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Kazuraii

Romantic Raider

PostPosted: Fri Jan 16, 2015 7:56 am

CanoodlingFlibbertyJibbit
Active character, resubmitting for class change, attribute change, bloodline addition and formless substitution for previously learned bukijutsu techniques that no longer apply. Bloodline application will be submitted after this one.
AandOE has already approved the changes but required to resubmit here as well.


▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Samuru Sanmiitai
User Image
Nickname: "Nameless" (given by another)

Age: 17
Birthdate: January 3rd XXXX
Gender: Male

Height: 6'2"
Weight: 174lbs

Nindo: "What is necessary is not always right nor just. It is neither clean nor honorable. It is necessary, not for myself but for the world. "
Personality: Samuru has taken, at least outwardly, the words of others to heart and is attempting to be 'friendly' with people. That does not, however, mean he is. His attitude towards others has not changed internally nor does he intend to truly change. Samuru dislikes having to deal directly with more than one or two people at a time and his hatred of crowds has almost grown in double since he arrived in Kumo. He retains a silence when dealing with strangers and is equally likely to strike out verbally as he is to produce an icy silence that could be considered insolent. What matters to Samuru is how useful you are to him. If you owe him a favor, beware. He will collect...

Relationship with his siblings: Indeterminate. He misses his twin brother terribly.

Notes: Back tattoo, extends to right arm

Village: Konohagakure Kumogakure
Rank: Jounin
First Class: Genjutsu
Discipline: Inception
Second Class: Kugutsu
Discipline: Marionette

Demon Host: Nibi; Two Tailed Demon (Matatabi)


▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Sakkakugan {application in progress}

Chakra Pool: 554
Stamina Pool: 85
Chakra Element: Earth/Lightning
Chakra Color: Dirty Red
Chakra Materialization: Flickers like a fire in the wind as it wraps around his body in spirals.

Strengths:
• False Faces: He has an excellent poker face, making it nearly impossible to tell what he is thinking.
• Checked Out: Doesn't listen to stupidity and blocks out insults, making it nearly impossible to get him upset.

Weaknesses:
• No Friends: Samuru has no friends. It makes him vulnerable in a village that relies on each other.
• Broken Mentality: His anger/rage often overwhelms his common sense.

Fears:
• His siblings dying.
• Drowning in a rain storm

Class Disciplines :
Main Class Discipline Inception: The user's genjutsu prowess has increased the sheer power of the genjutsu, making them act a rank higher then they are (up to S rank). This increases the Kai cost for an opponent.
Sub Class Discipline Marionette: The user is able to take their puppets, and enable them to be like a "real boy." With a unique mindset, and a great deal of skill, the user is able to take their puppets and utilize physical and complex taijutsu and bukijutsu techniques that they have learned. The techniques cost the user, in chakra, the same rank as the technique would cost stamina. If it is a complex technique, then it takes the cost of the entire regular cost (stamina +chakra) and costs the user that much in chakra to perform. Gennin are only able to perform D rank and lower, Chuunin can perform C rank and lower, Jounin can perform B rank and lower, Konin can perform A rank and lower, and Sannin can perform S rank and lower.

Reductions:
• Learn Genjutsu [3] three posts faster
• Learn kugutsu one [1] post faster.

Personal Attributes:
• Brilliant Denial: Learn Genjutsu [2] two posts faster.
• Master Marionette: Learn Kugutsu techniques [2] two posts faster.


▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両 9,880
AC: 8,800

Missions Complete:
D Rank :: 11
C Rank :: 5
B Rank :: 1
A Rank :: 0
S Rank :: 2

Limitations:
• Ninjutsu : : 09 / 06
• Genjutsu : : 16 / 06+8 (for previously learned Buki substitution that did not apply to formless)
• Taijutsu Styles: : 00 / 00
• Bukijutsu Styles: : 00 / 00
• Kugutsu Styles: : 15 /00
• Locked Style [Knife], S-rank : 6 Open Formless Slots



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Weapon Type:
Weapon Range:
Weapon Weight:
Weapon Location:

Weapon TypeCustom Puppet(s) 2/5
Puppet Name(s): Peilli & Pelleg
Puppet Appearance: Peilli & Pelleg

Puppet Description(s): The puppets are identical in make and creation. The faces are made of a mixture of steel and ceramic, the skin pale with a high blush on the cheeks. Bright blue eyes are painted in extreme detail but each doll only has one eye. The wood is made of white oak and reinforced with a steel frame, joints connected by thick threads inside. Standing at just under 6'0", both puppets are of average male size. They are dressed in identical but slightly altered clothing which includes a long sleeved bolero, open chest and loose, open sided pants. Dark sandals on both feet but with no socks.

Mechanism Summary:
• Peilli:
- -The fingers of Peilli are hollow, concealing knives that slide out of the tips and extend up to 4inches.
- -Contains a gas filled cavities in the chest that can be released through the mouth, flooding the immediate area surrounding Peilli with a paralytic. The gas becomes ineffective up to 3ftaway from Peilli and the paralysis is minor, causing stiffness and slowed reactions for 20minutes(2posts). Must be refilled by hand.
- - Elbows bend back and leather whips burst out, extending up to 15ft, that Peilli can be used to control. Whips are 1per elbow, stored in the upper arm and must be rewound after each use. Can be detached.
- - Mimic: The only chakra ability Peilli posseses. Allows him to take on the exact appearance of his puppeteer, coating the illusion in chakra to 'mimic' the user. Illusion lasts 50minutes(5posts) and Peilli cannot be more then 30ft from the puppeteer.

• Pelleg:
- - Back is hollow with a hidden nunchaku set and tonfa set placed inside. The cover slides down when Pelleg is made to press the back of his hips. Nunchaku are wood, same white oak, and reinforced with steel and the tonfa share a similar design.
- -Long blades are concealed in the calfs of the legs, one on each outer side. Slim slats of wood move in to release the blades that remain attached to Pelleg on the inside.
- -Spikes(1/2inch) can burst out of the side of Pelleg's forearms, 20per arm. The spikes are steel but hollow, with a minuscule hole in the tip, that are filled with a nerve poison that can cause numbness and hemophilia.
- - Transfer: For single use purpose, Pelleg can be transfered from his current position to the area where the puppeteer is, moving faster then most Jounin. For it to work, Pelleg must be within 20ft of the puppeteer and the chakra strings must be attached.

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• Throwing Disk (oval/circle shaped blade w/ single holding space in the middle) x9
• Throwing Blade(double sided blade w/ single holding space in the middle) x10
• Shuriken x10
• Folding Knife (like a pocket knife without all the cool tools) x1 stiletto style

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Genso Bushin no Jutsu [ Illusion Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Doton






Raiton
Ichijou no Kumo no Jutsu [ Cloud Wisp Technique ]




D e m o n: Nibi [Two Tailed]

_Dormant Stage
_Awoken Stage
_Partial-Miniaturization Stage
_Half-Miniaturization Stage
_Miniature Demon Stage
_Demon Power Stage






▬▬┤|G e n j u t s u

• {If none, remove section}



▬▬┤|F o r m l e s s

{Style name here}
• {Stage progression / techniques learned}



▬▬┤|K u g u t s u
Basics}
Kuchiyose Kugutsu: Ichi (One)
Kugutsu no Jutsu (Puppetry Technique)

Advanced
Shiirete Siru (Replenishing)
Kugutsu: Shunshin no Jutsu [ Puppetry: Instant Movement Technique ]




▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Born as the oldest of triplets, Samuru was a thin child with an ambitious streak that led him into trouble early on. His affectionate and understanding father(Hiroaki) was always dragging him out of caves and trees, trying to get him to pay attention. His mother often scolded him but her joy at having a son who grew strong and daring was often obvious. She did not, however, approve of his leading his little sister into his stunts. His younger brother was the smarter and wiser but even he had trouble with Samuru. At a young age, Samuru knew exactly where he was going even if no one else did. As the oldest....it was assumed he would take over as the head of their family, head of their clan. The bloodline was everything to the family and the clan, the entirety of who enjoyed Samuru's spirit. On the day of testing for the bloodline, Samuru watched with happy joy as his siblings went first, displaying competence, if not grace, with their iron. But when his time came and he came before the master....the man paled as he touched Samuru's head, looking shocked "His....his blood is empty!"
With that single sentence, all of Samuru's world changed, turned on its head...his mother was a direct clan descendant, part of the fold. That he didn't have it....was a disgrace to her. She refused him, pushed him away, punished him and turned all her attention on what she called her real children. His father was not so distant but....Samuru felt the disappointment. And he went from number one to nothing in the eyes of their whole family. It didn't matter to his little sister, she still loved him. His little brother....the new heir, was distant but not unkind. But for Samuru, it was the total destruction of everything he'd been taught. He became more rash, fighting, running away from home for days. His little sister tried to follow and he let her, often coming home simply because she asked or begged. But the animosity from his mother, her refusal to acknowledge him....it drove him to do more and more dangerous things. When he was 7, he climbed the sides of their home, trying to get a piece of string stuck in a branch and fell almost 13ft to the ground, cracking his collar bone and breaking his arm. He was screaming for almost an hour before his father, coming home from a meeting with his siblings, heard him and rushed to his aid. His mother claimed not to hear him when accused of child neglect. After that, he went completely wild. Fighting, stealing, living off the streets. He only went home once a week to see his siblings and by the time he was 10, Samuru had almost destroyed himself with anger.
It was around this time that he crossed a group of shinobi in a bad way. They were recently promoted Jounin, enjoying the power of their new rank when Samuru stumbled across their path. He was hungry and watching a cook fry when they came around him, smiling and joking and, finding him amusing for a small child, offered to buy him some food. Wary at first but with open joking and kindness, Samuru quickly became friendly with the jounin who seemed to enjoy talking to him. He soon found himself sought out by the group, brought along on village visits and they even taught him basics, showing him how to control his chakra and then how to utilize it to climb the buildings. One afternoon, though, he was with them when they came across a caravan seller, shipping his wares as was his due. The jounin engaged the seller in conversation while Samuru peeked around, looking at the delicate metal work and the hard glint of knives. Shouting and anger brought his attention back to the front and he came around to find the group nearly at blows. As soon as he was spotted, one of the jounin grabbed him by the arm and they all walked off, dragging a confused Samuru with them. The next day, he met up with the group per usual but the tension was obvious between all of them. As they progressed through the village, Samuru found himself worrying for the first time since he'd met the group. They weren't fun or happy right now and they looked at him differently, with annoyance and something else that scared him. Then, looking up finally, he found they were back at the caravan seller's shop. With a chill, he looked up, starting to say he wanted to go back but one of them grabbed him "We've given you all kinds of food. Indulged you. Made play with you...can you give us our money and time back, huh?" frightened, Samuru shook his head mutely, unable to reply "Well. You can't just run away then, can you? Do what we say or we'll make your life hell!" An ironic thing to say considering the events that this single choice created. They told Samuru to steal from the caravan leader, to take the earnings from the small safe in the caravan. A strike to his face got him moving and he moved more from terror then from any real desire to steal. Getting to the safe was easy. Samuru was small, nondescript and he got in through a loose board on the floor of the wagon, wiggling in. The safe was closed but the lock wasn't all that hard to break, not for Samuru who excelled in opening windows, doors and other things meant not to be open. And with the meager training the shinobi had given him, he was in and out in a few minutes. Crawling out from under the wagon, Samuru stopped by the wheel, clutching the money to his chest. He could feel his little brother nearby. If Raki saw him....the thought of his little brother seeing his already shamed brother doing something like this...Samuru panicked. Rather then go to the jounins, he fled back into the village and ran to the only safe place he had: his home. Once there, Samuru found that May was the only one home and, in his panic, he told her everything. Ever practical and concerned, his sister insisted that the only way to fix things was to tell the truth.
So....she went with him to take the money back, apologize and to explain. Or at least that was the plan. Half way there though, he was grabbed by the neck and yanked into an alley by one of the jounin. May screamed as two others arrived and kicked Samuru into the wall, pinning him there with a boot to his face. She lunged at one of them as they cursed and kicked Samuru for 'betraying' them but was caught around the waist. She bit and kicked as Samuru fought to help her, shouting for help from the villagers just beyond the alley. But none of them seemed willing to interfere or maybe they were scared...Samuru was gripped now, face pressed into the dirt as he struggled, May trapped by another. The one who held her, the head, was a genjutsu specialist as well as the son of an important member of the village. He was well aware that killing Samuru, whether on purpose or accident, would tarnish his reputation and chances at entering the Anbu ranks. But May, Samuru's sister, presented a solution. Pressing into the vulnerable ten year olds mind, he warped her mind, twisting it to make her believe that Samuru was a stranger, a threatening presence and had killed Samuru and was going to kill her. She broke under the attack and screamed, throwing herself at Samuru who couldn't defend himself from his sister without hurting her. He fended off her blows as well he could, grabbing her hands and trying to restrain her as the jounins egged her on with more genjutsu and tricks until she landed her hands on a thick wooden pike. Using energy born of panic and terror, she struck Samuru across the face and shoulder with it, over and over again. Reacting, he kicked her in the stomach, knocking her back into the alley wall opposite him. His shoulder and wrist were shattered, his lungs heaving beneath bruised and cracked ribs. As May struggled back up, still under the genjutus's influence, all he could do was try to crush himself into the wall. Suddenly, the jounin all vanished, disappearing from the area as May brought the pike down as hard as she could at her brother...only to be stopped by a strong grip. An arm went around her throat, pulling her back and Samuru cried out, thinking another was trying to hurt her "Mu! Don't move, its dad! Its dad, Mu." he stared through tears at his father as the man restrained his sister, breaking her grip on the wood and breaking the genjutsu. Raki was there too, having brought their father, and Samuru felt....hatred. Not for Raki or May. as their father lifted him in one arm and May in the other, Samuru felt hatred for the liars, for the ones who ignored his cries and for the village that had let it happen. But he thought 'If I....become strong....I can change...change it...' these were his last thoughts before he fell asleep. He woke up in his home, with his mother (!) beside his bed, talking to his father. May had told everything and their father had gone to the caravan, explained everything and returned the money. A relief came over him and he started to cry, wanting nothing more then to curl up in his mother's arms. And...amazingly, she held him, turning and scooping him up, comforting him with soft words and gentle fingers through his hair. It was the first time in almost five years she'd touched him.
But that night, while his father sat with him and his mother comforted May and Raki, the jounin returned. Word had gotten out that they'd been the instigators. But, rather then take responsibility for it and punish them, the jounin had been given two options: disappear or make Samuru disappear. They attacked the house. Samuru woke to May's screaming and Raki's shouting and his father's harsh shaking. Still injured, Samuru clung to May and Raki as they fled through the house before their mother while their father fought back. But before they could escape, the three saw their father fall, stabbed through the back by a surprise attack. Their mother, as befitting a noble shinobi woman, turned to protect her children and avenge their father. The last thing they saw as they ran was her, rushing the enemy.
It was two days before they felt safe enough to go back, having heard nothing from the villagers. Returning, they saw their house untouched since that night, the door ripped off the hinges. Entering, they were forced to step over their father's dead body and found their mother broken in the bathroom, half drowned. It took all three of them to drag her from the house and down the street to a healer. His siblings were taken in by clan members but Samuru remained at the healer's house, unable to be with his younger brother and sister. While there, his mother was prone to sudden fits of insanity, violent rages that threw her paralyzed body about. She too had been stricken by a genjutsu but this one persisted, warping everything she saw until she was nothing but a husk. And the jounin....Samuru stood in the crowd as they were given awards of valor and promoted. For chasing off bandits who ransacked a home. Shaking with rage, Samuru realized the whole village had bought and protected a fake story.
The true story never reached the Hokage.
When he returned, Samuru met with his siblings and told them...told them what had been done about their father's murderer. It was there that the triplets swore revenge on the entire village that had abandoned them. That rewarded murders and monsters. Konoha, they swore, would fall.
The New Years:
Samuru had been focused on revenge for years until he met the woman who would become his whole world. Her name was Jae and she became his friend until he couldn't hide his feelings from her anymore. She felt the same and they began an awkward courtship that drove a wedge between Samuru and his little sister. Despite that, he maintained his love for her even as the village came under attack. It was during this time that his brother spoke, unknown to Samuru, to Jae and slowly opened her eyes to the poisoned Konoha. During a mission, only a few days before the village faced a demon, she asked him to run away with her. If only their families had been able to come as well, they would have left then and there. Instead, they went back to the village and engaged in its defense until....Jae told Samuru to leave the village, to run. Assuming, mistakenly, that Jae was choosing the village over him, that she could have been lying to him the whole time, Samuru threw himself into the fighting and was killed....
Or not. Using a sleight of hand to pull a dead body in place of his own, Samuru escaped the attackers and slipped away. Fleeing to Kumo and securing sanctuary, his mind is a prison of anger and hatred. He has sworn, to himself and his father's spirit, that he will return to Konoha one day, take back his lover and his siblings and destroy the village and everything in it. }



Approved




XAyame_HatakeX
User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Hanna
Nickname: none yet

Age: 16
Birthdate: June 11th
Gender: Female

Height: 64
Weight: 120

Nindo: "Diamonds may be a girl's best friend, but I have something better."
Personality: Hanna is a little insane due to the way she was raised, but she keeps that at bay.......most of the time. She is oddly happy sometimes and smiles at the weirdest things.

Village: Kumogakure
Rank: Genin
First Class: Bloodline
Second Class: Bloodline

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Bloodline: Shōton

Chakra Pool: 280
Stamina Pool: 260
Chakra Element: Doton, Suiton
Chakra Color: Pink
Chakra Materialization: looks likes crystals that sparkle around her.

Strengths:
• Bloodline Techniques
• Her ability to shut off her emotions....sometimes
Weaknesses:
• Certain sound frequencies
• Small animals
Fears:
• Purple rats
• Dying alone

Class Disciplines :
• Thoroughbred
• Blood Knight
Reductions:
• Learn Bloodline Techniques 1 post faster
• Learns Doton and Suiton jutsu 1 post faster
• Bloodline techs take 10 less chakra
Personal Attributes:
• Fighter's Will: 1 Extra Buki slot
• A Sense of Normalcy: 10 Extra maruton slots

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo:0
AC: 0
Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations: {How many of each technique you can learn. Refer to class info}
• Ninjutsu : : 00 / 08
• Genjutsu : : 00 / 04
• Taijutsu Styles: : 00 / 01
• Bukijutsu Styles: : 00 / 01

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Katana
Weapon Range: 60cm
Weapon Weight: 3lbs
Weapon Location: Across her back

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• 8 Kunai
• 7 Shuriken

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton: {Start with the following six only}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Doton


Suiton


Bloodline


▬▬┤|G e n j u t s u



▬▬┤|T a i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|B u k i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Hanna doesn't know who she was born to, she only knows the family that raised her, was not her own. She was raised at an early age to be a weapon, taking out any of those that her family said to. Not long after killing those in her father's way she was forced into confinement, in the courtyard of the home. With nothing but the fish for company she started to lose it. She sings a lot to calm herself, and to keep her from going into an abyss.
Eventually after being confined for years she killed her foster family. She then set out to make her own way around Kumo and decided to join the ranks of the shinobi there.



Approved, Although if you wanted to switch that PA to 10 ninjutsu, It would give you more variety if you wanted.




I Tortured Sleep I
Kazuraii

User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Ennui Strange
Nickname: Crane, Nii

Age: 15
Birthdate: January 1st
Gender: Female

Height: 5'9"
Weight: 150 lbs

Nindo: "Life is nothing but a clean slate that has yet to be written... and I will write the story of everything in till the day I cease to breath... "
Personality: Ennui is a very distant character, often sticking to herself and not indulging herself much in the ways of interaction and communication; she cares more about books and music than the people who write it. Ennui believes strongly that there are no coincidences in life and that everything has a meaning and purpose, and it's her job to document it as she sees it. Ennui hates misinformation and being lied to, in fact it's one of the only things that can evoke emotion from her; anger. Ennui doesn't find many things interesting, and all though she will listen to what you say even if it's boring, she won't necessarily like doing so. She had a photographic memory, able to recall things days later as they had exactly been, often allowing her to recall small details later on. Ennui is a very complex person under her calm and blank exterior, and often feels a lot of vivid emotions she has learned not to show on the surface. The strongest emotion she feels is sadness, which can be only seen when she plays music, in which is is clearly expressed in her eyes and the sad air that she gives off. Even if Ennui didn't want to hide her emotions, she wouldn't know how to express them. With her parents being as distant as they are, she never learned how to show emotion, and was suppressed when she even got close.

