|
|
|
|
|
|
Posted: Thu Feb 10, 2011 8:59 pm
Labyrinthknight7 Scrap Dragon Gravitational Molestation Lacking support? Not meta? The Bellido brothers CRUSHED a regional with a Scrap build. It's a highly recognized top tier two deck. All the support we have received is AMAZING. We don't need things like Scrap Sheen and other shitty support. What we have received is beautiful, flat out, beautiful. Bellido Bros kicked as a whiiiiile ago. Today i got my a** handed to me by six sams and polar gods.....cos strom of ragnarok just came out so EVERYONES got stuff. Me and my fellow Scrap Players have had it rough. And they even use worm, shark and breaker! I can understand six sams, but come on. Polar stars? Really? Maybe if the gods retained their original effect, but the whole archtype is nerfed in terms of monster power. well the whole Nordic series is basically for bringing out the gods fast, so maybe the people they played butsed out like first turn Loki or first turn Odin....but if they lose to Thor i'm sorry but thats pathetic.....
|
|
|
|
|
|
|
|
|
|
|
Posted: Fri Feb 11, 2011 3:41 pm
Gravitational Molestation Everyone would rather play Beast and Scrapstorm, it's the best opening the deck has. Regardless, that card is utter s**t. I can see why it MIGHT be useful, just a kick start for the engine, but it's just bad. Maybe I'm confused, but... 1) Bashing a card is never wise and 2) That card is a way to bring back a monster that you lost to something like trap hole. Something that is one of your main spearheads for attack. It's the equivalent of pretty much any magic card that brings back a monster to your hand. And, if you're lucky, you'll draw it at a time when you happen to already have some decent creatures out, and then you can use THAT to pull back a tribute summon that found its way to the grave early on. Also, if either player puts down a card that kills the effects of monsters (my friend does this to me quite a bit) then THAT becomes a monster with two thousand attack and no need to sacrifice to summon it. As long as the effect munching card is out, you can keep that bad boy smashing up your opponent's defenses. Personally, I'd never use it. I'm too deeply ingrained in harpy decks with strong magic and trap cards that just dominate the field. But if I WAS to use this random scrap deck that I've never heard of until today, I'd be sure and have a card like that in it, just in case. Whatever can happen, will happen, and deciding to just not use a card that looks hard to use at first glance is a foolish mistake. A true master duelist avoids the obvious and pulls out moves that literally make your opponent say,"I never would have thought of that."
|
|
|
|
|
|
|
|
|
|
|
|
Gravitational Molestation
|
Posted: Fri Feb 11, 2011 8:51 pm
There are far better ways to get things back than Scrap Kong. FAR better. It's utter s**t, completely.
EDIT: I just reread your post, and are you seriously saying you should maindeck something for every situation? Just because there's a chance that Skill Drain could be used I should maindeck Kong? Should I maindeck Penguin Knight just in case someone is running a mill deck? Or should I maindeck Hane Wata just in case a burn deck is a possible opponent?
Kong is crap. I'd rather run Scrap Worm. Both use the normal summon but at least Worm is a tuner. Worm also supplements the Chimera loop with Scrap Dragon, something Kong does not. Kong literally supports nothing in the deck but a small kickstart that can be handled with ANY tuner. Its 2k attack is laughed at by Shark, easily.
Kong is s**t.
EDIT EDIT: You have no idea what Scrap monsters are do you? Read them all.
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Feb 12, 2011 3:01 am
Grey_Haze_Death_Fog Gravitational Molestation Everyone would rather play Beast and Scrapstorm, it's the best opening the deck has. Regardless, that card is utter s**t. I can see why it MIGHT be useful, just a kick start for the engine, but it's just bad. Maybe I'm confused, but... 1) Bashing a card is never wise and 2) That card is a way to bring back a monster that you lost to something like trap hole. Something that is one of your main spearheads for attack. It's the equivalent of pretty much any magic card that brings back a monster to your hand. And, if you're lucky, you'll draw it at a time when you happen to already have some decent creatures out, and then you can use THAT to pull back a tribute summon that found its way to the grave early on. Also, if either player puts down a card that kills the effects of monsters (my friend does this to me quite a bit) then THAT becomes a monster with two thousand attack and no need to sacrifice to summon it. As long as the effect munching card is out, you can keep that bad boy smashing up your opponent's defenses. Personally, I'd never use it. I'm too deeply ingrained in harpy decks with strong magic and trap cards that just dominate the field. But if I WAS to use this random scrap deck that I've never heard of until today, I'd be sure and have a card like that in it, just in case. Whatever can happen, will happen, and deciding to just not use a card that looks hard to use at first glance is a foolish mistake. A true master duelist avoids the obvious and pulls out moves that literally make your opponent say,"I never would have thought of that." you play harpies and you want to lecture us on scraps? what's next? we should use scrap soldier?
