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Space Toad -B

PostPosted: Fri Feb 25, 2011 10:42 am


Labyrinthknight7
Meaning I've used a cyberdark-dragunity deck before, and I. wish. you. luck. with. your. attempt.
She didn't understand this.

Do you wish her luck because this deck type gave you difficulty, or is it just out of respect of someone with the same deck?
PostPosted: Fri Feb 25, 2011 12:05 pm


Mustard Like Soup
Labyrinthknight7
Meaning I've used a cyberdark-dragunity deck before, and I. wish. you. luck. with. your. attempt.
She didn't understand this.

Do you wish her luck because this deck type gave you difficulty, or is it just out of respect of someone with the same deck?


Out of respect for someone trying to use a deck similar to one I tried.

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PostPosted: Fri Feb 25, 2011 1:55 pm


ButchTheDemon
monsters
2 Cyberdark Edge
2 Cyberdark Horn
2 Cyberdark Keel
2 Black Salvo
2 Dark Simorgh
1 Sangan
3 Dragunity Phalanx
2 Dragunity Corsesca
1 Dragunity Brandistock
2 Cyber Dragon
1 Dark Armed Dragon

spells
3 card of consonance
1 Allure of Darkness
1 Future Fusion
1 Giant Trunade
2 Mystical Space Typhoon
1 Overload Fusion
1 Cyberdark Impact!
1 Foolish Burial
1 One for One

traps
2 Anti-Spell Fragrance
2 solemn warning
1 solemn judgement
1 Mirror Force
2 cumpulsory evacuation device

extra deck
2 Chimeratech Fortress Dragon
2 Black Rose Dragon
1 scrap archfiend
1 Brionac, Dragon of the Ice Barrier
2 Iron Chain Dragon
1 Cyberdark Dragon
1 Cyber Twin Dragon
1 Ally of Justice Catastor
1 gaia knight the force of earth
1 magical andriod
1 Armory Arm
1 stardust dragon


I don't get most of the extra deck. You can drop alot of it.

The deck pulls way from cyberdark monsters, you don't want that. If you want it to play faster then you have to drop cards that you think are cool and add a better combo for cyberdark...

1 future fusion
1 five-headed dragon
3 hunter dragon
2 or 3 twin-headed behemonth
X Delta Flyer (if you want it)

Then you need some other cards like, the Armed Dragons LV 3 to 10 would be nice. Or some other strong dragons and trade-in.

But lets not forget cyberdark dragon."The dark - hex-sealed fusion" is a must have. That should bring up the speed.
PostPosted: Fri Feb 25, 2011 3:47 pm


Shahal Rainrix
ButchTheDemon
monsters
2 Cyberdark Edge
2 Cyberdark Horn
2 Cyberdark Keel
2 Black Salvo
2 Dark Simorgh
1 Sangan
3 Dragunity Phalanx
2 Dragunity Corsesca
1 Dragunity Brandistock
2 Cyber Dragon
1 Dark Armed Dragon

spells
3 card of consonance
1 Allure of Darkness
1 Future Fusion
1 Giant Trunade
2 Mystical Space Typhoon
1 Overload Fusion
1 Cyberdark Impact!
1 Foolish Burial
1 One for One

traps
2 Anti-Spell Fragrance
2 solemn warning
1 solemn judgement
1 Mirror Force
2 cumpulsory evacuation device

extra deck
2 Chimeratech Fortress Dragon
2 Black Rose Dragon
1 scrap archfiend
1 Brionac, Dragon of the Ice Barrier
2 Iron Chain Dragon
1 Cyberdark Dragon
1 Cyber Twin Dragon
1 Ally of Justice Catastor
1 gaia knight the force of earth
1 magical andriod
1 Armory Arm
1 stardust dragon


I don't get most of the extra deck. You can drop alot of it.

The deck pulls way from cyberdark monsters, you don't want that. If you want it to play faster then you have to drop cards that you think are cool and add a better combo for cyberdark...

1 future fusion
1 five-headed dragon
3 hunter dragon
2 or 3 twin-headed behemonth
X Delta Flyer (if you want it)

Then you need some other cards like, the Armed Dragons LV 3 to 10 would be nice. Or some other strong dragons and trade-in.

