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Asmondai
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PostPosted: Sun Mar 29, 2015 4:04 pm
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So that´s why PD2 has a rocket-launcher. <.<"  
PostPosted: Mon Mar 30, 2015 4:54 pm
Asmondai

So that´s why PD2 has a rocket-launcher. <.<"

Only Hoxvenge Loud, GO Bank, and Hoxout Day 1 have turrets that are anything more than annoying. Their turret tracking is slower than your movement speed.  

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PostPosted: Mon Mar 30, 2015 11:47 pm
Asmondai
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So that´s why PD2 has a rocket-launcher. <.<"
Don't forget to incessantly shout "Allah Akbar" when shooting the RPG at it, that's how they work bestest. ninja  
PostPosted: Mon Mar 30, 2015 11:48 pm
Caleidah
Asmondai

So that´s why PD2 has a rocket-launcher. <.<"

Only Hoxvenge Loud, GO Bank, and Hoxout Day 1 have turrets that are anything more than annoying. Their turret tracking is slower than your movement speed.
I've found them quite a pain in the arse during regular bank heists gone loud, there's usually two of them, one covering the front entrance, the other the side door out back, though I have discovered the joys of deploying an ECM in the vicinity of one. emotion_dowant  

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Asmondai
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PostPosted: Tue Mar 31, 2015 4:08 pm
BrookM
Caleidah
Asmondai

So that´s why PD2 has a rocket-launcher. <.<"

Only Hoxvenge Loud, GO Bank, and Hoxout Day 1 have turrets that are anything more than annoying. Their turret tracking is slower than your movement speed.
I've found them quite a pain in the arse during regular bank heists gone loud, there's usually two of them, one covering the front entrance, the other the side door out back, though I have discovered the joys of deploying an ECM in the vicinity of one. emotion_dowant


Really?
I keep occasionally seeing them in all maps on hard-mode when swat arrive. :/
Along with 2 Squads of Bulldozers to boot. <•<

Also, I did my very 1st Deadwish difficulty. emotion_kirakira
Mallcrasher, not the hardest one I know, but wasn't easy with the crew and guns we had. D:
 
PostPosted: Wed Apr 01, 2015 12:59 am
Asmondai
BrookM
Caleidah
Asmondai

So that´s why PD2 has a rocket-launcher. <.<"

Only Hoxvenge Loud, GO Bank, and Hoxout Day 1 have turrets that are anything more than annoying. Their turret tracking is slower than your movement speed.
I've found them quite a pain in the arse during regular bank heists gone loud, there's usually two of them, one covering the front entrance, the other the side door out back, though I have discovered the joys of deploying an ECM in the vicinity of one. emotion_dowant


Really?
I keep occasionally seeing them in all maps on hard-mode when swat arrive. :/
Along with 2 Squads of Bulldozers to boot. <•<

Also, I did my very 1st Deadwish difficulty. emotion_kirakira
Mallcrasher, not the hardest one I know, but wasn't easy with the crew and guns we had. D:
Same mission I first tried Deathwish on, oh boy, how foolish I was. I only pulled that one off once. I've done more stealth missions on DW than loud ones. sweatdrop  

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Asmondai
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PostPosted: Wed Apr 01, 2015 3:31 am
BrookM
Same mission I first tried Deathwish on, oh boy, how foolish I was. I only pulled that one off once. I've done more stealth missions on DW than loud ones. sweatdrop


I can imagine it being waaaaaaay harder to do louder. <.<"
There goes my change of doing other DW. sad
 
PostPosted: Wed Apr 01, 2015 10:19 am
BrookM
Asmondai
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So that´s why PD2 has a rocket-launcher. <.<"
Don't forget to incessantly shout "Allah Akbar" when shooting the RPG at it, that's how they work bestest. ninja
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Vikki Stardust

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Caleidah

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PostPosted: Wed Apr 01, 2015 6:36 pm
Asmondai
BrookM
Same mission I first tried Deathwish on, oh boy, how foolish I was. I only pulled that one off once. I've done more stealth missions on DW than loud ones. sweatdrop


I can imagine it being waaaaaaay harder to do louder. <.<"
There goes my change of doing other DW. sad

Just make sure your gun does at least 42 damage, fight from cover, and roll as a Masterforcer, Techforcer, or Masterfug. ICTV or Suit, Muscle deck or Rogue deck.  
PostPosted: Thu Apr 09, 2015 1:28 pm
Caleidah
Asmondai
BrookM
Same mission I first tried Deathwish on, oh boy, how foolish I was. I only pulled that one off once. I've done more stealth missions on DW than loud ones. sweatdrop


I can imagine it being waaaaaaay harder to do louder. <.<"
There goes my change of doing other DW. sad

Just make sure your gun does at least 42 damage, fight from cover, and roll as a Masterforcer, Techforcer, or Masterfug. ICTV or Suit, Muscle deck or Rogue deck.


.....or be a lucky S.O.B and have the game clitched that the map only has handful of regular cops and the rest stuck somewhere. <.<"  

Asmondai
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Asmondai
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PostPosted: Thu Apr 09, 2015 1:49 pm
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Finished. sweatdrop

Next game:
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PostPosted: Thu Apr 09, 2015 2:35 pm
Asmondai

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The first and most important rule of Dark Souls: Git Gud.  

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PostPosted: Fri Apr 10, 2015 1:13 am
Second rule: it's not a bug, it's a feature.  
PostPosted: Fri Apr 10, 2015 4:27 am
Caleidah

The first and most important rule of Dark Souls: Git Gud.

BrookM
Second rule: it's not a bug, it's a feature.


Third rule:
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Mostly having problems with controls (and I´m playing with a controller. D: )
 

Asmondai
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PostPosted: Sat Apr 11, 2015 12:35 am
He's a hack, using save states and always using the same argument that you need skill to beat a game.  
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