Jerhien
Yeesh, seems like everyone is hung up on warmachines blaugh
Personally when I play empire I prefer to take a lot of hand to hand troops.
I'd get a unit of greatswordsmen. Str 5 attacks and a 4+ armor save can go a loooong way for you, especially when you consider that the unit is stubborn as well (they ALWAYS make leadership tests on there unmodified leadership, regardless of how bad they lose combat).
Also Flagellants are an AMAZING unit that no one seems to use anymore. Granted they're weapon skill 2 but they've got flails so they're the str 5 for the first round of every combat they engage in. Not to mention they're T-4, have 2 attacks apiece, and are unbrakeable fir 11 points per model...What I'm saying is that Empire has the best swarm in the game, and it's flagellants.
You should also really be looking into detachments for some of your core squads. I personally wouldn't use free company as a detachments. I'm a big fan of the Handgunner detachment (I.E. up to half your unit strength of handgunners that can stand and shoot against there parent units attackers REGARDLESS of normal stand and shoot rules and don't sufer -1 to hit for firing on a charging unit.)
Pretty nasty when your enemy charges your greatswords and takes 10 str 4 rifle shots as a consequence.
If you want a hand to hand detachment (seeing as you automatically flank if you choose to bring the detachment around to close combat) Halberdiers or swordsman are pretty nasty.
Of course you'll want to make all of your parent and independent units have 20 models (more if you like).
The hellblaster is awesome at mowing down incoming enemy cavalry and heavy foot troops.
If I think of anything else I'll be sure to post it, hope I helped!
Personally when I play empire I prefer to take a lot of hand to hand troops.
I'd get a unit of greatswordsmen. Str 5 attacks and a 4+ armor save can go a loooong way for you, especially when you consider that the unit is stubborn as well (they ALWAYS make leadership tests on there unmodified leadership, regardless of how bad they lose combat).
Also Flagellants are an AMAZING unit that no one seems to use anymore. Granted they're weapon skill 2 but they've got flails so they're the str 5 for the first round of every combat they engage in. Not to mention they're T-4, have 2 attacks apiece, and are unbrakeable fir 11 points per model...What I'm saying is that Empire has the best swarm in the game, and it's flagellants.
You should also really be looking into detachments for some of your core squads. I personally wouldn't use free company as a detachments. I'm a big fan of the Handgunner detachment (I.E. up to half your unit strength of handgunners that can stand and shoot against there parent units attackers REGARDLESS of normal stand and shoot rules and don't sufer -1 to hit for firing on a charging unit.)
Pretty nasty when your enemy charges your greatswords and takes 10 str 4 rifle shots as a consequence.
If you want a hand to hand detachment (seeing as you automatically flank if you choose to bring the detachment around to close combat) Halberdiers or swordsman are pretty nasty.
Of course you'll want to make all of your parent and independent units have 20 models (more if you like).
The hellblaster is awesome at mowing down incoming enemy cavalry and heavy foot troops.
If I think of anything else I'll be sure to post it, hope I helped!