3/3 Movement | 3/5 Pokemon Encounter | 8/15 Trainer NPC | Item Bumps: 28/30 Choice Scarf, 1/15 Heat Plug | Need to Claim: 15/15 Mow Plug | Wishlist: Dusk Ball, Dawn Stone, Expert Belt x2, Lagging Tail, Heart Scale
Team OOB:
The fisherman returned his Tentacool with a surprising calm. "Not bad. Let's see how you try this big guy on for size!" He stated boldly, sending out a Poliwrath now into battle. Before they could even blink, it launched a spray of water at Beta. Thankfully the alien recovered, and was able to send a super powered psychic blast at the water type since he'd been able to analyze the situation. The blast knocked the Poliwrath down and out, and Scarlett grinned as Beta clearly seemed to be growing his confidence back. "See? What'd I tell ya?" Scarlett nudged Beta with a grin. After some training, I would be back to my full strength. Yes, my strength does appear to be returning. Beta agreed. Scarlett hadn't meant for her question to be taken literally, but nevertheless her point had gotten across to the little alien.
Poliwrath used Water Gun! Beta took 40 damage! Beta at 40/80HP
Beta used Confusion! 50 x 1.3 (Analytic) = 65 x 2 (Effectiveness) = 130 total damage! Polywrath fainted!
Beta gained 10 exp!
▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀
⇨xxNAME: Rave - Noibat
TYPE: / LEVEL: 12 GENDER: ♀ NATURE: Jolly, A Bit Hyper, Likes Music ABILITY: Frisk: Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) HOLDING: N/A ATTACKS: Gust - 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage Supersonic - Confuses target pokemon Leech life - 20: Restores HP to the user equal to 1/2 of damage dealt, Makes Contact Tackle - 50: Makes Contact
120/120 HP | Status: None | 10/23 EXP | Next Move; Level 13 - Bite
⇨xxNAME: Glitch - Rotom
TYPE: / LEVEL: 9 GENDER: 0 NATURE: Impish; likes to play pranks ABILITY: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. HOLDING: N/A ATTACKS: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
90/90 HP | Status: None | 12/19 EXP | Next Move; Level 29, Ominous Wind
⇨xxNAME: Beta - Elgyem
TYPE:
LEVEL: 10 GENDER: ♂ NATURE: Naive; Tries to help and be informative, is a little too smart for his own good ABILITY: Analytic: Attacks do x1.3 damage when moving last HOLDING: N/A ATTACKS: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets --
100/100 HP | Status: None | 8/20 EXP | Next Move; Level 11 - Miracle Eye
⇨xxNAME: Mako - Aklor
TYPE: /
LEVEL: 22 GENDER: ♂ NATURE: Rash: Acts often on instinct, which usually means "bite everything". ABILITY: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) 4/7 Days Used ATTACKS: Bite - 60: 4/10 Chance to Flinch target, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
220/220 HP | Status: None | 28/31 EXP | Next Move; Level 23 - Trap Jaw
⇨xxNAME: Nala - Shinx
TYPE: LEVEL: 8 GENDER: ♀ NATURE: Adamant, Somewhat Tomboyish, Proud, Strong Willed, Holds her Own ABILITY: Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) HOLDING: N/A ATTACKS: Leer - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact -- --
80/80 HP | Status: None | 17/17 EXP | Next Move; Level 9 - Charge
⇨xxNAME: Selkie - Vaporeon
TYPE: LEVEL: 6 GENDER: ♀ NATURE: Lonely, secludes self from others, doesn't trust anyone, somewhat vain. ABILITY: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves HOLDING: N/A ATTACKS: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
60/60 HP | Status: None | 10/16 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
[Inactive]
⇨xxNAME: Delta - Kabuto
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Serious; Never Backs Down From a Fight ABILITY: Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. HOLDING: N/A ATTACKS: Scratch - 40: Makes Contact Absorb - 20 Damage, Restores HP to the user equal to 1/2 of damage dealt Harden - Raises user's Defense 1 stage --
100/100 HP | Status: None | 1/15 EXP | Next Move; Level 11, Leer
⇨xxNAME: Phi - Phione
TYPE: LEVEL: 10 GENDER: 0, Associates as Female NATURE: Calm, Very Analytical and Literal. Concepts like Sarcasm fly over her head. Acts as the Crew Healer ABILITY: Hydration: When the weather is raining, All Status Effects on this Pokémon are Cured HOLDING: N/A ATTACKS: Bubble - 40: 1/2 chance of Lowering Opponent's Speed One Stage Water Sport - Reduces base power of fire type moves by ½ for five turns Charm - Lowers opponent’s Attack by two stages --
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 16, Supersonic
⇨xxNAME: Tick, Tock, Short Fuse, Bomber, and Splode - The Exeggcute Bomb Squad!!
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Rash, they all have quite a temper and like throwing Egg Bombs everywhere ABILITY: Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes HOLDING: N/A ATTACKS: Barrage - 15 Damage Per Hit, hits 2-5 times Egg Bomb - 100 Uproar - 90: Lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 11, Leech Seed
⇨xxNAME: H.O.R.N.E.T (Hyperdrive Operating Robotic Nestkeeper of Electromagnetic Terrestrials) - Mega Beedrill
TYPE: / LEVEL: 9 GENDER: ♀ NATURE: Serious; Guard mother Drone, very protective of the crew ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 more damage HOLDING: Beedrillite: All attacks do x1.3 damage ATTACKS: Poison Sting - 15: 7/10 Chance of Poison Fury Attack - 15: hits 2-5 times, Makes Contact Harden - Raises Users Defense One Stage String Shot - Lowers Target's Speed by One Stage
90/90 HP | Status: None | 3/19 EXP | Next Move; Level 13, Focus Energy
⇨xxNAME: Poseidon - Piplup
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Hardy, Likes to Explore ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxNAME: Aero - Ralts
TYPE: / LEVEL: 9 GENDER: ♂ NATURE: Brave, Gallant, Not Afraid to Stand his Ground ABILITY: Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Confusion - 50, 1/10 Chance of confusion Double Team - Raises user's evasiveness 1 stage --
90/90 HP | Status: None | 15/19 EXP | Next Move; Level 11, Disarming Voice
⇨xxNAME: Koga - Scizor
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton ABILITY: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. HOLDING: Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) ATTACKS: Bug Buzz - 90 damage, 1/2 chance of lowering the Opponent's Sp. Defense by One Stage Bullet Punch - 40 damage, Makes Contact (Priority +1) Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 21 - Metal Claw
⇨xxNAME: Gamma - Golett
TYPE: / LEVEL: 22 GENDER: 0 NATURE: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard ABILITY: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage HOLDING: N/A ATTACKS: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
220/220 HP | Status: None | 4/16 EXP | Next Move; Level 30, Dynamic Punch
⇨xxNAME: Zelda - Fennekin
TYPE: LEVEL: 12 GENDER: ♀ NATURE: Sassy, Somewhat Vain, Stuck Up, and Spoiled ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Heat Rock: Will add 2 more turns to the effects of Sunny Day. ATTACKS: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxNAME: Siren - Milotic
TYPE: LEVEL: 13 GENDER: ♀ NATURE: Naughty, has an Icy temperament when things don't go her way, likes to sing ABILITY: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up), 3/7 Days Used ATTACKS: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
⇨xxNAME: Cypher - Porygon-Z
TYPE: LEVEL: 14 GENDER: 0 NATURE: Quirky, Can't sit still ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more HOLDING: Silk Scarf: Normal type attacks do x1.2 damage ATTACKS: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
3/3 Movement | 4/5 Pokemon Encounter | 9/15 Trainer NPC | Item Bumps: 29/30 Choice Scarf, 2/15 Heat Plug | Need to Claim: 15/15 Mow Plug | Wishlist: Dusk Ball, Dawn Stone, Expert Belt x2, Lagging Tail, Heart Scale
Team OOB:
With his Poliwrath downed so suddenly, the fisherman seemed rather taken aback. "Alright, now I'm actually pretty impressed." He commended, returning the water type and sending out a new pokemon, this time it was a Skrelp. "Beta." Scarlett nodded to their new opponent. Yes Captain. Beta affirmed, having read her mind already. Another quick psionic blast and the Skrelp was down. That was three pokemon now, and though Beta was feeling stronger, he was getting pretty tired. Captain, I believe I've reached my limit for now... Entering Hibernation Mode... The elgyem curled into itself, assuming it's egg-like form and floating into Scarlett's arms. "Tha's alright love, ya can sleep now. Ya done good today." Scarlett reassured him quietly, placing the Elgyem in her bag for now. "Rave, it's your turn then, okay lass?" The noibat chirruped excitedly, wobbling off of Scarlett's shoulder and into the fray, waiting for her opponent.