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Feb 12, 2011 3:23 am
OMG I love this, Scrap player RAGE!
I have to apologise the tiniest bit now...i was playing scrapkeepers against all sorts, including gods and sams and i was looosing. And i was like: WTF Cos i am a strong player. I swapped out my 2 gravekeeper's spys and scrapstorm for a shark, worm, breaker and forbidden lance.
I thought: What the heck. I entered my hobby league with this deck (un-tested) and won all three matches. I won a turbo pack which had super rare Debris Dragon - i take this as a sign.
But it was actually really hard to bring out Chimera. Everyone Botomless-ed him sad So in the end i actually found it easier to bring out Scrap Twin and Atomic. Hey I'm not complaining cos i won but WTF
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Feb 12, 2011 9:03 am
Gravitational Molestation There are far better ways to get things back than Scrap Kong. FAR better. It's utter s**t, completely. EDIT: I just reread your post, and are you seriously saying you should maindeck something for every situation? Just because there's a chance that Skill Drain could be used I should maindeck Kong? Should I maindeck Penguin Knight just in case someone is running a mill deck? Or should I maindeck Hane Wata just in case a burn deck is a possible opponent? Kong is crap. I'd rather run Scrap Worm. Both use the normal summon but at least Worm is a tuner. Worm also supplements the Chimera loop with Scrap Dragon, something Kong does not. Kong literally supports nothing in the deck but a small kickstart that can be handled with ANY tuner. Its 2k attack is laughed at by Shark, easily. Kong is s**t. EDIT EDIT: You have no idea what Scrap monsters are do you? Read them all. Using complicated names for situations is a way to confuse people who don't learn mainstream styles. I know penguin knight is something that flips to get two cards back to your opponent's hand. Which is rather useful in the end game, because you can get rid of a tribute summon of your opponent if they happen to get it past your magics and traps. I have no idea what you're talking about on the other steps. I'm a strategic player, but I have a life, and looking up which decks will munch through your opponents just isn't my style, and neither is learning the names of techniques that I will probably never see, because I never even manage to play Yu-Gi-Oh! these days. I build my decks based on what works against my friends. A harpy deck is not just a harpy deck. My decks runs magics and traps that just aren't nice, and a few other wind cards to summon key characters. Really, it would be more accurate to call it a wind deck. Is it wise to prepare for any situation? Do I really believe it's wise to have something in your deck for anything your opponent might throw at you? If you plan a long run strategy, then yeah, I am saying that. However, if you use a forty card deck with the intent to simply get out there and kill life points, perhaps a flame sprite deck with some stuff to keep it alive, then no. You just want to help yourself, not hinder your enemy. In case the sentence "But if I WAS to use this random scrap deck that I've never heard of until today, I'd be sure and have a card like that in it, just in case." didn't give it away, which is a hard thought, considering I came here suspecting conversation with people above the level of retardation, no, I have never heard of scraps. Or at least, if someone mentioned them or they made their way onto one of the episodes I caught of the show, they made no sizable impression. I'm not going to sit here and pretend I know every card in the game. From tuners forward, I refuse to acknowledge the existence of cards. Because it just got stupid. I'm a fan of the old days, when you could see an exodia deck against a gravekeeper deck. Sorry for not learning the intricacies of your beloved scraps(couldn't have picked a name that was harder to make fun of?), but if you were to ask me, based on the conversation thus far, I'd have to laugh at the new gen of cards. Because it breeds imbeciles who choose to disregard the rest of the world of cards for the sake of their one small type because they saw it own in a tournament once. Reminds me of the days when people build exodia