Village: Kumogakure
Rank: Genin
First Class: Genjutsu
Second Class: Musician

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: N/A ( Wisdom: +1 PA, +2 custom techs, 10 jutsu slots )

Chakra Pool: 470
Stamina Pool: 30
Chakra Element: Suiton, Katon
Chakra Color: A light Tan color
Chakra Materialization: Appears as a fog

Strengths:
• Unafraid to die
• Strong at a long distance
• Cannot be manipulated on a psychological standpoint.
Weaknesses:
• Unable to use Taijutsu or Bukijutsu
• Has a lack of compassion, causing her to not work too well with others
• Unable to control her anger herself
Fears:
• Dying without it being documented
• Losing her hearing
• Being paralyzed

Class Disciplines :
• REM Sleep: The user's genjutsu prowess has enabled them to increase the amount of time a genjutsu is effective to an opponent. Increases duration 1 by post each time the user ranks up.
• Emotional Content: The user is able to make fantastic illusions appear by performing on their instrument. This ability comes at the cost of not being able to perform ninjutsu through use of performance or instrument. Can perform B rank genjutsu and lower at Gennin, A rank at Chunnin, and S rank at Jounin. At Konin, all illusions cost 5 less chakra to perform if performed through a instrument or performance. at Sannin, illusions cost 10 less chakra if performed through instrument or performance.
Reductions:
• Learn ninjutsu (1) posts faster.
• Learn genjutsu one (1) post faster.
Personal Attributes:
• Beautiful Nightmare: Any sound genjutsu played through Ennui's instruments causes a full [10] more chakra to break in kai. Additionally, if the sound Genjutsu causes any hallucinations, they are more vivid and realistic than normal.
• Advanced Mentality: Because of her constant reading and studying, Ennui is able to learn Fuuinjutsu at Chuunin instead of Jounin
• Body of the Crane: Ennui has gone through physical training since she was very young, which allows her to learn one non-rigorous taijutsu

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 0
AC: 0

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 00 / 14
• Genjutsu : : 00 / 14
• Taijutsu Styles: : 00 / 00
• Bukijutsu Styles: : 00 / 00

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type:
Weapon Range:
Weapon Weight:
Weapon Location:

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• x5 Kunai
• x10 senbon

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Suiton


Katon



▬▬┤|G e n j u t s u

• {If none, remove section}

▬▬┤|T a i j u t s u




▬▬┤|B u k i j u t s u




▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Ennui was born in the the Strange family, a family of people who were very well versed in martial arts and taijutsu. The strange family has produced generations and generations of many different Taijutsu masters. Ennui's parents were absolutely crushed when they had Ennui; even at birth it was clear that Ennui wouldn't be doing anything with physical fitness. From birth, Ennui was a sickly child. She spent months in the hospital after she was born, and her early childhood was much like this. The isolation from not having much human contact when she was little impaired a good deal of her ability to show and express emotion. As Ennui grew, it seemed that she was getting healthier-- however from the age of 4-7, Ennui formed a syndrome that caused her seizures when she got too excited. To stop these, seizures, her parents stopped the young Ennui from getting too excited, which eliminated almost all emotions from Ennui's mind.

Ennui grew out of her syndrome by the time she was eight and she was allowed to show emotions and get excited again, however Ennui had learned to live a good amount of her life already without showing emotion; so while she now felt emotions the strongest she could, she lacked the ability to show them. When she joined the academy, she didn't make any friends and was bullied for a good deal of time. The young child somehow learned to ignore people and their hurtful words, and it was during this time that Ennui grew her love for reading and music. Instead of playing with kids, she would sit off to the side and play instruments and reading books. It was because of her early practice that Ennui would become a prodigy with playing a flute. Ennui's vocabulary also became very advanced from a young age as she was reading novels before many other children.


You made a typo and I got confused > w >
But everything should be fixed now I believe...



Approved  
PostPosted: Fri Jan 16, 2015 10:05 am
Resubmitting due to miscalculation

User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Hanna
Nickname: none yet

Age: 16
Birthdate: June 11th
Gender: Female

Height: 64
Weight: 120

Nindo: "Diamonds may be a girl's best friend, but I have something better."
Personality: Hanna is a little insane due to the way she was raised, but she keeps that at bay.......most of the time. She is oddly happy sometimes and smiles at the weirdest things.

Village: Kumogakure
Rank: Genin
First Class: Bloodline
Second Class: Bloodline

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Shōton

Chakra Pool: 280
Stamina Pool: 260
Chakra Element: Doton, Suiton
Chakra Color: Pink
Chakra Materialization: looks likes crystals that sparkle around her.

Strengths:
• Bloodline Techniques
• Her ability to shut off her emotions....sometimes
Weaknesses:
• Certain sound frequencies
• Small animals
Fears:
• Purple rats
• Dying alone

Class Disciplines :
• Thoroughbred
• Blood Knight
Reductions:
• Learn Bloodline Techniques 1 post faster
• Learns Doton and Suiton jutsu 1 post faster
• Bloodline techs take 10 less chakra
Personal Attributes:
• Fighter's Will: -5 Stamina to simple tai and buki and -5 chakra to complex and spiritual tai and buki
• A Sense of Normalcy: 10 Extra nin slots

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo:0
AC: 0
Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 00 / 18
• Genjutsu : : 00 / 04
• Taijutsu Styles: : 00 / 02
• Bukijutsu Styles: : 00 / 02

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Katana
Weapon Range: 60cm
Weapon Weight: 3lbs
Weapon Location: Across her back

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• 8 Kunai
• 7 Shuriken

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton: {Start with the following six only}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Doton


Suiton


Bloodline


▬▬┤|G e n j u t s u



▬▬┤|T a i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|B u k i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Hanna doesn't know who she was born to, she only knows the family that raised her, was not her own. She was raised at an early age to be a weapon, taking out any of those that her family said to. Not long after killing those in her father's way she was forced into confinement, in the courtyard of the home. With nothing but the fish for company she started to lose it. She sings a lot to calm herself, and to keep her from going into an abyss.
Eventually after being confined for years she killed her foster family. She then set out to make her own way around Kumo and decided to join the ranks of the shinobi there.
 

XAyame_HatakeX
Vice Captain

Demonic Bloodsucker

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Kazuraii

Romantic Raider

PostPosted: Fri Jan 16, 2015 10:14 am

XAyame_HatakeX
Resubmitting due to miscalculation

User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Hanna
Nickname: none yet

Age: 16
Birthdate: June 11th
Gender: Female

Height: 64
Weight: 120

Nindo: "Diamonds may be a girl's best friend, but I have something better."
Personality: Hanna is a little insane due to the way she was raised, but she keeps that at bay.......most of the time. She is oddly happy sometimes and smiles at the weirdest things.

Village: Kumogakure
Rank: Genin
First Class: Bloodline
Second Class: Bloodline

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Shōton

Chakra Pool: 280
Stamina Pool: 260
Chakra Element: Doton, Suiton
Chakra Color: Pink
Chakra Materialization: looks likes crystals that sparkle around her.

Strengths:
• Bloodline Techniques
• Her ability to shut off her emotions....sometimes
Weaknesses:
• Certain sound frequencies
• Small animals
Fears:
• Purple rats
• Dying alone

Class Disciplines :
• Thoroughbred
• Blood Knight
Reductions:
• Learn Bloodline Techniques 1 post faster
• Learns Doton and Suiton jutsu 1 post faster
• Bloodline techs take 10 less chakra
Personal Attributes:
• Fighter's Will: -5 Stamina to simple tai and buki and -5 chakra to complex and spiritual tai and buki
• A Sense of Normalcy: 10 Extra nin slots

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo:0
AC: 0
Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 00 / 18
• Genjutsu : : 00 / 04
• Taijutsu Styles: : 00 / 02
• Bukijutsu Styles: : 00 / 02

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Katana
Weapon Range: 60cm
Weapon Weight: 3lbs
Weapon Location: Across her back

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• 8 Kunai
• 7 Shuriken

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton: {Start with the following six only}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Doton


Suiton


Bloodline


▬▬┤|G e n j u t s u



▬▬┤|T a i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|B u k i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Hanna doesn't know who she was born to, she only knows the family that raised her, was not her own. She was raised at an early age to be a weapon, taking out any of those that her family said to. Not long after killing those in her father's way she was forced into confinement, in the courtyard of the home. With nothing but the fish for company she started to lose it. She sings a lot to calm herself, and to keep her from going into an abyss.
Eventually after being confined for years she killed her foster family. She then set out to make her own way around Kumo and decided to join the ranks of the shinobi there.


Approved  
PostPosted: Mon Jan 19, 2015 9:57 pm
User Image - Blocked by "Display Image" Settings. Click to show.
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: luka benito hungo
Nickname:

Age: 13
Birthdate: june 30
Gender: Male

Height: 4'8"
Weight: 101lb

Nindo: "light the way so others may follow"
Personality: strong willed and persistant. sociable.

Village: Sunagakure
Rank: Genin
First Class: bukijutsu
Second Class: genjutsu

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: koton

Chakra Pool: 360
Stamina Pool: 140
Chakra Element: Fire, lightning
Chakra Color: phosphorus blaze
Chakra Materialization: a large burst of light

Strengths:
• eyesight
• tactical thinking
Weaknesses:
• long long long range attacks
• stealth attacks
Fears:
• becoming blind
• not being able to become a leader for others

Class Disciplines :
• mystic hero
• inception
Reductions:
• buki reduced by 1
• genjutsu reduced by 1
Personal Attributes:
• koton jutsu over rank C blind even those without douka who see them.
• able to trigger any vision triggered genjutsu with koton chakra.

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両 0
AC: 0

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 01 / 04
• Genjutsu : : 00 / 08
• Taijutsu Styles: : 00 / 00
• Bukijutsu Styles: : 02 / 00

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: meteor hammer
Weapon Range: 10'5"
Weapon Weight: 10lb
Weapon Location: in a holster on belt.


▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• kunai x10
• shurikan x5

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton: {Start with the following six only}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Katon


Raiton


Koton



▬▬┤|G e n j u t s u



▬▬┤|T a i j u t s u

{Style name here}


▬▬┤|B u k i j u t s u

style name


▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Luka's origins are a mystery to even himself. however when he became known to the world he created quite a stir. at 9 he was recognized as being an able manipulator and was taught the fundamentals of genjutsu. it was during these trials that his Koton nature became known. as the first non Nagadera to posess such powerful manifestations of Koton chakra he was considered to be foreign. taught only about the fundamentals of jutsu between ninjutsu and genjutsu he never was taught his true strength.
by the age of 11 he'd become well versed in how chakra worked and how it could be used to manipulate people he was then taught basic psychology to help him in his inherent abilities trending towards genjutsu. it was due to this shift that he began to work on his jutsu on his own time and where he learned of his power. ever since then he's been looking for someone to teach him of his unique abilities.
 

dreadno


Wolfe Whitehorn

Eloquent Elocutionist

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PostPosted: Tue Jan 20, 2015 8:55 am
Only Class resubmission on Masahiro, he's changing in Bloodline for Dual Wielder Ninjutsu, which nets a gain of 100 Chakra and a loss of 85 Stamina. I lose a Tai slot, which will be recuperated by my Encyclopedia so no conversion worry there, I also lose a Genjutsu slot. In trade I gain the Dual Wielder path of Ninjutsu, and lose the 5 chakra refund from bloodline technique usage as both have a bonus 10 chakra.

User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Masahiro Hama Hatake
Nickname: -None Developed-

Age: 30
Birthdate: 3/27
Gender: Male

Height: 6'
Weight: 200lbs

Nindo: "The miracle is in the execution"
Personality: Often seen as silent, somber, or pensive. His Way between battle and civil life is vastly different. In battle he is the strategist, the man who thinks first and rushes in later, though he gives little time for philosophy to his opponents. In the ways of civility he is one to strategize nonetheless, yet philosophy comes to him first, and battle or heated nature comes secondary.

Village: Sunagakure
Rank: ANBU/Jounin
First Class: Mystic Hero Bukijutsu
Second Class: Dual Wielder Ninjutsu

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Hatake

Chakra Pool: 1175
Sage Pool Cap: 391 or 1/3 Active [ Whichever is Less ]
Stamina Pool: 895
Chakra Element: Lightning, Earth
Chakra Color: White
Chakra Materialization: Sparks and Lines of silver-white lightning around my frame.

Strengths:
• Close Combat
• Teamwork
Weaknesses:
• Elemental Weakness, Fuuton
• Quick to make Enemies
Fears:
• Being Eaten Alive By Locusts
• Betraying A Loved One

Class Disciplines :
• Mystic Hero
• Elemental Dual Wielder
Reductions:
• Learns Bukijutsu 3 Posts Faster.
• Learns Bloodline Techniques 3 Posts Faster.
• Hatake Affinity: Learns Raiton 1 Post Faster
Personal Attributes:
• 1 Additional Taijutsu
• 1 Additional Bukijutsu

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 3,100両
AC: 29,770

Missions Complete:
D Rank :: 4
C Rank :: 0
B Rank :: 1
A Rank :: 1
S Rank :: 3
-Awarded 10,000 at Sunagakure Defense

Jobs Complete:
E Rank :: 0
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles:
Apprentice:
Blacksmith
Whitesmith
Weaponsmith
Tailor

Limitations:
• Ninjutsu : : 21 / 51 12/element +3
• Genjutsu : : 02 / 03
• Taijutsu Styles: : 02 / 02
• Bukijutsu Styles: : 03 / 04

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Sakabato [Reverse Blade Katana]
Weapon Range:
• Overall Length: 43"
• Blade Length (edge): 30"
• Arm Reach: 25"
• Overall Range: 62"
Weapon Weight: ~5lbs
Weapon Location:
• Left Hip, Worn as Standard Katana



Weapon Type: Chakra Steel Tachi
Weapon Range:
• Overall Length: 50"
• Blade Length (edge): 36"
• Arm Reach: 25"
• Overall Range: 66"
Weapon Weight: ~5lbs
Weapon Location:
• Left Hip, Worn as Standard Tachi


Weapon Type: Chakra Steel Odachi X
Weapon Range:
• Overall Length: 70"
• Blade Length (edge): 60"
• Arm Reach: 25"
• Overall Range: 86"
Weapon Weight: ~9lbs
Weapon Location:
• Stored in Jounin Scroll


Summoning Type: Wild Cats
Summon Sage: Yes
Pacts: Sage

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• Library Expansion Encyclopedia X -Used for Tai Style
• Jounin Scroll X
• Konohagakure Flak Jacket
• 5 Senbon
• 5 Kunai
• 5 Shuriken
• 5 Fūma Shuriken
• 2 Mid or Lower Tier Variable Marbles
• Corpse of Koan Uchiha [ Currently Held within a Summon ]

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton: [ 2/12 ]
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Genso Bushin no Jutsu [ Illusion Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]
-----------------
• Jinteki no Mayu [ Human Cocoon Technique ]
Rank E
• Rasengan [ Spiral Sphere ]
Rank: A


Fuuinjutsu [ 5/12 ]
• Chakra Kuuin no Fuuin [ Chakra Draining Seal ]
Rank: B
•Kemono Fuuin no Jutsu [ Beast Sealing Technique ]
Rank: A
•Iruka's Barrier Technique
Rank: S
• Shishou Fuuin [ Four Image Seal ]
Rank: S
Strength: Strong
• Hakke no Fuuin Shiki [ Eight Divination Signs Seal Style ]
Rank: S+
Strength: Weak


Kuchiyose [ 2 ]
• Kuchiyose no Jutsu [ Summoning Technique ]
-- Gyaku Kuchiyose no Jutsu [ Reverse Summoning Technique ]
Rank: C
• Gamagakure no Jutsu [ Hiding in a Toad Technique ]
Rank: B


Raiton [ 7/12 ]
• Teikou no Kuntou [ Electrical Resistance Training ]
Rank: E
• Seidenki Ito no Jutsu [ Static Strings Technique ]
Rank: E
• Raikou Henge no Jutsu [ Lightning Transformation Technique ]
Rank: D
• Raikou Hitofuki no Jutsu [ Lightning Blast Technique ]
Rank: C
• Dendou Hebi no Jutsu [ Electric Snake Technique ]
Rank: B
• Chidori Eisou [ Thousand Birds Sharp Spear ]
Rank: A
• Raiton no Yoroi [ Lightning Armor ]
Rank: S


Doton [ 5/12 ]
• Tsuchi Tou Tou [ Swift Earth ]
Rank: E
• Daisan no Me [ The Third Eye ]
Rank: E
• Shinjuu Zanshu no Jutsu [ Double Suicide Decapitation Technique ]
Rank: D
• Shindoryuudan no Jutsu [ Earth Dragon God Blast ]
Rank: A
• Iwa no Doomu [ Earth Dome ]
Rank: A


Hatake Bloodline
• Raiton: Shiroi Yaiba (Lightning Release: White Blade)
Rank - D
•Raiton: Shiroi Yari (Lightning Release: White Spear)
Rank - D
•Raiton: Tanto Yaiba (Lightning Release: Tanto Blade)
Rank - C
•Raiton: Hatake (Lightning Release: Scarecrow)
Rank - B
•Chidori Sai (One Thousand Birds Cut)
Rank - B
•Shiroi Chidori (One Thousand White Birds)
Rank - A
• Chidori Tatsumaki (One Thousand Birds Tornado)
Rank - A


Custom Jutsu:
• Seal of the Celestial Boddhi
Rank - A

• Gateway of Expedition [ Credited from Seal of Earthen Boddhi ]
Rank: A

• Rasen Lance
Rank: A



▬▬┤|G e n j u t s u
[ 2/3 ]
•Hitoshirenu Shikaku no Jutsu [ Hidden Assassin Technique ]
Rank: C — Sound
•Anoyo Kiretsu no Jutsu [ World of the Dead Fissure Technique ]
Rank: B - Visual





▬▬┤|F o r m l e s s S t y l e

Locked Style:
Medium Weaponry: Katana and Wakizashi
• Rank D - Unlocked at Genin
• Rank C - Unlocked at Chuunin
• Rank B - Unlocked at Jounin
• A-rank +
• S-rank +
{S+rank} + {Training Link}

Locked Style #2:
Hard Physical:
• Rank D - Unlocked at Genin
• Rank C - Unlocked at Chuunin
• Rank B - Unlocked at Jounin
{A-rank} + {Training Link}
• {S-rank} + {Training Link}
• {S+rank} + {Training Link}



Freestyle Slots:
{D-rank Slots}
• Medium Weapon: Katana and Wakizashi + {A-Rank}
• Medium Weapon: Katana and Wakizashi + {S-Rank}
{C-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{B-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{A-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{S-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{Bonus Slots}
• [ Awarded at Sunagakure Defense ]
• [ Awarded at Sunagakure Defense ]


▬▬┤|T a i j u t s u

King of the Iron Fist
S t a g e O n e [1]
Front Jab
Physical :: E
The User shifts their hips forward unleashing a fast front Jab
Back Punch
Physical :: E
The User pushes with their back foot while torqueing and shifting their hips, dropping a simple but strong back leg punch.
Foot Sweep
Physical :: E
The user pushes forward while attatching, gets under the opponent making them light. Reaching with their front foot, they wrap up the front supporting leg of the opponent and throw them to the ground. This is easily followed by a weapon draw, or descending physical attacks.
Iron umph
Training :: E
The users ability to tense, stabilize, and execute hard blocks and strikes has increased, making blocking power slightly more increased.


S t a g e T w o [2]
Horizontal Elbow
Simple :: D
The user horizontally twists their hips while stepping, circling and extending their elbow, they aim a strong elbow for the enemy. This technique can also be used as a block, and in armor can redirect some weapons.
Vertical Elbow
Simple :: D
The user shifts forward and pushes with their hips and unleashes a powerful upward vertical elbow against the opponent. This technique can als be used as a block, and in armor can redirect certain weapons.
Disarming Foot sweep
Physical :: D
the user rushes forward and then quickly bursts to the outside of the opponent. Dropping an elbow on the weapon hand of the opponent, the user then grabs the weapon with their back hand then aims a small circling back fist to knock the enemy back and up, then quickly pulls the foot of the enemy out from under them in a foot sweep. This sweep not only takes the enemy down, but also disarms the opponent allowing the user to use their weapon against them.
Iron resiliency
Training :: D
The User has gone through tough enough training, being banged and moved around in armor to understand what it feels like. The user is now slightly more resilient to damage.

S t a g e T h r e e [3]
Straight Knee
Physical :: C
The user moves their hips in a pendulum motion, most times pulling down on the opponent at the same time to increase the force at the impact sight, and thrust their knee up into the target location on the opponents body aiming for any high value target. The impact force is devastating…especially in armor.
Round Knee/Round Kick
Physical :: C
A versatile technique that is as powerful as it is elusive. The user opens the hips and presses with the attacking leg while torqueing their body, bringing the knee up in an elliptical motion. If the knee misses, then the user can easily extend their shin to make the impact. This techniques force is slightly less then the straight knee, but can crack ribs, or when attacking the opponents lower body, mess with footing, stance, or even sweep the opponent.
Suplex take-down
Physical :: C
The user, usually after a knee strike, wraps around the opponents neck, shifts their hips forward. Then they will extend and expand their back as the stand-up, lifting their opponent high above them. Falling with them to the ground, the high velocity of the opponents impact on normal ground would easily cause them to lose their breath, or lose a weapon. In extreme cases, ribs would be broken and the enemy would be left incapacitated. If the battle takes place on harder, less forgiving, even jagged terrain, this technique could simply kill and crush the opponent much less disarm them.
Iron Disciple
Training :: C
The user, through hours of intense training in multiple bad scenarios, has learned the old saying of “to kill with one punch.” Because they do not want to find themselves outnumbered, or maybe for pure enjoyment sake, the user is able to hit with great intensity when striking a foe, focusing on tension, grounding, stability, and strength at the impact sight. The users striking strength is increased.