16 x 4 = 64 Three pokemon will be at level 8, three pokemon will be at level 13
Fisherman Kevin sent out Skrelp!
Female | 80 HP | Adaptability Tackle | Smokescreep | Water Gun | Feint Attack
Beta used Confusion! 50 x 2 (Effectiveness) = 100 total damage! Skrelp fainted!
Beta gained 7 exp!
▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀
⇨xxNAME: Rave - Noibat
TYPE: / LEVEL: 12 GENDER: ♀ NATURE: Jolly, A Bit Hyper, Likes Music ABILITY: Frisk: Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) HOLDING: N/A ATTACKS: Gust - 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage Supersonic - Confuses target pokemon Leech life - 20: Restores HP to the user equal to 1/2 of damage dealt, Makes Contact Tackle - 50: Makes Contact
120/120 HP | Status: None | 11/23 EXP | Next Move; Level 13 - Bite
⇨xxNAME: Glitch - Rotom
TYPE: / LEVEL: 9 GENDER: 0 NATURE: Impish; likes to play pranks ABILITY: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. HOLDING: N/A ATTACKS: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
90/90 HP | Status: None | 13/19 EXP | Next Move; Level 29, Ominous Wind
⇨xxNAME: Beta - Elgyem
TYPE:
LEVEL: 10 GENDER: ♂ NATURE: Naive; Tries to help and be informative, is a little too smart for his own good ABILITY: Analytic: Attacks do x1.3 damage when moving last HOLDING: N/A ATTACKS: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets --
40/100 HP | Status: None | 15/20 EXP | Next Move; Level 11 - Miracle Eye
⇨xxNAME: Mako - Aklor
TYPE: /
LEVEL: 22 GENDER: ♂ NATURE: Rash: Acts often on instinct, which usually means "bite everything". ABILITY: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) 4/7 Days Used ATTACKS: Bite - 60: 4/10 Chance to Flinch target, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
220/220 HP | Status: None | 30/31 EXP | Next Move; Level 23 - Trap Jaw
⇨xxNAME: Nala - Shinx
TYPE: LEVEL: 8 GENDER: ♀ NATURE: Adamant, Somewhat Tomboyish, Proud, Strong Willed, Holds her Own ABILITY: Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) HOLDING: N/A ATTACKS: Leer - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact -- --
80/80 HP | Status: None | 1/18 EXP | Next Move; Level 9 - Charge
⇨xxNAME: Selkie - Vaporeon
TYPE: LEVEL: 6 GENDER: ♀ NATURE: Lonely, secludes self from others, doesn't trust anyone, somewhat vain. ABILITY: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves HOLDING: N/A ATTACKS: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
60/60 HP | Status: None | 11/16 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
[Inactive]
⇨xxNAME: Delta - Kabuto
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Serious; Never Backs Down From a Fight ABILITY: Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. HOLDING: N/A ATTACKS: Scratch - 40: Makes Contact Absorb - 20 Damage, Restores HP to the user equal to 1/2 of damage dealt Harden - Raises user's Defense 1 stage --
100/100 HP | Status: None | 1/15 EXP | Next Move; Level 11, Leer
⇨xxNAME: Phi - Phione
TYPE: LEVEL: 10 GENDER: 0, Associates as Female NATURE: Calm, Very Analytical and Literal. Concepts like Sarcasm fly over her head. Acts as the Crew Healer ABILITY: Hydration: When the weather is raining, All Status Effects on this Pokémon are Cured HOLDING: N/A ATTACKS: Bubble - 40: 1/2 chance of Lowering Opponent's Speed One Stage Water Sport - Reduces base power of fire type moves by ½ for five turns Charm - Lowers opponent’s Attack by two stages --
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 16, Supersonic
⇨xxNAME: Tick, Tock, Short Fuse, Bomber, and Splode - The Exeggcute Bomb Squad!!
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Rash, they all have quite a temper and like throwing Egg Bombs everywhere ABILITY: Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes HOLDING: N/A ATTACKS: Barrage - 15 Damage Per Hit, hits 2-5 times Egg Bomb - 100 Uproar - 90: Lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 11, Leech Seed
⇨xxNAME: H.O.R.N.E.T (Hyperdrive Operating Robotic Nestkeeper of Electromagnetic Terrestrials) - Mega Beedrill
TYPE: / LEVEL: 9 GENDER: ♀ NATURE: Serious; Guard mother Drone, very protective of the crew ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 more damage HOLDING: Beedrillite: All attacks do x1.3 damage ATTACKS: Poison Sting - 15: 7/10 Chance of Poison Fury Attack - 15: hits 2-5 times, Makes Contact Harden - Raises Users Defense One Stage String Shot - Lowers Target's Speed by One Stage
90/90 HP | Status: None | 3/19 EXP | Next Move; Level 13, Focus Energy
⇨xxNAME: Poseidon - Piplup
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Hardy, Likes to Explore ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxNAME: Aero - Ralts
TYPE: / LEVEL: 9 GENDER: ♂ NATURE: Brave, Gallant, Not Afraid to Stand his Ground ABILITY: Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Confusion - 50, 1/10 Chance of confusion Double Team - Raises user's evasiveness 1 stage --
90/90 HP | Status: None | 15/19 EXP | Next Move; Level 11, Disarming Voice
⇨xxNAME: Koga - Scizor
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton ABILITY: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. HOLDING: Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) ATTACKS: Bug Buzz - 90 damage, 1/2 chance of lowering the Opponent's Sp. Defense by One Stage Bullet Punch - 40 damage, Makes Contact (Priority +1) Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 21 - Metal Claw
⇨xxNAME: Gamma - Golett
TYPE: / LEVEL: 22 GENDER: 0 NATURE: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard ABILITY: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage HOLDING: N/A ATTACKS: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
220/220 HP | Status: None | 4/16 EXP | Next Move; Level 30, Dynamic Punch
⇨xxNAME: Zelda - Fennekin
TYPE: LEVEL: 12 GENDER: ♀ NATURE: Sassy, Somewhat Vain, Stuck Up, and Spoiled ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Heat Rock: Will add 2 more turns to the effects of Sunny Day. ATTACKS: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxNAME: Siren - Milotic
TYPE: LEVEL: 13 GENDER: ♀ NATURE: Naughty, has an Icy temperament when things don't go her way, likes to sing ABILITY: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up), 3/7 Days Used ATTACKS: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
⇨xxNAME: Cypher - Porygon-Z
TYPE: LEVEL: 14 GENDER: 0 NATURE: Quirky, Can't sit still ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more HOLDING: Silk Scarf: Normal type attacks do x1.2 damage ATTACKS: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
3/3 Movement | 5/5 Pokemon Encounter | 10/15 Trainer NPC | Item Bumps: 30/30 Choice Scarf, 3/15 Heat Plug | Need to Claim: 15/15 Mow Plug | Wishlist: Dusk Ball, Dawn Stone, Expert Belt x2, Lagging Tail, Heart Scale
Team OOB:
The fisherman noted that the elgyem had reverted to some kind of resting form, now he was up against a noibat. "Come on out lotad!" He commanded after returning his skrelp. This would be an easy one then. "Alright Rave, use Gust!" Rave all too happily obliged, wiggling around excitedly to get the attack off. It had been a while since she'd had a battle! This was all so exciting! And that Lotad was knocked out in one hit! Wow! She made a light chittering noise, asking the lotad if he was okay. She was sure he was fine, though she kind of wished the battle had lasted longer, cause now her opponent was down, and that was boring. She flew circles around Scarlett's head, chittering away excitedly, hoping Scarlett would allow her to continue battling. "Heh, so much energy. Good, ya gonna need it lass." Scarlett nodded.