But lets not forget cyberdark dragon."The dark - hex-sealed fusion" is a must have. That should bring up the speed.

But the point of the deck is to use the dragunity cards in relation with the cyberdarks, so wouldn't cards like hunter dagon an behemoth just be useless. Yeah they can be used with Future Fusion but it's limited to one. At least 2 Gold Sarcs would have to be a MUST in this case. And then i would also include a couple of chimeratech overdragons.
I'd use future fusion to fill the graveyard with dragunity monsters, so the cyberdarks would have somethng to equip and then possibly use as synchro fodder.
I forgot to ask, why don't you have any dragunity synchros
Dragunity cards are free synchros! Vajrayana OMG i love it!

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PostPosted: Fri Feb 25, 2011 4:52 pm


Scrap Dragon
Shahal Rainrix
ButchTheDemon
monsters
2 Cyberdark Edge
2 Cyberdark Horn
2 Cyberdark Keel
2 Black Salvo
2 Dark Simorgh
1 Sangan
3 Dragunity Phalanx
2 Dragunity Corsesca
1 Dragunity Brandistock
2 Cyber Dragon
1 Dark Armed Dragon

spells
3 card of consonance
1 Allure of Darkness
1 Future Fusion
1 Giant Trunade
2 Mystical Space Typhoon
1 Overload Fusion
1 Cyberdark Impact!
1 Foolish Burial
1 One for One

traps
2 Anti-Spell Fragrance
2 solemn warning
1 solemn judgement
1 Mirror Force
2 cumpulsory evacuation device

extra deck
2 Chimeratech Fortress Dragon
2 Black Rose Dragon
1 scrap archfiend
1 Brionac, Dragon of the Ice Barrier
2 Iron Chain Dragon
1 Cyberdark Dragon
1 Cyber Twin Dragon
1 Ally of Justice Catastor
1 gaia knight the force of earth
1 magical andriod
1 Armory Arm
1 stardust dragon


I don't get most of the extra deck. You can drop alot of it.

The deck pulls way from cyberdark monsters, you don't want that. If you want it to play faster then you have to drop cards that you think are cool and add a better combo for cyberdark...

1 future fusion
1 five-headed dragon
3 hunter dragon
2 or 3 twin-headed behemonth
X Delta Flyer (if you want it)

Then you need some other cards like, the Armed Dragons LV 3 to 10 would be nice. Or some other strong dragons and trade-in.

But lets not forget cyberdark dragon."The dark - hex-sealed fusion" is a must have. That should bring up the speed.

But the point of the deck is to use the dragunity cards in relation with the cyberdarks, so wouldn't cards like hunter dagon an behemoth just be useless. Yeah they can be used with Future Fusion but it's limited to one. At least 2 Gold Sarcs would have to be a MUST in this case. And then i would also include a couple of chimeratech overdragons.
I'd use future fusion to fill the graveyard with dragunity monsters, so the cyberdarks would have somethng to equip and then possibly use as synchro fodder.
I forgot to ask, why don't you have any dragunity synchros
Dragunity cards are free synchros! Vajrayana OMG i love it!

It says "Cyber Dark" in the title and nothing about dragunity. The level 3 and lower dragunity are useless with cyberdark monsters. The strongest level 3 dragunity in the has 800atk, it would be pointless to equip a dragon with less then 1500atk to a cyberdark. Hunter Dragon on the other hand is a 2500atk boost and behemoth is stall and 2300atk boost.

You don't need synchro in the deck why even bother if you want it to be a cyberdark deck. If you stop wasting time with synchros, then the deck will play better. You don't need synchro dragons to pump up cyberdark dragon.

I beat noobs with decks that synchro all the time. Synchro's are a waste of time if they aren't part of the main strategy. This deck in its current form is going in 3 different directions. Cyberdarks work better as stars of the show.
PostPosted: Fri Feb 25, 2011 5:17 pm


Okay. Shahal Rainrix,

The title says Cyberdarks, so what? The deck list, the concept itself, it's clearly working with Dragunity. Go with it.

No, providing the option to perform a Synchro Summon if need be does not weaken the deck. It only provides an alternative solution that could otherwise benefit a given situation better than a simple dump and summon. Alternatively, you don't need to Synchro if you don't have to. Options are good.

