned to utilize projectile weapons with this style, allowing their small projectile weapons to be interchangeable with small weapons for this style. All projectie weaponry get the benefits of Knife Flow.
▱▰▱ Manipulating Line l After casting Retrieval, the user is able to tack on the additional chakra to the same activation of Retrieval. Instead of calling these weapons back to the user, they are able to be manipulated by the chakra threads they are attached to in a similar manner to puppet strings.The chakra threads attached to the weapons remain active for three posts and techniques can be executed from the Manipulating Line technique as though thrown by the user if desired.
▱▰▱ Collaboration [ Korabo ] | This technique allows the user to combine two techniques together in order to create a single, stronger technique. Both activations of the lesser techniques must be paid along with their original cost from the person casting the technique. If the techniques combining originate from separate individuals, both individuals must have this technique and be able to use techniques equal to their partner's body rank. Two techniques of equal rank fused will become a technique of power one rank higher. So two B-ranked techniques fuse to make one A-ranked technique. Furthermore, two techniques separated by one rank in power will take the rank power of the higher rank, but will eliminate any potential weaknesses of the two techniques, and give the fusion the property of overwhelming. So if a B-ranked an a C-ranked technique were fused through the use of Korabo, then the technique would be B-ranked power with the property of overwhelming to techniques of the same rank. Finally, the rules for what techniques can be fused are as followed. The first rule is that the two techniques need to fulfill the same general purpose. For example, two projectile techniques can be fused together through the use of Korabo. However, an elemental shield and projectile technique cannot be fused together. Second of all, if two techniques of the same elemental property, or the same technique performed twice, are fused then the two techniques maintain their elemental strength and weaknesses. If two techniques with differing elements are fused, then the fusion loses all elemental strength and weaknesses. Finally, techniques can only be fused of different elements so long as they are complimentary elements, aka elements which have no elemental strength or weakness against each other. The only exception is if you fuse a technique with one of one rank higher, and the technique of one rank higher is of a weaker elemental property than the element which is stronger. An example is if you wanted to fuse a C-ranked water ninjutsu with a fire ninjutsu, then the fire ninjutsu would have to be B-ranked. In this example, the jutsu would treat the B-ranked fireball as C-ranked, and thus two fused would act as a B-ranked technique. Techniques fused either have to be of the same rank, or one rank difference. Finally, despite the leaning toward ninjutsu, this technique allows one to fuse complex and spiritual tai and bukijutsu as well. For complex techniques, treat it's fusion with ninjutsu as the example with two opposing elements fusing, (aka, if you want to fuse a B-ranked complex punch with a ninjutsu, then the ninjutsu would have to be C-ranked). Medical ninjutsu can also be korabo'd, but only with other medical techniques.
▱▰▱ Seal Connection [ Fuuin Tsunagu ] l Allows for the korabo, or the dual activation, of two activated seals. The seals may be used as two separate attacks where only one requires an activation, or allows the user to unseal their seal and combine the two attacks together into one korabo strike. Standard korabo rules apply. The rank eligible for this technique is defined by the rank of korabo the user has.
▱▰▱ Flame Breathing Pattern l The user is accustomed to the unique and various breaths that it takes to perform physical attacks as well as to channel chakra. This allows the user to passively detect when an offensive action is about to occur, giving them a [1] point increase in agility per body rank of the user. Additionally, once every three posts, the user is able to defend against an offensive activation without utilizing an activation.
▱▰▱ Sight through Smoke l The practitioner grows accustomed to the way smoke flows around them and others. The user's vision is no longer hindered by smoke or fog.
▱▰▱ Keep Silent l During a post where a smoke related technique is utilized and the user is concealed within it, the user is able to remove all hints of their presence. Opponents who are attempting to locate or interact with the user have the same difficulties as though they were suffering deafness and tier four blindness, additionally removing the smell of the user. This effectively removes their presence from even sensory class ninja and dojutsu.
▱▰▱ Order Secret: Redirection l The user's tireless training with the Shield as a part of their everyday combat kit has taught them to effortlessly direct the force of an opponent's strike so that any of their added strength boosts being used when interacting with a shield is nullified.
▱▰▱ Order Secret: Arcane Wisdom l The user has mastered their chakra during combat. This focus and chakra control allows the user to deflect ninjutsu with shield techniques equal in cost and strength. Additionally, the Empowered Guard Stance is now able to block ninjutsu equally with their complex application
▱▰▱ Armored Shinobi | The user must complete 5 paragraphs of training per tier of their armor ( Light, Medium, Heavy ) in order to reap the benefits of this training. The user is able to move with their armor as though they did not have it's restrictions or drawbacks.
▱▰▱ Armored Champion | For each tier of armor ( Light, Medium, Heavy ) the user is wearing, they gain a [2] point increase to their endurance while in combat. If an armor piece is broken, this buffer is negated.
▱▰▱ Undertow | This training focuses on using movement when you attack, carrying that much more force. After this skill is trained, any attack that follows a dodge or evasive technique is treated as a counterattack, and the user's total bonus to agility can be attributed to the strength of the next attack. When this ability is performed it cannot be used the following post.
