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P a r a d i s e Garden
Vice Captain

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PostPosted: Fri Jul 11, 2008 8:05 am


Lt Oblivious
P a r a d i s e Garden
Lt Oblivious
P a r a d i s e Garden
SugarRos
Heehee. We should come up with some sort of coding so when our books come out, we'll know. XD That would be awesome.


that would be freakin' awesome, we should do it.

XD


Maybe a certain phrase, time, a bit of information that you wouldn't normally find..?
thats what i was thinking

Maybe an inside joke between characters?
As soon as I hit both of my goals (SuWriMos and my 200-page goal) I'm gonna see about starting a trilogy.
I have an idea that could be used for it, it just needs to be expanded first.
Oh, the fun of plotting and planning. Plotting in the literal sense- I've gotta plot them out!

The only inside joke my characters have, is the word suppose. No, I'm not kidding, but its acctually more me making fun of myself than anything else.

plotting is useful, because we all like cohesiveness in our trilogys.

My current project looks like its going to be a series of two followed by a prequil that follows the demented antagonist as he slowly loses his mind and rises to power
PostPosted: Wed Jul 16, 2008 9:10 pm


Man, I got distracted.

Sugar- I found a way to control doing anything with magic.

>_>

<_<

NEVER TELL YOUR READERS A DAMN THING ABOUT HOW IT WORKS! IMPLY EVERYTHING.

Two birds. One stone. Endless amusement. The readers spend all of their time trying to deduce the rules.

You can know the rules, but you are not obligated to share. When you die, people rush to buy your previously unpublished reference papers. Your editor gets rich and drinks champagne by your grave.

That is really cool Paradise! I'm sorry I missed it until now. It's got a little of everything. I like it.

I think when I am published, my horrible sense of humor as far as writing goes will give me away to you people. cool

saint_savin


P a r a d i s e Garden
Vice Captain

Sparkly Star

PostPosted: Wed Jul 16, 2008 10:07 pm


saint_savin
Man, I got distracted.

Sugar- I found a way to control doing anything with magic.

>_>

<_<

NEVER TELL YOUR READERS A DAMN THING ABOUT HOW IT WORKS! IMPLY EVERYTHING.

Two birds. One stone. Endless amusement. The readers spend all of their time trying to deduce the rules.

You can know the rules, but you are not obligated to share. When you die, people rush to buy your previously unpublished reference papers. Your editor gets rich and drinks champagne by your grave.

That is really cool Paradise! I'm sorry I missed it until now. It's got a little of everything. I like it.

I think when I am published, my horrible sense of humor as far as writing goes will give me away to you people. cool


If i dont explain people'll be like, "what the hell?" xD its to complicated to not explain and it's what makes my world unique xD
PostPosted: Fri Jul 18, 2008 9:15 pm


I really should have qualified what I said with, "Oh, and BTW I'm a horrible cad to my readers."

Ahem. Anyway, I like to imply uniqueness in other ways. Strange animals. Unusual customs. Bits of other languages.

Besides, your magic system is cool and I want to read about it! Do you need someone to test prose on? I don't know if I can outright beta for you considering my erratic workload...

saint_savin


Dark Lord M

PostPosted: Fri Jul 18, 2008 9:17 pm


I approach magic in multiple ways. Since I've studied the Occult I have an idea of how 'magic' works and I use that sometimes. Other times I use folk magic or high fantasy magic. Then there's the time I'm like "Pow, b***h, it's magic! Accept it!"
PostPosted: Sat Jul 19, 2008 8:13 am


saint_savin
I really should have qualified what I said with, "Oh, and BTW I'm a horrible cad to my readers."

Ahem. Anyway, I like to imply uniqueness in other ways. Strange animals. Unusual customs. Bits of other languages.

Besides, your magic system is cool and I want to read about it! Do you need someone to test prose on? I don't know if I can outright beta for you considering my erratic workload...


Yeah, I've got that too. Weird customs, Seven unique langauges complete with grammar system, totally wacked up religion, stories and lore, different races (no elves kthnx), nations all across the board, the animals havn't come yet the setting is still in the city.

It depends. I mean I'm pretty sure I can trust you, so that's not an issue. I just dont know how most people'll react to my work, it's a little strange. My villian wasnt introduced until page 40 and it takes awhile to get all the expalianing out, plus the narrator is totally clueless.

I already have several people who read for me, and one who Beta's every once in awhile.

P a r a d i s e Garden
Vice Captain

Sparkly Star


saint_savin

PostPosted: Sat Jul 19, 2008 6:44 pm


SEVEN languages? That is so awesome!

Actually, sounds like you have the opposite of what I do for setup. I have many religions and one language with mutually intelligible variants.