No, the strongest Lv3 Dragunity Dragon monster is Dragunity Pilum, at 1400 Attack. In the deck, maybe, but I didn't check to be honest.

No, it's not pointless to equip a Cyberdark monster with a Dragon with less than 1500 attack. Your strategy becomes more than just a high number, which if you hadn't noticed, doesn't do much of anything for you.

What can I say, stop dueling scrubs. Synchros, Rituals, or Shapesnatch, it doesn't matter in any credit on your part if they're poor players. The game has been adapting to their(Synchro) form, and Dragunity are indefinitely a gateway for Cyberdarks to perform more than just making themselves big.

Keep up with the times; your advice is worth nothing.

Space Toad -B


Space Toad -B

PostPosted: Fri Feb 25, 2011 5:44 pm


3 Cyberdark Edge
3 Cyberdark Keel
3 Masked Dragon
3 Dragunity Aclys
2 Dragunity Phalanx
2 Cyber Dragon
2 Black Salvo
1 Sangan
1 Dark Armed Dragon
1 Gorz the Emissary of Darkness

2 Pot of Avarice
2 Mystical Space Typhoon
1 Giant Trunade
1 Dark Hole
1 Monster Reborn
1 Overload Fusion
1 Foolish Burial
1 Future Fusion
1 Allure of Darkness

2 Solemn Warning
2 Bottomless Trap Hole
1 Torrential Tribute
1 Mirror Force
1 Solemn Judgment
1 Call of the Haunted

This is what I would start with. I've played this archetype before, but when I did the Fusion monster had never really appealed to me. No effect to go off of, not much of a bonus in its own stats, just no restriction on what size Dragon you choose. It doesn't do much of anything but fall prey of what this game is all about - control and advantage.

Continuing with dislike for the Fusion monster, I only maxed out of two Cyberdarks. Cyberdark Edge is by far your greatest benefit as an attacker, being that it can hit your opponent directly. I'll leave you choice to do two of each one and include the Fusion, or use Cyberdark Horn over Cyberdark Keel. I chose Cyberdark Keel because it presses down on the damage regardless of battle position your opponent's monster would be.

Twin-Headed Behemoth will be your largest equipment target. Nothing really above 1500 to keep efficiency over power. The strongest a basic(no Tribute/Special Summon required) stand-alone monster will be at 1900, and commonly low defense, so the need for larger equipments won't be popular. Just use removal to your advantage.

Later in March, we get the Dragunity structure deck, and Aclys. Aclys, is, a, boss. 1800, and destroy a card when it's sent from the Spell/Trap Zone to the Graveyard. It's a win-win.

Number down on Dragunity Phalanx. While attack isn't the most important, making sure the attack isn't always too low is important as well. Keep it at 1-2, only to provide the Synchro option.
PostPosted: Fri Feb 25, 2011 6:01 pm


Mustard Like Soup
Okay. Shahal Rainrix,

The title says Cyberdarks, so what? The deck list, the concept itself, it clearly working with Dragunity. Go with it.

No, providing the option to perform a Synchro Summon if need be does not weaken the deck. It only provides an alternative solution that could otherwise benefit a given situation better than a simple dump and summon. Alternatively, you don't need to Synchro if you don't have to. Options are good.

No, the strongest Lv3 Dragunity Dragon monster is Dragunity Pilum, at 1400 Attack. In the deck, maybe, but I didn't check to be honest.

No, it's not pointless to equip a Cyberdark monster with a Dragon with less than 1500 attack. Your strategy becomes more than just a high number, which if you hadn't noticed, doesn't do much of anything for you.

What can I say, stop dueling scrubs. Synchros, Rituals, it doesn't matter in any credit on your part if they're poor players. The game has been adapting to their form, and Dragunity are indefinitely a gateway for Cyberdarks to perform more than just making themselves big.

Keep up with the times; your advice is worth nothing.

1.) So I thought the person wanted a cyberdark deck. Not a deck with cyberdark cards in it.

2.) if you want more options put more strategy into the deck that flows with the deck. Its better then droping a random monster on to the field with a fair effect.

3.) Well you know what, your right. I was wrong I went off of memmory and confused cards.