decks all the time. But whatever. And Tsukinoki? Would you like to tell me exactly what's wrong with the harpies? A deck built on creatures that mold easily into many magic cards, and is able to summon the full brunt of its power in less than five turns, if the cards come right? A deck with counters for every move and several ways to come back from seeming defeat to a full field of monsters, one of which is at nearly three k attack and the rest un-attackable? Would you like to find a major flaw in the harpy system that makes them a horrible build choice? Because in the many games I've had against my friends, I've taught them time and time again, the harpies are not something to scoff at. I won't pretend I have every card I'd like to have, or that I have ever gone out to buy cards for them, but with the random cards I've managed to get together, I'd like to think I've got a deck that won't go down without a fight. I'm sure you're going to rage about points and disregard the meaning as a whole here. But the two things I came in here pointing out, the only two points I give a damn about, are: 1) Every single card in the game can be useful, and to call one s**t is a dumbass mistake, which only makes you easier to beat for it. You become the Kaiba just waiting for his Yugi. and 2) Preparing for something that your deck happens to be weak against is ESSENTIAL to a strong deck. A deck of specialization is retarded. Period. There is not a deck out there that's designed to summon fast but can be stopped with a card like dark hole that has ever done amazing things. If there is a card that can throw a wrench in your plans, you WILL eventually lose to it. So yes. Preparing for every eventuality IS in fact something you should do. Of course, you're going to rage rather than accept the point, and possibly ignore the key points here to find some small flaw in my logic that you feel like attacking. So I wish you luck. Because as long as ignorance is fostered, you will only ever be a fool.
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Feb 12, 2011 12:16 pm
I really want to go serious in a response, but Grey, you're just an idiot. There's nothing else I can say.
Being able to focus on what one deck does is how you optimize that deck's performance. What you're saying is just stuffing the deck with cards that ruin that consistency, and provide no counter measure to the play. You can't simply mix up cards into anything because one card answers to this, another to that, because you're losing what the deck is supposed to be doing.
Your main deck isn't supposed to be your side deck.
If you don't know what cards do, or how decks operate, then why are you here? If you don't play that much and really only look at cards that can beat your pathetic friends, why are you here? Just leave.
You're the fool, here.
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Feb 12, 2011 1:35 pm
In my defense i'm just saying, if you know harpies and not scraps, stick with harpies, and leave the scraps to us.
and Harpies are just as easy to make fun of (hint: change one letter....)
and in scraps we have enough cards that have the effect to retrieve a monster from the graveyard, all of which don't blow itself up.....
and my deck focus on getting my ace monsters out fast (Scrap Dragon, Scrap Twin, and Atomic Scrap [yes I run Atomic too]) and if you dark hole them thats fine because when they die i can bring back my other monsters to get another dragon out.
As for an Exodia deck, been there beat it~
And the deck you are describing to me,less than 5 turns if it comes just for a NEAR 3K atk strength? try 1-2 turn 28K and 3K monsters or like you said "if the cards come" i can have them both out in one turn. And both of which don't defend my other monsters, they are strong on their own, which is why i admire my cards. Not because i saw them in a tournament (actually at my locals i'm the only one that runs scraps that i know of), but because they are strong on their own.
this card i can't stand....its like the END of king kong, where he fell and died, no strength no power. to me, even if this card somehow made it into the deck, i will refuse to run it.
EDIT: I meant the cards for our decks to retrieve other cards don't blow themselves up upon summoning it.