Needless to say, my interest in ripping you off could be quantified as a negative number. I've got enough stuff to deal with as it is. So, should you desire to have one more person involved, please consider me available!

Another fun approach to magic, albeit only useful for comedies: the main character is a screaming idiot and does not understand magic. 4laugh
PostPosted: Sun Jul 20, 2008 11:11 am


saint_savin
SEVEN languages? That is so awesome!

Actually, sounds like you have the opposite of what I do for setup. I have many religions and one language with mutually intelligible variants.

Needless to say, my interest in ripping you off could be quantified as a negative number. I've got enough stuff to deal with as it is. So, should you desire to have one more person involved, please consider me available!

Another fun approach to magic, albeit only useful for comedies: the main character is a screaming idiot and does not understand magic. 4laugh


It just means i have wayyyyy too much time on my hands.

There are two religions, I just havnt finished the second one yet xD (lazy)

Oh i had no worries there, i know no one here would ever rip me off. I just have a hard time sending my writing off when i dont know where its going xD

My main character is argueably not the narrator, but my narrator is for the most part a completely clueless moron xD

P a r a d i s e Garden
Vice Captain

Sparkly Star


Veda of Walks End

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PostPosted: Wed Aug 20, 2008 5:47 pm


In my novels about Walk's End, which I'm all into right now; magic is a talent that you're born with. If you train it, you become better at it, otherwise, you'll just be an old wise woman.
Those who are really good, who have been born with greater powers than others, and train all their life, earn the title of Witch and Wizard. These tend to know all sorts of magic, whereas others are born with just one limited magic talent, like healers or future tellers.

And while some adventurers believe in magic trinkets, like magic swords, magic rings, magic books, etc; those who are good at magic know that you don't really need wands or crystal balls or circles or runes or anything, these are just props that help you focus your mind on what you're wishing to do.
PostPosted: Fri Aug 29, 2008 5:38 pm


What about Super Natural powers? Is that stretching it too much, and I should just stick with magic... or...? What do you think?

Ryojo

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saint_savin

PostPosted: Sat Aug 30, 2008 7:53 pm


Supernatural powers make the world-building part of developing an outline shorter, but you can't tweak them as much without losing the audience. A clairvoyant has to be able to perceive the future. You can only alter that ability so much before the person is... erm, something else.

But, you can chat about either here ^^.
PostPosted: Mon Sep 01, 2008 9:57 am


I don't like to think of magic as actual magic. In my fantasy books, magicians are just scientists. they dont have special powers or anything, but some are blessed with "the gift" which is an ability to see and understand things better than other people. Magic in the world iss just something some people can't see or understand.

herby62

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PostPosted: Thu Nov 20, 2008 5:10 am


I built a system for magic and then refused to divulge the rules. For one thing, the magic needed to be secondary and for another, the laws of the realm were more important.

Let me tell you something, trying to explain how laws work in a fantasy setting in a city where it hasn't stopped raining in over a hundred years and slavery is legal in every sense of the word tends to get tedious.

The magic is more fun, so I choose not explain it. The easiest thing to do is use pre-existing rules out of folklore or the common pool of High Fantasy.

Or you can do what I did and mix them together with a little bit of my own personal insanity thrown in for good measure.

My favourite way tends to be: He/she has power, power has a specific focus based on who this person is, personality, past, predisposition towards whatever, etc and said person uses said power instinctively.

Of course, using this with wizards involves a few more rules. But I try to use as few rules as possible.
PostPosted: Sun Nov 30, 2008 5:49 pm


My current project is more Science Fantasy. Abilities (magic) are defined by your race. And, therefore, are only magic to other races who can't understand that - oh for example - the only reason that my MC and two SC's can move without being seen is because their natual movement speed is somewhere over 70 mph, and to another of their race they are seen. But, it seems like magic to other races.

In short "magic" is really physical, genetic mainifistations xD. Think X-Men and ya've got it!

I'm avoiding general magic use for this project. Maybe at a later date. In that case, a few basic/common knowledge guidelines would be all that the reader would need to know. I - on the other hand - would probably take the time to explain it using physics and other sciences (my second passion) and hammer out very finite rules and can-do's and can'ts etc.

On a different note: it is always amusing to see a main character in a fantasy either a) have no magic and be totally mystified by it or b) more magic that any normal being could handle and no (and I mean none!) control. It makes for a great - although slightly cliche - plot twist!

K_eys of C_olor


thomlina

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PostPosted: Wed Jan 13, 2010 4:13 pm


i enjoy creating charaters with magic abiltes. such as seeing the future, flying, magic spells [like harry potter] and elves. example the elf sarafina has a dragon and is a female warrior also can use magic without a wand or any help. biggrin
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