EzemSlash
(sorry if this is off-topic, but...)
Let's do the math of a crazy sin.
Lets say 1000 is Max Damage. (I think it should be higher by the time Shadow Partner is maxed)
Lucky Seven = 300% (150% each hit)
Critical Throw = 200% each activation.
Starting from there, that's 600% already.
1000x6 = 6000
Now let's factor in Shadow Partner.
50% of 6000 is 3000
80% of 6000 is 4800
So if a sin can pull off a perfect combo, he can do about 7800 damage.
Guess this means that Mild and Space (NinjaNewbie) are going to be insane in Ossyria the very day its released.
Let's do the math of a crazy sin.
Lets say 1000 is Max Damage. (I think it should be higher by the time Shadow Partner is maxed)
Lucky Seven = 300% (150% each hit)
Critical Throw = 200% each activation.
Starting from there, that's 600% already.
1000x6 = 6000
Now let's factor in Shadow Partner.
50% of 6000 is 3000
80% of 6000 is 4800
So if a sin can pull off a perfect combo, he can do about 7800 damage.
Guess this means that Mild and Space (NinjaNewbie) are going to be insane in Ossyria the very day its released.
All in all that's around 800% damage. A little known fact is that an archer who uses strafe with critical shot will do the same damage xp
Strafe when maxed is 4 hits of 100% damage so with critcal shot that's 4 hits of 200% damage which is the same as the sins... stare If Strafe works with Final Attack (I heard it doesn't) It'll be 200%-350% more damage tacked on after. sweatdrop