|
|
|
|
|
|
|
|
|
|
|
|
Gravitational Molestation
|
Posted: Sat Feb 12, 2011 5:32 pm
Section by section, gogogogog Grey_Haze_Death_Fog Using complicated names for situations is a way to confuse people who don't learn mainstream styles. If you don't know such simplistic terms as mill and burn, you really think you can handle me in a debate about the usefulness of a card in a competitive field of play? Kid, you are in way over your head. Grey_Haze_Death_Fog I know penguin knight is something that flips to get two cards back to your opponent's hand. That's Penguin Soldier. Penguin KnightGrey_Haze_Death_Fog Which is rather useful in the end game, because you can get rid of a tribute summon of your opponent if they happen to get it past your magics and traps. Not really, but this isn't about the legitimacy of Penguin Soldier so I'm not bothering with this. Grey_Haze_Death_Fog I have no idea what you're talking about on the other steps. I'm a strategic player, but I have a life, and looking up which decks will munch through your opponents just isn't my style, and neither is learning the names of techniques that I will probably never see, because I never even manage to play Yu-Gi-Oh! these days. Again, you think you can talk down to me about an archtype and whether or not a card will be useful in the competitive field when you have no knowledge of how the deck operates, the other options that exist, what you're most likely going to be facing, etc? Also, who says I don't have a life? I'm here, typing, right now. Mitosis is continuing throughout my body along with several other hundreds of biological functions. I'm quite alive. If you mean a life outside of Yugioh, so do I. I work somewhere around ten hours a day during the weekdays in the US Army. I've been to two wars. I study chess, manipulation, body language, and microbiology. I play Pokemon, Left 4 Dead, and Halo all pretty decently. I read, I write a little bit, I doodle, I talk about politics, I have drunken parties, etc etc. How do I not have a life? How does you having a life outside of YGO give you an excuse to think that you know more than I do about this game? Grey_Haze_Death_Fog I build my decks based on what works against my friends. Good! As you should. Building to handle a specific field of play is a good thing however, we don't play in your little gaming group. We use the competitive level of play as a basis for all theory and deck construction because they are proven to be the most effective decks, builds, playstyles, etc. I commend you for having the common sense to realize that if your local area is flooded with X that is countered easily by Y, you'll run Y. Good job, you're well on your way to understanding the competitive field of YGO. Grey_Haze_Death_Fog A harpy deck is not just a harpy deck. My decks runs magics and traps that just aren't nice, and a few other wind cards to summon key characters. Really, it would be more accurate to call it a wind deck. I don't see why you brought this up. It doesn't matter. We're talking about Scraps. Harpies, on a competitive level, have no real influence outside of their constant Spell/Trap destruction with Hunting Ground and the triple Icarus Attacks they can run. Grey_Haze_Death_Fog Is it wise to prepare for any situation? Do I really believe it's wise to have something in your deck for anything your opponent might throw at you? If you plan a long run strategy, then yeah, I am saying that. Oooh, so close. I had faith when you were adapting to your opponents deck construction but now you've failed. You're trying to cover multiple different avenues that your opponents could be using in this game. By doing so you are creating weaknesses in your own deck. Why? Because, say you maindeck a Chain Disappearance because you know that a couple of people will be running low attack power monsters that have explosive offensive qualities. Now, say that number of people is maybe five. Now we'll say the total number of opponents at the event is somewhere around 300. So if your Chain Disappearance is only good against five people out of three hundred, you are utilizing a slot in your deck for the minority. Such things are meant for the sidedeck. Grey_Haze_Death_Fog However, if you use a forty card deck with the intent to simply get out there and kill life points, perhaps a flame sprite deck with some stuff to keep it alive, then no. You just want to help yourself, not hinder your enemy. Stopping your opponent from killing your Flame Sprite, in your example, is hindering your enemy. It's the same thing. Grey_Haze_Death_Fog In case the sentence "But if I WAS to use this random scrap deck that I've never heard of until today, I'd be sure and have a card like that in it, just in case." didn't give it away, which is a hard thought, considering I came here suspecting conversation with people above the level of retardation, no, I have never heard of scraps. Did I say you knew anything about Scraps? No. I retorted against your comment with legitimate reasoning. You came in here starting a debate on a particular subject and I replied to it. Is it my fault that you won't take the effort to research your topic before you begin your engagement? Not at all. It's your lack of preparation that basically makes you look like a fool. You don't know what you're talking about but you talk anyway like you know better than the person you are engaging. It doesn't work like that. You do that and the person will reply with actual knowledge and beat your little argument to a bloody pulp. Grey_Haze_Death_Fog Or at least, if someone mentioned them or they made their way onto one of the episodes I caught of the show, they made no sizable impression. Nah, they were never in the show. They are simply an archtype created by Konami. Really cool one too. Grey_Haze_Death_Fog I'm not going to sit here and pretend I know every card in the game. Then stop trying to argue with me. You don't have the knowledge I do, you don't know what you're talking about, stop trying. It, doesn't, work, like, that. Grey_Haze_Death_Fog