16 x 4 = 64 Three pokemon will be at level 8, three pokemon will be at level 13
Scarlett swapped beta for Rave! Fisherman Kevin sent out Lotad!
Male | 80 HP | Swift Swim Astonish | Growl | Absorb | --
Rave used Gust! 40 x 2 (Effectiveness) = 80 total damage! Lotad fainted!
Rave gained 7 exp!
▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀
⇨xxNAME: Rave - Noibat
TYPE: / LEVEL: 12 GENDER: ♀ NATURE: Jolly, A Bit Hyper, Likes Music ABILITY: Frisk: Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) HOLDING: N/A ATTACKS: Gust - 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage Supersonic - Confuses target pokemon Leech life - 20: Restores HP to the user equal to 1/2 of damage dealt, Makes Contact Tackle - 50: Makes Contact
120/120 HP | Status: None | 19/23 EXP | Next Move; Level 13 - Bite
⇨xxNAME: Glitch - Rotom
TYPE: / LEVEL: 9 GENDER: 0 NATURE: Impish; likes to play pranks ABILITY: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. HOLDING: N/A ATTACKS: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
90/90 HP | Status: None | 14/19 EXP | Next Move; Level 29, Ominous Wind
⇨xxNAME: Beta - Elgyem
TYPE:
LEVEL: 10 GENDER: ♂ NATURE: Naive; Tries to help and be informative, is a little too smart for his own good ABILITY: Analytic: Attacks do x1.3 damage when moving last HOLDING: N/A ATTACKS: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets --
40/100 HP | Status: None | 16/20 EXP | Next Move; Level 11 - Miracle Eye
⇨xxNAME: Mako - Aklor
TYPE: /
LEVEL: 23 GENDER: ♂ NATURE: Rash: Acts often on instinct, which usually means "bite everything". ABILITY: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) 4/7 Days Used ATTACKS: Trap Jaw - 75: 4/10 Chance to Flinch target, The opponent cannot flee or be switched out of battle on the next turn, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
230/230 HP | Status: None | 1/32 EXP |
⇨xxNAME: Nala - Shinx
TYPE: LEVEL: 8 GENDER: ♀ NATURE: Adamant, Somewhat Tomboyish, Proud, Strong Willed, Holds her Own ABILITY: Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) HOLDING: N/A ATTACKS: Leer - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact -- --
80/80 HP | Status: None | 2/18 EXP | Next Move; Level 9 - Charge
⇨xxNAME: Selkie - Vaporeon
TYPE: LEVEL: 6 GENDER: ♀ NATURE: Lonely, secludes self from others, doesn't trust anyone, somewhat vain. ABILITY: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves HOLDING: N/A ATTACKS: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
60/60 HP | Status: None | 12/16 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
[Inactive]
⇨xxNAME: Delta - Kabuto
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Serious; Never Backs Down From a Fight ABILITY: Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. HOLDING: N/A ATTACKS: Scratch - 40: Makes Contact Absorb - 20 Damage, Restores HP to the user equal to 1/2 of damage dealt Harden - Raises user's Defense 1 stage --
100/100 HP | Status: None | 1/15 EXP | Next Move; Level 11, Leer
⇨xxNAME: Phi - Phione
TYPE: LEVEL: 10 GENDER: 0, Associates as Female NATURE: Calm, Very Analytical and Literal. Concepts like Sarcasm fly over her head. Acts as the Crew Healer ABILITY: Hydration: When the weather is raining, All Status Effects on this Pokémon are Cured HOLDING: N/A ATTACKS: Bubble - 40: 1/2 chance of Lowering Opponent's Speed One Stage Water Sport - Reduces base power of fire type moves by ½ for five turns Charm - Lowers opponent’s Attack by two stages --
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 16, Supersonic
⇨xxNAME: Tick, Tock, Short Fuse, Bomber, and Splode - The Exeggcute Bomb Squad!!
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Rash, they all have quite a temper and like throwing Egg Bombs everywhere ABILITY: Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes HOLDING: N/A ATTACKS: Barrage - 15 Damage Per Hit, hits 2-5 times Egg Bomb - 100 Uproar - 90: Lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 11, Leech Seed
⇨xxNAME: H.O.R.N.E.T (Hyperdrive Operating Robotic Nestkeeper of Electromagnetic Terrestrials) - Mega Beedrill
TYPE: / LEVEL: 9 GENDER: ♀ NATURE: Serious; Guard mother Drone, very protective of the crew ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 more damage HOLDING: Beedrillite: All attacks do x1.3 damage ATTACKS: Poison Sting - 15: 7/10 Chance of Poison Fury Attack - 15: hits 2-5 times, Makes Contact Harden - Raises Users Defense One Stage String Shot - Lowers Target's Speed by One Stage
90/90 HP | Status: None | 3/19 EXP | Next Move; Level 13, Focus Energy
⇨xxNAME: Poseidon - Piplup
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Hardy, Likes to Explore ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxNAME: Aero - Ralts
TYPE: / LEVEL: 9 GENDER: ♂ NATURE: Brave, Gallant, Not Afraid to Stand his Ground ABILITY: Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Confusion - 50, 1/10 Chance of confusion Double Team - Raises user's evasiveness 1 stage --
90/90 HP | Status: None | 15/19 EXP | Next Move; Level 11, Disarming Voice
⇨xxNAME: Koga - Scizor
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton ABILITY: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. HOLDING: Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) ATTACKS: Bug Buzz - 90 damage, 1/2 chance of lowering the Opponent's Sp. Defense by One Stage Bullet Punch - 40 damage, Makes Contact (Priority +1) Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 21 - Metal Claw
⇨xxNAME: Gamma - Golett
TYPE: / LEVEL: 22 GENDER: 0 NATURE: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard ABILITY: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage HOLDING: N/A ATTACKS: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
220/220 HP | Status: None | 4/16 EXP | Next Move; Level 30, Dynamic Punch
⇨xxNAME: Zelda - Fennekin
TYPE: LEVEL: 12 GENDER: ♀ NATURE: Sassy, Somewhat Vain, Stuck Up, and Spoiled ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Heat Rock: Will add 2 more turns to the effects of Sunny Day. ATTACKS: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxNAME: Siren - Milotic
TYPE: LEVEL: 13 GENDER: ♀ NATURE: Naughty, has an Icy temperament when things don't go her way, likes to sing ABILITY: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up), 3/7 Days Used ATTACKS: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
⇨xxNAME: Cypher - Porygon-Z
TYPE: LEVEL: 14 GENDER: 0 NATURE: Quirky, Can't sit still ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more HOLDING: Silk Scarf: Normal type attacks do x1.2 damage ATTACKS: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
3/3 Movement | 5/5 Pokemon Encounter | 10/15 Trainer NPC | Item Bumps: 1/10 Heart Scale, 3/15 Heat Plug | Need to Claim: 15/15 Mow Plug, 30/30 Choice Scarf | Wishlist: Dusk Ball, Dawn Stone, Expert Belt x2, Lagging Tail, Heart Scale x 4
Team OOB:
Returning his Lotad with a bit of dismay, the fisherman sent out a Surskit next, and even though Rave had the type advantage, the little bug was admittedly tougher to take down, and put up quite the fight for Scarlett's noibat. In the end though, Rave managed to take it down after two hits, though Rave herself was looking rather tired now. "Hold out a little longer Rave! Just one more, ya kin do it lass!" Rave chittered wearily back at Scarlett, but held strong for her. "Atta girl!" Scarlett smiled in approval. She could only hope the noibat could actually hold out another round... If the fisherman had another strong pokemon like that surskit, or worse yet, stronger, Rave likely wouldn't be able to finish the battle off alone. Scarlett would have to pull some strings with her other pokemon, which she didn't want to be forced to do since this was supposed to be training for rave and Beta...