▱▰▱ Repeating Wave l The user's training has focused on their agility ability to strike while avoiding harm. Once every three posts, the user may utilize an offensive technique that targets a specific part of the target's body that would disrupt their attack. This offensive attack deals damage regularly but allows the user to use their remaining activations as offensive as well.
▱▰▱ Heavy Punch | The basis of the style, punch hard, punch first. The user is able to spend stamina in order to increase the strength of their punches for no activation. For each rank applied, a [1] point increase to strength is conferred.
▱▰▱ Invigorating Kaiser Armor Training | The user's armor retains it's former effects. Now, the armor emits a crackling, bright, white hot chakra that appears like a thin aura around the user. The chakra causes mild burns on contact. In addition, the user gains a [1] point increase to strength and speed per rank of the armor.
▱▰▱ Bolstering Kaiser Armor Training | This training adds to the previous effects of the Kaiser armor's technique. In addition to that, the target's armor now allows them to regenerate 10 stamina per rank of chakra applied to each technique while the armor is active. The user may not generate more stamina than their reserves may hold.
▱▰▱ Kaiser Armor Mastery | The final stage of training for the Kaiser Armor. In addition to it's previous effects, the Kaiser armor now causes searing burns upon contact that blister due to the crackling chakra. Additionally, the user's strength and speed are increased by [1] point per rank of the armor instead of it's original [1] point. Taijutsu and bukijutsu techniques used while this armor is active create shock waves five feet in the direction of the attack per rank of the technique.
▱▰▱ Acrobatic Mastery | Having practiced their art with great concentration, the user has learned to change direction of their whorl technique.After this training is complete, the user may use up to one technique per post that would lower the stats affecting their speed without suffering that reduction. The user gains the ability to use Somersault to evade once every three post without it consuming an activation, but only against opponents whose body rank is at or lower than the user’s.
▱▰▱ Perfecting Balance | Due to their various training requiring parkour style actions, the user is more stable. This training allows the user to withstand off balancing effects or knock back effects as though they were one rank lower in strength.
▱▰▱ Parkour Mastery | The user becomes one with their momentum, learning how to harness their body as an almost perfect machine. After completing this training, the user’s agility gain any and all bonuses afforded to their speed.
▱▰▱Spectral Movement | After countless hours of practicing skills that utilize chakra pathways, the user is capable of leaving phantasms of their own body at the end of every phantom slayer technique they perform for no additional cost. These are considered E rank phantasms, effecting only sight.
▱▰▱Flame Attunement l By practicing the style's many forms, the user has learned to reduce the chakra needed for equal results by finite control. This reduces the required chakra by 5 per rank for complex techniques that channel elemental powers. In addition, this does not reduce the potency of the user's techniques in collisions.
▱▰▱Flames of Deception l Once per post when using a technique from this style after the user completes this training, a C Ranked elemental clone of the user may be created in their place as they move out of sight in some manner through role play. This costs no activation but requires a C Rank amount of chakra each time done. These clones have access to C Rank and below Basic Combat Skills. In addition, each of these clones, upon being stricken with a value equal or greater to C Rank explode, sending their specific element flying outward fifteen feet. Each clone requires an E Ranked Upkeep per post.
▱▰▱Shuriken Hunter | The user's scavenging skills ensure that they are always able to find new shuriken lying about and retrieve their used weapons. This ensures they never carry less than 200 small projectile weapons.
▱▰▱Cluster Training | The user's lengthy use of the bow has taught them to seamlessly fire an additional arrow for each arrow they would fire normally for a technique so long as they have the reserves to do so.
▱▰▱Shrapnel Arrow Creation | The user takes a knife, widdling away at an arrow to create weaknesses in it's design. Doing so allows the user to create shrapnel arrows. These arrows cost nothing additional during a technique to be used with them however upon contact they explode and send wooden and metal shrapnel into anything within five feet of it's location. This technique may be used outside of combat to create arrows for later use. Converts arrows at a 1 to 1 ratio.
▱▰▱Cicada Shell | After learning the Shadow Clone Technique from the maruton list, the user may cast the Shadow Clone technique in conjunction with techniques from this style to replace mirror images with the clones. Casting Shadow Clones in this manner does not consume an activation.
▱▰▱ Mist Vision Technique l A technique usually used with the Hidden Mist Technique, the Mist Vision technique allows the user to see through the heavy mist, steam, or any other condition caused by water in the air. The technique is passive and activates when the user's vision would otherwise be obstructed by mist. When within a fog or mist, the user must use D-Rank chakra during the first post of use followed by an E-Rank amount as upkeep, this allows the user to see through all mist or steam as long as this is active regardless of rank. Does not consume an activation to be used. Negates any blindness status caused by moisture in the air.
▱▰▱ Multi-Mirror Image Training | The user has learned to control their chakra in a fine manner which allows them to create an additional mirror image per rank of the technique it is executed with. These additional images do not increase the strength of the parent technique.