From tuners forward, I refuse to acknowledge the existence of cards. Because it just got stupid. I'm a fan of the old days, when you could see an exodia deck against a gravekeeper deck. You're one of those people! You're one of those bigots that can't understand progress in this game. No, sorry, that was uncalled for. If you're a fan of the old cards, that's cool. I know plenty of people like that and they're perfectly happy not playing on a competitive level. BUT, this STILL does not give you the right to think you can start an argument with no actual knowledge on the subject. It, doesn't, work, like, that. Grey_Haze_Death_Fog Sorry for not learning the intricacies of your beloved scraps(couldn't have picked a name that was harder to make fun of?), but if you were to ask me, based on the conversation thus far, I'd have to laugh at the new gen of cards. Because it breeds imbeciles who choose to disregard the rest of the world of cards for the sake of their one small type because they saw it own in a tournament once. I've been looking at Scraps since I saw them listed in the spoiler of Duelist Revolution. You honestly think I don't know the vast amount of cards in this game? I may be out of touch with a lot of theory with, say, Gladiator Beasts, but I still know what they do and their general mechanics. I might be blind sided once in a while but I have an ocean of knowledge about this game in comparison to the puddle that you are attempting to use against me. Sorry, throw your puddle at my ocean and I'm still an ocean. Grey_Haze_Death_Fog Reminds me of the days when people build exodia decks all the time. But whatever. And Tsukinoki? Would you like to tell me exactly what's wrong with the harpies? A deck built on creatures that mold easily into many magic cards, and is able to summon the full brunt of its power in less than five turns, if the cards come right? A deck with counters for every move and several ways to come back from seeming defeat to a full field of monsters, one of which is at nearly three k attack and the rest un-attackable? Would you like to find a major flaw in the harpy system that makes them a horrible build choice? Because in the many games I've had against my friends, I've taught them time and time again, the harpies are not something to scoff at. They are slow and inconsistent compared to the other archtypes in the game. On a competitive level their biggest successful attribute is their triple Icarus Attack and capability to use triple Pot of Duality. Otherwise, they are not good enough to dance with the big boys. Grey_Haze_Death_Fog I won't pretend I have every card I'd like to have, or that I have ever gone out to buy cards for them, but with the random cards I've managed to get together, I'd like to think I've got a deck that won't go down without a fight. A fight is still a fight even if your opponent smacks you around like a silver back attacking a human child. Grey_Haze_Death_Fog I'm sure you're going to rage about points and disregard the meaning as a whole here. But the two things I came in here pointing out, the only two points I give a damn about, are: This aught to be funny. Grey_Haze_Death_Fog 1) Every single card in the game can be useful, and to call one s**t is a dumbass mistake, which only makes you easier to beat for it. You become the Kaiba just waiting for his Yugi. No, not every card can be useful. In the competitive field you have to be able to understand which cards are absolutely trash, which have potential and which are just flat out good. Here's a list to compare. www.yugioh.wikia.com/wiki/Ocubeam www.yugioh.wikia.com/wiki/Skull_Meister www.yugioh.wikia.com/wiki/Solemn_Judgment Grey_Haze_Death_Fog 2) Preparing for something that your deck happens to be weak against is ESSENTIAL to a strong deck. A deck of specialization is retarded. Period. There is not a deck out there that's designed to summon fast but can be stopped with a card like dark hole that has ever done amazing things. You're talking about every deck in the game. I can swarm left and right and overextend if I want. They Dark Hole and I lose because of it it doesn't mean the deck failed, I failed as a player because I put myself in a situation where I did not have a counter to Dark Hole, a counter to a follow to Dark Hole and where Dark Hole itself would be devastating enough to undermine every capability my field and hand had. Every, deck, in, the, game can make that mistake. It's called overextension. Grey_Haze_Death_Fog If there is a card that can throw a wrench in your plans, you WILL eventually lose to it. No, no I will not because some cards are simply too situational. Simply because a card exists doesn't mean it should be played, ever. The Beginning of the End is a prime example. The chances of you having seven or more Darks in your graveyard isn't terrible (albeit it will usually only happen late game) HOWEVER, the removal of five of them from play is usually crushing. You NEED those Darks in the graveyard because any deck that thrives on Darks being removed from the game either do it as fast as possible, thus killing your ability to have seven or more in the graveyard OR doesn't have the support it needs to be consistent enough on a competitive level. Grey_Haze_Death_Fog So yes. Preparing for every eventuality IS in fact something you should do. No, it's not. Grey_Haze_Death_Fog Of course, you're going to rage rather than accept the point, and possibly ignore the key points here to find some small flaw in my logic that you feel like attacking. Small flaw? Dude, you have several. I've attacked every single one of them with a logical reply, most of them attacking the fact that you have no idea what you're talking about in this game. Grey_Haze_Death_Fog So I wish you luck. Because as long as ignorance is fostered, you will only ever be a fool. Says the kid who is ignorant to the game as a whole and is stuck in his Bronze Age era of Yugioh. I'd love to see you try again, it'll be fun. Come on. Bring it kid.