16 x 4 = 64 Three pokemon will be at level 8, three pokemon will be at level 13
Fisherman Kevin sent out Surskit!
Male | 130 HP | Swift Swim Bubble | Quick Attack | Sweet Scent | --
Surskit used Quick Attack! Rave took 40 damage! Rave at 80/120HP
Rave used Gust! 40 x 2 (Effectiveness) = 80 total damage! Surskit at 50/130HP
Surskit used Quick Attack! Rave took 40 damage! Rave at 40/120HP
Rave used Gust! 40 x 2 (Effectiveness) = 80 total damage! Surskit Fainted!
Rave gained 10 exp!
▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀
⇨xxNAME: Rave - Noibat
TYPE: / LEVEL: 13 GENDER: ♀ NATURE: Jolly, A Bit Hyper, Likes Music ABILITY: Frisk: Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) HOLDING: N/A ATTACKS: Gust - 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage Supersonic - Confuses target pokemon Bite - 60: 4/10 Chance to Flinch target, Makes Contact Tackle - 50: Makes Contact
40/130 HP | Status: None | 7/24 EXP | Next Move; Level 16 - Wing attack, Heart Scale - Iron Tail
⇨xxNAME: Glitch - Rotom
TYPE: / LEVEL: 9 GENDER: 0 NATURE: Impish; likes to play pranks ABILITY: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. HOLDING: N/A ATTACKS: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
90/90 HP | Status: None | 15/19 EXP | Next Move; Level 29 - Ominous Wind, Heart scale - Trick
⇨xxNAME: Beta - Elgyem
TYPE:
LEVEL: 10 GENDER: ♂ NATURE: Naive; Tries to help and be informative, is a little too smart for his own good ABILITY: Analytic: Attacks do x1.3 damage when moving last HOLDING: N/A ATTACKS: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets --
40/100 HP | Status: None | 17/20 EXP | Next Move; Level 11 - Miracle Eye
⇨xxNAME: Mako - Aklor
TYPE: /
LEVEL: 23 GENDER: ♂ NATURE: Rash: Acts often on instinct, which usually means "bite everything". ABILITY: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) 4/7 Days Used ATTACKS: Trap Jaw - 75: 4/10 Chance to Flinch target, The opponent cannot flee or be switched out of battle on the next turn, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
230/230 HP | Status: None | 3/32 EXP |
⇨xxNAME: Nala - Shinx
TYPE: LEVEL: 8 GENDER: ♀ NATURE: Adamant, Somewhat Tomboyish, Proud, Strong Willed, Holds her Own ABILITY: Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) HOLDING: N/A ATTACKS: Leer - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact -- --
80/80 HP | Status: None | 3/18 EXP | Next Move; Level 9 - Charge
⇨xxNAME: Selkie - Vaporeon
TYPE: LEVEL: 6 GENDER: ♀ NATURE: Lonely, secludes self from others, doesn't trust anyone, somewhat vain. ABILITY: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves HOLDING: N/A ATTACKS: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
60/60 HP | Status: None | 13/16 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
[Inactive]
⇨xxNAME: Delta - Kabuto
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Serious; Never Backs Down From a Fight ABILITY: Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. HOLDING: N/A ATTACKS: Scratch - 40: Makes Contact Absorb - 20 Damage, Restores HP to the user equal to 1/2 of damage dealt Harden - Raises user's Defense 1 stage --
100/100 HP | Status: None | 1/15 EXP | Next Move; Level 11, Leer
⇨xxNAME: Phi - Phione
TYPE: LEVEL: 10 GENDER: 0, Associates as Female NATURE: Calm, Very Analytical and Literal. Concepts like Sarcasm fly over her head. Acts as the Crew Healer ABILITY: Hydration: When the weather is raining, All Status Effects on this Pokémon are Cured HOLDING: N/A ATTACKS: Bubble - 40: 1/2 chance of Lowering Opponent's Speed One Stage Water Sport - Reduces base power of fire type moves by ½ for five turns Charm - Lowers opponent’s Attack by two stages --
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 16, Supersonic
⇨xxNAME: Tick, Tock, Short Fuse, Bomber, and Splode - The Exeggcute Bomb Squad!!
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Rash, they all have quite a temper and like throwing Egg Bombs everywhere ABILITY: Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes HOLDING: N/A ATTACKS: Barrage - 15 Damage Per Hit, hits 2-5 times Egg Bomb - 100 Uproar - 90: Lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 11, Leech Seed
⇨xxNAME: H.O.R.N.E.T (Hyperdrive Operating Robotic Nestkeeper of Electromagnetic Terrestrials) - Mega Beedrill
TYPE: / LEVEL: 9 GENDER: ♀ NATURE: Serious; Guard mother Drone, very protective of the crew ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 more damage HOLDING: Beedrillite: All attacks do x1.3 damage ATTACKS: Poison Sting - 15: 7/10 Chance of Poison Fury Attack - 15: hits 2-5 times, Makes Contact Harden - Raises Users Defense One Stage String Shot - Lowers Target's Speed by One Stage
90/90 HP | Status: None | 3/19 EXP | Next Move; Level 13, Focus Energy
⇨xxNAME: Poseidon - Piplup
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Hardy, Likes to Explore ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxNAME: Aero - Ralts
TYPE: / LEVEL: 9 GENDER: ♂ NATURE: Brave, Gallant, Not Afraid to Stand his Ground ABILITY: Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Confusion - 50, 1/10 Chance of confusion Double Team - Raises user's evasiveness 1 stage --
90/90 HP | Status: None | 15/19 EXP | Next Move; Level 11, Disarming Voice
⇨xxNAME: Koga - Scizor
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton ABILITY: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. HOLDING: Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) ATTACKS: Bug Buzz - 90 damage, 1/2 chance of lowering the Opponent's Sp. Defense by One Stage Bullet Punch - 40 damage, Makes Contact (Priority +1) Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 21 - Metal Claw
⇨xxNAME: Gamma - Golett
TYPE: / LEVEL: 22 GENDER: 0 NATURE: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard ABILITY: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage HOLDING: N/A ATTACKS: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
220/220 HP | Status: None | 4/16 EXP | Next Move; Level 30, Dynamic Punch
⇨xxNAME: Zelda - Fennekin
TYPE: LEVEL: 12 GENDER: ♀ NATURE: Sassy, Somewhat Vain, Stuck Up, and Spoiled ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Heat Rock: Will add 2 more turns to the effects of Sunny Day. ATTACKS: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxNAME: Siren - Milotic
TYPE: LEVEL: 13 GENDER: ♀ NATURE: Naughty, has an Icy temperament when things don't go her way, likes to sing ABILITY: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up), 3/7 Days Used ATTACKS: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
⇨xxNAME: Cypher - Porygon-Z
TYPE: LEVEL: 14 GENDER: 0 NATURE: Quirky, Can't sit still ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more HOLDING: Silk Scarf: Normal type attacks do x1.2 damage ATTACKS: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
3/3 Movement | 6/5 Pokemon Encounter | 11/15 Trainer NPC | Item Bumps: 2/10 Heart Scale, 4/15 Heat Plug | Need to Claim: 15/15 Mow Plug, 30/30 Choice Scarf | Wishlist: Dusk Ball, Dawn Stone, Expert Belt x2, Lagging Tail, Heart Scale x 4
Team OOB:
Next up was a slowpoke, and Rave felt something stirring inside, a new ability, that she just couldn't wait to try out. Before Scarlett could give a command, she fluttered forward and bit down on her opponent. It seemed like the attack would have hurt, and though the Slowpoke cried out with displeasure and a grimace, it simply yawned in response. A bit peeved, Rave bit the slowpoke again, this time actually knocking the slowpoke out this time. "Nice job Rave, c'mere." Scarlett beckoned, and the noibat obeyed, fluttering over so that Scarlett could spray her with potions. She soon did the same to Beta as well, just to heal back the damage done. "Hey, thanks far th' battle hun." Scarlett smiled to the fisherman, leaving him in his stunned state. Thankfully it didn't take him long to recover, and his fishing pole finally began to wiggle violently. He had caught something, and that was all he'd been looking for out of their battle; pass the time to get a bite, so he was happy.