Passive Abilities (Akashi):
▱▰▱ Return l Toki is able to substitute Akashi with any thrown weapon attack. Akashi can then return to the Toki's shoulder immediately after with an E-ranked amount of stamina.

pyrategross

Binaural Beatings
 
PostPosted: Thu Feb 25, 2021 9:39 am
Hatsumomo smiled and follwed Kiyoko, she was excited but attempting to keep her cool. Though she was confident in her own skills, she knew that Kiyoko was vastly stronger than her; she was going to attempt to play it smart. She walked out into the courtyard and gave Kiyoko some distance Alright She even widened the distance more and took a few steps back. She knew that she would have to get this party started first. She widened her feet I've only really beat up the boys in the area she laughed and looked back at Kiyoko This will be more of a challenge. She pulled her arms into the large black sweater, though her heart was racing her breathing got slow and steady.

Her body felt infused with lighting and yet grounded by her doton element. This was going to be a chance to showcase both, Her chakra seemed to jump and dance around her frame, she knew that it was going to be up to her to make the first move. This seemingly harmless sweater seemed to explode to life revealing a clean white sweater underneath. Her black sweater was now a cloud of Iron Sand floating around her I'm ready


▰ Magnetic Manipulation [ Jiba Soujuu ] / E - Rank / Just the sweater
The act of converting your own chakra into magnetic energy using lightning and earth chakra affinities. Using this method, one is able to control all sorts of metals, most notably, iron sand or powder. The reason for this is that it is a very easily controlled solid - malleable almost as if a liquid. Structures that have resistances or other forces working against the user obviously require more chakra to manipulate, and are thusly deemed "a waste of energy."

pyrategross



 

Binaural Beatings


gucci-shinigami
Crew

PostPosted: Sat Feb 27, 2021 3:50 pm
User Image
Virulent Mist Assassin
Rank: Jonin 磁気 | Classes: Bukijutsu | Bloodline 力 | Body Rank: C 勇 | Elements: Earth, Wind, Lightning

User ImageUser Image
Kiyoko readied herself by removing the white gloves from her hands, staring patiently at Hatsumomo. “If you insist.” She said, resting her hands on the hilts of the swords on her hips. The Jonin whipped her blades out, crossing them before her before holding them at her sides. “If you will not attack, I shall make the first move. En garde!” Kiyoko’s expression hardened as she moved across the ground, her boots stomping against the earth. With a fluid motion she swung the sword in her right hand, and the segmented blade separated! The links would attempt to wrap around Momo’s arm, trapping her in place. [Coiling Strike, B Rank Simple] Kiyoko pulled, using her own movement and the girl’s pull to close the gap, making a stabbing motion with her other sword. [Thrust, B Rank Simple]


"Speaking"

Thinking

Chakra: 805/805
Stamina: 480/560
Strength: 0
Speed: 3
Reflex: 2
Endurance: 0



First Action:

▰ Coiling Strike | Rank B | Simple (A Rank Speed)
The user strikes out with their whip, latching it's tip to the first object that it contacts. If unblocked, the target must pay the cost of this technique in stamina. Otherwise they are at the mercy of the user for the next two posts. This technique may be used while dual wielding, however it's cost to break the technique is one rank lower for the target.