4.) I disagree. Most of the effects of cyberdark monsters count on high attack power. Horn, Edge and Keel are more effective with high attack power. Cyberdark Dragon's effect is also all about attack power.

Only 11 to 16 monsters are needed for the main strategy. That sets up 4 to 9 monsters for a side strategy. Only 10 spells/traps at the very most are needed for the main strategy. Theres alot of room open for other ways to win.

Its not like I rebuilt the deck.

5.) Dragunity and cyberdark cards work differently from one another. Have you seen the effects. Theres no harmony with the two. Dragunity do nothing for cyberdark cards and cyberdark do 1 thing for dragunity at their own expense.

I atleast had a cyberdark deck, my advice is worth plenty. But lets see you add something. I atleast tried to help. How would you fuse cyberdark to dragunity well pulling full use from both sides?

Shahal Rainrix

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Space Toad -B

PostPosted: Fri Feb 25, 2011 6:50 pm


Shahal Rainrix
1.) So I thought the person wanted a cyberdark deck. Not a deck with cyberdark cards in it
Cyberdarks with Dragunities. It's a Cyberdark deck.

Get over your definition and start thinking about how it can become better in the new mechanic.

Shahal Rainrix
2.) if you want more options put more strategy into the deck that flows with the deck. Its better then droping a random monster on to the field with a fair effect.
Monsters that equip fir benefit, with an archetype that works when equipped. Alternatively, can Synchro if need to if the Dragunity monsters turn up in hand, and can all be searched and thin the deck while loading the Graveyard with a Dragon equip. Hm.

Better than a Hunter Dragon that you pray to dump or draw praying that it goes to the Graveyard when you're waiting for your opponent to kill it.

Believe it or not, this is smooth. Stop avoiding it simply because you dislike Synchros.

Shahal Rainrix
3.) Well you know what, your right. I was wrong I went off of memmory and confused cards.
Glad to remind you.

Shahal Rainrix
4.) I disagree. Most of the effects of cyberdark monsters count on high attack power. Horn, Edge and Keel are more effective with high attack power. Cyberdark Dragon's effect is also all about attack power.
1800 - 2200 is enough, while keeping the deck running smoothly. All Lv4's and lower seeing a good competitive field will mostly be under 1800, 1900 being the high. Anything of a higher level in the same field won't be attacking into your monsters, effects handle all of the removal.


Shahal Rainrix
Only 11 to 16 monsters are needed for the main strategy. That sets up 4 to 9 monsters for a side strategy. Only 10 spells/traps at the very most are needed for the main strategy. Theres alot of room open for other ways to win.
I'm ignoring this. all beginning/inexperienced players think there's some formula to how many monsters, spells, and traps should be in a deck for it to work. There is none. You play what works.


Shahal Rainrix
Its not like I rebuilt the deck.
No, you just kept it the same. It's dated, it's boring, and it's terrible.

Shahal Rainrix
5.) Dragunity and cyberdark cards work differently from one another. Have you seen the effects. Theres no harmony with the two. Dragunity do nothing for cyberdark cards and cyberdark do 1 thing for dragunity at their own expense
That's where you're wrong. You simply need the right ones, really, it's just Dragunity Aclys and Dragunity Phalanx.

When a Cyberdark equipped with Aclys is attacked in battle, Aclys is destroyed instead, and you destroy a card for free? That doesn't work?

When attack strength isn't enough to get rid of a card, getting Dragunity Phalanx to turn into a Brionac and remove it from the field doesn't work?

There is harmony. Again, get over your definition.

Shahal Rainrix
I atleast had a cyberdark deck, my advice is worth plenty. But lets see you add something. I atleast tried to help. How would you fuse cyberdark to dragunity well pulling full use from both sides?
I did, too. And even if I didn't, my advice is worth well more than yours.

You can find my advice right above you.
PostPosted: Fri Feb 25, 2011 8:33 pm


Why does it have to be all new. Whats wrong with using older cards, you did in your deck build. I don't see why I have to count on newer cards to win or have fun.

You tell me I'm dated and boring. But you add more then enough poppuar cards that everyone uses. All from the same series as cyberdarks and older cards from before cyberdark cards were made. You have 3 different newer cards to the whole deck. Is that not boring and dated, they're the same cards that everyones been using for years. wheres the new stuff?

