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Posted: Tue Jun 07, 2016 6:23 pm
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Posted: Tue Jun 07, 2016 8:12 pm
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Posted: Wed Jun 08, 2016 5:06 pm
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Posted: Wed Jun 08, 2016 5:09 pm
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Shadow of Miracles Captain
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Posted: Thu Jun 16, 2016 7:36 pm
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DJ Double B Hey, question on the soccer game So to make sure I have this right (please do correct me if i'm wrong) Each member of the offense team (currently blue team) first randomizes a number 1-10 in the randoming thread. Each even number is a goal, the team can score 3 max in a round. After that, the defense team (currently red team) then randomizes a number 1-10 in the randomizing thread. If they roll a number that matches any of the numbers that the offense team rolled, they block a goal. They can block 2 goals max in a round. Then it switches. My main question is that with the defense rolls, does the number that matches have to be one that scored a goal? (IE: offense member rolls a 6 and scores, thus to block, defense member must also roll a 6?) Or is it any number that matches (offense rolls a 3 and misses, but defense also rolls a 3)
Yes, that is what was written in the rules so it is correct 3nodding
If all the members from the offensive team have made their post and they got the numbers 2,4,6 (meaning they got 3 points) then the defensive team also has to score 2,4,6 in that same order.
If the first "goal" was done with randomizing a 2 then the defensive team has to randomize a 2. If the defensive team randomizes a 4 or a 6 (which is the 2nd and 3rd goal respectively) then that will not block the offensive team from scoring. They have to randomize a 2 first before they can randomize a 4 and 6.
I hope that makes sense, but let me know if you're still confused
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Posted: Thu Jun 16, 2016 7:39 pm
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Shadow of Miracles DJ Double B Hey, question on the soccer game So to make sure I have this right (please do correct me if i'm wrong) Each member of the offense team (currently blue team) first randomizes a number 1-10 in the randoming thread. Each even number is a goal, the team can score 3 max in a round. After that, the defense team (currently red team) then randomizes a number 1-10 in the randomizing thread. If they roll a number that matches any of the numbers that the offense team rolled, they block a goal. They can block 2 goals max in a round. Then it switches. My main question is that with the defense rolls, does the number that matches have to be one that scored a goal? (IE: offense member rolls a 6 and scores, thus to block, defense member must also roll a 6?) Or is it any number that matches (offense rolls a 3 and misses, but defense also rolls a 3) Yes, that is what was written in the rules so it is correct 3nodding If all the members from the offensive team have made their post and they got the numbers 2,4,6 (meaning they got 3 points) then the defensive team also has to score 2,4,6 in that same order. If the first "goal" was done with randomizing a 2 then the defensive team has to randomize a 2. If the defensive team randomizes a 4 or a 6 (which is the 2nd and 3rd goal respectively) then that will not block the offensive team from scoring. They have to randomize a 2 first before they can randomize a 4 and 6. I hope that makes sense, but let me know if you're still confused Ok, this makes a lot more sense -- it was the defensive blocking that confused me, really.