Second Action:

▰ Thrust | Rank B | Simple (A Rank Speed)
The basis of most attacks. The user thrusts their rapier forward with one hand, moving their dominant foot in front of them to keep balance. A rapier technique done following this technique gains [1] point in speed per this technique’s rank.

Third Action:



Binaural Beatings


 
PostPosted: Thu Mar 04, 2021 8:48 am
Hatusmomo was always one for defense, she knew that if she didn't time this just right. The thrust would meet with her body and that would be the end for her. She remembered that she had been channeling Iron Sand through the ground as she rubbed her forefinger and thumb together. She felt the painful sting of the sword wrapping around her arm and she knew that all of her plans went out of the window when the pain came. She let out a small yelp and attempted to pull her arm close to her body in vain. With the thrust coming, she needed to do something. Hatsumomo used a quick string of one handed seals and stomped her foot to the ground, she sent her chakra in a wave into the ground. Three [ 3 ] massive spears of Bismuth erupted from the ground. Two [ 2 ] of the spears crossed each other and pinned the whip sword between them. The last one [ 1 ] spear rose to intercept the thrust that was coming at Hatsumomo. She knew that she was going to do something reckless, she took a deep breath and lined up her arm with the incoming thrust. Kiyoko was a strong woman, she had no doubt Kiyoko would rend the spears asunder... Hatsumomo had other ideas.




Chakra Usage and Techniques: 65 chakra total spent

▰ Bismuth Earthen Rising Spears [ Doryuusou ] | Rank C - Overwhelming / Two Defensive - One Offensive
The user forms the required hand signs. From the earth around the target three spikes composed of earth explode that rise up to ten feet in height each to impale targets. Each of these spears require C Rank charka to defend. If a technique was used to create the earth this technique was used from the technique and it's defensive requirements are considered B Rank.
total cost: 35 cha w/ passive bismuth change to technique.


[[ Activation? I wasn't sure? ]]
▰ Magnet Release: Magnetizing Technique - C Rank [ Jiton: Jika no Jutsu ]
This jutsu allows the user to magnetize an object or individual they touch (physically and with melee weapon apply) and if another object comes in contact with an object it too is magnetized but weaker. The cost to magnetize any not held object that isn't being manipulated by chakra is proportionate to its size, with an E ranked amount sufficing for small to large projectiles, D ranked for small to medium weapons, C ranked for large weapons, B ranked for small to medium buildings, and A ranked for large buildings. For magnetizing people on contact, these costs are equivalent to their body rank. Additionally, the amount of time a magnetization can last is noted below. Transferring magnetization can occur up to four times, lowering the length of time magnetized as well as incurring an appropriate cost to do so. While magnetized, an object can be used as a homing beacon for techniques from the bloodline, requiring they be defended against instead of dodged.
Cost: 30 w/ overwhelming

Class and Blood Stuff:
• Clan user's skin has the durability of heavy armor naturally without the drawbacks and this natural armor degrades as normal armor would.
• Bloodline techniques that share the user's elements gain the overwhelming property if not already applied.





pyrategross


OMG I'm so sorry, I was moving and dqushed my phone after posting in OCC. My laptop is up but on borrowed time until the 8th when I can simply buy a new one.
 