16 x 4 = 64 Three pokemon will be at level 8, three pokemon will be at level 13
Fisherman Kevin sent out Slowpoke!
Male | 130 HP | Oblivious Water Gun | Curse | Yawn | Tackle
Rave used Bite! 60 x 2 (Effectiveness) = 120 total damage! Slowpoke at 10/130HP
Slowpoke used Yawn! Rave became Drowsy!
Rave used Bite! 60 x 2 (Effectiveness) = 120 total damage! Slowpoke fainted!
Rave gained 10 exp!
▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀
⇨xxNAME: Rave - Noibat
TYPE: / LEVEL: 13 GENDER: ♀ NATURE: Jolly, A Bit Hyper, Likes Music ABILITY: Frisk: Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) HOLDING: N/A ATTACKS: Gust - 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage Supersonic - Confuses target pokemon Bite - 60: 4/10 Chance to Flinch target, Makes Contact Tackle - 50: Makes Contact
130/130 HP | Status: None | 18/24 EXP | Next Move; Level 16 - Wing attack, Heart Scale - Iron Tail
⇨xxNAME: Glitch - Rotom
TYPE: / LEVEL: 9 GENDER: 0 NATURE: Impish; likes to play pranks ABILITY: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. HOLDING: N/A ATTACKS: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
90/90 HP | Status: None | 16/19 EXP | Next Move; Level 29 - Ominous Wind, Heart scale - Trick
⇨xxNAME: Beta - Elgyem
TYPE:
LEVEL: 10 GENDER: ♂ NATURE: Naive; Tries to help and be informative, is a little too smart for his own good ABILITY: Analytic: Attacks do x1.3 damage when moving last HOLDING: N/A ATTACKS: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets --
100/100 HP | Status: None | 18/20 EXP | Next Move; Level 11 - Miracle Eye
⇨xxNAME: Mako - Aklor
TYPE: /
LEVEL: 23 GENDER: ♂ NATURE: Rash: Acts often on instinct, which usually means "bite everything". ABILITY: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) 4/7 Days Used ATTACKS: Trap Jaw - 75: 4/10 Chance to Flinch target, The opponent cannot flee or be switched out of battle on the next turn, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
230/230 HP | Status: None | 5/32 EXP |
⇨xxNAME: Nala - Shinx
TYPE: LEVEL: 8 GENDER: ♀ NATURE: Adamant, Somewhat Tomboyish, Proud, Strong Willed, Holds her Own ABILITY: Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) HOLDING: N/A ATTACKS: Leer - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact -- --
80/80 HP | Status: None | 4/18 EXP | Next Move; Level 9 - Charge
⇨xxNAME: Selkie - Vaporeon
TYPE: LEVEL: 6 GENDER: ♀ NATURE: Lonely, secludes self from others, doesn't trust anyone, somewhat vain. ABILITY: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves HOLDING: N/A ATTACKS: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
60/60 HP | Status: None | 14/16 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
[Inactive]
⇨xxNAME: Delta - Kabuto
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Serious; Never Backs Down From a Fight ABILITY: Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. HOLDING: N/A ATTACKS: Scratch - 40: Makes Contact Absorb - 20 Damage, Restores HP to the user equal to 1/2 of damage dealt Harden - Raises user's Defense 1 stage --
100/100 HP | Status: None | 1/15 EXP | Next Move; Level 11, Leer
⇨xxNAME: Phi - Phione
TYPE: LEVEL: 10 GENDER: 0, Associates as Female NATURE: Calm, Very Analytical and Literal. Concepts like Sarcasm fly over her head. Acts as the Crew Healer ABILITY: Hydration: When the weather is raining, All Status Effects on this Pokémon are Cured HOLDING: N/A ATTACKS: Bubble - 40: 1/2 chance of Lowering Opponent's Speed One Stage Water Sport - Reduces base power of fire type moves by ½ for five turns Charm - Lowers opponent’s Attack by two stages --
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 16, Supersonic
⇨xxNAME: Tick, Tock, Short Fuse, Bomber, and Splode - The Exeggcute Bomb Squad!!
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Rash, they all have quite a temper and like throwing Egg Bombs everywhere ABILITY: Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes HOLDING: N/A ATTACKS: Barrage - 15 Damage Per Hit, hits 2-5 times Egg Bomb - 100 Uproar - 90: Lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 11, Leech Seed
⇨xxNAME: H.O.R.N.E.T (Hyperdrive Operating Robotic Nestkeeper of Electromagnetic Terrestrials) - Mega Beedrill
TYPE: / LEVEL: 9 GENDER: ♀ NATURE: Serious; Guard mother Drone, very protective of the crew ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 more damage HOLDING: Beedrillite: All attacks do x1.3 damage ATTACKS: Poison Sting - 15: 7/10 Chance of Poison Fury Attack - 15: hits 2-5 times, Makes Contact Harden - Raises Users Defense One Stage String Shot - Lowers Target's Speed by One Stage
90/90 HP | Status: None | 3/19 EXP | Next Move; Level 13, Focus Energy
⇨xxNAME: Poseidon - Piplup
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Hardy, Likes to Explore ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxNAME: Aero - Ralts
TYPE: / LEVEL: 9 GENDER: ♂ NATURE: Brave, Gallant, Not Afraid to Stand his Ground ABILITY: Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Confusion - 50, 1/10 Chance of confusion Double Team - Raises user's evasiveness 1 stage --
90/90 HP | Status: None | 15/19 EXP | Next Move; Level 11, Disarming Voice
⇨xxNAME: Koga - Scizor
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton ABILITY: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. HOLDING: Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) ATTACKS: Bug Buzz - 90 damage, 1/2 chance of lowering the Opponent's Sp. Defense by One Stage Bullet Punch - 40 damage, Makes Contact (Priority +1) Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 21 - Metal Claw
⇨xxNAME: Gamma - Golett
TYPE: / LEVEL: 22 GENDER: 0 NATURE: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard ABILITY: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage HOLDING: N/A ATTACKS: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
220/220 HP | Status: None | 4/16 EXP | Next Move; Level 30, Dynamic Punch
⇨xxNAME: Zelda - Fennekin
TYPE: LEVEL: 12 GENDER: ♀ NATURE: Sassy, Somewhat Vain, Stuck Up, and Spoiled ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Heat Rock: Will add 2 more turns to the effects of Sunny Day. ATTACKS: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxNAME: Siren - Milotic
TYPE: LEVEL: 13 GENDER: ♀ NATURE: Naughty, has an Icy temperament when things don't go her way, likes to sing ABILITY: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up), 3/7 Days Used ATTACKS: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
⇨xxNAME: Cypher - Porygon-Z
TYPE: LEVEL: 14 GENDER: 0 NATURE: Quirky, Can't sit still ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more HOLDING: Silk Scarf: Normal type attacks do x1.2 damage ATTACKS: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
3/3 Movement | 7/5 Pokemon Encounter | 12/15 Trainer NPC | Item Bumps: 3/10 Heart Scale, 5/15 Heat Plug | Need to Claim: 15/15 Mow Plug, 30/30 Choice Scarf | Wishlist: Dusk Ball, Dawn Stone, Expert Belt x2, Lagging Tail, Heart Scale x 4
Team OOB:
They had trained, but it wasn't enough to satisfy Scarlett. Unfortunately Beta was hibernating from exhaustion and Rave was on the road to recovery still from those potions, what else would they actually be able to do if they couldn't fight? Scarlett sighed irritably. Perhaps a rest at the pokemon center would do them some good, even though the last thing Scarlett wanted to do was take a break. Her pokemon seemed to need it though, even though she had sprayed them with potions. Though Scarlett would never admit it, she was a sucker for her pokemon. They were the closest thing she had to family after all. She kicked them around occasionally, hell, Cypher knew how she blew up sometimes at them, but it was a tough love that her crew had come to understand and accept about her.
▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀
⇨xxNAME: Rave - Noibat
TYPE: / LEVEL: 13 GENDER: ♀ NATURE: Jolly, A Bit Hyper, Likes Music ABILITY: Frisk: Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) HOLDING: N/A ATTACKS: Gust - 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage Supersonic - Confuses target pokemon Bite - 60: 4/10 Chance to Flinch target, Makes Contact Tackle - 50: Makes Contact
130/130 HP | Status: None | 19/24 EXP | Next Move; Level 16 - Wing attack, Heart Scale - Iron Tail
⇨xxNAME: Glitch - Rotom
TYPE: / LEVEL: 9 GENDER: 0 NATURE: Impish; likes to play pranks ABILITY: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. HOLDING: N/A ATTACKS: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
90/90 HP | Status: None | 17/19 EXP | Next Move; Level 29 - Ominous Wind, Heart scale - Trick
⇨xxNAME: Beta - Elgyem
TYPE:
LEVEL: 10 GENDER: ♂ NATURE: Naive; Tries to help and be informative, is a little too smart for his own good ABILITY: Analytic: Attacks do x1.3 damage when moving last HOLDING: N/A ATTACKS: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets --
100/100 HP | Status: None | 19/20 EXP | Next Move; Level 11 - Miracle Eye
⇨xxNAME: Mako - Aklor
TYPE: /
LEVEL: 23 GENDER: ♂ NATURE: Rash: Acts often on instinct, which usually means "bite everything". ABILITY: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) 4/7 Days Used ATTACKS: Trap Jaw - 75: 4/10 Chance to Flinch target, The opponent cannot flee or be switched out of battle on the next turn, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
230/230 HP | Status: None | 7/32 EXP |
⇨xxNAME: Nala - Shinx
TYPE: LEVEL: 8 GENDER: ♀ NATURE: Adamant, Somewhat Tomboyish, Proud, Strong Willed, Holds her Own ABILITY: Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) HOLDING: N/A ATTACKS: Leer - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact -- --
80/80 HP | Status: None | 5/18 EXP | Next Move; Level 9 - Charge
⇨xxNAME: Selkie - Vaporeon
TYPE: LEVEL: 6 GENDER: ♀ NATURE: Lonely, secludes self from others, doesn't trust anyone, somewhat vain. ABILITY: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves HOLDING: N/A ATTACKS: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
60/60 HP | Status: None | 15/16 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
[Inactive]
⇨xxNAME: Delta - Kabuto
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Serious; Never Backs Down From a Fight ABILITY: Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. HOLDING: N/A ATTACKS: Scratch - 40: Makes Contact Absorb - 20 Damage, Restores HP to the user equal to 1/2 of damage dealt Harden - Raises user's Defense 1 stage --
100/100 HP | Status: None | 1/15 EXP | Next Move; Level 11, Leer
⇨xxNAME: Phi - Phione
TYPE: LEVEL: 10 GENDER: 0, Associates as Female NATURE: Calm, Very Analytical and Literal. Concepts like Sarcasm fly over her head. Acts as the Crew Healer ABILITY: Hydration: When the weather is raining, All Status Effects on this Pokémon are Cured HOLDING: N/A ATTACKS: Bubble - 40: 1/2 chance of Lowering Opponent's Speed One Stage Water Sport - Reduces base power of fire type moves by ½ for five turns Charm - Lowers opponent’s Attack by two stages --
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 16, Supersonic
⇨xxNAME: Tick, Tock, Short Fuse, Bomber, and Splode - The Exeggcute Bomb Squad!!
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Rash, they all have quite a temper and like throwing Egg Bombs everywhere ABILITY: Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes HOLDING: N/A ATTACKS: Barrage - 15 Damage Per Hit, hits 2-5 times Egg Bomb - 100 Uproar - 90: Lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 11, Leech Seed
⇨xxNAME: H.O.R.N.E.T (Hyperdrive Operating Robotic Nestkeeper of Electromagnetic Terrestrials) - Mega Beedrill
TYPE: / LEVEL: 9 GENDER: ♀ NATURE: Serious; Guard mother Drone, very protective of the crew ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 more damage HOLDING: Beedrillite: All attacks do x1.3 damage ATTACKS: Poison Sting - 15: 7/10 Chance of Poison Fury Attack - 15: hits 2-5 times, Makes Contact Harden - Raises Users Defense One Stage String Shot - Lowers Target's Speed by One Stage
90/90 HP | Status: None | 3/19 EXP | Next Move; Level 13, Focus Energy
⇨xxNAME: Poseidon - Piplup
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Hardy, Likes to Explore ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxNAME: Aero - Ralts
TYPE: / LEVEL: 9 GENDER: ♂ NATURE: Brave, Gallant, Not Afraid to Stand his Ground ABILITY: Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Confusion - 50, 1/10 Chance of confusion Double Team - Raises user's evasiveness 1 stage --
90/90 HP | Status: None | 15/19 EXP | Next Move; Level 11, Disarming Voice
⇨xxNAME: Koga - Scizor
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton ABILITY: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. HOLDING: Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) ATTACKS: Bug Buzz - 90 damage, 1/2 chance of lowering the Opponent's Sp. Defense by One Stage Bullet Punch - 40 damage, Makes Contact (Priority +1) Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 21 - Metal Claw
⇨xxNAME: Gamma - Golett
TYPE: / LEVEL: 22 GENDER: 0 NATURE: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard ABILITY: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage HOLDING: N/A ATTACKS: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
220/220 HP | Status: None | 4/16 EXP | Next Move; Level 30, Dynamic Punch
⇨xxNAME: Zelda - Fennekin
TYPE: LEVEL: 12 GENDER: ♀ NATURE: Sassy, Somewhat Vain, Stuck Up, and Spoiled ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Heat Rock: Will add 2 more turns to the effects of Sunny Day. ATTACKS: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxNAME: Siren - Milotic
TYPE: LEVEL: 13 GENDER: ♀ NATURE: Naughty, has an Icy temperament when things don't go her way, likes to sing ABILITY: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up), 3/7 Days Used ATTACKS: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
⇨xxNAME: Cypher - Porygon-Z
TYPE: LEVEL: 14 GENDER: 0 NATURE: Quirky, Can't sit still ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more HOLDING: Silk Scarf: Normal type attacks do x1.2 damage ATTACKS: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
3/3 Movement | 8/5 Pokemon Encounter | 13/15 Trainer NPC | Item Bumps: 4/10 Heart Scale, 6/15 Heat Plug | Need to Claim: 15/15 Mow Plug, 30/30 Choice Scarf | Wishlist: Dusk Ball, Dawn Stone, Expert Belt x2, Lagging Tail, Heart Scale x 4
Team OOB:
Scarlett made her way into the pokemon center, returning her pokemon briefly to hand them over to Nurse Joy. There they could get some proper healing that the potions couldn't provide before heading back out of the center, letting them free from their pokeballs once more. "Feeling betta neu?" She asked in an almost chiding manner. Rave chirruped in agreement and Beta wasn't in hibernation mode any longer, so Scarlett took that as a good sign. Unfortunately there seemed to be little else to train with around the area, but Scarlett did spy an elderly lady sitting by the road. She smirked and walked over. "Beggin' ya pardon ma'am, but ya seem t' be waitin' far somethin'. A battle perhaps?" Scarlett suggested. "Why no actually, however, if it's a battle you're looking for, I know just the place to take you...." There was something almost eerie about the old lady's suggestion, but Scarlett didn't pay it any mind, far too excited about going to a place where she could train her pokemon. "That sounds just fine, ifn' ya would be so kind t' take me there." Scarlett agreed quickly. The old lady smiled at her, holding out her arms and humming a strange tune, mumbling something that Scarlett couldn't quite make out, but even though that particular action was odd, what was even weirder was how Scarlett suddenly found herself transported somewhere else.
