Well since I’ve been free today I have compiled all the adventurers stats into a single post. Now all we have to do is move the inactive ones so we can put them in alphabetical order. Then maintaining it and finding stuff should be really easy.
And by popular request.
Item creation.
Item creation will share the forum with organizations.
To create an item you will require three things
Formula: issued by a DM
Items: combined to create item
Time: real life time it takes to make the item
An item has to be balanced for RPS regardless of what is taken to make it. Meaning you can’t take three months and 10 divine ramuna to make a dagger with E1, attack +10. That’s not what this is for. The purpose is to allow characters to make special items that they can’t seem to find or suite their characters have special effects that they would like to have.
Basic formulas to use as examples
Dagger: elixir of action, 3 days (elixirs of action and magic are used to represent effort and cost of creation, takes about 3 days per a equip cost, but can vary from that)
Stun Bolt: energy burst, stunning blow, elixir of magic x2, 6 days (note: takes a little more expensive ingredients because a dagger can be bought in the store while Stun bolt is a special item that is only found, takes about 3 days per a MP cost but can vary from that)
Meteor: Fireball, Smash x 2, elixir of action x2, 9 days (you can create a find only item with items purchasable from the store)
Sword of nine Clouds: Chain sword, Spirit bracer, Elixir of action x5, 15 days (a really powerful item like this would require some very special ingredients)
Broom: Rage Amulet, elixir of action x2, 6 days (it’s not that powerful or different from the item your making it out of, note the use of something that has similar powers to make it)
Wand: elixir of magic x1, Apprentice's Amulet, charge coin x 3, 3 days (still cost less to make then to buy but requires charge coins to make since it uses charges)
Spider Bot: elixir of action x 2, Energy Sword, 6 days (duration based off of CP instead of equip, beast masters can make any kind of pet of any CP this is just an example of how they would make a spider bot)
Phoenix Robe “E6, Phoenix”: elixir of magic x2, Heal (spell) x 2m, 18 days (a very nice item, powerful but cost a lot and requires a lot of time to make and items that are kind of hard to get, but it’s probably still easer then getting an AP Phoenix and it’s an item)
I hope this gives a good idea of how item creation would look. I tried to make an example of most basic situations I could think up.
Now this is where the Miner DM’s are really going to shine. I’m going to give Minor DM’s the power to decide on formulas. There will be a formula post listing ones that have already been made. If a Minor DM is not sure about something (or they are getting their hands full) they can just send it up to me and I will take care of it. So the Minors can delegate some work to me if they are getting to busy. A player is only to send a formula request to one miner DM to avoid overworking them and mixed results.
Questions, comments or concerns?