Binaural Beatings


gucci-shinigami
Crew

PostPosted: Thu Mar 11, 2021 10:53 pm
User Image
Virulent Mist Assassin
Rank: Jonin 磁気 | Classes: Bukijutsu | Bloodline 力 | Body Rank: C 勇 | Elements: Earth, Wind, Lightning

User ImageUser Image
However, strength wasn’t one of Kiyoko’s… well, strengths. She prided herself in her ability to think calmly and act accordingly. But the means to overpower an opponent wasn’t usually in the cards for her. So as Hatsumomo caught her whip-sword with the bismuth crystals, the Jonin found herself in a precarious situation: either let go of her sword, or be forced into a position where her enemy could do whatever she wanted to the woman. Before Kiyoko could decide, however, a third bismuth spear came shooting from the ground! Kiyoko needed to act fast, so she formed a handsign with the hand around her trapped sword. Her chakra seeped into the air, molding the currents into they coalesced into the form of Kiyoko! [Wind Clone, E Rank. Storing Miasma Creation C Rank inside] The clone took the hit by the spike, erupting into a cloud of purple miasma that covered the small battlefield. A naturally paralytic poison filled the air, filling the space around Kiyoko and Hatsumomo with a purple cloud. While the clone took a portion of the damage, the bismuth spike still cut deeply into Kiyoko’s arm, causing blood to fall to the ground.

The woman let out a hiss of pain and let go of her sword as she jumped to the side. Hiding inside the fog, Kiyoko thrust her hand out, her chakra forming her limb into that of a serpentine dragon made of purple miasma. Sinister Dragon Art, B Rank Spiritual] Kiyoko tried to gain distance from Hatsumomo while in the fog, but the further away the woman got, the harder it was to move. Some invisible force made her body feel heavy, but she couldn’t figure out what.



"Speaking"

Thinking

Chakra: 740/805
Stamina: 480/560
Strength: 0
Speed: 3
Reflex: 2
Endurance: 0



First Action:

▰ Wind Clone [ Kaze Bunshin ] | Rank E
Nearly exactly like the academy variation technique except this one applies the wind chakra nature. Upon it’s creation a user may pair another wind element ninjutsu along with paying the cost for both, if they do then after it’s destruction the clone’s body will rupture and release the sealed technique. This sealed techqniue may not exceed up to C rank in strength.

▰ Miasma Creation | Rank C | Spiritual
Forming hand signs, the air becomes rich with chakra, lacing it with toxic fumes that are inhaled through the mouth, absorbed through bare skin. This tecnique's toxicity is equal to the rank scaling listed in the Traits for fuuton techniques. The Miasma is a deep purple and travels low to the ground, rising upward as it travels and remains active two posts for each rank of the technique and likewise travels in ten foot increments. As it travels, Miasma rots the earth along it's path, causing it to decay aesthetically. Upon the second post, the miasma rises to a height of ten feet, causing tier 3 blindness to those within it until escaping.

▰ Sinister Dragon Art | Rank B | Spiritual
The user extends their hand as it seems to transform into miasma and expand up to forty feet towards it's target. This miasma takes on a dragon like appearance that opens it's six foot jaws to consume target's it interacts with. If successfully biting or consuming a target, they are forced to inhale deeply it's miasma and have tier two paralysis applied for the following three posts in addition to suffering tier three vertigo.


Second Action:

Third Action:



Binaural Beatings


 
PostPosted: Mon Mar 15, 2021 11:17 am
Hatsumomo panicked and started to think wildly, she knew that this purple mist that enveloped the field was abnormal. Before she knew it, Kiyokos wind-style dragon descended upon her. She threw her hand up in a splashing motion and iron sand attempted to intercept. Unfortunately, the jutsu in itself was too strong for her. The wind chakra exploded with more of this ominous amaranthine-colored mist. Hatsumomo tucked her arms in and let the wind throw her, the amaranthine mist was throwing her off. She hit the ground and rolled onto her hands and knees, the impact was hard. She knew that something was off about the mist around her but the wind had been knocked out of her; she took a series of deep inhales and exhales.

She knew (in a way) that she had just doomed herself, the deep breaths of the mist made her hands clammy. She looked at her hands for a brief moment, they felt like they were falling asleep. She would have to work fast. Kiyoko had built a distance between then and with this mist, that was the last thing that she wanted. She pointed her hand out and at Kiyoko. Iron Sand started to gather at her fingertip, though Kiyoko was faster than Hatusmomo; this would be a moment that she would need. A bowling ball sized orbs of condensed Iron Sand started to form at her finger tips, she pressed her chakra into them and they grew a brilliant silver shine. She turned her hand upward and tightened it into a fist. The Iron balls flew at Kiyoko with a silver flash.



