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Posted: Fri Feb 23, 2007 6:49 pm
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Posted: Sun Feb 25, 2007 4:15 pm
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Hello...I am PinkGhost. Err..You can call me Pinky, or Tanga. The latter has a bit of a story behind it...but it's too long and I'm too lazy to explain. 8D
I'm a sophomore in high school, and I hate it. I go to a..."prestigious" school where they dump a bunch of homework on you. As a sophomore, I already, sadly, have 3 AP tests, which might suggest how insane my school is.
I can't wait until I graduate! I've decided on going to an art university, and probably major in animation. I wish to be an animator. ^w^ (Which makes me wonder...why am I attending this god-forsaken, science and math-revolving school?? DD smile
I used to have a dA, but it died. >__< I don't finish and scan my stuff nearly enough. My style is...realism anime? Although I've been attempting to lean more toward realism. I'm most proficient in pencil and color pencil, although I have dabbled a bit in watercolor, acrylic, oil paint, oil pastel, and cg.
I wish to be a mentor and a mentee. : D I've no links but the art shop in my sig. = =;;
...That was quite long...
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Posted: Mon Feb 26, 2007 6:58 am
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Call me Errol. I'm 26 and have a degree in computer animation. I'm currently seeking a degree in illustration. Before that, I was originally pursuing a degree in physics. The marriage of my love of art and physics/biology have lead me to invest in a career in animation. My desire to go back into game development and film has me putting my focus on concept art. I will most likely focus on sequencial art for games, film, and television. And of course, I want to make a comic, just like most of gaia. mrgreen
Past experience outside of drawing/painting Several years of dance (modern, ballet, dancehall, hip hop) Some stage acting in high school Acting through puppets 3D object and character modeling 3D texture mapping Skeletal set up for animation Scripting for animation 3D character and facial animation Simple flash animation
As a mentee simple/intermediate Isometric drawing (scenes) simple/intermediate costume design intermediate/advanced creature design simple/intermediate multiple character intergration intermediate/advanced anatomy simple/intermediate figure drawing simple/intermediate line quality simple/intermediate use of media intermediate/advanced perspective simple shading/color kindergarten/simple vehicles/mechanical structures kindergarten/simple architecture simple/intermediate sequencial art
As a mentor simple/intermediate anatomy intermediate/ advanced staging and design intermediate/advanced gesture and posture simple/intermediate perspective intermediate/advanced "acting" intermediate/advanced mechanics
As a mentee, I expect honest critique. Scrutinize me. I've been a serious student for far too long to have my feelings hurt. I can promise you that I don't piss on anyone's observations because I didn't see it myself, nor do I make excuses for mistakes. There will never be an arguement from me about unintentional mistakes, although I may explain myself when my intention misses the mark. Hopefully, I can be adviced on how to get my intention to go through. I also expect my intention to be taken into account. FAR too many people don't give a thought to the artist's intention or even ask.
As a mentor, I promise indepth, thoughtful, and solid critique to the best of my abilities. I've been known to make tutorials through the use of draw overs and illustrations. I'm willing to spend anywhere between 2 and 4 hours on a critique, and expect it to not be ignored or pissed for whatever reason. I stopped critiquing in PP for this exact reason. I don't like to waste my time. I'm open to discussion about the piece and will do my best to give as much support as possible to those I work with.
Things I tend to cover in a critique anatomy/structure I go over the overall structure of figures and objects. I look for proportion, shape, volume (if applicable), weight, balance, and mechanics. staging/'camera' angles I don't know much, but I do know something about placement of characters and objects an how their relation to each other on the page will change the message the viewer gets from the drawing. I also have some experience with storyboarding and camera shots. gesture This is where I have the most experience. My experience in animation and stage performance helps here as I spent a lot of time focusing on non-verbal communication and gesture. Perspective I know some overall things about perspective and foreshortening. I'll do my best to help. style I don't say anything is right or wrong about style. I do however help you explore things about your style that may not work for what you're doing or suggest ways that you can strengthen your style. Mostly, I just make sure to take your style and intention into account when writing a crtique. overall design Focal point, color choice, staging, eye flow, value, line, and all the things that make art such a chore, at first, but come to be second nature in time. objective and intention I can't say it enough. I will ALWAYS consider what it is you're trying to do and try to help you do that better. If I can't figure it out on my own, I'll ask what you tried to do and then try to help you make that happen.
Well, that's me.
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Errol McGillivray Captain
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Posted: Mon Feb 26, 2007 8:29 am
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Posted: Mon Feb 26, 2007 8:47 am
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Errol McGillivray Captain
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Posted: Mon Feb 26, 2007 11:34 am
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Errol McGillivray Captain
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Posted: Mon Feb 26, 2007 12:38 pm
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Posted: Mon Feb 26, 2007 12:46 pm
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Posted: Mon Feb 26, 2007 12:48 pm
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Nice to meet you all! whee
Errol McGillivray Yrindale *waves* 'lo all. Just announcing my presence. I'll put up a mentor thread soon, but not quite yet. I just got back from the dentist - not feeling too kosher yet. Lil bit about your local Yrindale? Well I've been a freelancing illustrator for the last 4 and a half years now. I grew up as a theatre technician, doing backstage work for probably 6 years? Something like that. Ran sound, did lighting design, set building, whatever was needed. I play bass guitar, and will listen to pretty much any kind of music (less on the rap or country, but still my door is open). I think that's about it. Looking to mentor some people who harbor some fantasy illustration lovin. I'll have a thread up eventually today. gonk heart Mentor meeee.... If anything, I'm looking to not only be a real better artist, but I want to a career in art. People have asked me about freelancing and I'm really not sure at all what to do.
I'll put you on my lil pre-emptive list ^_^
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Posted: Mon Feb 26, 2007 12:49 pm
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Errol McGillivray Captain
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Posted: Mon Feb 26, 2007 12:53 pm
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Posted: Mon Feb 26, 2007 1:20 pm
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Errol McGillivray Captain
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Posted: Mon Feb 26, 2007 3:25 pm
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Man, I feel like such a....nub. XD I a young one I guess, high school freshman. I've been drawing animeish for I guess four years now, and don't think I'm proud of it. I'm an art major, taken a few art classes, sticking with the class I have now that's helping loads, and...I know almost know French even after a year and a half of taking it! biggrin
Besides art, I LOVE videogames, RPGs specifically like Xenosaga and Chrono Cross, and web design.
And I forgot to add, I'm baaaad at introductions.
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