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Posted: Fri Sep 12, 2008 11:13 pm
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Posted: Sat Sep 13, 2008 4:58 pm
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Wait, this might help...
Holy Terra in the 41st millenium has dozens of billlions of people on it.
Earth, the planet you live on, as this very moment, in the year 2008, has well over six billion people. That's one planet.
On twenty four planets you have ninety eight million? Let's compare one planet in 2008 to 24 in the 41st millenium.
6,250,000,000+ 98,000,000+
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Posted: Mon Sep 15, 2008 9:41 am
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Posted: Mon Sep 15, 2008 11:22 pm
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Posted: Tue Sep 16, 2008 7:20 am
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Posted: Tue Sep 16, 2008 9:31 am
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thinking about what tech they would wield. These are not guard, they should be better armed and armored. They prefer mobility, and air support, but can bring heavies into the field when pressed. their most important piece of tech is the mass energy converter. simply put energy+slow=matter. and matter+speed=energy basically a laser grid that can fabricate almost any blueprint you put into it... This is why they will accept any raw materal as payment, it's all energy when speeded up properly, and that energy becomes the buildingblocks for tanks, planes, buildings, and even food. it's probable, just incredibally advanced, it is the 41st mellinum after all.
holy smokes I just figured out how Necron Guass weapons work work, they turn mass to energy and feed it to the c'tan. That's why they peal their target like an onion....and eldar bonesingers they convert warp energy into mass, thus creating buildings. I didn't figure this out untill just now, but maybe that makes New Sol too advanced.... I'll probably make it a more primitive version they can only fabricate things based on blueprints and if a number is off or something you get a mess. New Sol also must use physical matter, they can't use energy from the warp like the eldar. Those that tried met with bad results. Living matter is against their principles (chaos cults on the other hand....) so they don't use it as a weapon though they will make an exception for the necrons and tyrannids. New Sol doesn't know why but it's fleets seem to end up between The Exodites and their enemies for some reasion.... (sneaky eldar mrgreen )
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Posted: Wed Sep 17, 2008 2:01 am
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Posted: Wed Sep 17, 2008 7:36 am
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oh they can still create them, but creating the energy mass converters isn't a problem, creating new things on the other hand......
they understand what it does E=mc2 and all that, but what they can't seem to do is program new things into it, in the dark age of technology the codes were lost. They can scan something and create a near exact copy thing is the database is locked, once it's in there they can only delete it or use it, not modify it. Hence the engineers who maintain the machines, and create new prototypes.
95% of New Sol's population is literate because they can easily spit out books which really aren't all that expensive in terms of materals used. a popular one is Art of War I can't imagine why wink
the engineering corps look down on the Adeptus Mechanus because the average engineer can do the same job as a techpriest in a quarter of the time, there's an entry that says five of them do an hour long of prair with incense and such before they even push the big red start button. The ad mech has some of the most brilliant minds in the galaxy, problem is they are too thinly spaced out.
The men New Sol Engineering Corps on the other hand may not have such brilliant minds within their ranks and STCs at their disposal, but they are well trained and effecent in their work, not to mention being capable fighters in their own right. The Engineering Corps and their fortifications are responsible for more dead invaders than any other group of the New Sol Military. Anyone that sees their castle and cogs symbol on a city wall should think twice about attacking. Then again the orks don't think twice about anything do they, that's why their fun to play.
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Posted: Wed Sep 17, 2008 7:56 pm
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Iron Wolf 85 oh they can still create them, but creating the energy mass converters isn't a problem, creating new things on the other hand...... they understand what it does E=mc2 and all that, but what they can't seem to do is program new things into it, in the dark age of technology the codes were lost. They can scan something and create a near exact copy thing is the database is locked, once it's in there they can only delete it or use it, not modify it. Hence the engineers who maintain the machines, and create new prototypes. 95% of New Sol's population is literate because they can easily spit out books which really aren't all that expensive in terms of materals used. a popular one is Art of War I can't imagine why wink the engineering corps look down on the Adeptus Mechanus because the average engineer can do the same job as a techpriest in a quarter of the time, there's an entry that says five of them do an hour long of prair with incense and such before they even push the big red start button. The ad mech has some of the most brilliant minds in the galaxy, problem is they are too thinly spaced out. The men New Sol Engineering Corps on the other hand may not have such brilliant minds within their ranks and STCs at their disposal, but they are well trained and effecent in their work, not to mention being capable fighters in their own right. The Engineering Corps and their fortifications are responsible for more dead invaders than any other group of the New Sol Military. Anyone that sees their castle and cogs symbol on a city wall should think twice about attacking. Then again the orks don't think twice about anything do they, that's why their fun to play.
And they're all named Mary Sue and prance about living lives that are splendidly perfect in every way.
Your Mass Energy converters are broken. Seriously. That kind of manufacturing power could easily bury anything that New Sol turned on. The biggest wars are lost due to running low on supplies, and it doesn't look like they'll ever run short on machines of war.
I'm fine with the 95% literacy. The fact that they can scan -anything- and then fairly completely recreate it is...painful. Not only can they make anything from anything, they can instantly reverse-engineer the most complicated of technologies.
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Posted: Wed Sep 17, 2008 10:57 pm
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Posted: Thu Sep 18, 2008 12:42 am
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Posted: Thu Sep 18, 2008 9:50 am
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understood this is my brainstorming thread after all so I'm just going where my ideas take me. it's not going to be an STC, they developed it themselves by sheer dumb luck and the workings of a genius, yes they are more advanced then the majority of the imperal worlds I've seen, not outclassing terra, mars, or forgeworlds obviously. But the way I'm planning them they did not fall from grace, but climber up from an abandoned backwater colony into a thriving merchantile republic. and no they are not like eldar, they act like the humans they are, with all their wonderful stupidity and brilliance, bravery and cowardace.
That's why humanity attracts chaos so often because humans vary so much you cannot define them.
the Eldar have influenced New Sol's value system somewhat, altioch being in the area once in a mlennium and all. they do not slap things together from scrap, they melt down and recycle the scrap into new materals.
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Posted: Thu Sep 18, 2008 7:57 pm
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Posted: Fri Sep 19, 2008 7:59 am
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