First Activation/Defensive

▰ Iron Shield [ Hagane no Tate ] | Rank C
The user creates a dense, circular shield from Iron Sand that with a diameter of 5 feet. The shield will stop jutsu one rank above its power and below. The shield has an upkeep cost of chakra equivalent to two ranks below it's casted cost. While this upkeep cost is being paid, damage received by the shield at or below its defensive capabilities cannot break the shield.

Second Activation:

▰ Iron Sand Pellet Cannon [ Satetsu Peretto Taihō ] | Rank C | Augment
An augment to the Iron Bullet Technique. The user applies this set chakra amount atop their iron bullet's cost for no additional activation. The compressed iron ball enlarges and grows to a one foot sphere of iron sand. The range of this technique is extended to fifty feet and is capable of shattering barrier and shield techniques A Rank and below while piercing through any additional targets at or below C rank to the maximum range of the technique. Any targets directly stricken suffer tier one total body paralysis and are knocked back fifteen feet.

Costs/Extras:
▰ Inhaled Special Poison: -30 cha/sta
▰Jutsu Costs: Two C Ranked Jutsu + Overwhelming (BL Trait) = 100 cha
▰Magnetism Remaining: 5 Posts
If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
▰Bloodline techniques that share the user's elements gain overwhelming property if not already applied.


pyrategross
 

Binaural Beatings


gucci-shinigami
Crew

PostPosted: Sat Mar 27, 2021 12:16 pm
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Virulent Mist Assassin
Rank: Jonin 磁気 | Classes: Bukijutsu | Bloodline 力 | Body Rank: C 勇 | Elements: Earth, Wind, Lightning

User ImageUser Image
Even from within the mist, Kiyoko was able to see Hatsumomo. However, the size of the iron sand boulder still caught the Jonin off guard. With the magnetic pull holding her in place, Kiyoko would be forced to block the technique. The woman lifted her sword, and thrust her rapier into the center of the cannonball. [Simple Sword Stab B Rank] Metal clashed with metal, and the strike would be enough to pierce the attack, but not enough to stop it fully. The result would be Kiyoko getting pelted with smaller clumps of debris instead of one massive projectile. She grit her teeth and did her best to endure through the pain. This girl was strong, the Jonin could tell. But she lacked the experience of combat that Kiyoko would take advantage of.

Kiyoko took the extra effort to focus her chakra through the miasma, flowing it into Hatsumomo’s nose and mouth. The purple mist billowed and thickened around the girl, completely cutting off her field of vision. As it did, the thunderous storm of clomping hooves surrounded her in the mist. The cacophony would close in on Momo from all sides, filling her ears with no other sound by the sound of a rushing army. Within the mist, the girl would be able to see shadowy figures on top of horses, coming in close to her and swinging razor sharp blades at any angle they could get a shot at.



"Speaking"

Thinking

Chakra: 700/805
Stamina: 440/560
Strength: 0
Speed: 3
Reflex: 2
Endurance: 0



First Action:

Basic Combat: Simple B Rank Stab

Second Action:

▰ Fog of War
▰Category: Enchantment
▰Rank: B
▰Primary Sense: Touch
▰Additional Senses: Sound | Sight
▰Base Duration: 5 Posts
▰Upkeep: 20 Chakra
▰Trigger: Inhaling Miasma
▰Source: Hallucinogenic
▰Status Effect: Insanity or Mental Stress [ PA Dependent ]
▰Description: After the opponent has inhaled the user's miasma, succumbing to it's effects, they imagine they are suddenly surrounded in a thick, endless purple fog of miasma. In the distance they hear the whinny of horses and the clacking of armor as it moves ever closer. The victim will only catch glimpses of passing samurai as they swipe their weapons at the target, slashing at their flesh and vanishing into the fog.

Third Action:



Binaural Beatings


 
PostPosted: Tue Apr 06, 2021 8:35 am
Hatsumomo was overwhelmed as the mist made its way into her body. She tried to fend it off like an annoying insect but simply... the more she breathed the more damning it became. The mist swirled and seemed to take on a life of its own, the deepening of the madness that laid within stressed Hatsu. The phantom slashes came her way and left deep abrasions on her skin, slowly deepening with each horrific slash. She held her hands to the sides of her head and the iron sand started to gather around her in a dome-like formation. Each of the phantom slashes caused a portion of the dome to fail. She reached out to the spears of earth that had attacked Kiyoko earlier, they seemed to burst and crumble into a rainbow-colored Iron Sand.