S t a g e F o u r [4]
Ridge Hand Strike
Physical :: B
The user torques their hips while allowing their relaxed arm to shoot out to the side , then turn over and move across their center line for the opponent. The striking surface for the user can be anywhere from their first knuckle of the thumb to the meaty part of their inner forearm. Usually this strike is aimed for the temples, throat, or any high value head target, and because the user usually has armor around the impacting weapon, this technique is not only fast but hard and quite devastating. Can possibly cause concussions, other sorts of head trauma, as well as can knock the opponent out quickly, even taking their feet out from under them (like a clothesline).
Blast Uppercut
Physical :: B
The user will dip out to the side, either to avoid a weapon or change the angle of the attack, while simultaneously bending their knees to avoid other attacks and to add dynamic tension and potential energy. The exploding with all the force in their legs while swinging their hips and blasting upwards with their hand, the user aims a nasty uppercut into the opponent, it be the body or the head. This strike is so powerful that it could lift the opponent off the ground, making them fall back or at least stagger.
Hip/shoulder throw disarm
Physical :: B
The user has trained and performed many techniques against opponents both with and without armor…finding those with armor difficult to muscle into a throw. However, through the user of clever physics, the user is now able to perform almost effortless throws over their should and hip against enemies of all sizes and shapes. They are so effective and trained with this, that they are able to track and drape the enemies weapon hand, and disarm them as they fall.
• possible throws: Ashi Garuma, Hane Goshi, harai goshi, Ippon seoinage, Kata guruma, morote seoinagi, O goshi, O Garuma, osoto gari/guruma, tsuri goshi, tsurikomi goshi.
Iron Clinch
Physical :: B
the user rushes forward, quickly thrusting their forearms into the clavicals off the opponents as they wrap their hands around the back of the neck of the opponent. With this position, they could whip the opponent around while continually raining blows on the enemy, and easily transitioning to a takedown or disarm. Techniques used in this position have an increased chance of hitting.
• The user can pay a continual stamina cost co continue this position afer the initial post. The second post will cost the user 80 stamina, and the third and last post will cost the user 160 stamina. There is a post cool down equal to the number of posts the user continues the clinch.

S t a g e F i v e [5]
Overhand Elbow
Physical :: A
The user moves their body like they would for any other elbow, but lets their elbow go above their head, moving their arm like they are swimming (but keeping the hand tucked into the body by the shoulder). Allowing their elbow to fall like an axe, the user aims a powerful elbow for the opponent, utilizing this devastating and damaging technique as either a strike, a parry, or even a block.
Iron Drop
Physical :: A
The user attacks the opponent on the ground, usually as a result of a take down the performed, by dropping a knee into their body to keep them in place while at the same time aims a powerful punch for the chin, neck, temple of the opponent. When this attack hits, it usually is used to keep the opponent still then finish them with a single powerful blow. If this blow seemingly doesn’t finish the opponent off, then the user can mount them, then continue to rain devastating “bombs” on their face.
Iron Barrier
Physical :: A
The user bursts forward without hesitation, regret, or fear for the opponent despite what weapon they are carrying. Why can they do this: because they have a secret. Once close enough, the user performs a series of powerful forearm strikes, hammer fists, and elbows into the attacking limbs of the opponent, keeping them clear of the weapon and allowing them to stay clear of damage even if they are without armor. This is a pinnacle technique in the philosophy of “King of the Iron Fist.”
Iron resolve
Physical :: A
The user has been thrown around, impacted, and beaten down so many times that they are not just physically more resistant, they are mentally used to getting their a** beat! The users physical and mental toughness is increased, granting a passive stamina increase.
+50 stamina for every style mastered


Hsing-I Pakua - Mastered +25, +50
___S t a g e O n e [1]
Fire: Bursting [Hou: Pao]
Spiritual :: E-B
The User must first train and meditate to understand the true essence of Fire. Bursting, exploding, dancing, never still, when the user applies this concept, it increases the users technique striking speed.
• This technique is utilized to enhance other techniques, including ones from other styles. Only one augmentation can be used per technique/combination per activation.

Earth: Crossing [Tu: Heng]
Spiritual :: E-B
The User must first train and meditate to understand the true essence of Earth. Solid, firm, strong, yet active underneath, when the user applies this concept to a technique, they stand their ground while they increase their stability and defensive power, often stopping larger opponents and their techniques. If the technique cant be stopped, then it can be redirected, especially into the ground.
• This technique is utilized to enhance other techniques, including ones from other styles. Only one augmentation can be used per technique/combination per activation.

Metal: Splitting [Jin: Pi]
Spiritual :: E-B
The User must first train and meditate to understand the true essence of Metal. Hard, decisive, sharp, when the user applies this concept to a technique, they increase the power of a single technique.
• This technique is utilized to enhance other techniques, including ones from other styles. Only one augmentation can be used per technique/combination per activationt.

Water: Drillng [Shui: Zuan]
Spiritual :: E-B
The User must first train and meditate to understand the true essence of Water. Flowing, formless, yet soft, nothing is softer than water. When the user applies this concept to a technique, they increase the penetrating power of their techniques, allowing force, power, and damage to be transferred even through armor.
• This technique is utilized to enhance other techniques, including ones from other styles. Only one augmentation can be used per technique/combination per activation.

Wood: Smothering [Mu: Beng]
Spiritual :: E-B
The User must first train and meditate to understand the true essence of Wood. The greater the branches, the deeper and wider the roots. When the user applies this concept to a technique, they decrease the transition time between techniques during a combination (increasing the speed of the combination, but not the technique striking speed) of combination technique.
• This technique is utilized to enhance other techniques, including ones from other styles. Only one augmentation can be used per technique/combination per activation.

___S t a g e T w o [2]
Coiled Snake
Physical :: D
The user makes a small step forward, compressing the body like a coiled snake. Rocketing his body forward while twisting his hips, the user rockets a quick punch, front hand or back hand, towards the opponent like a snake. The user usually aims for the face or torso.

Extending Rooster
Physical :: D
The user sinks their body by bending their knees, while at the same time lifting a single knee about chest level. Shifting their hips forward like in a pendulum motion, the user quickly extends their leg in a powerful front kick aiming for the opponent, quickly followed by another kick by jumping forward with the back leg. This is a versatile technique that can be used to off balance an enemy aiming for the legs or an attacking limb, or go straight through and aim for the enemies face or torso. This technique is very easily followed up by “Coiled snake”.

Bear Withdrawing, Shocking, then Following
Physical :: D
The user will hollow out, or scoot back, just out of the way of an incoming taijutsu or bukijutsu attack, and then bounces back in. Using a strong palm strike, either to clear the attack out of the way or as a preemptive strike to loosen up the enemy, the user has then pushed the offensive and closed the distance, allowing them to push the offensive.

Phoenix Spanning and Turning
Physical :: D
The user brings one hand up, like a bird looking at its wing, while at the same time putting the other hand down at the ground like a bird hovering over a kill. Turning at the hips, the user has now created a defensive barrier that can parry most attacks. The spanning hand handles everything up top, the turning hand covers everything low. After the deflection, the user has the ability to attack again.

___S t a g e T h r e e [3]
Lion Sweeping and Chopping
Physical :: C
The user opens their hips by rotating their front foot out. Then sinking, pivoting, twisting and shifting their hips the user unleashes a powerful torqueing round house kick, aiming for the leg to cripple or off balance the opponent. Following with a same side elbow to the back of the head, the user then drops the same elbow vertically into the shoulder, sweeping the enemy off the feet. This is easily followed by “Phoenix Launching and Hunting”

Phoenix Launching and Hunting
Physical :: C
The user launches themselves into the air towards the opponent, either over an attack or around it and crashes into them with a double knee strike either into the chest or into the head with enough force to knock the target down. Keeping contact, the user rides the enemy down to the ground, and uses his knees to pin his opponent to the ground, like a bird hovering over a kill. Conversly, if the target is already on the ground, the user may just simply drop the knees on them, and enter the position that way. From here, the user can rain down strikes repeatedly, damaging the enemy.

Snake Entrapping and Striking
Complex :: C
The user lashes out with a single hand, utilizing a chakra enhanced grip strength, and grabs anything he can get a hand on, torso, skin, limb, cloths. From here, the user can push, shove, and shake the enemy making sure to keep them off balance as they rain 2-3 strikes for the enemy, utilizing his body and his limb as a rubber band to ferociously rain punches, elbows, or palms into the enemy, wherever they can land them. The last strike is almost always a palm to the head, aiming to knock the enemy down.

Unicorn charging and Goring,
Physical :: C
The user shifts their hips in the direction of the target while performing a fast side kick aimed for either the leg or the torso of the enemy, striking them heavy to collapse the guard and compromise their frame. To follow this kick, the user then rolls his hands to strike, trap and ensnare a guarding limb or to push and clear a weapon for just a second, then unleashes a quick but vicious uppercut into the chin or neck of the opponent.


Python Wrapping and Constricting
Physical :: C
The user, usually at a close distance, parries or clears away the opponents limbs or weapons while utilizing their own body to wrap up, pin, and immobilize the enemy. After striking twice, the use then aims to wrap around the enemies neck or limbs, constricting blood flow to make a fast choke out or trapping and immobilizing a limb to limit the opponents defenses, mobility, and counter attack ptential. Weakness occurs after 1 post effects, after and the limb is numb after 2 posts of being held, or the opponent is unconscious.

___S t a g e F o u r [4]
Dragon Raising Then crashing
Complex :: B
The user sends some chakra through their body to vastly increasing their strength for a moment. Once at a close distance, the users Lifts the enemy high over their head quickly, then turns the opponent and spikes them on their head in a very damaging body drop.

Rushing Rooster
Physical :: B
In a near instant burst of motion, the user unleashes a massive array of 9-10 "rolling" machine gun style punches to the opponent, keeping a constant flow of strikes while impacting a single target, or changing targets every strike on the centerline of the opponent. Hitting multiple points makes it more difficult to defend, but continually hitting a single point does massive damage.

Vibrating Palm
Complex :: B
The user focuses chakra into their palm and aims to strike their enemy in the torso. After allowing their hand to vibrate, the chakra displaced in the enemy will also vibrate, causing the enemies vision to go blurry as well as make muscle contraction and movement difficult for 2 posts.

Rushing Spirit
Complex :: B
The user coats their body in chakra, and utilizes it as a small propulsion system, with speed comparable to a shunshin, that quickly closes the distance between the user and the opponent. Once the user is close, a wave of dense chakra is released off of the user. Against an opponent of lesser rank, this blast could launch them off of their feet. Against a user of same rank, this blast off balances them and sends them stumbling. Against an enemy of higher rank it can simply move limbs, clear the weapon, and blind the person for a split second, offering a little opening.

___S t a g e F i v e [5]
Bear Backing, Rocking, and Striking
Physical :: A
The user, utilizing all the power their body can generate swings an open palmed claw strike for the opponent. This strike has enough power to send the enemy flying, and can easily knock out the enemy or incapacitate them if they are hit in the head. In fact, this swipe is so strong that, once chakra has been added to the technique, it can deflect ninjutsu of A rank and lower.

Battlefield Meditation
Spiritual :: A
The user enters a meditative state, linking his mind with anyone willing to accept his presence. By utilizing their chakra, the user is able to reduce fear, panic disorder, as well as reducing the feeling of fatigue while giving his side a great sense of courage. This effect lasts 4 posts before the user must pay more chakra.
• Only one user may use this effect per side of the battle, ranging in a limit of 1 mile. If the user desires, they can pay an additional amount of chakra to restore their sides stamina by the amount of chakra offered. Technique has a 1 post cool down allowing the user's mental state to return back to their body, menaing the user cant simply end the technique on the fly and gt up and run.

Invigorate
Spiritual :: A :: Training
The user utilizes chakra, and sends it to the body to eliminate fatigue and restore stamina. For every 10 chakra sent, 20 stamina is restored.


Blocking Lion, Tearing Python
Physical :: A
The user positions themselves, and quickly issue a hard style counter attack to an attacking limb or weapon with any of their limbs to either block the incoming attack or to parry it away. With a perfect opening, the user attacks the opponent's joints on the attacking limb utilizing any strike they can, aiming for a quick hyper extension or a break, depending on the angle and direction of the incoming attack. If the enemy is utilizing a weapon, the user can utilize this technique to strip the weapon away, though this limits the actually damage done to the enemies limbs. Easily transitions to other techniques.

___S t a g e S i x [6]
True Belief
Training:: S
The user has meditated and trained long enough in this monk art to understand how important true belief is. By understanding the power of the spirit over the mind, and the mind over the body, the user has increased their stamina by sheer will power alone, as well as increased their toughness and durability.
• Increases Stamina +25 for every style mastered

Entering Rising Dragon
Physical :: S
The user moves forward into the opponent, dropping low to the ground to gain more power as well as avoid any incoming attacks. Quickly exploding with all the power stored in their legs and their performs a double rising uppercut into the chin of the enemy, hitting with enough force to send them slightly into the air. From here, the user then “bounces” the enemy while they are in the air with 5-6 strong, vicious strikes to the gut, ending with a raising kick that turns the opponent so that they crash to the ground on their back with the foot stomping into their torso.

Kneading Unicorn
Complex :: S
The user, now enlightened to the forms and flows of combative chakra, aims to defend against an incoming taijutsu or bukijutsu technique. By coating their defending limb in chakra, when the opponents strike hits the user, it will feel like they lose all power in their strike. The user, absorbing the kinetic energy of the strike, then returns the energy to the opponent by utilizing a strike of their own, enhanced by the user’s own energy! By striking, the user’s own chakra is extending in the form of chakra fist that extends for up to 30m.
• The strike is limited to a single technique, and takes on the rank of technique absorbed. This technique has a 2 post cool down, and can only be used 3 times a battle.

Satori [Enlightenment]
Training :: S
Meditation and spiritual exploration and understand yields interesting results. Due to the greater understanding of the self, the user is more aware of the connection between their mind, body and spirit, and how to utilize that connection. The user is now slightly more skilled at just about everything. Striking, blocking, moving, absorbing, and taking damage.
• The increase is less than a gennin increase.


Dōbutsu Kumite [ Animal Kata ] - Mastered +25, +50


▬▬┤|B u k i j u t s u

Tetsu no Ryu
S t a g e O n e [1]
Iaidō
Simple :: Rank E
A Decade of Peace
Simple :: Rank E
Ryūtsuisen [ Dragon Hammer Strike ]
Simple :: Rank E

S t a g e T w o [2]
Ryūtsuisen: Zan [ Dragon Hammer Strike: Tragedy ]
Simple :: Rank D
Turning Swallow Cut
Complex :: Rank D
Chakra Scabbard
Complex :: Rank D (Varies)
Twin Dragon Strike
Simple :: Rank D
Twin Dragon Strike: Lightning
Simple :: Rank D

S t a g e T h r e e [3]
Form Manipulation
Complex :: Rank C
Pressure Wave
Complex :: Rank C
Drying Pole
Complex :: Rank C

S t a g e F o u r [4]
Hachiware [ Helmet Breaker ]
Complex :: Rank B
Two As One
Complex :: Rank B

S t a g e F i v e [5]
Many as One
Complex :: Rank A
Divine Scabbard
Complex :: Rank A

S t a g e S i x [6]
Kamikaze [ Divine Wind ][X]
Complex :: Rank S


Shunkan no Hagane -Mastered +25, +50
S t a g e O n e [1]
○ Basic Stab:
Rank: X :: Complex [ Trained as E ]


○ Linear Step:
Rank: E :: Complex


○ Reinforcement:
Rank: X :: Spiritual [ Trained as E ]


S t a g e T w o [2]
○ Deflection
Rank: X :: Spiritual [ Trained as D-Rank ]


○ Forward Grind
Rank: D :: Complex


○ Pivot Block
Rank: D :: Complex


S t a g e T h r e e [3]
○ Calligraphy
Rank: C :: Complex


○ Extension
Rank: C :: Spiritual


○ Solid Footing
Rank: C :: Complex


○ Thread Walking
Rank: C :: Spiritual


S t a g e F o u r [4]

○ Swordslinger
Rank: B :: Complex

○ Illusory Double
Rank: B :: Complex

○ Twin Blade
Rank: B :: Spiritual

○ Brush Stroke
Rank: B :: Spiritual

○ Hydra Strike
Rank: B :: Spiritual

○ Disarming
Rank: X :: Complex

○ Advance of Steel
Rank: B :: Complex


S t a g e F i v e [5]*
Advanced Thread Walking
Complex :: A-Rank

Crescent Block
Complex :: X-Rank [ Trained as A ]

Defense of Steel
Spiritual :: A-Rank

Hilt Thrust
Complex :: X-Rank [ Trained as A ]

Shearing
Complex :: A-Rank


S t a g e S i x [6] *
Instant of Steel
Complex :: S-Rank

Movement of Steel
Complex :: S-Rank

Offense of Steel
Complex :: X-Rank [ Learned as S ]

Vorpal Blade
Spiritual :: S-Rank



Shigure Souen
S t a g e O n e [1]
[ [ Training for Stage One assumed from Techniques Lost in November 2014 Buki/Tai update on a Training Post buyout. ] ]
○ Axle of Rain
Rank: E : : Simple


○ Rolling Rain
Rank: E : : Complex


○ Misting Rain
Rank: E : : Complex



▬▬┤|S e n j u t s u
Passive: +100 Chakra per Ninja Level.

Senjutsu:
• Dōbutsu Naki [ Hermit Art • Animal Roar ]
Rank: B

• Rasen Rasengan [ Dual Spiral Spheres ]
Rank : A






▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Masahiro was born among the Hatake during mass unrest, between not only the Hatake and the Konoha village, but between the members of his own clan. His father was not accepted by the head of the clan, while his mother refused to submit to what her elders said. Many threats of being put up for adoption or being murdered for being a b*****d child to the family followed him, something he took personally and quickly to heart. Believing it was his mother‘s poor education that made the family view him in such a light he took quickly to his own education, and majoring in philosophical arts when not in the base curriculum of the Shinobi way. Despite some of his family‘s wishes he did attend the academy within the Konohagakure, and at the age of graduation faced many further grueling tests as he was picked on by other students who were both afraid of his gifts, as well as jealous of his broad knowledge. The years before had lead him to becoming more of an introvert, focusing solely on his own growth, yet when he was paired up with a new team and a new instructor he found the true value of teamwork.

This change in his life would forever mold him into the kind of man he was to become. While still introverted he respected and knew full-well the value of the team, as well as the joys one could find in putting others before themselves. This lead his growth with his team to fever pitches, until the day they each went their separate ways, still to come in contact with each other on a regular basis. He had never, and would never, have forgotten the lessons he learned with them, and soon found himself wanting to pass this kind of growth onto the students in Konohagakure, even to the point of attempting to patch over his clan reputation with the Kage and the village as a whole. Some didn‘t fully accept his new ideals.

Two years into instruction he found himself quickly at ends with other members of the village, some who went as far as to call him out on daily occurrences, for little reason other than some minor slight. Which as it happens, oftentimes never even existed, but served their purpose of challenging a long time rival. Masahiro did his best to overcome this adversity, yet in due time he found himself being struck in a four-way pincer between old school rivalries, and soon was delivered, in short order, to the Konoha medical center. Spending several months in a critical state and overcoming a bout of temporary amnesia he awoke to the world, attempting to rediscover himself, his footsteps, and his loyalties to the Hokage. After several years back to the world he rediscovered who he was, he took the time and presence of self to venture out, striking 3 years of study outside of the village. To learn the ways and control of a true Shinobi, while centering his mind on the two things he had left, Konohagakure and the Tetsu no Ryu Sword Art. He only returned to the village as he found the proper accord for both.


[imgright]http://i140.photobucket.com/albums/r21/Wolfe_Nailo/Roleplay Images/The_year_of_Tiger_by_heise-1.jpg[/imgright]
[align=center][b]Masahiro Hatake[/b]
[b]‡ Sunagakure ‡[/b]
[b]‡ Raiton ‡ Doton ‡[/b]
[b]‡ Jounin :: ANBU ‡ [/b]
[b]¥ Ryo:[/b] 3,100 [b]¥[/b]
[b]AC:[/b] 00029,770
[b]‡ Chakra :[/b]---/1175 [b]‡ Sage Chakra :[/b]---/391 [b]‡ Stamina :[/b]---/895 ‡[/align]

[size=10]{Insert Post Here}

[b][Those I'm Interacting With][/b]

[b][Techniques Utilized:][/b]
[/size]
 
PostPosted: Tue Jan 20, 2015 6:44 pm

Wolfe Whitehorn
Only Class resubmission on Masahiro, he's changing in Bloodline for Dual Wielder Ninjutsu, which nets a gain of 100 Chakra and a loss of 85 Stamina. I lose a Tai slot, which will be recuperated by my Encyclopedia so no conversion worry there, I also lose a Genjutsu slot. In trade I gain the Dual Wielder path of Ninjutsu, and lose the 5 chakra refund from bloodline technique usage as both have a bonus 10 chakra.

User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Masahiro Hama Hatake
Nickname: -None Developed-

Age: 30
Birthdate: 3/27
Gender: Male

Height: 6'
Weight: 200lbs

Nindo: "The miracle is in the execution"
Personality: Often seen as silent, somber, or pensive. His Way between battle and civil life is vastly different. In battle he is the strategist, the man who thinks first and rushes in later, though he gives little time for philosophy to his opponents. In the ways of civility he is one to strategize nonetheless, yet philosophy comes to him first, and battle or heated nature comes secondary.

Village: Sunagakure
Rank: ANBU/Jounin
First Class: Mystic Hero Bukijutsu
Second Class: Dual Wielder Ninjutsu

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Hatake

Chakra Pool: 1175
Sage Pool Cap: 391 or 1/3 Active [ Whichever is Less ]
Stamina Pool: 895
Chakra Element: Lightning, Earth
Chakra Color: White
Chakra Materialization: Sparks and Lines of silver-white lightning around my frame.