I'm shocked that you called me on my dislike for synchro monsters after saying you dislike fusion monsters. But I will point out that there are more then a enough cards that require a card to be discarded. Why settle for a synchro when you can wipe your opponents monsters out and open them for an attack with a 2500atk monster?

But hay, I won't let it get me down. I'll try to make a better cyberdark deck with new cards. Give me a few days on that one though. I have to paint a house tomarrow and I may not be on for a day or 3. But I'll do my best to make more then 1/3 of the deck newer cards.

EDIT: and you didn't pull out the power of dragunity and cyberdark with that build.

Shahal Rainrix

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PostPosted: Fri Feb 25, 2011 9:02 pm


Shahal Rainrix
Why does it have to be all new. Whats wrong with using older cards, you did in your deck build. I don't see why I have to count on newer cards to win or have fun.
See, I knew it was your grudge against the newer cards that had you disliking the deck.

Regardless, time frame doesn't matter. It really doesn't. New alternatives to Mirror Force have been made, we still use the original. New alternatives to many older cards have been made but they still shine over them. It's not about what's new, it's about what's better and can transform the existing into a deck fit to compete with what is out there.

Shahal Rainrix
You tell me I'm dated and boring. But you add more then enough poppuar cards that everyone uses. All from the same series as cyberdarks and older cards from before cyberdark cards were made. You have 3 different newer cards to the whole deck. Is that not boring and dated, they're the same cards that everyone's been using for years. wheres the new stuff?
A deck doesn't need to be composed of 85% newer cards just to be able to do new things. Just by using Dragunity monsters as the primary equip source, it opens a plethora of opportunities.

But you know what's more boring than cards that are seen a lot? Cards that are garbage. Decks that can't put up a fight, and sit there and do nothing because their opportunities to do so are being snuffed out by a superior deck with a superior opponent.

When you decide to play cards that do worse just to be different, it's no longer a challenge for the opposing player. It's no longer fun to be sitting there wondering what to do with a card that's clearly sitting dead because there's no use for it. Speaking of, The Dark - Hex-Sealed Fusion cannot be used to summon Cyberdark Dragon.

Shahal Rainrix
I'm shocked that you called me on my dislike for synchro monsters after saying you dislike fusion monsters. But I will point out that there are more then a enough cards that require a card to be discarded. Why settle for a synchro when you can wipe your opponents monsters out and open them for an attack with a 2500atk monster?
I don't dislike Fusion monsters. I dislike THE Fusion monster, referring to Cyberdark Dragon. It, does, nothing.

You keep taking this as if all we're going to do is use the Cyberdarks for Synchro Summoning. Not the case. Like everything else, Synchros are played when it most benefits the situation.

And Lightning Vortex rarely, if ever, most benefits the situation.

Shahal Rainrix
But hay, I won't let it get me down. I'll try to make a better cyberdark deck with new cards. Give me a few days on that one though. I have to paint a house tomarrow and I may not be on for a day or 3. But I'll do my best to make more then 1/3 of the deck newer cards.
Like I previously said, it doesn't matter about how many new cards there are. It's about what makes the deck work best.
PostPosted: Fri Feb 25, 2011 10:08 pm


Are you kidding me. What are you reading. I love my assult mode deck as much as my magic the gathering sliver deck. I don't have a problem with using new cards, but they are broken. My opponent runs out of cards after I get 2 SDD/A-modes out. But still, you said I was useing old cards and it was dated and boring, now its "Regardless, time frame doesn't matter.", really.

I said 1/3 new cards which is more like 33.3%. LoL jk

I like to use old cards because I've been playing sence the the anime first came out in the US.

The Cyberdark Dragon can be summoned by the dark hex. Cyberdark Dragons fusion effect is a standard fusion effect. Unlike Armityle the Chaos Phantom which require the monsters to be correct and on the field. My cyberdark deck worked fine and I used 2 dark hex's.

Cyberdark does nothing, but reach reach a monsterous attack power. You could also say the same for a alot of other cards, when it comes to a card just being strong in attack power. Cyberdark dragon and synchro summoning is fine. If cyberdark loses its equipted monster, synchro it. I added a few card for consideration and my opinion and you act like I have this perfect deck I'm not telling you about. I mention a few cards and said drop the powerhouses.

