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Posted: Wed Oct 25, 2006 2:25 pm
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Posted: Thu Oct 26, 2006 12:58 am
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Posted: Mon Nov 06, 2006 8:15 pm
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Lt. Brookman Oh bollocks! GW is going to release the Empire army deal this December, which will include: - Plastic General - captain kit - New soldiers of the Empire kit (20 men) - Two kits of pistoliers (one with pistols and the other with all repeating rifles - each fiver strong) - Twenty ranged troops (image showed ten new handgunners and ten new crossbowmen BOOYAH) - Empire knights (12) - Empire Cannon - New Empire army book - Kit will contain a limited edition bright wizard Release date UK and NE: 16-12 Price: 135 Pounds Sterling My general reaction after nearly completing me own Empire army: "Damn it, now I want to start over again!" The new Empire troops are a mxied bag, I'm not that fond of the new facial designs, they remind me a bit too much of the Bretonnians. However, I still want them, they look a ton better then the old models. They are more dynamic. I'll try and get an image or two up soon. *Hyperventilates* *Foams at the mouth* *Collapses*
Mounted Repeater Handguns! DECEMBER!!!!!!
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Posted: Tue Nov 07, 2006 12:41 am
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Posted: Tue Nov 07, 2006 7:53 am
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Posted: Tue Nov 07, 2006 1:21 pm
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Posted: Wed Nov 08, 2006 12:31 am
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Posted: Thu Nov 09, 2006 5:52 am
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Posted: Thu Nov 09, 2006 8:22 am
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Posted: Thu Nov 09, 2006 12:29 pm
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Everlasting Chaos And I'm ticked off. I've heard the following about the new Helblaster. Pros: It's now S5 at all times. It no longer does half hits at long range. Cons: It rolls to hit. stare Now, these are just rumours, but if the Rolls To Hit rumour turns out to be true I'm retiring my Helblasters. Think about it, at long range on average only 1/3 of your shots will even hit. That means if you DO somehow make 30 shots, it's still only making an average of 10 hits. Did I mention it's misfire rate and explosion rate have supposidly stayed the same? Oh, but it's also supposidly costing 110 points now. Still not worth it. I'm going to swap them out for the S4 Mortar we're getting. 3nodding About time that thing got nerfed. It killed way too much for way too few points.
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Posted: Fri Nov 10, 2006 9:37 am
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Posted: Fri Nov 10, 2006 10:12 am
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Lethkhar Everlasting Chaos And I'm ticked off. I've heard the following about the new Helblaster. Pros: It's now S5 at all times. It no longer does half hits at long range. Cons: It rolls to hit. stare Now, these are just rumours, but if the Rolls To Hit rumour turns out to be true I'm retiring my Helblasters. Think about it, at long range on average only 1/3 of your shots will even hit. That means if you DO somehow make 30 shots, it's still only making an average of 10 hits. Did I mention it's misfire rate and explosion rate have supposidly stayed the same? Oh, but it's also supposidly costing 110 points now. Still not worth it. I'm going to swap them out for the S4 Mortar we're getting. 3nodding About time that thing got nerfed. It killed way too much for way too few points. Yeah, but at the same time it had horribly high chances of blowing up. It either kills everything or kills itself.
And I intend to look for some confirmation about this stuff this weekend. I wonder if my local GW has access to the army book yet...
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Posted: Fri Nov 10, 2006 3:54 pm
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Everlasting Chaos Lethkhar Everlasting Chaos And I'm ticked off. I've heard the following about the new Helblaster. Pros: It's now S5 at all times. It no longer does half hits at long range. Cons: It rolls to hit. stare Now, these are just rumours, but if the Rolls To Hit rumour turns out to be true I'm retiring my Helblasters. Think about it, at long range on average only 1/3 of your shots will even hit. That means if you DO somehow make 30 shots, it's still only making an average of 10 hits. Did I mention it's misfire rate and explosion rate have supposidly stayed the same? Oh, but it's also supposidly costing 110 points now. Still not worth it. I'm going to swap them out for the S4 Mortar we're getting. 3nodding About time that thing got nerfed. It killed way too much for way too few points. Yeah, but at the same time it had horribly high chances of blowing up. It either kills everything or kills itself. And I intend to look for some confirmation about this stuff this weekend. I wonder if my local GW has access to the army book yet... Yeah, but Master Engineers stop that high chance of blowing up right away.
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Posted: Fri Nov 10, 2006 11:33 pm
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Lethkhar Everlasting Chaos Lethkhar Everlasting Chaos And I'm ticked off. I've heard the following about the new Helblaster. Pros: It's now S5 at all times. It no longer does half hits at long range. Cons: It rolls to hit. stare Now, these are just rumours, but if the Rolls To Hit rumour turns out to be true I'm retiring my Helblasters. Think about it, at long range on average only 1/3 of your shots will even hit. That means if you DO somehow make 30 shots, it's still only making an average of 10 hits. Did I mention it's misfire rate and explosion rate have supposidly stayed the same? Oh, but it's also supposidly costing 110 points now. Still not worth it. I'm going to swap them out for the S4 Mortar we're getting. 3nodding About time that thing got nerfed. It killed way too much for way too few points. Yeah, but at the same time it had horribly high chances of blowing up. It either kills everything or kills itself. And I intend to look for some confirmation about this stuff this weekend. I wonder if my local GW has access to the army book yet... Yeah, but Master Engineers stop that high chance of blowing up right away. Actually unless they've changed it (which I've heard nothing about) Master Engineers give no benefit to the Helblaster. It's too experimental for them to know how to make it work better.
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Posted: Sat Nov 11, 2006 1:22 am
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Everlasting Chaos Lethkhar Everlasting Chaos Lethkhar Everlasting Chaos And I'm ticked off. I've heard the following about the new Helblaster. Pros: It's now S5 at all times. It no longer does half hits at long range. Cons: It rolls to hit. stare Now, these are just rumours, but if the Rolls To Hit rumour turns out to be true I'm retiring my Helblasters. Think about it, at long range on average only 1/3 of your shots will even hit. That means if you DO somehow make 30 shots, it's still only making an average of 10 hits. Did I mention it's misfire rate and explosion rate have supposidly stayed the same? Oh, but it's also supposidly costing 110 points now. Still not worth it. I'm going to swap them out for the S4 Mortar we're getting. 3nodding About time that thing got nerfed. It killed way too much for way too few points. Yeah, but at the same time it had horribly high chances of blowing up. It either kills everything or kills itself. And I intend to look for some confirmation about this stuff this weekend. I wonder if my local GW has access to the army book yet... Yeah, but Master Engineers stop that high chance of blowing up right away. Actually unless they've changed it (which I've heard nothing about) Master Engineers give no benefit to the Helblaster. It's too experimental for them to know how to make it work better. Oh, right.
I had to correct my friend on that a few weeks ago...
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