As the slashes started to deepen, Hatsu was starting to lose her concentration and fell to her knees. The rainbow-colored iron sand seemed to dissolve and fall to the ground before reaching her.


<25% cha remaining
Magnetic Hold - Failed : Released


pyrategross
 

Binaural Beatings


gucci-shinigami
Crew

PostPosted: Fri Apr 16, 2021 8:31 am
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Virulent Mist Assassin
Rank: Jonin 磁気 | Classes: Bukijutsu | Bloodline 力 | Body Rank: C 勇 | Elements: Earth, Wind, Lightning

User ImageUser Image
And like that it was over. Kiyoko knew that the effects of her miasma were beginning to take their toll, and the last thing she wanted was to kill a new member of Tanigakure. The woman sheathed her swords back on her hips and began to walk towards Hatsumomo. As the Jonin did, the Genjutsu and the miasma itself began to fade away. Kiyoko knelt down in front of the girl and held her hand out quietly, offering a rolled up antidote to her poisons as well as a Tanigakure headband. “You fought well, I’m very impressed.”

While Kiyoko was the type to be stoic and disciplined around most, the woman wasn’t so far gone to not show compassion where it was needed. “Welcome to Tanigakure, Miss Hatsumomo. Do try to get some rest; starting today we’ll be putting you to work.” While she was serious, Kiyoko spoke with a lilt in her voice that made it obvious she meant well. “Do you have a place to stay?”



"Speaking"

Thinking

Chakra: 805/805
Stamina: 560/560
Strength: 0
Speed: 3
Reflex: 2
Endurance: 0



First Action:

Second Action:

Third Action:



Binaural Beatings


 
PostPosted: Sun Apr 18, 2021 10:37 am
Hatsumomo accepted the headband and the relief, the genjutsus hold was strong but the antidote gave her nearly immediate relief. She sat for a moment with the headband in her hands, she was excited to have it finally and belong somewhere " I've been in the Market for a few days, it's not too bad. " She pulled the fabric away from the actual metal head plate. She liked the fact that the headband were metal, she held it out in front of her and charged with what chakra she had left. She let down and like a magnet; it flew and clung to her neck. She moved her head around and looked around, it was rather comfortable.

She stood up and coughed, the miasma was thick but dissipating her in system " Next time, I'm going to get you on the ropes. " She smiled and nudged Kiyoko playfully " Even with someone as strong as you, I was able to hold my own and I'm proud of myself. "


pyrategross
 

Binaural Beatings


gucci-shinigami
Crew

PostPosted: Sun Apr 25, 2021 11:23 am
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Virulent Mist Assassin
Rank: Jonin 磁気 | Classes: Bukijutsu | Bloodline 力 | Body Rank: C 勇 | Elements: Earth, Wind, Lightning

User ImageUser Image
“I don’t doubt it, you had me struggling for sure.” Kiyoko laughed a little as she started to lead Hatsumomo down the road. The next generation of shinobi were definitely getting strong. Kiyoko thought idly that she’d need to increase her own training just so she could watch the younger ones mold the future. But until then, it was her job to keep them safe. To keep Usagi safe, too, from the horrors that slept within the world.

Kiyoko looked off to the distance as her thoughts drifted to the Slumbering Weald. Usagi’s approach to that issue was a lot more lax than the police chief agreed with, but orders were orders. “Miss Hatsumomo.” Kiyoko stopped walking and clasped her hands behind her back. “Tell me; why did you become a shinobi? I’m sure I don’t need to tell you that this world is full of peril, especially in the Land of Rivers.”



"Speaking"

Thinking

Chakra: 805/805
Stamina: 560/560
Strength: 0
Speed: 3
Reflex: 2
Endurance: 0



First Action:

Second Action:

Third Action:



Binaural Beatings


 
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◄ 谷║ 𝓣𝓪𝓷𝓲𝓰𝓪𝓴𝓾𝓻𝓮 ↬ ʜɪᴅᴅᴇɴ ᴠᴀʟʟᴇʏ

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