Strengths:
• Close Combat
• Teamwork
Weaknesses:
• Elemental Weakness, Fuuton
• Quick to make Enemies
Fears:
• Being Eaten Alive By Locusts
• Betraying A Loved One

Class Disciplines :
• Mystic Hero
• Elemental Dual Wielder
Reductions:
• Learns Bukijutsu 3 Posts Faster.
• Learns Bloodline Techniques 3 Posts Faster.
• Hatake Affinity: Learns Raiton 1 Post Faster
Personal Attributes:
• 1 Additional Taijutsu
• 1 Additional Bukijutsu

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 3,100両
AC: 29,770

Missions Complete:
D Rank :: 4
C Rank :: 0
B Rank :: 1
A Rank :: 1
S Rank :: 3
-Awarded 10,000 at Sunagakure Defense

Jobs Complete:
E Rank :: 0
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles:
Apprentice:
Blacksmith
Whitesmith
Weaponsmith
Tailor

Limitations:
• Ninjutsu : : 21 / 51 12/element +3
• Genjutsu : : 02 / 03
• Taijutsu Styles: : 02 / 02
• Bukijutsu Styles: : 03 / 04

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Sakabato [Reverse Blade Katana]
Weapon Range:
• Overall Length: 43"
• Blade Length (edge): 30"
• Arm Reach: 25"
• Overall Range: 62"
Weapon Weight: ~5lbs
Weapon Location:
• Left Hip, Worn as Standard Katana



Weapon Type: Chakra Steel Tachi
Weapon Range:
• Overall Length: 50"
• Blade Length (edge): 36"
• Arm Reach: 25"
• Overall Range: 66"
Weapon Weight: ~5lbs
Weapon Location:
• Left Hip, Worn as Standard Tachi


Weapon Type: Chakra Steel Odachi X
Weapon Range:
• Overall Length: 70"
• Blade Length (edge): 60"
• Arm Reach: 25"
• Overall Range: 86"
Weapon Weight: ~9lbs
Weapon Location:
• Stored in Jounin Scroll


Summoning Type: Wild Cats
Summon Sage: Yes
Pacts: Sage

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• Library Expansion Encyclopedia X -Used for Tai Style
• Jounin Scroll X
• Konohagakure Flak Jacket
• 5 Senbon
• 5 Kunai
• 5 Shuriken
• 5 Fūma Shuriken
• 2 Mid or Lower Tier Variable Marbles
• Corpse of Koan Uchiha [ Currently Held within a Summon ]

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton: [ 2/12 ]
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Genso Bushin no Jutsu [ Illusion Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]
-----------------
• Jinteki no Mayu [ Human Cocoon Technique ]
Rank E
• Rasengan [ Spiral Sphere ]
Rank: A


Fuuinjutsu [ 5/12 ]
• Chakra Kuuin no Fuuin [ Chakra Draining Seal ]
Rank: B
•Kemono Fuuin no Jutsu [ Beast Sealing Technique ]
Rank: A
•Iruka's Barrier Technique
Rank: S
• Shishou Fuuin [ Four Image Seal ]
Rank: S
Strength: Strong
• Hakke no Fuuin Shiki [ Eight Divination Signs Seal Style ]
Rank: S+
Strength: Weak


Kuchiyose [ 2 ]
• Kuchiyose no Jutsu [ Summoning Technique ]
-- Gyaku Kuchiyose no Jutsu [ Reverse Summoning Technique ]
Rank: C
• Gamagakure no Jutsu [ Hiding in a Toad Technique ]
Rank: B


Raiton [ 7/12 ]
• Teikou no Kuntou [ Electrical Resistance Training ]
Rank: E
• Seidenki Ito no Jutsu [ Static Strings Technique ]
Rank: E
• Raikou Henge no Jutsu [ Lightning Transformation Technique ]
Rank: D
• Raikou Hitofuki no Jutsu [ Lightning Blast Technique ]
Rank: C
• Dendou Hebi no Jutsu [ Electric Snake Technique ]
Rank: B
• Chidori Eisou [ Thousand Birds Sharp Spear ]
Rank: A
• Raiton no Yoroi [ Lightning Armor ]
Rank: S


Doton [ 5/12 ]
• Tsuchi Tou Tou [ Swift Earth ]
Rank: E
• Daisan no Me [ The Third Eye ]
Rank: E
• Shinjuu Zanshu no Jutsu [ Double Suicide Decapitation Technique ]
Rank: D
• Shindoryuudan no Jutsu [ Earth Dragon God Blast ]
Rank: A
• Iwa no Doomu [ Earth Dome ]
Rank: A


Hatake Bloodline
• Raiton: Shiroi Yaiba (Lightning Release: White Blade)
Rank - D
•Raiton: Shiroi Yari (Lightning Release: White Spear)
Rank - D
•Raiton: Tanto Yaiba (Lightning Release: Tanto Blade)
Rank - C
•Raiton: Hatake (Lightning Release: Scarecrow)
Rank - B
•Chidori Sai (One Thousand Birds Cut)
Rank - B
•Shiroi Chidori (One Thousand White Birds)
Rank - A
• Chidori Tatsumaki (One Thousand Birds Tornado)
Rank - A


Custom Jutsu:
• Seal of the Celestial Boddhi
Rank - A

• Gateway of Expedition [ Credited from Seal of Earthen Boddhi ]
Rank: A

• Rasen Lance
Rank: A



▬▬┤|G e n j u t s u
[ 2/3 ]
•Hitoshirenu Shikaku no Jutsu [ Hidden Assassin Technique ]
Rank: C — Sound
•Anoyo Kiretsu no Jutsu [ World of the Dead Fissure Technique ]
Rank: B - Visual





▬▬┤|F o r m l e s s S t y l e

Locked Style:
Medium Weaponry: Katana and Wakizashi
• Rank D - Unlocked at Genin
• Rank C - Unlocked at Chuunin
• Rank B - Unlocked at Jounin
• A-rank +
• S-rank +
{S+rank} + {Training Link}

Locked Style #2:
Hard Physical:
• Rank D - Unlocked at Genin
• Rank C - Unlocked at Chuunin
• Rank B - Unlocked at Jounin
{A-rank} + {Training Link}
• {S-rank} + {Training Link}
• {S+rank} + {Training Link}



Freestyle Slots:
{D-rank Slots}
• Medium Weapon: Katana and Wakizashi + {A-Rank}
• Medium Weapon: Katana and Wakizashi + {S-Rank}
{C-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{B-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{A-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{S-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{Bonus Slots}
• [ Awarded at Sunagakure Defense ]
• [ Awarded at Sunagakure Defense ]


▬▬┤|T a i j u t s u

King of the Iron Fist
S t a g e O n e [1]
Front Jab
Physical :: E
The User shifts their hips forward unleashing a fast front Jab
Back Punch
Physical :: E
The User pushes with their back foot while torqueing and shifting their hips, dropping a simple but strong back leg punch.
Foot Sweep
Physical :: E
The user pushes forward while attatching, gets under the opponent making them light. Reaching with their front foot, they wrap up the front supporting leg of the opponent and throw them to the ground. This is easily followed by a weapon draw, or descending physical attacks.
Iron umph
Training :: E
The users ability to tense, stabilize, and execute hard blocks and strikes has increased, making blocking power slightly more increased.


S t a g e T w o [2]
Horizontal Elbow
Simple :: D
The user horizontally twists their hips while stepping, circling and extending their elbow, they aim a strong elbow for the enemy. This technique can also be used as a block, and in armor can redirect some weapons.
Vertical Elbow
Simple :: D
The user shifts forward and pushes with their hips and unleashes a powerful upward vertical elbow against the opponent. This technique can als be used as a block, and in armor can redirect certain weapons.
Disarming Foot sweep
Physical :: D
the user rushes forward and then quickly bursts to the outside of the opponent. Dropping an elbow on the weapon hand of the opponent, the user then grabs the weapon with their back hand then aims a small circling back fist to knock the enemy back and up, then quickly pulls the foot of the enemy out from under them in a foot sweep. This sweep not only takes the enemy down, but also disarms the opponent allowing the user to use their weapon against them.
Iron resiliency
Training :: D
The User has gone through tough enough training, being banged and moved around in armor to understand what it feels like. The user is now slightly more resilient to damage.

S t a g e T h r e e [3]
Straight Knee
Physical :: C
The user moves their hips in a pendulum motion, most times pulling down on the opponent at the same time to increase the force at the impact sight, and thrust their knee up into the target location on the opponents body aiming for any high value target. The impact force is devastating…especially in armor.
Round Knee/Round Kick
Physical :: C
A versatile technique that is as powerful as it is elusive. The user opens the hips and presses with the attacking leg while torqueing their body, bringing the knee up in an elliptical motion. If the knee misses, then the user can easily extend their shin to make the impact. This techniques force is slightly less then the straight knee, but can crack ribs, or when attacking the opponents lower body, mess with footing, stance, or even sweep the opponent.
Suplex take-down
Physical :: C
The user, usually after a knee strike, wraps around the opponents neck, shifts their hips forward. Then they will extend and expand their back as the stand-up, lifting their opponent high above them. Falling with them to the ground, the high velocity of the opponents impact on normal ground would easily cause them to lose their breath, or lose a weapon. In extreme cases, ribs would be broken and the enemy would be left incapacitated. If the battle takes place on harder, less forgiving, even jagged terrain, this technique could simply kill and crush the opponent much less disarm them.
Iron Disciple
Training :: C
The user, through hours of intense training in multiple bad scenarios, has learned the old saying of “to kill with one punch.” Because they do not want to find themselves outnumbered, or maybe for pure enjoyment sake, the user is able to hit with great intensity when striking a foe, focusing on tension, grounding, stability, and strength at the impact sight. The users striking strength is increased.

S t a g e F o u r [4]
Ridge Hand Strike
Physical :: B
The user torques their hips while allowing their relaxed arm to shoot out to the side , then turn over and move across their center line for the opponent. The striking surface for the user can be anywhere from their first knuckle of the thumb to the meaty part of their inner forearm. Usually this strike is aimed for the temples, throat, or any high value head target, and because the user usually has armor around the impacting weapon, this technique is not only fast but hard and quite devastating. Can possibly cause concussions, other sorts of head trauma, as well as can knock the opponent out quickly, even taking their feet out from under them (like a clothesline).
Blast Uppercut
Physical :: B
The user will dip out to the side, either to avoid a weapon or change the angle of the attack, while simultaneously bending their knees to avoid other attacks and to add dynamic tension and potential energy. The exploding with all the force in their legs while swinging their hips and blasting upwards with their hand, the user aims a nasty uppercut into the opponent, it be the body or the head. This strike is so powerful that it could lift the opponent off the ground, making them fall back or at least stagger.
Hip/shoulder throw disarm
Physical :: B
The user has trained and performed many techniques against opponents both with and without armor…finding those with armor difficult to muscle into a throw. However, through the user of clever physics, the user is now able to perform almost effortless throws over their should and hip against enemies of all sizes and shapes. They are so effective and trained with this, that they are able to track and drape the enemies weapon hand, and disarm them as they fall.
• possible throws: Ashi Garuma, Hane Goshi, harai goshi, Ippon seoinage, Kata guruma, morote seoinagi, O goshi, O Garuma, osoto gari/guruma, tsuri goshi, tsurikomi goshi.
Iron Clinch
Physical :: B
the user rushes forward, quickly thrusting their forearms into the clavicals off the opponents as they wrap their hands around the back of the neck of the opponent. With this position, they could whip the opponent around while continually raining blows on the enemy, and easily transitioning to a takedown or disarm. Techniques used in this position have an increased chance of hitting.
• The user can pay a continual stamina cost co continue this position afer the initial post. The second post will cost the user 80 stamina, and the third and last post will cost the user 160 stamina. There is a post cool down equal to the number of posts the user continues the clinch.

S t a g e F i v e [5]
Overhand Elbow
Physical :: A
The user moves their body like they would for any other elbow, but lets their elbow go above their head, moving their arm like they are swimming (but keeping the hand tucked into the body by the shoulder). Allowing their elbow to fall like an axe, the user aims a powerful elbow for the opponent, utilizing this devastating and damaging technique as either a strike, a parry, or even a block.
Iron Drop
Physical :: A
The user attacks the opponent on the ground, usually as a result of a take down the performed, by dropping a knee into their body to keep them in place while at the same time aims a powerful punch for the chin, neck, temple of the opponent. When this attack hits, it usually is used to keep the opponent still then finish them with a single powerful blow. If this blow seemingly doesn’t finish the opponent off, then the user can mount them, then continue to rain devastating “bombs” on their face.
Iron Barrier
Physical :: A
The user bursts forward without hesitation, regret, or fear for the opponent despite what weapon they are carrying. Why can they do this: because they have a secret. Once close enough, the user performs a series of powerful forearm strikes, hammer fists, and elbows into the attacking limbs of the opponent, keeping them clear of the weapon and allowing them to stay clear of damage even if they are without armor. This is a pinnacle technique in the philosophy of “King of the Iron Fist.”
Iron resolve
Physical :: A
The user has been thrown around, impacted, and beaten down so many times that they are not just physically more resistant, they are mentally used to getting their a** beat! The users physical and mental toughness is increased, granting a passive stamina increase.
+50 stamina for every style mastered


Hsing-I Pakua - Mastered +25, +50
___S t a g e O n e [1]
Fire: Bursting [Hou: Pao]
Spiritual :: E-B
The User must first train and meditate to understand the true essence of Fire. Bursting, exploding, dancing, never still, when the user applies this concept, it increases the users technique striking speed.
• This technique is utilized to enhance other techniques, including ones from other styles. Only one augmentation can be used per technique/combination per activation.

Earth: Crossing [Tu: Heng]
Spiritual :: E-B
The User must first train and meditate to understand the true essence of Earth. Solid, firm, strong, yet active underneath, when the user applies this concept to a technique, they stand their ground while they increase their stability and defensive power, often stopping larger opponents and their techniques. If the technique cant be stopped, then it can be redirected, especially into the ground.
• This technique is utilized to enhance other techniques, including ones from other styles. Only one augmentation can be used per technique/combination per activation.

Metal: Splitting [Jin: Pi]
Spiritual :: E-B
The User must first train and meditate to understand the true essence of Metal. Hard, decisive, sharp, when the user applies this concept to a technique, they increase the power of a single technique.
• This technique is utilized to enhance other techniques, including ones from other styles. Only one augmentation can be used per technique/combination per activationt.

Water: Drillng [Shui: Zuan]
Spiritual :: E-B
The User must first train and meditate to understand the true essence of Water. Flowing, formless, yet soft, nothing is softer than water. When the user applies this concept to a technique, they increase the penetrating power of their techniques, allowing force, power, and damage to be transferred even through armor.
• This technique is utilized to enhance other techniques, including ones from other styles. Only one augmentation can be used per technique/combination per activation.

Wood: Smothering [Mu: Beng]
Spiritual :: E-B
The User must first train and meditate to understand the true essence of Wood. The greater the branches, the deeper and wider the roots. When the user applies this concept to a technique, they decrease the transition time between techniques during a combination (increasing the speed of the combination, but not the technique striking speed) of combination technique.
• This technique is utilized to enhance other techniques, including ones from other styles. Only one augmentation can be used per technique/combination per activation.

___S t a g e T w o [2]
Coiled Snake
Physical :: D
The user makes a small step forward, compressing the body like a coiled snake. Rocketing his body forward while twisting his hips, the user rockets a quick punch, front hand or back hand, towards the opponent like a snake. The user usually aims for the face or torso.

Extending Rooster
Physical :: D
The user sinks their body by bending their knees, while at the same time lifting a single knee about chest level. Shifting their hips forward like in a pendulum motion, the user quickly extends their leg in a powerful front kick aiming for the opponent, quickly followed by another kick by jumping forward with the back leg. This is a versatile technique that can be used to off balance an enemy aiming for the legs or an attacking limb, or go straight through and aim for the enemies face or torso. This technique is very easily followed up by “Coiled snake”.

Bear Withdrawing, Shocking, then Following
Physical :: D
The user will hollow out, or scoot back, just out of the way of an incoming taijutsu or bukijutsu attack, and then bounces back in. Using a strong palm strike, either to clear the attack out of the way or as a preemptive strike to loosen up the enemy, the user has then pushed the offensive and closed the distance, allowing them to push the offensive.

Phoenix Spanning and Turning
Physical :: D
The user brings one hand up, like a bird looking at its wing, while at the same time putting the other hand down at the ground like a bird hovering over a kill. Turning at the hips, the user has now created a defensive barrier that can parry most attacks. The spanning hand handles everything up top, the turning hand covers everything low. After the deflection, the user has the ability to attack again.

___S t a g e T h r e e [3]
Lion Sweeping and Chopping
Physical :: C
The user opens their hips by rotating their front foot out. Then sinking, pivoting, twisting and shifting their hips the user unleashes a powerful torqueing round house kick, aiming for the leg to cripple or off balance the opponent. Following with a same side elbow to the back of the head, the user then drops the same elbow vertically into the shoulder, sweeping the enemy off the feet. This is easily followed by “Phoenix Launching and Hunting”

Phoenix Launching and Hunting
Physical :: C
The user launches themselves into the air towards the opponent, either over an attack or around it and crashes into them with a double knee strike either into the chest or into the head with enough force to knock the target down. Keeping contact, the user rides the enemy down to the ground, and uses his knees to pin his opponent to the ground, like a bird hovering over a kill. Conversly, if the target is already on the ground, the user may just simply drop the knees on them, and enter the position that way. From here, the user can rain down strikes repeatedly, damaging the enemy.

Snake Entrapping and Striking
Complex :: C
The user lashes out with a single hand, utilizing a chakra enhanced grip strength, and grabs anything he can get a hand on, torso, skin, limb, cloths. From here, the user can push, shove, and shake the enemy making sure to keep them off balance as they rain 2-3 strikes for the enemy, utilizing his body and his limb as a rubber band to ferociously rain punches, elbows, or palms into the enemy, wherever they can land them. The last strike is almost always a palm to the head, aiming to knock the enemy down.

Unicorn charging and Goring,
Physical :: C
The user shifts their hips in the direction of the target while performing a fast side kick aimed for either the leg or the torso of the enemy, striking them heavy to collapse the guard and compromise their frame. To follow this kick, the user then rolls his hands to strike, trap and ensnare a guarding limb or to push and clear a weapon for just a second, then unleashes a quick but vicious uppercut into the chin or neck of the opponent.


Python Wrapping and Constricting
Physical :: C
The user, usually at a close distance, parries or clears away the opponents limbs or weapons while utilizing their own body to wrap up, pin, and immobilize the enemy. After striking twice, the use then aims to wrap around the enemies neck or limbs, constricting blood flow to make a fast choke out or trapping and immobilizing a limb to limit the opponents defenses, mobility, and counter attack ptential. Weakness occurs after 1 post effects, after and the limb is numb after 2 posts of being held, or the opponent is unconscious.

___S t a g e F o u r [4]
Dragon Raising Then crashing
Complex :: B
The user sends some chakra through their body to vastly increasing their strength for a moment. Once at a close distance, the users Lifts the enemy high over their head quickly, then turns the opponent and spikes them on their head in a very damaging body drop.

Rushing Rooster
Physical :: B
In a near instant burst of motion, the user unleashes a massive array of 9-10 "rolling" machine gun style punches to the opponent, keeping a constant flow of strikes while impacting a single target, or changing targets every strike on the centerline of the opponent. Hitting multiple points makes it more difficult to defend, but continually hitting a single point does massive damage.

Vibrating Palm
Complex :: B
The user focuses chakra into their palm and aims to strike their enemy in the torso. After allowing their hand to vibrate, the chakra displaced in the enemy will also vibrate, causing the enemies vision to go blurry as well as make muscle contraction and movement difficult for 2 posts.

Rushing Spirit
Complex :: B
The user coats their body in chakra, and utilizes it as a small propulsion system, with speed comparable to a shunshin, that quickly closes the distance between the user and the opponent. Once the user is close, a wave of dense chakra is released off of the user. Against an opponent of lesser rank, this blast could launch them off of their feet. Against a user of same rank, this blast off balances them and sends them stumbling. Against an enemy of higher rank it can simply move limbs, clear the weapon, and blind the person for a split second, offering a little opening.

___S t a g e F i v e [5]
Bear Backing, Rocking, and Striking
Physical :: A
The user, utilizing all the power their body can generate swings an open palmed claw strike for the opponent. This strike has enough power to send the enemy flying, and can easily knock out the enemy or incapacitate them if they are hit in the head. In fact, this swipe is so strong that, once chakra has been added to the technique, it can deflect ninjutsu of A rank and lower.

Battlefield Meditation
Spiritual :: A
The user enters a meditative state, linking his mind with anyone willing to accept his presence. By utilizing their chakra, the user is able to reduce fear, panic disorder, as well as reducing the feeling of fatigue while giving his side a great sense of courage. This effect lasts 4 posts before the user must pay more chakra.
• Only one user may use this effect per side of the battle, ranging in a limit of 1 mile. If the user desires, they can pay an additional amount of chakra to restore their sides stamina by the amount of chakra offered. Technique has a 1 post cool down allowing the user's mental state to return back to their body, menaing the user cant simply end the technique on the fly and gt up and run.

Invigorate
Spiritual :: A :: Training
The user utilizes chakra, and sends it to the body to eliminate fatigue and restore stamina. For every 10 chakra sent, 20 stamina is restored.


Blocking Lion, Tearing Python
Physical :: A
The user positions themselves, and quickly issue a hard style counter attack to an attacking limb or weapon with any of their limbs to either block the incoming attack or to parry it away. With a perfect opening, the user attacks the opponent's joints on the attacking limb utilizing any strike they can, aiming for a quick hyper extension or a break, depending on the angle and direction of the incoming attack. If the enemy is utilizing a weapon, the user can utilize this technique to strip the weapon away, though this limits the actually damage done to the enemies limbs. Easily transitions to other techniques.

___S t a g e S i x [6]
True Belief
Training:: S
The user has meditated and trained long enough in this monk art to understand how important true belief is. By understanding the power of the spirit over the mind, and the mind over the body, the user has increased their stamina by sheer will power alone, as well as increased their toughness and durability.
• Increases Stamina +25 for every style mastered

Entering Rising Dragon
Physical :: S
The user moves forward into the opponent, dropping low to the ground to gain more power as well as avoid any incoming attacks. Quickly exploding with all the power stored in their legs and their performs a double rising uppercut into the chin of the enemy, hitting with enough force to send them slightly into the air. From here, the user then “bounces” the enemy while they are in the air with 5-6 strong, vicious strikes to the gut, ending with a raising kick that turns the opponent so that they crash to the ground on their back with the foot stomping into their torso.