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Feb 12, 2011 6:03 pm
Can't we just say he needs to learn how to make a side deck without a huge wall of text? I'm just saying~
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Feb 12, 2011 6:27 pm
Gravitational Molestation Section by section, gogogogog Grey_Haze_Death_Fog Using complicated names for situations is a way to confuse people who don't learn mainstream styles. If you don't know such simplistic terms as mill and burn, you really think you can handle me in a debate about the usefulness of a card in a competitive field of play? Kid, you are in way over your head. Grey_Haze_Death_Fog I know penguin knight is something that flips to get two cards back to your opponent's hand. That's Penguin Soldier. Penguin KnightGrey_Haze_Death_Fog Which is rather useful in the end game, because you can get rid of a tribute summon of your opponent if they happen to get it past your magics and traps. Not really, but this isn't about the legitimacy of Penguin Soldier so I'm not bothering with this. Grey_Haze_Death_Fog I have no idea what you're talking about on the other steps. I'm a strategic player, but I have a life, and looking up which decks will munch through your opponents just isn't my style, and neither is learning the names of techniques that I will probably never see, because I never even manage to play Yu-Gi-Oh! these days. Again, you think you can talk down to me about an archtype and whether or not a card will be useful in the competitive field when you have no knowledge of how the deck operates, the other options that exist, what you're most likely going to be facing, etc? Also, who says I don't have a life? I'm here, typing, right now. Mitosis is continuing throughout my body along with several other hundreds of biological functions. I'm quite alive. If you mean a life outside of Yugioh, so do I. I work somewhere around ten hours a day during the weekdays in the US Army. I've been to two wars. I study chess, manipulation, body language, and microbiology. I play Pokemon, Left 4 Dead, and Halo all pretty decently. I read, I write a little bit, I doodle, I talk about politics, I have drunken parties, etc etc. How do I not have a life? How does you having a life outside of YGO give you an excuse to think that you know more than I do about this game? Grey_Haze_Death_Fog I build my decks based on what works against my friends. Good! As you should. Building to handle a specific field of play is a good thing however, we don't play in your little gaming group. We use the competitive level of play as a basis for all theory and deck construction because they are proven to be the most effective decks, builds, playstyles, etc. I commend you for having the common sense to realize that if your local area is flooded with X that is countered easily by Y, you'll run Y. Good job, you're well on your way to understanding the competitive field of YGO. Grey_Haze_Death_Fog A harpy deck is not just a harpy deck. My decks runs magics and traps that just aren't nice, and a few other wind cards to summon key characters. Really, it would be more accurate to call it a wind deck. I don't see why you brought this up. It doesn't matter. We're talking about Scraps. Harpies, on a competitive level, have no real influence outside of their constant Spell/Trap destruction with Hunting Ground and the triple Icarus Attacks they can run. Grey_Haze_Death_Fog Is it wise to prepare for any situation? Do I really believe it's wise to have something in your deck for anything your opponent might throw at you? If you plan a long run strategy, then yeah, I am saying that. Oooh, so close. I had faith when you were adapting to your opponents deck construction but now you've failed. You're trying to cover multiple different avenues that your opponents could be using in this game. By doing so you are creating weaknesses in your own deck. Why? Because, say you maindeck a Chain Disappearance because you know that a couple of people will be running low attack power monsters that have explosive offensive qualities. Now, say that number of people is maybe five. Now we'll say the total number of opponents at the event is somewhere around 300. So if your Chain Disappearance is only good against five people out of three hundred, you are utilizing a slot in your deck for the minority. Such things are meant for the sidedeck. Grey_Haze_Death_Fog However, if you use a forty card deck with the intent to simply get out there and kill life points, perhaps a flame sprite deck with some stuff to keep it alive, then no. You just want to help yourself, not hinder your enemy. Stopping your opponent from killing your Flame Sprite, in your example, is hindering your enemy. It's the same thing. Grey_Haze_Death_Fog