so only those on the offensive team should be randomizing 1-10 rn? I have one on each team -- don't wanna accidentally post for the wrong guy ><
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Shadow of Miracles Captain
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Posted: Thu Jun 16, 2016 7:44 pm
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DJ Double B Shadow of Miracles DJ Double B Hey, question on the soccer game So to make sure I have this right (please do correct me if i'm wrong) Each member of the offense team (currently blue team) first randomizes a number 1-10 in the randoming thread. Each even number is a goal, the team can score 3 max in a round. After that, the defense team (currently red team) then randomizes a number 1-10 in the randomizing thread. If they roll a number that matches any of the numbers that the offense team rolled, they block a goal. They can block 2 goals max in a round. Then it switches. My main question is that with the defense rolls, does the number that matches have to be one that scored a goal? (IE: offense member rolls a 6 and scores, thus to block, defense member must also roll a 6?) Or is it any number that matches (offense rolls a 3 and misses, but defense also rolls a 3) Yes, that is what was written in the rules so it is correct 3nodding If all the members from the offensive team have made their post and they got the numbers 2,4,6 (meaning they got 3 points) then the defensive team also has to score 2,4,6 in that same order. If the first "goal" was done with randomizing a 2 then the defensive team has to randomize a 2. If the defensive team randomizes a 4 or a 6 (which is the 2nd and 3rd goal respectively) then that will not block the offensive team from scoring. They have to randomize a 2 first before they can randomize a 4 and 6. I hope that makes sense, but let me know if you're still confused Ok, this makes a lot more sense -- it was the defensive blocking that confused me, really. so only those on the offensive team should be randomizing 1-10 rn? I have one on each team -- don't wanna accidentally post for the wrong guy >< Technically the defensive team cannot post until the offensive team has scored one point
so it will always be the offensive team posting first and when they do score a point then the defensive team can come in attempt to block that goal.
It wouldn't make sense if the blocking team is randomizing when the scoring team hasn't done any scoring at all.
But I'm glad you asked this question 3nodding we will direct members to this answer in case they have a similar question.
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Posted: Thu Jun 23, 2016 7:40 pm
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Posted: Fri Jul 01, 2016 7:29 pm
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Posted: Fri Jul 01, 2016 8:55 pm
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Posted: Fri Jul 01, 2016 8:58 pm
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Prairiefox SoundVVave I've got a question since Phoebe's Charmander is close to evolving, is normal evolution like that good to go when they hit that level or does there need to be a certain friendship level. I'm not talking about the "You need high friendship to evolve Eevee into Umbreon" type, just in general does there need to be a certain level of friendship Nope. If friendship is not a factor in their evolution then all you need to do is make sure that they are at the proper level to do so. It should also be noted that evolving is not allowed to happen during a battle. While this happens in the anime we decided it would not happen here. But yay that's awesome congrats to Fireball ^^ The guild's first evolution is near owo
I just need two rare candies and then that fire lizard gets his claws XD
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Posted: Tue Jul 05, 2016 9:16 pm
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Posted: Tue Jul 05, 2016 9:45 pm
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Posted: Tue Jul 05, 2016 9:53 pm
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murruelecreuset Erkowan A question regarding a Pokémon's move. My Purrloin has the move 'Assist', which is really only useful in double battles as a mimic effect. I am unaware of any rules regarding double battles at this time. As there is a battle upcoming and I will be using this Pokémon, may I have a ruling on how this move can be used? Assist actually don't involve double battles, you just need a secondary Pokémon. In your case Purrloin would randomly use one of Eevee's moves. It differs every time it's used. It basically does a roulette of all the moves your other Pokémon have and lands on one for that turn. How it works in the guild I have no idea but I can at least help clarify how the move works smile
Rue is very correct on this. For using assist you would need to randomize eevee's moves by randomizing a number of 1-4 and whichever number it lands on would be the attack you would use.
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Posted: Wed Jul 06, 2016 6:37 am
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Prairiefox murruelecreuset Erkowan A question regarding a Pokémon's move. My Purrloin has the move 'Assist', which is really only useful in double battles as a mimic effect. I am unaware of any rules regarding double battles at this time. As there is a battle upcoming and I will be using this Pokémon, may I have a ruling on how this move can be used? Assist actually don't involve double battles, you just need a secondary Pokémon. In your case Purrloin would randomly use one of Eevee's moves. It differs every time it's used. It basically does a roulette of all the moves your other Pokémon have and lands on one for that turn. How it works in the guild I have no idea but I can at least help clarify how the move works smile Awesome. Thanks for the clarifying that for me. Rue is very correct on this. For using assist you would need to randomize eevee's moves by randomizing a number of 1-4 and whichever number it lands on would be the attack you would use.
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