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Drachyench

PostPosted: Sun May 27, 2007 9:36 am
Eternity_Cursed
Drachyench_The_Eternal
Army I want[ That I don't have (3000 points)]

Lord: Grimgor Ironhide (Inside 19 Black Orc bodyguard w/additional hand weapons) 730pts.

Black Orc Warboss (Inside Black Orc Unit A), Basha's Big Axe of Bashin', Sizzla's Shiny Baubles. 220pts.

Hero: Borgut Facebeater(In Big'Un Orc Unit) 175pts.

Orc Shaman(Level 2), 2 Dispel Scrolls. 150pts.

Black Orc Big Boss Battle Standard(In Big'Un Orc Unit A), Gorks Waagh! Banner. 110pts.

Core: Orc Big'Uns unit A(24 Big'Uns), Additional Hand weapons, Standard, Musician, Boss. 192pts.

Orc Big'Uns Unit B(25 Big'Uns), Additional Hand Weapons, Standard, Musician, Boss. 249pts.

Orc Unit(30 Orc Boyz), Additional Hand Weapons, Standard, Musician, Boss. 234pts.

Black Orc Unit(19 Black Orcs), Additional Hand Weapons, Standard, Musician, Boss. 257pts.

Boar Boyz(10 Boar Boyz), Musician, Standard, Boss. 218pts.

Orc Arrer Boyz(16 Arrer Boyz), Musician, Standard, Boss. 140

Special Units: Rock Lobba, Orc Bully. 75pts.

x2 Spear Chukkas, x2 Orc Bullies. 80pts.

Orc Boar Chariot. 80pts.

Orc Chariot. 80pts.

Rare: Effigy of Gork. 0pts.

Total: 2990pts.

Power Dice: 4
Dispel Dice: 3+1 for every Black Orc Lord/Hero within 24" of Effigy


Okay, if you have big uns in your army, you can only have 1 unit of big uns unless you have Gorbad Ironclaw because its his special rule. Check the rulebook and codex.


Old codex and Storm of Chaos army list, the ORIGINAL only way to have multiple Big Unz units.  
PostPosted: Fri Jun 01, 2007 9:18 am
I'm thinking of using the new LoTR minis that are highland based for Orcs  

Reddemon


Drachyench

PostPosted: Fri Jun 01, 2007 5:38 pm
Reddemon
I'm thinking of using the new LoTR minis that are highland based for Orcs


Are they bulky as hell? If not, too small.  
PostPosted: Sat Jun 02, 2007 9:43 am
Drachyench_The_Eternal
Reddemon
I'm thinking of using the new LoTR minis that are highland based for Orcs


Are they bulky as hell? If not, too small.
Their normal LoTR sized mini's. But they have Kilts! And some of them would make fine Black Orcs in that respect. Just need abit of creativitey  

Reddemon


Eternity_Cursed

PostPosted: Sat Jun 02, 2007 12:10 pm
You have to make them bulkier and taller if you want them to be black orcs.  
PostPosted: Sun Jun 03, 2007 7:38 am
Eternity_Cursed
You have to make them bulkier and taller if you want them to be black orcs.
Why? When the army would be a Scotish Highlander army, which would benifit from a normal sized human models.  

Reddemon


Drachyench

PostPosted: Sun Jun 03, 2007 1:49 pm
Reddemon
Eternity_Cursed
You have to make them bulkier and taller if you want them to be black orcs.
Why? When the army would be a Scotish Highlander army, which would benifit from a normal sized human models.


Orcs (And Orks) are known for their arms being as thick as a mans torso, at least.

It's part of their physiology. An human-like Orc army would be crushed by the nearest Normal-Sized Orc army in a few moments.  
PostPosted: Mon Jun 04, 2007 5:26 am
Drachyench_The_Eternal
Reddemon
Eternity_Cursed
You have to make them bulkier and taller if you want them to be black orcs.
Why? When the army would be a Scotish Highlander army, which would benifit from a normal sized human models.


Orcs (And Orks) are known for their arms being as thick as a mans torso, at least.

It's part of their physiology. An human-like Orc army would be crushed by the nearest Normal-Sized Orc army in a few moments.
Everyone dose understand I'm using the Orc rules to create a human army? Like how people use the CSM rules to make Prehearsy Legions, and the like?  

Reddemon


No_Greater_Pain257

PostPosted: Sat Oct 20, 2007 12:01 pm
yeah but they'd still be squashed by normal orcs who are buff as hell  
PostPosted: Sun Oct 21, 2007 10:21 am
so what about the size...go buy some green stuff and add some muscles on to some of the orks!!!

remmber yoda: "Size matters not"  

knight of awsome


No_Greater_Pain257

PostPosted: Mon Oct 22, 2007 3:21 pm
true but they're attack points are huge especially Black orcs twisted  
PostPosted: Mon Dec 10, 2007 5:38 am
Biggest is da best!

That's what people mostly say about the orcs, but I beg the differ.

I game mainly ONLY with night goblins, I don't even use giants or trolls, on,y night goblins, snotlings, squig herders/hoppers, common goblins, goblin wolfriders and spider riders.

You just need to be a sneaky git and the enemy will break and flee... twisted

Strength lies in numbers (and especially cunning backstabbing plans).  

Shinobi_8745


Drachyench

PostPosted: Mon Dec 10, 2007 1:26 pm
Night Goblins do have their role in my army. And surprisingly enough, it's not to carry Fanatics foward. A 40-Night Goblin unit with only Command is a decent way to slow down many enemy units, and if you can afford to add a character, all the better.

5+ Save everyone in the unit (Good for Orcs), Hero adds Combat Res from wounds, etc.

Though Orcs are your main bet if you intend to break any enemy unit in combat with something that isn't a special / rare choice (Not that there's anything wrong with Squigs. Squigs and Big 'Uns each tend to do a B. Orc's job better and for cheaper). Regular goblin shooting is also, to put in simple terms, crap due to anything non-War Machine having only a 16" range.  
PostPosted: Mon Jul 28, 2008 2:35 pm
hi everyone. Iam selling my orc and goblin small army. There are 2 orc bosses,(1 on boar). 10 black orcs,40 night goblins(teams of 20)wiyh spears,20 night goblin archers,1 goblin big boss,1 goblin shamen,1 peace of secnery,1 troll,1 goblin boss,10 forest spider riders.

the goblin boss and big boss i will sell for $3.00 each.
the troll i will sell for $10.00
the 10 black orcs i will sell for $15.00
the 2 orc bosses i will sell for $5.00 each
the 40 night goblin i will sell for $15.00 each(20 per team)
the 20 archers i will sell for $15.00
the shamen will be $3.00

i will except cash or paypal.
thankyou everyone.  

jeremyu

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Age of Sigmar Discussion

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