In case the sentence "But if I WAS to use this random scrap deck that I've never heard of until today, I'd be sure and have a card like that in it, just in case." didn't give it away, which is a hard thought, considering I came here suspecting conversation with people above the level of retardation, no, I have never heard of scraps. Did I say you knew anything about Scraps? No. I retorted against your comment with legitimate reasoning. You came in here starting a debate on a particular subject and I replied to it. Is it my fault that you won't take the effort to research your topic before you begin your engagement? Not at all. It's your lack of preparation that basically makes you look like a fool. You don't know what you're talking about but you talk anyway like you know better than the person you are engaging. It doesn't work like that. You do that and the person will reply with actual knowledge and beat your little argument to a bloody pulp. Grey_Haze_Death_Fog Or at least, if someone mentioned them or they made their way onto one of the episodes I caught of the show, they made no sizable impression. Nah, they were never in the show. They are simply an archtype created by Konami. Really cool one too. Grey_Haze_Death_Fog I'm not going to sit here and pretend I know every card in the game. Then stop trying to argue with me. You don't have the knowledge I do, you don't know what you're talking about, stop trying. It, doesn't, work, like, that. Grey_Haze_Death_Fog From tuners forward, I refuse to acknowledge the existence of cards. Because it just got stupid. I'm a fan of the old days, when you could see an exodia deck against a gravekeeper deck. You're one of those people! You're one of those bigots that can't understand progress in this game. No, sorry, that was uncalled for. If you're a fan of the old cards, that's cool. I know plenty of people like that and they're perfectly happy not playing on a competitive level. BUT, this STILL does not give you the right to think you can start an argument with no actual knowledge on the subject. It, doesn't, work, like, that. Grey_Haze_Death_Fog Sorry for not learning the intricacies of your beloved scraps(couldn't have picked a name that was harder to make fun of?), but if you were to ask me, based on the conversation thus far, I'd have to laugh at the new gen of cards. Because it breeds imbeciles who choose to disregard the rest of the world of cards for the sake of their one small type because they saw it own in a tournament once. I've been looking at Scraps since I saw them listed in the spoiler of Duelist Revolution. You honestly think I don't know the vast amount of cards in this game? I may be out of touch with a lot of theory with, say, Gladiator Beasts, but I still know what they do and their general mechanics. I might be blind sided once in a while but I have an ocean of knowledge about this game in comparison to the puddle that you are attempting to use against me. Sorry, throw your puddle at my ocean and I'm still an ocean. Grey_Haze_Death_Fog Reminds me of the days when people build exodia decks all the time. But whatever. And Tsukinoki? Would you like to tell me exactly what's wrong with the harpies? A deck built on creatures that mold easily into many magic cards, and is able to summon the full brunt of its power in less than five turns, if the cards come right? A deck with counters for every move and several ways to come back from seeming defeat to a full field of monsters, one of which is at nearly three k attack and the rest un-attackable? Would you like to find a major flaw in the harpy system that makes them a horrible build choice? Because in the many games I've had against my friends, I've taught them time and time again, the harpies are not something to scoff at. They are slow and inconsistent compared to the other archtypes in the game. On a competitive level their biggest successful attribute is their triple Icarus Attack and capability to use triple Pot of Duality. Otherwise, they are not good enough to dance with the big boys. Grey_Haze_Death_Fog I won't pretend I have every card I'd like to have, or that I have ever gone out to buy cards for them, but with the random cards I've managed to get together, I'd like to think I've got a deck that won't go down without a fight. A fight is still a fight even if your opponent smacks you around like a silver back attacking a human child. Grey_Haze_Death_Fog I'm sure you're going to rage about points and disregard the meaning as a whole here. But the two things I came in here pointing out, the only two points I give a damn about, are: This aught to be funny. Grey_Haze_Death_Fog 1) Every single card in the game can be useful, and to call one s**t is a dumbass mistake, which only