Kneading Unicorn
Complex :: S
The user, now enlightened to the forms and flows of combative chakra, aims to defend against an incoming taijutsu or bukijutsu technique. By coating their defending limb in chakra, when the opponents strike hits the user, it will feel like they lose all power in their strike. The user, absorbing the kinetic energy of the strike, then returns the energy to the opponent by utilizing a strike of their own, enhanced by the user’s own energy! By striking, the user’s own chakra is extending in the form of chakra fist that extends for up to 30m.
• The strike is limited to a single technique, and takes on the rank of technique absorbed. This technique has a 2 post cool down, and can only be used 3 times a battle.

Satori [Enlightenment]
Training :: S
Meditation and spiritual exploration and understand yields interesting results. Due to the greater understanding of the self, the user is more aware of the connection between their mind, body and spirit, and how to utilize that connection. The user is now slightly more skilled at just about everything. Striking, blocking, moving, absorbing, and taking damage.
• The increase is less than a gennin increase.


Dōbutsu Kumite [ Animal Kata ] - Mastered +25, +50


▬▬┤|B u k i j u t s u

Tetsu no Ryu
S t a g e O n e [1]
Iaidō
Simple :: Rank E
A Decade of Peace
Simple :: Rank E
Ryūtsuisen [ Dragon Hammer Strike ]
Simple :: Rank E

S t a g e T w o [2]
Ryūtsuisen: Zan [ Dragon Hammer Strike: Tragedy ]
Simple :: Rank D
Turning Swallow Cut
Complex :: Rank D
Chakra Scabbard
Complex :: Rank D (Varies)
Twin Dragon Strike
Simple :: Rank D
Twin Dragon Strike: Lightning
Simple :: Rank D

S t a g e T h r e e [3]
Form Manipulation
Complex :: Rank C
Pressure Wave
Complex :: Rank C
Drying Pole
Complex :: Rank C

S t a g e F o u r [4]
Hachiware [ Helmet Breaker ]
Complex :: Rank B
Two As One
Complex :: Rank B

S t a g e F i v e [5]
Many as One
Complex :: Rank A
Divine Scabbard
Complex :: Rank A

S t a g e S i x [6]
Kamikaze [ Divine Wind ][X]
Complex :: Rank S


Shunkan no Hagane -Mastered +25, +50
S t a g e O n e [1]
○ Basic Stab:
Rank: X :: Complex [ Trained as E ]


○ Linear Step:
Rank: E :: Complex


○ Reinforcement:
Rank: X :: Spiritual [ Trained as E ]


S t a g e T w o [2]
○ Deflection
Rank: X :: Spiritual [ Trained as D-Rank ]


○ Forward Grind
Rank: D :: Complex


○ Pivot Block
Rank: D :: Complex


S t a g e T h r e e [3]
○ Calligraphy
Rank: C :: Complex


○ Extension
Rank: C :: Spiritual


○ Solid Footing
Rank: C :: Complex


○ Thread Walking
Rank: C :: Spiritual


S t a g e F o u r [4]

○ Swordslinger
Rank: B :: Complex

○ Illusory Double
Rank: B :: Complex

○ Twin Blade
Rank: B :: Spiritual

○ Brush Stroke
Rank: B :: Spiritual

○ Hydra Strike
Rank: B :: Spiritual

○ Disarming
Rank: X :: Complex

○ Advance of Steel
Rank: B :: Complex


S t a g e F i v e [5]*
Advanced Thread Walking
Complex :: A-Rank

Crescent Block
Complex :: X-Rank [ Trained as A ]

Defense of Steel
Spiritual :: A-Rank

Hilt Thrust
Complex :: X-Rank [ Trained as A ]

Shearing
Complex :: A-Rank


S t a g e S i x [6] *
Instant of Steel
Complex :: S-Rank

Movement of Steel
Complex :: S-Rank

Offense of Steel
Complex :: X-Rank [ Learned as S ]

Vorpal Blade
Spiritual :: S-Rank



Shigure Souen
S t a g e O n e [1]
[ [ Training for Stage One assumed from Techniques Lost in November 2014 Buki/Tai update on a Training Post buyout. ] ]
○ Axle of Rain
Rank: E : : Simple


○ Rolling Rain
Rank: E : : Complex


○ Misting Rain
Rank: E : : Complex



▬▬┤|S e n j u t s u
Passive: +100 Chakra per Ninja Level.

Senjutsu:
• Dōbutsu Naki [ Hermit Art • Animal Roar ]
Rank: B

• Rasen Rasengan [ Dual Spiral Spheres ]
Rank : A






▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Masahiro was born among the Hatake during mass unrest, between not only the Hatake and the Konoha village, but between the members of his own clan. His father was not accepted by the head of the clan, while his mother refused to submit to what her elders said. Many threats of being put up for adoption or being murdered for being a b*****d child to the family followed him, something he took personally and quickly to heart. Believing it was his mother‘s poor education that made the family view him in such a light he took quickly to his own education, and majoring in philosophical arts when not in the base curriculum of the Shinobi way. Despite some of his family‘s wishes he did attend the academy within the Konohagakure, and at the age of graduation faced many further grueling tests as he was picked on by other students who were both afraid of his gifts, as well as jealous of his broad knowledge. The years before had lead him to becoming more of an introvert, focusing solely on his own growth, yet when he was paired up with a new team and a new instructor he found the true value of teamwork.

This change in his life would forever mold him into the kind of man he was to become. While still introverted he respected and knew full-well the value of the team, as well as the joys one could find in putting others before themselves. This lead his growth with his team to fever pitches, until the day they each went their separate ways, still to come in contact with each other on a regular basis. He had never, and would never, have forgotten the lessons he learned with them, and soon found himself wanting to pass this kind of growth onto the students in Konohagakure, even to the point of attempting to patch over his clan reputation with the Kage and the village as a whole. Some didn‘t fully accept his new ideals.

Two years into instruction he found himself quickly at ends with other members of the village, some who went as far as to call him out on daily occurrences, for little reason other than some minor slight. Which as it happens, oftentimes never even existed, but served their purpose of challenging a long time rival. Masahiro did his best to overcome this adversity, yet in due time he found himself being struck in a four-way pincer between old school rivalries, and soon was delivered, in short order, to the Konoha medical center. Spending several months in a critical state and overcoming a bout of temporary amnesia he awoke to the world, attempting to rediscover himself, his footsteps, and his loyalties to the Hokage. After several years back to the world he rediscovered who he was, he took the time and presence of self to venture out, striking 3 years of study outside of the village. To learn the ways and control of a true Shinobi, while centering his mind on the two things he had left, Konohagakure and the Tetsu no Ryu Sword Art. He only returned to the village as he found the proper accord for both.


[imgright]http://i140.photobucket.com/albums/r21/Wolfe_Nailo/Roleplay Images/The_year_of_Tiger_by_heise-1.jpg[/imgright]
[align=center][b]Masahiro Hatake[/b]
[b]‡ Sunagakure ‡[/b]
[b]‡ Raiton ‡ Doton ‡[/b]
[b]‡ Jounin :: ANBU ‡ [/b]
[b]¥ Ryo:[/b] 3,100 [b]¥[/b]
[b]AC:[/b] 00029,770
[b]‡ Chakra :[/b]---/1175 [b]‡ Sage Chakra :[/b]---/391 [b]‡ Stamina :[/b]---/895 ‡[/align]

[size=10]{Insert Post Here}

[b][Those I'm Interacting With][/b]

[b][Techniques Utilized:][/b]
[/size]



You forgot about gaining the billion ninjutsu slots lol. But I see that
Approved  

Kazuraii

Romantic Raider


Lanfaer

Aged Genius

8,075 Points
  • Befriended 100
  • Survivor 150
  • Hygienic 200
PostPosted: Wed Jan 21, 2015 2:09 pm
User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Nai'ira Sunsune
Nickname: N // A

Age: 203
Birthdate: N // A
Gender: Androgynous

Height: 5' 4"
Weight: 115 lbs
Nindo: "The Ends Justify the Means"
Personality: Nai'ira is a sadistic sociopath in ways that personify the worst stories of mankind, exceptions being only those who are savage. S/he is of the type who think, plot, and care only for themselves, with the full intention of always getting ahead. Every act is taken on a whim, be it for good or bad, but in the end every action somehow benefits Nai'ira his/herself. Identifying as neither gender, caring nothing for the wiles of men or women, Nai'ira is a manipulator and a liar who finds music and beauty in the suffering and loss of others. Pain is a symphony to be orchestrated by his/her blades on another's bones. But this does not mean she is stupid, by any means, nor reckless. S/he plots, thinks, and ensures every act is for the betterment of his/herself.

Village: None
Rank: Genin
First Class: Bukijutsu
→ Mystic Hero
Second Class: Bloodline
→ Blood Bender

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Kemuriton

Chakra Pool: 255
Stamina Pool: 245
Chakra Element: Fire || Wind
Chakra Color: Translucent
Chakra Materialization: Chakra forms behind her in the shape of some sort of demonic, humanoid figure. However, as it becomes more solid and real, a force, a sound, comes from it that feels like a pressure on the mind, on the body, making it difficult to breath, and a darkening of the vision. A similar push of chakra from an opponent reflects this power

Strengths:
• Stealth
• Is able to memorize every single thing experienced, but also bears extreme sensory strength, each sensory receptor increased my thousands of times that of a good shinobi hound. This has led to the ability to perceive things that others simply cannot, which in many ways from the outside look like a sixth sense perception.
Weaknesses:
• Lack of ability to comprehend the desire to do good
• Godly forces of wind
Fears:
• Inability to return to the world she knows
• Inability to touch the Force again

Class Disciplines :
• Blood Bender
• Mystic Hero
Reductions:
• Bukijutsu → 2 :: Bloodline // Bukijutsu Class
• Bloodline → 1 :: Bloodline Class
Personal Attributes:
• Racial Bonus → Due to the culture of the Echani, some sort of physical training as required to survive and thrive in life. This meant that from a young age she was to study Taijutsu in some way, which culminated in a "Moderate" increase to reaction time.
• Mandalorian War Training → For several decades, Nai'ira trained with Mandalorians to learn the art of fighting with weapons normally too large for her body frame and doing so while in heavy armor. This allows her to fight with any style, no matter the body frame requirements, and wear armor at all times while doing it.

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Ryo: 両 0,000
AC: 0,000

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 00 / 05
• Genjutsu : : 00 / 02
• Taijutsu Styles: : 00 / 01
• Bukijutsu Styles: : 00 / 03



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Weapon Type: Sith Sword (x2)
Weapon Material: Unknown Steel-Type Metal
Variable Marbles:
First Blade → Dark
Second Blade → Sounds, Take
Weapon Range: 21.9 inches
Weapon Weight: 2.4 pounds
Weapon Location: One on right hip, one on left shoulder
• Approved by AandOE

Armor Type : Full Body Armor
Armor Material : Oricalcum
Armor Design : As Picture
Armor Weight : 51 lbs
Armor Location Worn/Not Worn : Folds into a pyramid about a foot cubed in size
Armor Modifications : The below are currently missing pieces to function properly, save the storage.
Flash light in right wrist
Rebreather within helmet || Allows easy breathing
H.U.D. Within Helmet || No actual displays yet, just visual // audio receptors that allow real-life perception inside helmet ► Needs parts
→ Storage within boot heels, chest, and in both legs for throwing weapons and swords // knives
Nerve Receptors in armor to allow, by choice, real-life sensations from contact


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• Four Shuriken
• Eleven Kunai
• Two Sith Sword → Converted to an unknown steel blades upon arrival
• Wire Wheel, Detachable → Able to be attached to a grappling hook and to a slot on the right arm of the armor
• Collapsible Grappling Hook
• Two lightsabre hilts → Inoperable, made of Chakra Steel and Oricalcum parts, with three diamond IIa's within that had once been special crystals for the functioning of the blade. Cannot be used for lightsabres in any way
• Potion pouch → attached to right leg, three inches lower than hip, with spaces for ten small vials. Has a buckle and lid.
One hundred feet of rope, silk material
Two hundred feet of wire → In Wheel
• Sith Holocrons → Three of them, but are now just unknown crystalline pyramid shaped devices, as they cannot work in this world.
Two way radio earpiece set


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▬▬┤|N i n j u t s u

Maruton: {Start with the following six only}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Katon


Futon


Bloodline[/b



▬▬┤|G e n j u t s u




▬▬┤|T a i j u t s u




▬▬┤|B u k i j u t s u




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Nai'ira was born upon the planet Eshan, the homeworld of the near-human race, Echani, as one of the "nobility", or "royalty". Raised in a family of ten, each looking identical, did not make life easy in the least bit, as it meant that every waking second was spent trying to stand out from a crowd. This, unfortunately, was the life of an Echani, a lifelong struggle to differentiate oneself through combat, through movement, through action. Yet at the ripe age of fifteen, this changed. This cushy life of royalty that her parents offered her was ripped away when she was politically matched with a Mandalorian by the name of Canderous Ordo, of the Ordo Clan, named after a legendary figure in Mandalorian history. The man was kind to her, yes, but the military requirements? It...well, it was strict. And demanding. But unlike what her family, or even her newfound husband expected, Nai'ira took to it with a passion that was nearly considered unseemly in any culture for a female. Doing away with the concept of gender, she threw herself into learning the arts of war and combat, showing an aptitude that caused many to worry, but caused a few to become...interested.

One such interested party was a Sith by the name of Darth Bane, recently restored to the universe through a subjugated sith warrior. This sith took her under his wing, unbeknownst to anyone she knew, and taught her the powers of the Force. Where normally she might have taken issue with the teachings, something...called to her in the brutality and honesty that was the Dark Side. It allowed her, pushed her even, to be true to herself and hold nothing back. Ten years she trained, and on the tenth, she slew her husband during a banquet in his honor for his aid to the Galactic Republic.

Having at this point performed hundreds, if not thousands of murders and missions as a trained Sith Assassin, Nai'ira was able to escape the "simple" people that tried tracking her. However...arriving to her Master's home, she found him engaged in a duel against another Sith. The battle was ferocious, Force powers she had never seen before attacking her Master, and...weakening him. This unnerved her, but not so much as when the black tendrils grabbed at him, and his arm vanished. An instant later Bane was a Force Ghost, fighting to overwhelm and kill the other Sith. Yet, he failed. Before her eye Nai'ira watched her master die, and in a fury she screamed, all of her emotions, her loss, her rage, erupted in a burst that tore the fabric of reality. Why, to this day, she did not know. But the power threw her into this tear, and she was gone.

Awakening, she found herself in a new world, where everything she had been was lost. Her Force was gone, her technology. Everything was gone, though some remained in a changed way. Her armor, her Sith Swords, these had changed into something else. And within her, she felt Power, and this, too, nurtured her further on. For without the Force her life was pointless, and she would fight to regain what she had lost.

 
PostPosted: Wed Jan 21, 2015 8:00 pm
Wolfe Whitehorn
Only Class resubmission on Masahiro, he's changing in Bloodline for Dual Wielder Ninjutsu, which nets a gain of 100 Chakra and a loss of 85 Stamina. I lose a Tai slot, which will be recuperated by my Encyclopedia so no conversion worry there, I also lose a Genjutsu slot. In trade I gain the Dual Wielder path of Ninjutsu, and lose the 5 chakra refund from bloodline technique usage as both have a bonus 10 chakra.

User Image
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Full Name: Masahiro Hama Hatake
Nickname: -None Developed-

Age: 30
Birthdate: 3/27
Gender: Male

Height: 6'
Weight: 200lbs

Nindo: "The miracle is in the execution"
Personality: Often seen as silent, somber, or pensive. His Way between battle and civil life is vastly different. In battle he is the strategist, the man who thinks first and rushes in later, though he gives little time for philosophy to his opponents. In the ways of civility he is one to strategize nonetheless, yet philosophy comes to him first, and battle or heated nature comes secondary.

Village: Sunagakure
Rank: ANBU/Jounin
First Class: Mystic Hero Bukijutsu
Second Class: Dual Wielder Ninjutsu

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Bloodline: Hatake

Chakra Pool: 1175
Sage Pool Cap: 391 or 1/3 Active [ Whichever is Less ]
Stamina Pool: 895
Chakra Element: Lightning, Earth
Chakra Color: White
Chakra Materialization: Sparks and Lines of silver-white lightning around my frame.

Strengths:
• Close Combat
• Teamwork
Weaknesses:
• Elemental Weakness, Fuuton
• Quick to make Enemies
Fears:
• Being Eaten Alive By Locusts
• Betraying A Loved One

Class Disciplines :
• Mystic Hero
• Elemental Dual Wielder
Reductions:
• Learns Bukijutsu 3 Posts Faster.
• Learns Bloodline Techniques 3 Posts Faster.
• Hatake Affinity: Learns Raiton 1 Post Faster
Personal Attributes:
• 1 Additional Taijutsu
• 1 Additional Bukijutsu

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 3,100両
AC: 29,770

Missions Complete:
D Rank :: 4
C Rank :: 0
B Rank :: 1
A Rank :: 1
S Rank :: 3
-Awarded 10,000 at Sunagakure Defense

Jobs Complete:
E Rank :: 0
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles:
Apprentice:
Blacksmith
Whitesmith
Weaponsmith
Tailor

Limitations:
• Ninjutsu : : 21 / 51 12/element +3
• Genjutsu : : 02 / 03
• Taijutsu Styles: : 02 / 02
• Bukijutsu Styles: : 03 / 04

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Weapon Type: Sakabato [Reverse Blade Katana]
Weapon Range:
• Overall Length: 43"
• Blade Length (edge): 30"
• Arm Reach: 25"
• Overall Range: 62"
Weapon Weight: ~5lbs
Weapon Location:
• Left Hip, Worn as Standard Katana



Weapon Type: Chakra Steel Tachi
Weapon Range:
• Overall Length: 50"
• Blade Length (edge): 36"
• Arm Reach: 25"
• Overall Range: 66"
Weapon Weight: ~5lbs
Weapon Location:
• Left Hip, Worn as Standard Tachi


Weapon Type: Chakra Steel Odachi X
Weapon Range:
• Overall Length: 70"
• Blade Length (edge): 60"
• Arm Reach: 25"
• Overall Range: 86"
Weapon Weight: ~9lbs
Weapon Location:
• Stored in Jounin Scroll


Summoning Type: Wild Cats
Summon Sage: Yes
Pacts: Sage

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• Library Expansion Encyclopedia X -Used for Tai Style
• Jounin Scroll X
• Konohagakure Flak Jacket
• 5 Senbon
• 5 Kunai
• 5 Shuriken
• 5 Fūma Shuriken
• 2 Mid or Lower Tier Variable Marbles
• Corpse of Koan Uchiha [ Currently Held within a Summon ]

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▬▬┤|N i n j u t s u

Maruton: [ 2/12 ]
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Genso Bushin no Jutsu [ Illusion Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]
-----------------
• Jinteki no Mayu [ Human Cocoon Technique ]
Rank E
• Rasengan [ Spiral Sphere ]
Rank: A


Fuuinjutsu [ 5/12 ]
• Chakra Kuuin no Fuuin [ Chakra Draining Seal ]
Rank: B
•Kemono Fuuin no Jutsu [ Beast Sealing Technique ]
Rank: A
•Iruka's Barrier Technique
Rank: S
• Shishou Fuuin [ Four Image Seal ]
Rank: S
Strength: Strong
• Hakke no Fuuin Shiki [ Eight Divination Signs Seal Style ]
Rank: S+
Strength: Weak


Kuchiyose [ 2 ]
• Kuchiyose no Jutsu [ Summoning Technique ]
-- Gyaku Kuchiyose no Jutsu [ Reverse Summoning Technique ]
Rank: C
• Gamagakure no Jutsu [ Hiding in a Toad Technique ]
Rank: B


Raiton [ 7/12 ]
• Teikou no Kuntou [ Electrical Resistance Training ]
Rank: E
• Seidenki Ito no Jutsu [ Static Strings Technique ]
Rank: E
• Raikou Henge no Jutsu [ Lightning Transformation Technique ]
Rank: D
• Raikou Hitofuki no Jutsu [ Lightning Blast Technique ]
Rank: C
• Dendou Hebi no Jutsu [ Electric Snake Technique ]
Rank: B
• Chidori Eisou [ Thousand Birds Sharp Spear ]
Rank: A
• Raiton no Yoroi [ Lightning Armor ]
Rank: S


Doton [ 5/12 ]
• Tsuchi Tou Tou [ Swift Earth ]
Rank: E
• Daisan no Me [ The Third Eye ]
Rank: E
• Shinjuu Zanshu no Jutsu [ Double Suicide Decapitation Technique ]
Rank: D
• Shindoryuudan no Jutsu [ Earth Dragon God Blast ]
Rank: A
• Iwa no Doomu [ Earth Dome ]
Rank: A


Hatake Bloodline
• Raiton: Shiroi Yaiba (Lightning Release: White Blade)
Rank - D
•Raiton: Shiroi Yari (Lightning Release: White Spear)
Rank - D
•Raiton: Tanto Yaiba (Lightning Release: Tanto Blade)
Rank - C
•Raiton: Hatake (Lightning Release: Scarecrow)
Rank - B
•Chidori Sai (One Thousand Birds Cut)
Rank - B
•Shiroi Chidori (One Thousand White Birds)
Rank - A
• Chidori Tatsumaki (One Thousand Birds Tornado)
Rank - A


Custom Jutsu:
• Seal of the Celestial Boddhi
Rank - A

• Gateway of Expedition [ Credited from Seal of Earthen Boddhi ]
Rank: A

• Rasen Lance
Rank: A



▬▬┤|G e n j u t s u
[ 2/3 ]
•Hitoshirenu Shikaku no Jutsu [ Hidden Assassin Technique ]
Rank: C — Sound
•Anoyo Kiretsu no Jutsu [ World of the Dead Fissure Technique ]
Rank: B - Visual





▬▬┤|F o r m l e s s S t y l e

Locked Style:
Medium Weaponry: Katana and Wakizashi
• Rank D - Unlocked at Genin
• Rank C - Unlocked at Chuunin
• Rank B - Unlocked at Jounin
• A-rank +
• S-rank +
{S+rank} + {Training Link}

Locked Style #2:
Hard Physical:
• Rank D - Unlocked at Genin
• Rank C - Unlocked at Chuunin
• Rank B - Unlocked at Jounin
{A-rank} + {Training Link}
• {S-rank} + {Training Link}
• {S+rank} + {Training Link}



Freestyle Slots:
{D-rank Slots}
• Medium Weapon: Katana and Wakizashi + {A-Rank}
• Medium Weapon: Katana and Wakizashi + {S-Rank}
{C-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{B-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{A-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{S-rank Slots}
• {Stage progression / technique learned} + {Training Link}
• {Stage progression / technique learned} + {Training Link}
{Bonus Slots}
• [ Awarded at Sunagakure Defense ]
• [ Awarded at Sunagakure Defense ]


▬▬┤|T a i j u t s u

King of the Iron Fist
S t a g e O n e [1]
Front Jab
Physical :: E
The User shifts their hips forward unleashing a fast front Jab
Back Punch
Physical :: E
The User pushes with their back foot while torqueing and shifting their hips, dropping a simple but strong back leg punch.
Foot Sweep
Physical :: E
The user pushes forward while attatching, gets under the opponent making them light. Reaching with their front foot, they wrap up the front supporting leg of the opponent and throw them to the ground. This is easily followed by a weapon draw, or descending physical attacks.
Iron umph
Training :: E
The users ability to tense, stabilize, and execute hard blocks and strikes has increased, making blocking power slightly more increased.