[Exit to Kalos Haunted House]
▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀
⇨xxNAME: Rave - Noibat
TYPE: / LEVEL: 13 GENDER: ♀ NATURE: Jolly, A Bit Hyper, Likes Music ABILITY: Frisk: Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) HOLDING: N/A ATTACKS: Gust - 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage Supersonic - Confuses target pokemon Bite - 60: 4/10 Chance to Flinch target, Makes Contact Tackle - 50: Makes Contact
130/130 HP | Status: None | 20/24 EXP | Next Move; Level 16 - Wing attack, Heart Scale - Iron Tail
⇨xxNAME: Glitch - Rotom
TYPE: / LEVEL: 9 GENDER: 0 NATURE: Impish; likes to play pranks ABILITY: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. HOLDING: N/A ATTACKS: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
90/90 HP | Status: None | 18/19 EXP | Next Move; Level 29 - Ominous Wind, Heart scale - Trick
⇨xxNAME: Beta - Elgyem
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Naive; Tries to help and be informative, is a little too smart for his own good ABILITY: Analytic: Attacks do x1.3 damage when moving last HOLDING: N/A ATTACKS: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets --
110/110 HP | Status: None | 20/20 EXP | Next Move; Level 11 - Miracle Eye
⇨xxNAME: Mako - Aklor
TYPE: /
LEVEL: 23 GENDER: ♂ NATURE: Rash: Acts often on instinct, which usually means "bite everything". ABILITY: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) 4/7 Days Used ATTACKS: Trap Jaw - 75: 4/10 Chance to Flinch target, The opponent cannot flee or be switched out of battle on the next turn, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
230/230 HP | Status: None | 9/32 EXP |
⇨xxNAME: Nala - Shinx
TYPE: LEVEL: 8 GENDER: ♀ NATURE: Adamant, Somewhat Tomboyish, Proud, Strong Willed, Holds her Own ABILITY: Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) HOLDING: N/A ATTACKS: Leer - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact -- --
80/80 HP | Status: None | 6/18 EXP | Next Move; Level 9 - Charge
⇨xxNAME: Selkie - Vaporeon
TYPE: LEVEL: 7 GENDER: ♀ NATURE: Lonely, secludes self from others, doesn't trust anyone, somewhat vain. ABILITY: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves HOLDING: N/A ATTACKS: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
70/70 HP | Status: None | 16/16 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
[Inactive]
⇨xxNAME: Delta - Kabuto
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Serious; Never Backs Down From a Fight ABILITY: Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. HOLDING: N/A ATTACKS: Scratch - 40: Makes Contact Absorb - 20 Damage, Restores HP to the user equal to 1/2 of damage dealt Harden - Raises user's Defense 1 stage --
100/100 HP | Status: None | 1/15 EXP | Next Move; Level 11, Leer
⇨xxNAME: Phi - Phione
TYPE: LEVEL: 10 GENDER: 0, Associates as Female NATURE: Calm, Very Analytical and Literal. Concepts like Sarcasm fly over her head. Acts as the Crew Healer ABILITY: Hydration: When the weather is raining, All Status Effects on this Pokémon are Cured HOLDING: N/A ATTACKS: Bubble - 40: 1/2 chance of Lowering Opponent's Speed One Stage Water Sport - Reduces base power of fire type moves by ½ for five turns Charm - Lowers opponent’s Attack by two stages --
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 16, Supersonic
⇨xxNAME: Tick, Tock, Short Fuse, Bomber, and Splode - The Exeggcute Bomb Squad!!
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Rash, they all have quite a temper and like throwing Egg Bombs everywhere ABILITY: Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes HOLDING: N/A ATTACKS: Barrage - 15 Damage Per Hit, hits 2-5 times Egg Bomb - 100 Uproar - 90: Lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 11, Leech Seed
⇨xxNAME: H.O.R.N.E.T (Hyperdrive Operating Robotic Nestkeeper of Electromagnetic Terrestrials) - Mega Beedrill
TYPE: / LEVEL: 9 GENDER: ♀ NATURE: Serious; Guard mother Drone, very protective of the crew ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 more damage HOLDING: Beedrillite: All attacks do x1.3 damage ATTACKS: Poison Sting - 15: 7/10 Chance of Poison Fury Attack - 15: hits 2-5 times, Makes Contact Harden - Raises Users Defense One Stage String Shot - Lowers Target's Speed by One Stage
90/90 HP | Status: None | 3/19 EXP | Next Move; Level 13, Focus Energy
⇨xxNAME: Poseidon - Piplup
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Hardy, Likes to Explore ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxNAME: Aero - Ralts
TYPE: / LEVEL: 9 GENDER: ♂ NATURE: Brave, Gallant, Not Afraid to Stand his Ground ABILITY: Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Confusion - 50, 1/10 Chance of confusion Double Team - Raises user's evasiveness 1 stage --
90/90 HP | Status: None | 15/19 EXP | Next Move; Level 11, Disarming Voice
⇨xxNAME: Koga - Scizor
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton ABILITY: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. HOLDING: Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) ATTACKS: Bug Buzz - 90 damage, 1/2 chance of lowering the Opponent's Sp. Defense by One Stage Bullet Punch - 40 damage, Makes Contact (Priority +1) Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 21 - Metal Claw
⇨xxNAME: Gamma - Golett
TYPE: / LEVEL: 22 GENDER: 0 NATURE: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard ABILITY: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage HOLDING: N/A ATTACKS: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
220/220 HP | Status: None | 4/16 EXP | Next Move; Level 30, Dynamic Punch
⇨xxNAME: Zelda - Fennekin
TYPE: LEVEL: 12 GENDER: ♀ NATURE: Sassy, Somewhat Vain, Stuck Up, and Spoiled ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Heat Rock: Will add 2 more turns to the effects of Sunny Day. ATTACKS: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxNAME: Siren - Milotic
TYPE: LEVEL: 13 GENDER: ♀ NATURE: Naughty, has an Icy temperament when things don't go her way, likes to sing ABILITY: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up), 3/7 Days Used ATTACKS: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
⇨xxNAME: Cypher - Porygon-Z
TYPE: LEVEL: 14 GENDER: 0 NATURE: Quirky, Can't sit still ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more HOLDING: Silk Scarf: Normal type attacks do x1.2 damage ATTACKS: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
3/3 Movement | 38/5 Pokemon Encounter | 39/15 Trainer NPC | Item Bumps: 4/10 Dawn Stone, 1/15 Fan Plug | Need to Claim: TM of Choice | Wishlist: Dusk Ball, Expert Belt x2, Heart Scale x 5
Team OOB:
The landing was a lot smoother than expected, but Scarlett did end up landing right back where she was before, the outskirts of Eterna City. Not to mention there was a small package nearby as well. Curious, Scarlett knelt down and took a look at the tag attached to the box. "A small token of thanks" it read. Scarlett only assumed it was from the medium. She opened it up to find an nice little array of items. Two heart scales, a TM for Focus Blast, an Explorer's Kit, and a Frost Plug. She was only missing a Fan Plug to complete Glitch's little array. Now, the last object in the box caught Scarlett's attention. She revrieved the small sphere with a wide grin and held it out to Koga, who instantly recognized the object and traded it for his Metronome. The moment it was in his possession, he glowed and changed form, a mega evolution into a mechanical monster that thrilled Scarlett. Her first objective had been to make her way towards Celestic Town and check out those ruins as Cypher had suggested, but with this new development, there was no way she could resist testing out Koga's new power. Besides, a little more training couldn't hurt.