makes you easier to beat for it. You become the Kaiba just waiting for his Yugi. No, not every card can be useful. In the competitive field you have to be able to understand which cards are absolutely trash, which have potential and which are just flat out good. Here's a list to compare. www.yugioh.wikia.com/wiki/Ocubeam www.yugioh.wikia.com/wiki/Skull_Meister www.yugioh.wikia.com/wiki/Solemn_Judgment Grey_Haze_Death_Fog 2) Preparing for something that your deck happens to be weak against is ESSENTIAL to a strong deck. A deck of specialization is retarded. Period. There is not a deck out there that's designed to summon fast but can be stopped with a card like dark hole that has ever done amazing things. You're talking about every deck in the game. I can swarm left and right and overextend if I want. They Dark Hole and I lose because of it it doesn't mean the deck failed, I failed as a player because I put myself in a situation where I did not have a counter to Dark Hole, a counter to a follow to Dark Hole and where Dark Hole itself would be devastating enough to undermine every capability my field and hand had. Every, deck, in, the, game can make that mistake. It's called overextension. Grey_Haze_Death_Fog If there is a card that can throw a wrench in your plans, you WILL eventually lose to it. No, no I will not because some cards are simply too situational. Simply because a card exists doesn't mean it should be played, ever. The Beginning of the End is a prime example. The chances of you having seven or more Darks in your graveyard isn't terrible (albeit it will usually only happen late game) HOWEVER, the removal of five of them from play is usually crushing. You NEED those Darks in the graveyard because any deck that thrives on Darks being removed from the game either do it as fast as possible, thus killing your ability to have seven or more in the graveyard OR doesn't have the support it needs to be consistent enough on a competitive level. Grey_Haze_Death_Fog So yes. Preparing for every eventuality IS in fact something you should do. No, it's not. Grey_Haze_Death_Fog Of course, you're going to rage rather than accept the point, and possibly ignore the key points here to find some small flaw in my logic that you feel like attacking. Small flaw? Dude, you have several. I've attacked every single one of them with a logical reply, most of them attacking the fact that you have no idea what you're talking about in this game. Grey_Haze_Death_Fog So I wish you luck. Because as long as ignorance is fostered, you will only ever be a fool. Says the kid who is ignorant to the game as a whole and is stuck in his Bronze Age era of Yugioh. I'd love to see you try again, it'll be fun. Come on. Bring it kid. 1 word: FATALITY Grey's a b*****d child to the game, playing with small, insignificant decks against his just-as-dumb friends. Seriously, dude, learn to play the game before EVER posting some BS about how you should "prepare for everything". Being prepared and setting the fail in your deck to 11 with a bunch of useless and situational cards are two completely different concepts. 1 or 2 cards, put at a copy or 2 each is enough to prepare for the biggest threats basically ALL THE ******** TIME, but if you go into every single card in existance, leave everyone else the ******** out of your useless endevor.
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Feb 12, 2011 10:07 pm
Tsukinoki Can't we just say he needs to learn how to make a side deck without a huge wall of text? I'm just saying~ I don't know if you've noticed but, when I engage with someone, I will totally and utterly destroy them.
|
|
|
|
|
Gravitational Molestation
|
|
|
|
|
|
|
|
Posted: Sat Feb 12, 2011 10:23 pm
Gravitational Molestation Tsukinoki Can't we just say he needs to learn how to make a side deck without a huge wall of text? I'm just saying~ I don't know if you've noticed but, when I engage with someone, I will totally and utterly destroy them. Oh and a smashing job you have been doing so far, and I have a tendency to read ALL of it which lead to two things.... 1. me actually respecting you without having to meet you face to face 2. be like omg......because you quoted that guy and THEN responded to him, so it felt like i read his rant TWICE and then another giant wall of text.
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Feb 12, 2011 10:38 pm
Haha, thanks.
Just waiting for his reply.
|
|
|
|
|
Gravitational Molestation
|
|
|
|
|
|
|
|
Posted: Sat Feb 12, 2011 10:49 pm
Gravitational Molestation Haha, thanks. Just waiting for his reply. I predict another wall of text. In which case you mind making it less text in your response? Maybe a few characters would be nice~
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|