S t a g e T w o [2]
Horizontal Elbow
Simple :: D
The user horizontally twists their hips while stepping, circling and extending their elbow, they aim a strong elbow for the enemy. This technique can also be used as a block, and in armor can redirect some weapons.
Vertical Elbow
Simple :: D
The user shifts forward and pushes with their hips and unleashes a powerful upward vertical elbow against the opponent. This technique can als be used as a block, and in armor can redirect certain weapons.
Disarming Foot sweep
Physical :: D
the user rushes forward and then quickly bursts to the outside of the opponent. Dropping an elbow on the weapon hand of the opponent, the user then grabs the weapon with their back hand then aims a small circling back fist to knock the enemy back and up, then quickly pulls the foot of the enemy out from under them in a foot sweep. This sweep not only takes the enemy down, but also disarms the opponent allowing the user to use their weapon against them.
Iron resiliency
Training :: D
The User has gone through tough enough training, being banged and moved around in armor to understand what it feels like. The user is now slightly more resilient to damage.

S t a g e T h r e e [3]
Straight Knee
Physical :: C
The user moves their hips in a pendulum motion, most times pulling down on the opponent at the same time to increase the force at the impact sight, and thrust their knee up into the target location on the opponents body aiming for any high value target. The impact force is devastating…especially in armor.
Round Knee/Round Kick
Physical :: C
A versatile technique that is as powerful as it is elusive. The user opens the hips and presses with the attacking leg while torqueing their body, bringing the knee up in an elliptical motion. If the knee misses, then the user can easily extend their shin to make the impact. This techniques force is slightly less then the straight knee, but can crack ribs, or when attacking the opponents lower body, mess with footing, stance, or even sweep the opponent.
Suplex take-down
Physical :: C
The user, usually after a knee strike, wraps around the opponents neck, shifts their hips forward. Then they will extend and expand their back as the stand-up, lifting their opponent high above them. Falling with them to the ground, the high velocity of the opponents impact on normal ground would easily cause them to lose their breath, or lose a weapon. In extreme cases, ribs would be broken and the enemy would be left incapacitated. If the battle takes place on harder, less forgiving, even jagged terrain, this technique could simply kill and crush the opponent much less disarm them.
Iron Disciple
Training :: C
The user, through hours of intense training in multiple bad scenarios, has learned the old saying of “to kill with one punch.” Because they do not want to find themselves outnumbered, or maybe for pure enjoyment sake, the user is able to hit with great intensity when striking a foe, focusing on tension, grounding, stability, and strength at the impact sight. The users striking strength is increased.

S t a g e F o u r [4]
Ridge Hand Strike
Physical :: B
The user torques their hips while allowing their relaxed arm to shoot out to the side , then turn over and move across their center line for the opponent. The striking surface for the user can be anywhere from their first knuckle of the thumb to the meaty part of their inner forearm. Usually this strike is aimed for the temples, throat, or any high value head target, and because the user usually has armor around the impacting weapon, this technique is not only fast but hard and quite devastating. Can possibly cause concussions, other sorts of head trauma, as well as can knock the opponent out quickly, even taking their feet out from under them (like a clothesline).
Blast Uppercut
Physical :: B
The user will dip out to the side, either to avoid a weapon or change the angle of the attack, while simultaneously bending their knees to avoid other attacks and to add dynamic tension and potential energy. The exploding with all the force in their legs while swinging their hips and blasting upwards with their hand, the user aims a nasty uppercut into the opponent, it be the body or the head. This strike is so powerful that it could lift the opponent off the ground, making them fall back or at least stagger.
Hip/shoulder throw disarm
Physical :: B
The user has trained and performed many techniques against opponents both with and without armor…finding those with armor difficult to muscle into a throw. However, through the user of clever physics, the user is now able to perform almost effortless throws over their should and hip against enemies of all sizes and shapes. They are so effective and trained with this, that they are able to track and drape the enemies weapon hand, and disarm them as they fall.
• possible throws: Ashi Garuma, Hane Goshi, harai goshi, Ippon seoinage, Kata guruma, morote seoinagi, O goshi, O Garuma, osoto gari/guruma, tsuri goshi, tsurikomi goshi.
Iron Clinch
Physical :: B
the user rushes forward, quickly thrusting their forearms into the clavicals off the opponents as they wrap their hands around the back of the neck of the opponent. With this position, they could whip the opponent around while continually raining blows on the enemy, and easily transitioning to a takedown or disarm. Techniques used in this position have an increased chance of hitting.
• The user can pay a continual stamina cost co continue this position afer the initial post. The second post will cost the user 80 stamina, and the third and last post will cost the user 160 stamina. There is a post cool down equal to the number of posts the user continues the clinch.

S t a g e F i v e [5]
Overhand Elbow
Physical :: A
The user moves their body like they would for any other elbow, but lets their elbow go above their head, moving their arm like they are swimming (but keeping the hand tucked into the body by the shoulder). Allowing their elbow to fall like an axe, the user aims a powerful elbow for the opponent, utilizing this devastating and damaging technique as either a strike, a parry, or even a block.
Iron Drop
Physical :: A
The user attacks the opponent on the ground, usually as a result of a take down the performed, by dropping a knee into their body to keep them in place while at the same time aims a powerful punch for the chin, neck, temple of the opponent. When this attack hits, it usually is used to keep the opponent still then finish them with a single powerful blow. If this blow seemingly doesn’t finish the opponent off, then the user can mount them, then continue to rain devastating “bombs” on their face.
Iron Barrier
Physical :: A
The user bursts forward without hesitation, regret, or fear for the opponent despite what weapon they are carrying. Why can they do this: because they have a secret. Once close enough, the user performs a series of powerful forearm strikes, hammer fists, and elbows into the attacking limbs of the opponent, keeping them clear of the weapon and allowing them to stay clear of damage even if they are without armor. This is a pinnacle technique in the philosophy of “King of the Iron Fist.”
Iron resolve
Physical :: A
The user has been thrown around, impacted, and beaten down so many times that they are not just physically more resistant, they are mentally used to getting their a** beat! The users physical and mental toughness is increased, granting a passive stamina increase.
+50 stamina for every style mastered


Hsing-I Pakua - Mastered +25, +50
___S t a g e O n e [1]
Fire: Bursting [Hou: Pao]
Spiritual :: E-B
The User must first train and meditate to understand the true essence of Fire. Bursting, exploding, dancing, never still, when the user applies this concept, it increases the users technique striking speed.
• This technique is utilized to enhance other techniques, including ones from other styles. Only one augmentation can be used per technique/combination per activation.

Earth: Crossing [Tu: Heng]
Spiritual :: E-B
The User must first train and meditate to understand the true essence of Earth. Solid, firm, strong, yet active underneath, when the user applies this concept to a technique, they stand their ground while they increase their stability and defensive power, often stopping larger opponents and their techniques. If the technique cant be stopped, then it can be redirected, especially into the ground.
• This technique is utilized to enhance other techniques, including ones from other styles. Only one augmentation can be used per technique/combination per activation.

Metal: Splitting [Jin: Pi]
Spiritual :: E-B
The User must first train and meditate to understand the true essence of Metal. Hard, decisive, sharp, when the user applies this concept to a technique, they increase the power of a single technique.
• This technique is utilized to enhance other techniques, including ones from other styles. Only one augmentation can be used per technique/combination per activationt.

Water: Drillng [Shui: Zuan]
Spiritual :: E-B
The User must first train and meditate to understand the true essence of Water. Flowing, formless, yet soft, nothing is softer than water. When the user applies this concept to a technique, they increase the penetrating power of their techniques, allowing force, power, and damage to be transferred even through armor.
• This technique is utilized to enhance other techniques, including ones from other styles. Only one augmentation can be used per technique/combination per activation.

Wood: Smothering [Mu: Beng]
Spiritual :: E-B
The User must first train and meditate to understand the true essence of Wood. The greater the branches, the deeper and wider the roots. When the user applies this concept to a technique, they decrease the transition time between techniques during a combination (increasing the speed of the combination, but not the technique striking speed) of combination technique.
• This technique is utilized to enhance other techniques, including ones from other styles. Only one augmentation can be used per technique/combination per activation.

___S t a g e T w o [2]
Coiled Snake
Physical :: D
The user makes a small step forward, compressing the body like a coiled snake. Rocketing his body forward while twisting his hips, the user rockets a quick punch, front hand or back hand, towards the opponent like a snake. The user usually aims for the face or torso.

Extending Rooster
Physical :: D
The user sinks their body by bending their knees, while at the same time lifting a single knee about chest level. Shifting their hips forward like in a pendulum motion, the user quickly extends their leg in a powerful front kick aiming for the opponent, quickly followed by another kick by jumping forward with the back leg. This is a versatile technique that can be used to off balance an enemy aiming for the legs or an attacking limb, or go straight through and aim for the enemies face or torso. This technique is very easily followed up by “Coiled snake”.

Bear Withdrawing, Shocking, then Following
Physical :: D
The user will hollow out, or scoot back, just out of the way of an incoming taijutsu or bukijutsu attack, and then bounces back in. Using a strong palm strike, either to clear the attack out of the way or as a preemptive strike to loosen up the enemy, the user has then pushed the offensive and closed the distance, allowing them to push the offensive.

Phoenix Spanning and Turning
Physical :: D
The user brings one hand up, like a bird looking at its wing, while at the same time putting the other hand down at the ground like a bird hovering over a kill. Turning at the hips, the user has now created a defensive barrier that can parry most attacks. The spanning hand handles everything up top, the turning hand covers everything low. After the deflection, the user has the ability to attack again.

___S t a g e T h r e e [3]
Lion Sweeping and Chopping
Physical :: C
The user opens their hips by rotating their front foot out. Then sinking, pivoting, twisting and shifting their hips the user unleashes a powerful torqueing round house kick, aiming for the leg to cripple or off balance the opponent. Following with a same side elbow to the back of the head, the user then drops the same elbow vertically into the shoulder, sweeping the enemy off the feet. This is easily followed by “Phoenix Launching and Hunting”

Phoenix Launching and Hunting
Physical :: C
The user launches themselves into the air towards the opponent, either over an attack or around it and crashes into them with a double knee strike either into the chest or into the head with enough force to knock the target down. Keeping contact, the user rides the enemy down to the ground, and uses his knees to pin his opponent to the ground, like a bird hovering over a kill. Conversly, if the target is already on the ground, the user may just simply drop the knees on them, and enter the position that way. From here, the user can rain down strikes repeatedly, damaging the enemy.

Snake Entrapping and Striking
Complex :: C
The user lashes out with a single hand, utilizing a chakra enhanced grip strength, and grabs anything he can get a hand on, torso, skin, limb, cloths. From here, the user can push, shove, and shake the enemy making sure to keep them off balance as they rain 2-3 strikes for the enemy, utilizing his body and his limb as a rubber band to ferociously rain punches, elbows, or palms into the enemy, wherever they can land them. The last strike is almost always a palm to the head, aiming to knock the enemy down.

Unicorn charging and Goring,
Physical :: C
The user shifts their hips in the direction of the target while performing a fast side kick aimed for either the leg or the torso of the enemy, striking them heavy to collapse the guard and compromise their frame. To follow this kick, the user then rolls his hands to strike, trap and ensnare a guarding limb or to push and clear a weapon for just a second, then unleashes a quick but vicious uppercut into the chin or neck of the opponent.


Python Wrapping and Constricting
Physical :: C
The user, usually at a close distance, parries or clears away the opponents limbs or weapons while utilizing their own body to wrap up, pin, and immobilize the enemy. After striking twice, the use then aims to wrap around the enemies neck or limbs, constricting blood flow to make a fast choke out or trapping and immobilizing a limb to limit the opponents defenses, mobility, and counter attack ptential. Weakness occurs after 1 post effects, after and the limb is numb after 2 posts of being held, or the opponent is unconscious.

___S t a g e F o u r [4]
Dragon Raising Then crashing
Complex :: B
The user sends some chakra through their body to vastly increasing their strength for a moment. Once at a close distance, the users Lifts the enemy high over their head quickly, then turns the opponent and spikes them on their head in a very damaging body drop.

Rushing Rooster
Physical :: B
In a near instant burst of motion, the user unleashes a massive array of 9-10 "rolling" machine gun style punches to the opponent, keeping a constant flow of strikes while impacting a single target, or changing targets every strike on the centerline of the opponent. Hitting multiple points makes it more difficult to defend, but continually hitting a single point does massive damage.

Vibrating Palm
Complex :: B
The user focuses chakra into their palm and aims to strike their enemy in the torso. After allowing their hand to vibrate, the chakra displaced in the enemy will also vibrate, causing the enemies vision to go blurry as well as make muscle contraction and movement difficult for 2 posts.

Rushing Spirit
Complex :: B
The user coats their body in chakra, and utilizes it as a small propulsion system, with speed comparable to a shunshin, that quickly closes the distance between the user and the opponent. Once the user is close, a wave of dense chakra is released off of the user. Against an opponent of lesser rank, this blast could launch them off of their feet. Against a user of same rank, this blast off balances them and sends them stumbling. Against an enemy of higher rank it can simply move limbs, clear the weapon, and blind the person for a split second, offering a little opening.

___S t a g e F i v e [5]
Bear Backing, Rocking, and Striking
Physical :: A
The user, utilizing all the power their body can generate swings an open palmed claw strike for the opponent. This strike has enough power to send the enemy flying, and can easily knock out the enemy or incapacitate them if they are hit in the head. In fact, this swipe is so strong that, once chakra has been added to the technique, it can deflect ninjutsu of A rank and lower.

Battlefield Meditation
Spiritual :: A
The user enters a meditative state, linking his mind with anyone willing to accept his presence. By utilizing their chakra, the user is able to reduce fear, panic disorder, as well as reducing the feeling of fatigue while giving his side a great sense of courage. This effect lasts 4 posts before the user must pay more chakra.
• Only one user may use this effect per side of the battle, ranging in a limit of 1 mile. If the user desires, they can pay an additional amount of chakra to restore their sides stamina by the amount of chakra offered. Technique has a 1 post cool down allowing the user's mental state to return back to their body, menaing the user cant simply end the technique on the fly and gt up and run.

Invigorate
Spiritual :: A :: Training
The user utilizes chakra, and sends it to the body to eliminate fatigue and restore stamina. For every 10 chakra sent, 20 stamina is restored.


Blocking Lion, Tearing Python
Physical :: A
The user positions themselves, and quickly issue a hard style counter attack to an attacking limb or weapon with any of their limbs to either block the incoming attack or to parry it away. With a perfect opening, the user attacks the opponent's joints on the attacking limb utilizing any strike they can, aiming for a quick hyper extension or a break, depending on the angle and direction of the incoming attack. If the enemy is utilizing a weapon, the user can utilize this technique to strip the weapon away, though this limits the actually damage done to the enemies limbs. Easily transitions to other techniques.

___S t a g e S i x [6]
True Belief
Training:: S
The user has meditated and trained long enough in this monk art to understand how important true belief is. By understanding the power of the spirit over the mind, and the mind over the body, the user has increased their stamina by sheer will power alone, as well as increased their toughness and durability.
• Increases Stamina +25 for every style mastered

Entering Rising Dragon
Physical :: S
The user moves forward into the opponent, dropping low to the ground to gain more power as well as avoid any incoming attacks. Quickly exploding with all the power stored in their legs and their performs a double rising uppercut into the chin of the enemy, hitting with enough force to send them slightly into the air. From here, the user then “bounces” the enemy while they are in the air with 5-6 strong, vicious strikes to the gut, ending with a raising kick that turns the opponent so that they crash to the ground on their back with the foot stomping into their torso.

Kneading Unicorn
Complex :: S
The user, now enlightened to the forms and flows of combative chakra, aims to defend against an incoming taijutsu or bukijutsu technique. By coating their defending limb in chakra, when the opponents strike hits the user, it will feel like they lose all power in their strike. The user, absorbing the kinetic energy of the strike, then returns the energy to the opponent by utilizing a strike of their own, enhanced by the user’s own energy! By striking, the user’s own chakra is extending in the form of chakra fist that extends for up to 30m.
• The strike is limited to a single technique, and takes on the rank of technique absorbed. This technique has a 2 post cool down, and can only be used 3 times a battle.

Satori [Enlightenment]
Training :: S
Meditation and spiritual exploration and understand yields interesting results. Due to the greater understanding of the self, the user is more aware of the connection between their mind, body and spirit, and how to utilize that connection. The user is now slightly more skilled at just about everything. Striking, blocking, moving, absorbing, and taking damage.
• The increase is less than a gennin increase.


Dōbutsu Kumite [ Animal Kata ] - Mastered +25, +50


▬▬┤|B u k i j u t s u

Tetsu no Ryu
S t a g e O n e [1]
Iaidō
Simple :: Rank E
A Decade of Peace
Simple :: Rank E
Ryūtsuisen [ Dragon Hammer Strike ]
Simple :: Rank E

S t a g e T w o [2]
Ryūtsuisen: Zan [ Dragon Hammer Strike: Tragedy ]
Simple :: Rank D
Turning Swallow Cut
Complex :: Rank D
Chakra Scabbard
Complex :: Rank D (Varies)
Twin Dragon Strike
Simple :: Rank D
Twin Dragon Strike: Lightning
Simple :: Rank D

S t a g e T h r e e [3]
Form Manipulation
Complex :: Rank C
Pressure Wave
Complex :: Rank C
Drying Pole
Complex :: Rank C

S t a g e F o u r [4]
Hachiware [ Helmet Breaker ]
Complex :: Rank B
Two As One
Complex :: Rank B

S t a g e F i v e [5]
Many as One
Complex :: Rank A
Divine Scabbard
Complex :: Rank A

S t a g e S i x [6]
Kamikaze [ Divine Wind ][X]
Complex :: Rank S


Shunkan no Hagane -Mastered +25, +50
S t a g e O n e [1]
○ Basic Stab:
Rank: X :: Complex [ Trained as E ]


○ Linear Step:
Rank: E :: Complex


○ Reinforcement:
Rank: X :: Spiritual [ Trained as E ]


S t a g e T w o [2]
○ Deflection
Rank: X :: Spiritual [ Trained as D-Rank ]


○ Forward Grind
Rank: D :: Complex


○ Pivot Block
Rank: D :: Complex


S t a g e T h r e e [3]
○ Calligraphy
Rank: C :: Complex


○ Extension
Rank: C :: Spiritual


○ Solid Footing
Rank: C :: Complex


○ Thread Walking
Rank: C :: Spiritual


S t a g e F o u r [4]

○ Swordslinger
Rank: B :: Complex

○ Illusory Double
Rank: B :: Complex

○ Twin Blade
Rank: B :: Spiritual

○ Brush Stroke
Rank: B :: Spiritual

○ Hydra Strike
Rank: B :: Spiritual

○ Disarming
Rank: X :: Complex

○ Advance of Steel
Rank: B :: Complex


S t a g e F i v e [5]*
Advanced Thread Walking
Complex :: A-Rank

Crescent Block
Complex :: X-Rank [ Trained as A ]

Defense of Steel
Spiritual :: A-Rank

Hilt Thrust
Complex :: X-Rank [ Trained as A ]

Shearing
Complex :: A-Rank


S t a g e S i x [6] *
Instant of Steel
Complex :: S-Rank

Movement of Steel
Complex :: S-Rank

Offense of Steel
Complex :: X-Rank [ Learned as S ]

Vorpal Blade
Spiritual :: S-Rank



Shigure Souen
S t a g e O n e [1]
[ [ Training for Stage One assumed from Techniques Lost in November 2014 Buki/Tai update on a Training Post buyout. ] ]
○ Axle of Rain
Rank: E : : Simple


○ Rolling Rain
Rank: E : : Complex


○ Misting Rain
Rank: E : : Complex



▬▬┤|S e n j u t s u
Passive: +100 Chakra per Ninja Level.