Your really confusing. Boring to use old cards but use what works. Thats what I got from you. I really think your against me for simply stating my opinion. But my opinion is just as good as yours. You seem to be out to disagree with me no matter what I say. Thats okay though.

Shahal Rainrix

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PostPosted: Sat Feb 26, 2011 5:17 am


I'll just hit a few key notes because I just woke up...

Hex's second effect cannot be used for Cyberdark Dragon as it's not a Fusion Summon.

You seem very much stuck in a frame of mind that attack power is everything as opposed to the destruction of your opponent's resources.

This is idiotic.

No one cares how long you've been playing, you're still wrong.

You were trying to get the OP to run a deck based on the original Cyberdark strategy. Get a big monster, attack, win. That is an "old" strategy. Not only that but it is old and obsolete, which is what Mustard was referring to when they said "old". Later Mustard indicated that if a card is good, it doesn't matter when it was printed. You seem to be confusing this as contradictory to their previous statement of "old = bad". As with my first explanation, "old" refers to "obsolete", not age.

Cyberdark Dragon is HORRIBLE. It has a union dodge type effect ONLY if it were to be destroyed by battle? So what about...
1-2 Bottomless Trap Hole
1-2 Solemn Warning
1 Torrential Tribute
1 Mirror Force
1 Book of Moon
1-3 Caius the Shadow Monarch
1-3 Chaos Sorcerer
1-3 Scrap Dragon
1-3 Scrap Twin Dragon
1-3 Raize the Storm Monarch
1-3 Gladiator Beast Murmillo
1-3 Gladiator Beast Gyzarus
1-3 Gravekeeper's Descendant
1-2 Mystical Space Typhoon
1-3 Gravekeeper's Assailant
1 Dark Hole
1-3 Mist Wurm
1 Brionac, Dragon of the Ice Barrier
1-3 Black Rose Dragon
1-3 Junk Destroyer
1-3 Arcanite Magician
1-3 Gungnir, Dragon of the Ice Barrier
1-3 Dark End Dragon
1-3 Cyber Dragon with Chimeratech Fortress Dragon
1-2 Icarus Attack
1-3 Ryko, Lightsworn Hunter
1-2 Judgment Dragon
1-3 Celestia, Lightsworn Angel
1-3 Necrovalley
1-3 Smashing Ground

Need I go on? All of those cards are used in some capacity in the current and upcoming format and all of them will laugh at your pathetic Cyberdark Dragon. The most it will do is bait out one of the above. Sadly you've already cut down card advantage to bring it out while there are cards out there that can do the ol' baiting job much better. Your fusion monster is old. Old as in obsolete.

Your opinion is not as good as Mustard's. Ever.
PostPosted: Sat Feb 26, 2011 3:34 pm


wow, i didn't expect all of this.
I mean, i expected people to say cyber dark is a bad deck, i mean its not like xsabers or samurai's. heck i got rid of my blackwing deck and wanted to build this more. People I get that. But Cyber dark decks are fun. =3

I didn't expect, and don't get the whole dragunitys don't work. I mean their a good amount of level threes and lower that can equip. it awesomely fun. but synchros i can't really use. one dragon tuner and one non wing beast tuner.

Thank you for the advice everyone, I thank you. =3 Noo thank you for the advice that was not helpful and more then stupid comments.

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PostPosted: Sat Feb 26, 2011 6:03 pm


ButchTheDemon
wow, i didn't expect all of this.
I mean, i expected people to say cyber dark is a bad deck, i mean its not like xsabers or samurai's. heck i got rid of my blackwing deck and wanted to build this more. People I get that. But Cyber dark decks are fun. =3

I didn't expect, and don't get the whole dragunitys don't work. I mean their a good amount of level threes and lower that can equip. it awesomely fun. but synchros i can't really use. one dragon tuner and one non wing beast tuner.

Thank you for the advice everyone, I thank you. =3 Noo thank you for the advice that was not helpful and more then stupid comments.


I'll add my own two cents. I think black wings will still do good.

Also the synchros are the basics, not the dragunity's, like stardust, etc.
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