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[A.V.] rolled 1 100-sided dice:
49
Total: 49 (1-100)
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Posted: Thu Jun 04, 2015 4:50 pm
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Rikku Takanashi rolled -sided dice:
Total: 0 (-0)
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Posted: Thu Jun 04, 2015 5:02 pm
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Rikku Takanashi rolled 1 100-sided dice:
80
Total: 80 (1-100)
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Posted: Thu Jun 04, 2015 5:08 pm
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Posted: Thu Jun 04, 2015 5:47 pm
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gaia_crown [ Setting and Rules: ]
The Ancient Necropolis is buried beneath beneath the sands of the Sahara, lost for over a millennia. This is where the Dungeon Master comes to play. The Dungeon Master will create a new thread. Now, they will roll stats for this expedition team: - Roll 2 20-sided dice for each player. List the players ie: 1. Player 1, 2: player 2, etc. Just roll all the dice at once. This is the number of rounds they can take for each player. Also include your own character. Post this stat at the very first post ie: Player 1 has 5 stamina, player 2 has 10 etc. - Now players can begin to RP. They start at the base of the mountain and must move upwards. Each ACTION they take is 1 stamina point. Once they have used up all allotted stamina points they can go no further/ have to leave the area. - If their HP turns to 0 they cannot go any further and must portal/pendant out/dissipate. - If a character runs out of stamina or HP, they must try again from Round 1!
gaia_crown [ Round 1: ]
- This round takes place just inside the entrance of the dungeon, an ancient tomb that feels a bit...humid inside. It's dark, except for a few torches lining the walls of its narrow corriders, lit with ominous fire that glows more red than orange. - All players must roll a 6 sided dice. If any player rolls a 2, you have triggered a boss! The DM will be in charge of RPing and keeping track of the boss's HP. The boss has 50/ 50 HP and does 5 auto damage every time it is attacked. You can attack it unlimited times within discretion. Attacks go as normal. -The boss is a swarm of scarabs, a trap left by the Egyptians of old in an attempt to protect their sacred Gods. No one can go any further until the boss is defeated. -IF NO ONE rolls a 2, or you have defeated the boss, you may proceed to round 2. If two players roll a 2, you now have two swarms of scarabs... congratulations. - This initial roll does not cost stamina! - Note that the trigger is 2 instead of 1 and 6 like other quests!
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[A.V.] rolled 4 20-sided dice:
15, 11, 11, 4
Total: 41 (4-80)
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Posted: Thu Jun 04, 2015 5:49 pm
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[A.V.] rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Thu Jun 04, 2015 5:54 pm
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Posted: Thu Jun 04, 2015 6:09 pm
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