Senjutsu:
• Dōbutsu Naki [ Hermit Art • Animal Roar ]
Rank: B

• Rasen Rasengan [ Dual Spiral Spheres ]
Rank : A






▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Masahiro was born among the Hatake during mass unrest, between not only the Hatake and the Konoha village, but between the members of his own clan. His father was not accepted by the head of the clan, while his mother refused to submit to what her elders said. Many threats of being put up for adoption or being murdered for being a b*****d child to the family followed him, something he took personally and quickly to heart. Believing it was his mother‘s poor education that made the family view him in such a light he took quickly to his own education, and majoring in philosophical arts when not in the base curriculum of the Shinobi way. Despite some of his family‘s wishes he did attend the academy within the Konohagakure, and at the age of graduation faced many further grueling tests as he was picked on by other students who were both afraid of his gifts, as well as jealous of his broad knowledge. The years before had lead him to becoming more of an introvert, focusing solely on his own growth, yet when he was paired up with a new team and a new instructor he found the true value of teamwork.

This change in his life would forever mold him into the kind of man he was to become. While still introverted he respected and knew full-well the value of the team, as well as the joys one could find in putting others before themselves. This lead his growth with his team to fever pitches, until the day they each went their separate ways, still to come in contact with each other on a regular basis. He had never, and would never, have forgotten the lessons he learned with them, and soon found himself wanting to pass this kind of growth onto the students in Konohagakure, even to the point of attempting to patch over his clan reputation with the Kage and the village as a whole. Some didn‘t fully accept his new ideals.

Two years into instruction he found himself quickly at ends with other members of the village, some who went as far as to call him out on daily occurrences, for little reason other than some minor slight. Which as it happens, oftentimes never even existed, but served their purpose of challenging a long time rival. Masahiro did his best to overcome this adversity, yet in due time he found himself being struck in a four-way pincer between old school rivalries, and soon was delivered, in short order, to the Konoha medical center. Spending several months in a critical state and overcoming a bout of temporary amnesia he awoke to the world, attempting to rediscover himself, his footsteps, and his loyalties to the Hokage. After several years back to the world he rediscovered who he was, he took the time and presence of self to venture out, striking 3 years of study outside of the village. To learn the ways and control of a true Shinobi, while centering his mind on the two things he had left, Konohagakure and the Tetsu no Ryu Sword Art. He only returned to the village as he found the proper accord for both.


[imgright]http://i140.photobucket.com/albums/r21/Wolfe_Nailo/Roleplay Images/The_year_of_Tiger_by_heise-1.jpg[/imgright]
[align=center][b]Masahiro Hatake[/b]
[b]‡ Sunagakure ‡[/b]
[b]‡ Raiton ‡ Doton ‡[/b]
[b]‡ Jounin :: ANBU ‡ [/b]
[b]¥ Ryo:[/b] 3,100 [b]¥[/b]
[b]AC:[/b] 00029,770
[b]‡ Chakra :[/b]---/1175 [b]‡ Sage Chakra :[/b]---/391 [b]‡ Stamina :[/b]---/895 ‡[/align]

[size=10]{Insert Post Here}

[b][Those I'm Interacting With][/b]

[b][Techniques Utilized:][/b]
[/size]




approved  

Winterwolf78

Dangerous Hunter


Lanfaer

Aged Genius

8,075 Points
  • Befriended 100
  • Survivor 150
  • Hygienic 200
PostPosted: Sat Jan 24, 2015 7:54 am
Kazuraii


Updated
 
PostPosted: Sun Jan 25, 2015 8:20 am

Lanfaer
User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Nai'ira Sunsune
Nickname: N // A

Age: 203
Birthdate: N // A
Gender: Androgynous

Height:
Weight:
Nindo: "The Ends Justify the Means"
Personality: Nai'ira is a sadistic sociopath in ways that personify the worst stories of mankind, exceptions being only those who are savage. S/he is of the type who think, plot, and care only for themselves, with the full intention of always getting ahead. Every act is taken on a whim, be it for good or bad, but in the end every action somehow benefits Nai'ira his/herself. Identifying as neither gender, caring nothing for the wiles of men or women, Nai'ira is a manipulator and a liar who finds music and beauty in the suffering and loss of others. Pain is a symphony to be orchestrated by his/her blades on another's bones. But this does not mean she is stupid, by any means, nor reckless. S/he plots, thinks, and ensures every act is for the betterment of his/herself.

Village: None
Rank: Genin
First Class: Bukijutsu
→ Mystic Hero
Second Class: Bloodline
→ Blood Bender

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Kemuriton

Chakra Pool: 255
Stamina Pool: 245
Chakra Element: Fire || Wind
Chakra Color: Translucent
Chakra Materialization: Chakra forms behind her in the shape of some sort of demonic, humanoid figure. However, as it becomes more solid and real, a force, a sound, comes from it that feels like a pressure on the mind, on the body, making it difficult to breath, and a darkening of the vision. A similar push of chakra from an opponent reflects this power

Strengths:
• Stealth
• Is able to memorize every single thing experienced, but also bears extreme sensory strength, each sensory receptor increased my thousands of times that of a good shinobi hound. This has led to the ability to perceive things that others simply cannot, which in many ways from the outside look like a sixth sense perception.
Weaknesses:
• Lack of ability to comprehend the desire to do good
• Godly forces of wind
Fears:
• Inability to return to the world she knows
• Inability to touch the Force again

Class Disciplines :
• Blood Bender
• Mystic Hero
Reductions:
• Bukijutsu → 2 :: Bloodline // Bukijutsu Class
• Bloodline → 1 :: Bloodline Class
Personal Attributes:
• Racial Bonus → Due to the culture of the Echani, some sort of physical training as required to survive and thrive in life. This meant that from a young age she was to study Taijutsu in some way, which culminated in a "Moderate" increase to reaction time.
• Mandalorian War Training → For several decades, Nai'ira trained with Mandalorians to learn the art of fighting with weapons normally too large for her body frame and doing so while in heavy armor. This allows her to fight with any style, no matter the body frame requirements, and wear armor at all times while doing it.

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両 0,000
AC: 0,000

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 00 / 05
• Genjutsu : : 00 / 03
• Taijutsu Styles: : 00 / 02
• Bukijutsu Styles: : 00 / 03



▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Sith Sword (x2)
Weapon Material: Chakra Steel
Variable Marbles:
First Blade → Dark
Second Blade → Sounds, Take
Weapon Range: 21.9 inches
Weapon Weight: 2.4 pounds
Weapon Location: One on right hip, one on left shoulder
• Approved by AandOE

Armor Type : Full Body Armor
Armor Material : Oricalcum
Armor Design : As Picture
Armor Location Worn/Not Worn : Folds into a pyramid about a foot cubed in size
Armor Modifications : The below are currently missing pieces to function properly, save the current settings of the H.U.D. and the storage.
Flash light in right wrist
Rebreather within helmet || Allows easy breathing
→ H.U.D. Within Helmet || No actual displays yet, just visual // audio receptors that allow real-life perception inside helmet
→ Storage within boot heels, chest, and in left forearm for throwing weapons // knives
Nerve Receptors in armor to allow, by choice, real-life sensations from contact


▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• Four Shuriken
• Eleven Kunai
• Two Sith Sword → Converted to Galel Stone blades upon arrival
• Wire Wheel, Detachable → Able to be attached to a grappling hook and to a slot on the right arm of the armor
• Collapsible Grappling Hook
• Two lightsabre hilts → Inoperable, made of Chakra Steel and Oricalcum parts, with galel stones within. Cannot be used for lightsabres in any way
• Potion pouch → attached to right leg, three inches lower than hip, with spaces for ten small vials. Has a buckle and lid.
One hundred feet of rope, silk material
Two hundred feet of wire → In Wheel
• Sith Holocrons → Three of them, but are now just unknown crystalline pyramid shaped devices, as they cannot work in this world.
Two way radio earpiece set


▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton: {Start with the following six only}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Katon


Futon


Bloodline[/b



▬▬┤|G e n j u t s u




▬▬┤|T a i j u t s u




▬▬┤|B u k i j u t s u




▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Nai'ira was born upon the planet Eshan, the homeworld of the near-human race, Echani, as one of the "nobility", or "royalty". Raised in a family of ten, each looking identical, did not make life easy in the least bit, as it meant that every waking second was spent trying to stand out from a crowd. This, unfortunately, was the life of an Echani, a lifelong struggle to differentiate oneself through combat, through movement, through action. Yet at the ripe age of fifteen, this changed. This cushy life of royalty that her parents offered her was ripped away when she was politically matched with a Mandalorian by the name of Canderous Ordo, of the Ordo Clan, named after a legendary figure in Mandalorian history. The man was kind to her, yes, but the military requirements? It...well, it was strict. And demanding. But unlike what her family, or even her newfound husband expected, Nai'ira took to it with a passion that was nearly considered unseemly in any culture for a female. Doing away with the concept of gender, she threw herself into learning the arts of war and combat, showing an aptitude that caused many to worry, but caused a few to become...interested.

One such interested party was a Sith by the name of Darth Bane, recently restored to the universe through a subjugated sith warrior. This sith took her under his wing, unbeknownst to anyone she knew, and taught her the powers of the Force. Where normally she might have taken issue with the teachings, something...called to her in the brutality and honesty that was the Dark Side. It allowed her, pushed her even, to be true to herself and hold nothing back. Ten years she trained, and on the tenth, she slew her husband during a banquet in his honor for his aid to the Galactic Republic.

Having at this point performed hundreds, if not thousands of murders and missions as a trained Sith Assassin, Nai'ira was able to escape the "simple" people that tried tracking her. However...arriving to her Master's home, she found him engaged in a duel against another Sith. The battle was ferocious, Force powers she had never seen before attacking her Master, and...weakening him. This unnerved her, but not so much as when the black tendrils grabbed at him, and his arm vanished. An instant later Bane was a Force Ghost, fighting to overwhelm and kill the other Sith. Yet, he failed. Before her eye Nai'ira watched her master die, and in a fury she screamed, all of her emotions, her loss, her rage, erupted in a burst that tore the fabric of reality. Why, to this day, she did not know. But the power threw her into this tear, and she was gone.

Awakening, she found herself in a new world, where everything she had been was lost. Her Force was gone, her technology. Everything was gone, though some remained in a changed way. Her armor, her Sith Swords, these had changed into something else. And within her, she felt Power, and this, too, nurtured her further on. For without the Force her life was pointless, and she would fight to regain what she had lost.




Much better than the previous entry, But given a few things cannot be approved yet.

1) Weapon Type: Sith Sword (x2)
Weapon Material: Chakra Steel
Variable Marbles:
First Blade → Dark
Second Blade → Sounds, Take
Weapon Range: 21.9 inches
Weapon Weight: 2.4 pounds
Weapon Location: One on right hip, one on left shoulder
• Approved by AandOE
I understand this was approved Via AandOE but the rule not allowing people to start with Takumi purchased weapons or enhanced material would not allow this to happen. If chakra steel is replaced with normal steel it would be fine.

2) The armor, Starting with such armor is not entirely without reason. But It cannot have any perks I am afraid other than defending from oncoming attacks. The only thing that needs to be done is make sure that nothing is part of its abilities other than simply its durability, and also its weight. If you are wearing full body armor, must know how much it would burden when fully suited up.

3) The inventory. MUCH better on that the only things that should be altered is the items that contain expensive store bought materials within. Useless items must remain useless. Cracking open the lightsaber and pulling out 2 Gelel stones would have made them useful. Swap what is inside with force crystals (considering they do nothing in naruto world) and you should be fine.  

Kazuraii

Romantic Raider


Kazuraii

Romantic Raider

PostPosted: Sun Jan 25, 2015 9:04 am

Lanfaer
User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Nai'ira Sunsune
Nickname: N // A

Age: 203
Birthdate: N // A
Gender: Androgynous

Height: 5' 4"
Weight: 115 lbs
Nindo: "The Ends Justify the Means"
Personality: Nai'ira is a sadistic sociopath in ways that personify the worst stories of mankind, exceptions being only those who are savage. S/he is of the type who think, plot, and care only for themselves, with the full intention of always getting ahead. Every act is taken on a whim, be it for good or bad, but in the end every action somehow benefits Nai'ira his/herself. Identifying as neither gender, caring nothing for the wiles of men or women, Nai'ira is a manipulator and a liar who finds music and beauty in the suffering and loss of others. Pain is a symphony to be orchestrated by his/her blades on another's bones. But this does not mean she is stupid, by any means, nor reckless. S/he plots, thinks, and ensures every act is for the betterment of his/herself.

Village: None
Rank: Genin
First Class: Bukijutsu
→ Mystic Hero
Second Class: Bloodline
→ Blood Bender

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Kemuriton

Chakra Pool: 255
Stamina Pool: 245
Chakra Element: Fire || Wind
Chakra Color: Translucent
Chakra Materialization: Chakra forms behind her in the shape of some sort of demonic, humanoid figure. However, as it becomes more solid and real, a force, a sound, comes from it that feels like a pressure on the mind, on the body, making it difficult to breath, and a darkening of the vision. A similar push of chakra from an opponent reflects this power

Strengths:
• Stealth
• Is able to memorize every single thing experienced, but also bears extreme sensory strength, each sensory receptor increased my thousands of times that of a good shinobi hound. This has led to the ability to perceive things that others simply cannot, which in many ways from the outside look like a sixth sense perception.
Weaknesses:
• Lack of ability to comprehend the desire to do good
• Godly forces of wind
Fears:
• Inability to return to the world she knows
• Inability to touch the Force again

Class Disciplines :
• Blood Bender
• Mystic Hero
Reductions:
• Bukijutsu → 2 :: Bloodline // Bukijutsu Class
• Bloodline → 1 :: Bloodline Class
Personal Attributes:
• Racial Bonus → Due to the culture of the Echani, some sort of physical training as required to survive and thrive in life. This meant that from a young age she was to study Taijutsu in some way, which culminated in a "Moderate" increase to reaction time.
• Mandalorian War Training → For several decades, Nai'ira trained with Mandalorians to learn the art of fighting with weapons normally too large for her body frame and doing so while in heavy armor. This allows her to fight with any style, no matter the body frame requirements, and wear armor at all times while doing it.

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両 0,000
AC: 0,000

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 00 / 05
• Genjutsu : : 00 / 02
• Taijutsu Styles: : 00 / 01
• Bukijutsu Styles: : 00 / 03



▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Sith Sword (x2)
Weapon Material: Unknown Steel-Type Metal
Variable Marbles:
First Blade → Dark
Second Blade → Sounds, Take
Weapon Range: 21.9 inches
Weapon Weight: 2.4 pounds
Weapon Location: One on right hip, one on left shoulder
• Approved by AandOE

Armor Type : Full Body Armor
Armor Material : Oricalcum
Armor Design : As Picture
Armor Weight : 51 lbs
Armor Location Worn/Not Worn : Folds into a pyramid about a foot cubed in size
Armor Modifications : The below are currently missing pieces to function properly, save the storage.
Flash light in right wrist
Rebreather within helmet || Allows easy breathing
H.U.D. Within Helmet || No actual displays yet, just visual // audio receptors that allow real-life perception inside helmet ► Needs parts
→ Storage within boot heels, chest, and in both legs for throwing weapons and swords // knives
Nerve Receptors in armor to allow, by choice, real-life sensations from contact


▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• Four Shuriken
• Eleven Kunai
• Two Sith Sword → Converted to an unknown steel blades upon arrival
• Wire Wheel, Detachable → Able to be attached to a grappling hook and to a slot on the right arm of the armor
• Collapsible Grappling Hook
• Two lightsabre hilts → Inoperable, made of Chakra Steel and Oricalcum parts, with three diamond IIa's within that had once been special crystals for the functioning of the blade. Cannot be used for lightsabres in any way
• Potion pouch → attached to right leg, three inches lower than hip, with spaces for ten small vials. Has a buckle and lid.
One hundred feet of rope, silk material
Two hundred feet of wire → In Wheel
• Sith Holocrons → Three of them, but are now just unknown crystalline pyramid shaped devices, as they cannot work in this world.
Two way radio earpiece set


▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton: {Start with the following six only}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Katon


Futon


Bloodline[/b



▬▬┤|G e n j u t s u




▬▬┤|T a i j u t s u




▬▬┤|B u k i j u t s u




▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Nai'ira was born upon the planet Eshan, the homeworld of the near-human race, Echani, as one of the "nobility", or "royalty". Raised in a family of ten, each looking identical, did not make life easy in the least bit, as it meant that every waking second was spent trying to stand out from a crowd. This, unfortunately, was the life of an Echani, a lifelong struggle to differentiate oneself through combat, through movement, through action. Yet at the ripe age of fifteen, this changed. This cushy life of royalty that her parents offered her was ripped away when she was politically matched with a Mandalorian by the name of Canderous Ordo, of the Ordo Clan, named after a legendary figure in Mandalorian history. The man was kind to her, yes, but the military requirements? It...well, it was strict. And demanding. But unlike what her family, or even her newfound husband expected, Nai'ira took to it with a passion that was nearly considered unseemly in any culture for a female. Doing away with the concept of gender, she threw herself into learning the arts of war and combat, showing an aptitude that caused many to worry, but caused a few to become...interested.

One such interested party was a Sith by the name of Darth Bane, recently restored to the universe through a subjugated sith warrior. This sith took her under his wing, unbeknownst to anyone she knew, and taught her the powers of the Force. Where normally she might have taken issue with the teachings, something...called to her in the brutality and honesty that was the Dark Side. It allowed her, pushed her even, to be true to herself and hold nothing back. Ten years she trained, and on the tenth, she slew her husband during a banquet in his honor for his aid to the Galactic Republic.

Having at this point performed hundreds, if not thousands of murders and missions as a trained Sith Assassin, Nai'ira was able to escape the "simple" people that tried tracking her. However...arriving to her Master's home, she found him engaged in a duel against another Sith. The battle was ferocious, Force powers she had never seen before attacking her Master, and...weakening him. This unnerved her, but not so much as when the black tendrils grabbed at him, and his arm vanished. An instant later Bane was a Force Ghost, fighting to overwhelm and kill the other Sith. Yet, he failed. Before her eye Nai'ira watched her master die, and in a fury she screamed, all of her emotions, her loss, her rage, erupted in a burst that tore the fabric of reality. Why, to this day, she did not know. But the power threw her into this tear, and she was gone.

Awakening, she found herself in a new world, where everything she had been was lost. Her Force was gone, her technology. Everything was gone, though some remained in a changed way. Her armor, her Sith Swords, these had changed into something else. And within her, she felt Power, and this, too, nurtured her further on. For without the Force her life was pointless, and she would fight to regain what she had lost.




Approved
Everything is up to par. The armor is allowed in place of an armor a normal shinobi would wear during their growth. Considering this character would not wear standard armor. This is the only exception made.  
PostPosted: Mon Jan 26, 2015 12:33 pm
dreadno
User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: luka benito hungo
Nickname:

Age: 13
Birthdate: june 30
Gender: Male

Height: 4'8"
Weight: 101lb

Nindo: "light the way so others may follow"
Personality:

Village: {Current home}
Rank: Genin
First Class: bukijutsu
Second Class: genjutsu

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: koton

Chakra Pool: 360
Stamina Pool: 140
Chakra Element: Fire, lightning
Chakra Color: phosphorus blaze
Chakra Materialization: a large burst of light

Strengths:
• eyesight
• tactical thinking
Weaknesses:
• long long long range attacks
• stealth attacks
Fears:
• becoming blind
• not being able to become a leader for others

Class Disciplines :
• mystic hero
• inception
Reductions:
• buki reduced by 1
• genjutsu reduced by 1
Personal Attributes:
• koton jutsu over rank C blind even those without douka who see them.
• able to trigger any vision triggered genjutsu with koton chakra.

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両 0
AC: 0

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 01 / 04
• Genjutsu : : 00 / 08
• Taijutsu Styles: : 00 / 00
• Bukijutsu Styles: : 02 / 00

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type:
Weapon Range: {Its reach. In inches/centimeters please}
Weapon Weight: {How heavy it is. In pounds/kilograms please}
Weapon Location: {Where it is stored}
• {When you create your profile, you may have any one basic weapon.)

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• kunai x10
• shurikan x5

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton: {Start with the following six only}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Katon


Raiton


Koton



▬▬┤|G e n j u t s u



▬▬┤|T a i j u t s u

{Style name here}


▬▬┤|B u k i j u t s u

style name


▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Luka's origins are a mystery to even himself. however when he became known to the world he created quite a stir. at 9 he was recognized as being an able manipulator and was taught the fundamentals of genjutsu. it was during these trials that his Koton nature became known. as the first non Nagadera to posess such powerful manifestations of Koton chakra he was considered to be foreign. taught only about the fundamentals of jutsu between ninjutsu and genjutsu he never was taught his true strength.
by the age of 11 he'd become well versed in how chakra worked and how it could be used to manipulate people he was then taught basic psychology to help him in his inherent abilities trending towards genjutsu. it was due to this shift that he began to work on his jutsu on his own time and where he learned of his power. ever since then he's been looking for someone to teach him of his unique abilities.
 

dreadno


Natalya Igarashi

Married Hunter

7,700 Points
  • Married 100
  • Cat Fancier 100
  • Millionaire 200
PostPosted: Sun Feb 01, 2015 4:53 pm
(reposting to fix my strength's Weaknesses and fears)


User Image

▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Yukki Kiru Tsuchikyo
Nickname: Kiru

Age: 20
Birthdate: July 15th
Gender: Female

Theme Song: [ X ]
Cup size: 34DD
Height: 5' 6"
Weight: 155
Additions to body: Has a working cat tail and cat ears

Nindo: "It's a neko thing, you wouldn't understand!"
Personality: Calm, thoughtful and has a kind heart. Loves nature.
Favorite Color: Red and Black

Village: Konohagakure
Rank: Chuunin
First Class: Medical
Second Class: Bloodline

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Kūton [ Void Release ] [x]

Chakra Pool: 515 +60
Stamina Pool: 320 +60
Chakra Element: lightning and wind
Chakra Color: black with red hue like a flame.
Chakra Materialization: appears like as if she has set herself on fire.

Strengths:
• Accuracy
• Has strong deduction capabilities
• Fast Reflexes
• Cunning
Weaknesses:
• certain foods (fish to be one of them)
• being too caring
• Shiny Things
• Cute Guys
Fears:
• not living up to her expectations
• rejection
• high heels
• Getting caught

Class Disciplines :
• Thoroughbred: Your maximum chakra pool and maximum stamina pool are both increased by {10} points, and you receive an additional {05} points to each pool whenever you rank up. Additionally, when you perform bloodline techniques above Rank D, you are refunded {05} chakra or {05} stamina, depending on which energy was used. ( If chakra was used, you recover chakra; if stamina was used, you recover stamina; if both were used, you recover both. )
• Specialist: The user, choosing to specialize in either healing or harmful medical techniques, gains a great boost to their chakra control in that area. At Chunnin, they gain a -5 chakra reduction to perform techniques in their specialty. at Jounin, -10, at Konin -15 at Sannin -20. To clarify, they they gain a -5 chakra reduction every rank, to a maximum of -20 at sannin.

Reductions:
• Learn Medical techniques one (1) post faster.
• Learn bloodline techniques one (1) post faster.
• All Kūton users learn Raiton [ Lightning ] and Fuuton [ Wind ] Jutsu one [ 1 ] post faster.
• Learn Medical techniques two (2) posts faster.
• -2 reduction to learning ninjutsu
• -2 reduction to learning medical
• Learn bloodline techniques one (1) post faster.
• Learn Medical techniques one (1) post faster.


Personal Attributes:
• Sleight of Hand: Whenever a physical projectile is thrown a double can be thrown along with it, Mimicking the original. (the 2 projectiles are treated as sperate entity's)
• Gains +10 Ninjutsu plus gaining a reduction to Ninjutsu by 1 posts in return learning Buki in 1 extra post.




▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 11700
AC: 2550

Missions Complete:
D Rank :: 8
C Rank :: 1
B Rank :: 1
A Rank :: 0
S Rank :: 0

Limitations: {How many of each technique you can learn. Refer to class info}
• Ninjutsu : : 05 / 25
• Genjutsu : : 00 / 07
• Eiseijutsu : : 07 / 18
• Taijutsu Styles: : 00 / 01
• Bukijutsu Styles: : 00 / 01


▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: bladed playing cards
Weapon Range: as far as a kunai can go thrown
Weapon Weight: as light as a deck of cards would be
Weapon Location: on the inside her coat


▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• x15 bladed queen of hearts cards
• a pack of regular playing cards
• steel toed army boots
• a tiny scarf tied to her belt loop
• a pack of cigs
• a anklet with 4 charms on it
• Santa's Present: Shinobi-mas: Santa's Library (good for 10 ninjutsu/genjutsu, 1 buki/tai-style, or 2 custom jutsu), 10 free training/missions posts, PA: Santa's Knowledge (-1 post to any 1 particular learning [nin/gen/tai/buki/etc], job, or mission, pick two), with an additional +50 chakra and stamina.
• Library Expansion Atlas [x2]
- Allows you to learn an additional combination of any 5 jutsu (aside custom).

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Raiton
• Raikou Bunshin no Jutsu [ Lightning Clone Technique ] [x]
• Teikou no Kuntou [ Electrical Resistance Training ] [x]


Fuuton
• Kaze Fuuchuufuyuu [ Wind Levitation ] [x]
• Tobidougu Soujuu no Jutsu [ Projectile Control Technique ] [x]
• Suiyaku Kaze [ Propelling Winds ] [x]

Bloodline



Eiseijutsu
• Shindan [ Diagnosis ] - [x]
• Kiyomaru [ Cleanse ] [x]
• Keksuki Gyouko [ Blood Coagulation ][x]
• Chiyute No Jutsu: Karui [ Healing Hands Technique: Minor ] [x]
• Ondochousetsu [ Temperature Control ] [x]
• Chiyute no Jutsu [ Healing Hands Technique ] [x]
• Chakra no Mesu [ Chakra Scalpel ] [x]

Customs - 0/10













▬▬┤|G e n j u t s u



▬▬┤|T a i j u t s u

Mirror Image
___S t a g e ○ O n e [1]
• Sidestep X
Rank: E :: Complex

• Ghost Strike X
Rank: X :: Spiritual

___S t a g e ○ T w o [2]
• Radial Split X
Rank: X :: Complex

• Fake Strike X
Rank: X :: Complex

___S t a g e ○ T h r e e [3]
• Multistrike X
Rank: X :: Complex

• Delayed Strike X
Rank: X :: Complex

• Multiple Arms X
Rank: C :: Spiritual

___S t a g e ○ F o u r [4]
• Rising Barrage X
Rank: X :: Complex

• Cicada Shell X
Rank: X :: Spiritual


▬▬┤|B u k i j u t s u

{Style name here}


▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Yukki lived with her family for many years finally becoming an adult, at least to her parents anyway, she decided it was time to leave where she had spent most of her childhood. She doesn't really like confrontation and tends to try to find a diplomatic solution to any problem that might arise. She also is a slight book worm and loves nature. In a sense she has a kind heart who tends to get too close to some people that if harm were to come to them she would take it to heart. She also seems to have a bit of a issue with gambling. She is not one to lose and with her cards she had since she was young she has become keen to being able to win almost every bet. Has had some unusual luck when gambling. Loves to play with cards.


[align=center][URL=http://s174.photobucket.com/user/Kiko_Alacran/media/Yukki.jpg.html][IMG]http://i174.photobucket.com/albums/w102/Kiko_Alacran/Yukki.jpg[/IMG][/URL][/align]
[align=center][size=9]
~[color=blue]Konohagakure[/color] | [color=red]Chuunin[/color] | [color=Indigo]Void Release[/color] | [color=violet]Class: Medical/Bloodline[/color] | [color=cyan]Chakra 575/575[/color] | [color=green]Stamina: 380/380[/color]~[/size][/align]

[i][size=9]Insert Text Here![/size][/i]



[spoiler]

[color=red][size=9]Inventory:
• x15 bladed queen of hearts cards
• a pack of regular playing cards
• steel toed army boots
• a tiny scarf tied to her belt loop
• a pack of cigs
• a anklet with 4 charms on it
• Library Expansion Atlas [x2]
- Allows you to learn an additional combination of any 5 jutsu (aside custom).[/size]
[/color]
[color=orange][size=9]Weapon:
Weapon Type: bladed playing cards
Weapon Range: as far as a kunai can go thrown
Weapon Weight: as light as a deck of cards would be
Weapon Location: on the inside her coat [/size][/color]

[/spoiler]
 
PostPosted: Sun Feb 01, 2015 5:35 pm

dreadno
dreadno
User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: luka benito hungo
Nickname:

Age: 13
Birthdate: june 30
Gender: Male

Height: 4'8"
Weight: 101lb

Nindo: "light the way so others may follow"
Personality:

Village: {Current home}
Rank: Genin
First Class: bukijutsu
Second Class: genjutsu

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: koton

Chakra Pool: 360
Stamina Pool: 140
Chakra Element: Fire, lightning
Chakra Color: phosphorus blaze
Chakra Materialization: a large burst of light

Strengths:
• eyesight
• tactical thinking
Weaknesses:
• long long long range attacks
• stealth attacks
Fears:
• becoming blind
• not being able to become a leader for others

Class Disciplines :
• mystic hero
• inception
Reductions:
• buki reduced by 1
• genjutsu reduced by 1
Personal Attributes:
• koton jutsu over rank C blind even those without douka who see them.
• able to trigger any vision triggered genjutsu with koton chakra.

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両 0
AC: 0

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations:
• Ninjutsu : : 01 / 04
• Genjutsu : : 00 / 08
• Taijutsu Styles: : 00 / 00
• Bukijutsu Styles: : 02 / 00

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type:
Weapon Range: {Its reach. In inches/centimeters please}
Weapon Weight: {How heavy it is. In pounds/kilograms please}
Weapon Location: {Where it is stored}
• {When you create your profile, you may have any one basic weapon.)

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• kunai x10
• shurikan x5

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton: {Start with the following six only}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Katon


Raiton


Koton



▬▬┤|G e n j u t s u



▬▬┤|T a i j u t s u

{Style name here}


▬▬┤|B u k i j u t s u

style name


▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Luka's origins are a mystery to even himself. however when he became known to the world he created quite a stir. at 9 he was recognized as being an able manipulator and was taught the fundamentals of genjutsu. it was during these trials that his Koton nature became known. as the first non Nagadera to posess such powerful manifestations of Koton chakra he was considered to be foreign. taught only about the fundamentals of jutsu between ninjutsu and genjutsu he never was taught his true strength.
by the age of 11 he'd become well versed in how chakra worked and how it could be used to manipulate people he was then taught basic psychology to help him in his inherent abilities trending towards genjutsu. it was due to this shift that he began to work on his jutsu on his own time and where he learned of his power. ever since then he's been looking for someone to teach him of his unique abilities.



Is this going to be a rogue starting ninja, and a few of the details are a bit off. Please revise while making any changes. Or if this is still just very much under constructions disregard everything I said and take your time =P



Kiko_Alacran
(reposting to fix my strength's Weaknesses and fears)


User Image

▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Yukki Kiru Tsuchikyo
Nickname: Kiru

Age: 20
Birthdate: July 15th
Gender: Female

Theme Song: [ X ]
Cup size: 34DD
Height: 5' 6"
Weight: 155
Additions to body: Has a working cat tail and cat ears

Nindo: "It's a neko thing, you wouldn't understand!"
Personality: Calm, thoughtful and has a kind heart. Loves nature.
Favorite Color: Red and Black

Village: Konohagakure
Rank: Chuunin
First Class: Medical
Second Class: Bloodline

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Kūton [ Void Release ] [x]

Chakra Pool: 515 +60
Stamina Pool: 320 +60
Chakra Element: lightning and wind
Chakra Color: black with red hue like a flame.
Chakra Materialization: appears like as if she has set herself on fire.

Strengths:
• Accuracy
• Has strong deduction capabilities
• Fast Reflexes
• Cunning
Weaknesses:
• certain foods (fish to be one of them)
• being too caring
• Shiny Things
• Cute Guys
Fears:
• not living up to her expectations
• rejection
• high heels
• Getting caught

Class Disciplines :
• Thoroughbred: Your maximum chakra pool and maximum stamina pool are both increased by {10} points, and you receive an additional {05} points to each pool whenever you rank up. Additionally, when you perform bloodline techniques above Rank D, you are refunded {05} chakra or {05} stamina, depending on which energy was used. ( If chakra was used, you recover chakra; if stamina was used, you recover stamina; if both were used, you recover both. )
• Specialist: The user, choosing to specialize in either healing or harmful medical techniques, gains a great boost to their chakra control in that area. At Chunnin, they gain a -5 chakra reduction to perform techniques in their specialty. at Jounin, -10, at Konin -15 at Sannin -20. To clarify, they they gain a -5 chakra reduction every rank, to a maximum of -20 at sannin.

Reductions:
• Learn Medical techniques one (1) post faster.
• Learn bloodline techniques one (1) post faster.
• All Kūton users learn Raiton [ Lightning ] and Fuuton [ Wind ] Jutsu one [ 1 ] post faster.
• Learn Medical techniques two (2) posts faster.
• -2 reduction to learning ninjutsu
• -2 reduction to learning medical
• Learn bloodline techniques one (1) post faster.
• Learn Medical techniques one (1) post faster.


Personal Attributes:
• Sleight of Hand: Whenever a physical projectile is thrown a double can be thrown along with it, Mimicking the original. (the 2 projectiles are treated as sperate entity's)
• Gains +10 Ninjutsu plus gaining a reduction to Ninjutsu by 1 posts in return learning Buki in 1 extra post.




▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 11700
AC: 2550

Missions Complete:
D Rank :: 8
C Rank :: 1
B Rank :: 1
A Rank :: 0
S Rank :: 0

Limitations: {How many of each technique you can learn. Refer to class info}
• Ninjutsu : : 05 / 25
• Genjutsu : : 00 / 07
• Eiseijutsu : : 07 / 18
• Taijutsu Styles: : 00 / 01
• Bukijutsu Styles: : 00 / 01


▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: bladed playing cards
Weapon Range: as far as a kunai can go thrown
Weapon Weight: as light as a deck of cards would be
Weapon Location: on the inside her coat


▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• x15 bladed queen of hearts cards
• a pack of regular playing cards
• steel toed army boots
• a tiny scarf tied to her belt loop
• a pack of cigs
• a anklet with 4 charms on it
• Santa's Present: Shinobi-mas: Santa's Library (good for 10 ninjutsu/genjutsu, 1 buki/tai-style, or 2 custom jutsu), 10 free training/missions posts, PA: Santa's Knowledge (-1 post to any 1 particular learning [nin/gen/tai/buki/etc], job, or mission, pick two), with an additional +50 chakra and stamina.
• Library Expansion Atlas [x2]
- Allows you to learn an additional combination of any 5 jutsu (aside custom).

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Raiton
• Raikou Bunshin no Jutsu [ Lightning Clone Technique ] [x]
• Teikou no Kuntou [ Electrical Resistance Training ] [x]


Fuuton
• Kaze Fuuchuufuyuu [ Wind Levitation ] [x]
• Tobidougu Soujuu no Jutsu [ Projectile Control Technique ] [x]
• Suiyaku Kaze [ Propelling Winds ] [x]

Bloodline



Eiseijutsu
• Shindan [ Diagnosis ] - [x]
• Kiyomaru [ Cleanse ] [x]
• Keksuki Gyouko [ Blood Coagulation ][x]
• Chiyute No Jutsu: Karui [ Healing Hands Technique: Minor ] [x]
• Ondochousetsu [ Temperature Control ] [x]
• Chiyute no Jutsu [ Healing Hands Technique ] [x]
• Chakra no Mesu [ Chakra Scalpel ] [x]

Customs - 0/10













▬▬┤|G e n j u t s u



▬▬┤|T a i j u t s u

Mirror Image
___S t a g e ○ O n e [1]
• Sidestep X
Rank: E :: Complex

• Ghost Strike X
Rank: X :: Spiritual

___S t a g e ○ T w o [2]
• Radial Split X
Rank: X :: Complex

• Fake Strike X
Rank: X :: Complex

___S t a g e ○ T h r e e [3]
• Multistrike X
Rank: X :: Complex

• Delayed Strike X
Rank: X :: Complex

• Multiple Arms X
Rank: C :: Spiritual

___S t a g e ○ F o u r [4]
• Rising Barrage X
Rank: X :: Complex

• Cicada Shell X
Rank: X :: Spiritual


▬▬┤|B u k i j u t s u

{Style name here}


▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Yukki lived with her family for many years finally becoming an adult, at least to her parents anyway, she decided it was time to leave where she had spent most of her childhood. She doesn't really like confrontation and tends to try to find a diplomatic solution to any problem that might arise. She also is a slight book worm and loves nature. In a sense she has a kind heart who tends to get too close to some people that if harm were to come to them she would take it to heart. She also seems to have a bit of a issue with gambling. She is not one to lose and with her cards she had since she was young she has become keen to being able to win almost every bet. Has had some unusual luck when gambling. Loves to play with cards.


[align=center][URL=http://s174.photobucket.com/user/Kiko_Alacran/media/Yukki.jpg.html][IMG]http://i174.photobucket.com/albums/w102/Kiko_Alacran/Yukki.jpg[/IMG][/URL][/align]
[align=center][size=9]
~[color=blue]Konohagakure[/color] | [color=red]Chuunin[/color] | [color=Indigo]Void Release[/color] | [color=violet]Class: Medical/Bloodline[/color] | [color=cyan]Chakra 575/575[/color] | [color=green]Stamina: 380/380[/color]~[/size][/align]

[i][size=9]Insert Text Here![/size][/i]



[spoiler]

[color=red][size=9]Inventory:
• x15 bladed queen of hearts cards
• a pack of regular playing cards
• steel toed army boots
• a tiny scarf tied to her belt loop
• a pack of cigs
• a anklet with 4 charms on it
• Library Expansion Atlas [x2]
- Allows you to learn an additional combination of any 5 jutsu (aside custom).[/size]
[/color]
[color=orange][size=9]Weapon:
Weapon Type: bladed playing cards
Weapon Range: as far as a kunai can go thrown
Weapon Weight: as light as a deck of cards would be
Weapon Location: on the inside her coat [/size][/color]

[/spoiler]



Approved.... High heels? *Holds in laugh*  

Kazuraii

Romantic Raider


Natalya Igarashi

Married Hunter

7,700 Points
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PostPosted: Thu Feb 05, 2015 11:15 pm
User Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Koneko Charlemagne
Nickname: none

Age: 16
Birthdate: October 31st
Gender: Female

Height: 60 inches
Weight: 120

Nindo: "Bowels in or bowels out? "
Personality: Has a slight split personality. Her one side is giddy and cheerful and easy to get along with. But if she was to ever change to her other side well that side is a little more mental and has a stability problem. But only real dire things cause it to come out she has been able to keep it under control but still has a slight mental issue but keeps it in check.

Village: Sunagakure
Rank: Genin
First Class: Medical
Second Class: Sensor

▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Saiketsu [ x ]

Chakra Pool: 475 (added shinobi-mas)
Stamina Pool: 125 ( ^ )
Chakra Element: Water & Fire
Chakra Materialization: Appears like a aura of a golden color, almost like a mistiness about it.

Strengths:
• Accuracy
• Speed
Weaknesses:
• A little Sadistic
• Suicidal tendencies
Fears:
• High Heels
• The color Pink

Class Disciplines :
• Specialist: The user, choosing to specialize in either healing or harmful medical techniques, gains a great boost to their chakra control in that area. At Chunnin, they gain a -5 chakra reduction to perform techniques in their specialty. at Jounin, -10, at Konin -15 at Sannin -20. To clarify, they they gain a -5 chakra reduction every rank, to a maximum of -20 at sannin.
• Oracle: The character, through a special talent given at birth, can naturally sense chakra around them. The user can sense chakra around them up to a 5 yard radius without the use of a sensory technique. This radius is increased by 5 yards every time the user ranks up. Additionally, sensory techniques do not take up ninjutsu technique slots.
Reductions:
• Learn genjutsu one [1] post faster
• Learn ninjutsu one [1] post faster.
• Learn Medical techniques one [1] post faster.
• Learn Medical techniques one [1] post faster.
• Learn Water ninjutsu one [1] post faster.
• Learn ninjutsu two [2] post faster.
• Learn Medical techniques two [2] post faster.

Personal Attributes:
• Gains a Moderate speed increase while slightly reducing her sanity.
• Can regenerate her blood twice as fast as a normal Saiketsu making it so the normal 4 posts to re-hydrate limbs gets cut in half so it only takes 2 posts to re-hydrate her limbs.

▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両 0
AC: 0

Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations: {How many of each technique you can learn. Refer to class info}
• Ninjutsu : : 00 / 17
• Genjutsu : : 00 / 07
• Eiseijutsu : : 00/ 08
• Taijutsu Styles: : 00 / 00
• Bukijutsu Styles: : 00 / 00

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type: Dual daggers
Weapon Range: as far as u can slice with a dagger
Weapon Weight: 3lbs each dagger
Weapon Location: in holsters strapped to her back


▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• x 15 Senbon
• 5 empty glass vials
• diary
• necklace with a moonstone held in a ravens claw.
• 2 rings that have a little barb on it that is sharp enough to cut herself on.
• Santa's Present: Shinobi-mas: Santa's Library (good for 10 ninjutsu/genjutsu, 1 buki/tai-style, or 2 custom jutsu), 10 free training/missions posts, PA: Santa's Knowledge (-1 post to any 1 particular learning [nin/gen/tai/buki/etc], job, or mission, pick two), with an additional +50 chakra and stamina

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton: {Start with the following six only}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]

Katon


Suiton


Bloodline


Eiseijutsu


Custom- 0/8









Sensor



▬▬┤|G e n j u t s u

• {If none, remove section}

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Was raised by a family of people of her same bloodline but no relation. she became part of the family over time and is almost like a sister to one of the older males of the family. She gained the crest of the family after many years living with them and became in a sense one of the family. She had a rough childhood before the family took her in which caused her to develop a split personality. The trauma was the fact that her mom died giving birth to her and her father blamed her most of her life for it, also when her father did remarry the new wife pretty much treated Koneko as a plagued rat and with the help of her father pushed her out of the house calling her a nuisance. She was tossed out around the age of 10 where she had to fight to survive on her own. The family took her in at the age of 12, so she lived out on the streets for a few years fighting for food and trying to stay healthy. The family she lives under has learned to adapt to her lifestyle and accommodates the life for her. She is one of the newest members to gain these abilities since she is the youngest.
 
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