Thankfully she didn't have to wait long before the opportunity arrived. A hiker came jogging over, having taken notice of Koga's mega evolution as well and looking awestruck. "My my! Now this is a sight to behold!" Scarlett's grin grew wider. "Isn't he? A'course, I'm itchin' to test him out. Mind offerin' me the chance?" The hiker obliged, sending out his nosepass to start the battle, knowing full well that the mega scizor was about to wipe the floor with his pokemon, but it was too exciting of an opportunity to pass up.
[Claiming Scizorite from Millennium Member Club achievement, 2 Heart Scales and a Frost Plug from Item Bumps, TM Focus Blast from Halloween Rewards, Explorer's Kit from Horoscope]
[Battle Synopsis]
NPC Battle
16 x 4 = 64 <--- Max combined level 3 level 8 pokemon 3 level 13 pokemon = 63 <--- Combined NPC team level
Hiker Gavin would like to battle! Hiker Gavin sent out Nosepass! Level 13 | Magnet Pull | Male
Scarlett sent out Koga!
Round O1
Koga used Bullet Punch! 40 x 1.5 (technician) = 60 x 1.3 (Megastone) = 78 x 2 (effectiveness) = 156 total damage! Nosepass Fainted!
Koga gained 10 exp! Aero gained 5 exp!
▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀
⇨xxNAME: Koga - Scizor
TYPE: / LEVEL: 14 GENDER: ♂ NATURE: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton ABILITY: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. HOLDING: Scizorite: All attacks do x1.3 damage ATTACKS: Bug Buzz - 90 damage, 1/2 chance of lowering the Opponent's Sp. Defense by One Stage Bullet Punch - 40 damage, Makes Contact (Priority +1) Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
140/140 HP | Status: None | 11/19 EXP | Next Move; Level 21 - Metal Claw
⇨xxNAME: Aero - Ralts
TYPE: / LEVEL: 17 GENDER: ♂ NATURE: Brave - Gallant, Not Afraid to Stand his Ground ABILITY: Synchronize - When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. ATTACKS: Lucky Chant - Damage done to user is reduced by 30 for 5 turns. Prevents Critical Hits. Confusion - 50, 4/10 Chance of confusion Magical Leaf: 60: unaffected by changes to accuracy stat and evasion stat. Disarming Voice - 40, Ignores accuracy & evasiveness
170/170 HP | Status: None | 21/27 EXP | Next Move; Evolve to Kirlia at lv 20, give Dawn stone, use Heart Scale x3 to learn Zen Headbutt, Leaf Blade, and Night Slash, Teach TM Focus Blast
⇨xxNAME: Nala - Shinx
TYPE: LEVEL: 9 GENDER: ♀ NATURE: Adamant - Somewhat Tomboyish, Proud, Strong Willed, Holds her Own ABILITY: Guts - Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) HOLDING: N/A ATTACKS: Leer - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Charge - Raise special defense one stage; Next electric-type attack does x2 damage Thunder - 110, 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
90/90 HP | Status: None | 18/19 EXP | Evolves at Level 15 | Next Move; Level 18 - Bite
⇨xxNAME: Selkie - Vaporeon
TYPE: LEVEL: 8 GENDER: ♀ NATURE: Lonely - secludes self from others, doesn't trust anyone, somewhat vain. ABILITY: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves HOLDING: N/A ATTACKS: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
80/80 HP | Status: None | 12/18 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
⇨xxNAME: Dotty - Solosis
TYPE: LEVEL: 11 GENDER: ♀ NATURE: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. ABILITY: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. HOLDING: N/A ATTACKS: Psywave - Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune Reflect - Reduces damage from physical attacks by 1/2 for 5 Turns Snatch - Steals the effects of the targets next move (Priority +4) Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Makes Contact
110/110 HP | Status: None | 3/16 EXP | Next Move; Level 14 - Hidden Power
⇨xxNAME: Damien - Houndour
TYPE: / LEVEL: 11 GENDER: ♂ NATURE: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. ABILITY: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes HOLDING: N/A ATTACKS: Ember - 40: 4/10 Chance of Burn Howl - Raise user's physical attack one stage Smog - 30: 8/10 Chance to Poison Rest - Restore full hp and cure of all conditions, then sleeps for 2 Turns
110/110 HP | Status: None | 1/16 EXP | Evolves at level 24 | Next Move: Level 16 - Bite
[Inactive]
⇨xxNAME: Rave - Noibat
TYPE: / LEVEL: 30 GENDER: ♀ NATURE: Jolly - A Bit Hyper, Likes Music ABILITY: Frisk - Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) HOLDING: N/A ATTACKS: Air Cutter - 60, 1/10 Chance to Critically Hit, Hits multiple targets Supersonic - Confuses target pokemon Bite - 60: 4/10 Chance to Flinch target, Makes Contact Tackle - 50: Makes Contact
300/300 HP | Status: None | 32/40 EXP | Next Move; Level 43 - Super Fang, Heart Scale - Iron Tail
⇨xxNAME: Mako - Aklor
TYPE: /
LEVEL: 24 GENDER: ♂ NATURE: Rash: Acts often on instinct, which usually means "bite everything". ABILITY: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage HOLDING: N/A ATTACKS: Trap Jaw - 75: 4/10 Chance to Flinch target, The opponent cannot flee or be switched out of battle on the next turn, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
240/240 HP | Status: None | 8/33 EXP | Evolves at level 25 at night
⇨xxNAME: Glitch - Rotom
TYPE: / LEVEL: 10 GENDER: 0 NATURE: Impish; likes to play pranks ABILITY: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. HOLDING: N/A ATTACKS: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
100/100 HP | Status: None | 10/20 EXP | Next Move; Level 29 - Ominous Wind, Heart scale - Trick
⇨xxNAME: Delta - Kabuto
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Serious; Never Backs Down From a Fight ABILITY: Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. HOLDING: N/A ATTACKS: Scratch - 40: Makes Contact Absorb - 20 Damage, Restores HP to the user equal to 1/2 of damage dealt Harden - Raises user's Defense 1 stage --
100/100 HP | Status: None | 1/15 EXP | Next Move; Level 11, Leer
⇨xxNAME: Phi - Phione
TYPE: LEVEL: 10 GENDER: 0, Associates as Female NATURE: Calm, Very Analytical and Literal. Concepts like Sarcasm fly over her head. Acts as the Crew Healer ABILITY: Hydration: When the weather is raining, All Status Effects on this Pokémon are Cured HOLDING: N/A ATTACKS: Bubble - 40: 1/2 chance of Lowering Opponent's Speed One Stage Water Sport - Reduces base power of fire type moves by ½ for five turns Charm - Lowers opponent’s Attack by two stages --
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 16, Supersonic
⇨xxNAME: Tick, Tock, Short Fuse, Bomber, and Splode - The Exeggcute Bomb Squad!!
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Rash, they all have quite a temper and like throwing Egg Bombs everywhere ABILITY: Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes HOLDING: N/A ATTACKS: Barrage - 15 Damage Per Hit, hits 2-5 times Egg Bomb - 100 Uproar - 90: Lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 11, Leech Seed
⇨xxNAME: H.O.R.N.E.T (Hyperdrive Operating Robotic Nestkeeper of Electromagnetic Terrestrials) - Mega Beedrill
TYPE: / LEVEL: 9 GENDER: ♀ NATURE: Serious; Guard mother Drone, very protective of the crew ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 more damage HOLDING: Beedrillite: All attacks do x1.3 damage ATTACKS: Poison Sting - 15: 7/10 Chance of Poison Fury Attack - 15: hits 2-5 times, Makes Contact Harden - Raises Users Defense One Stage String Shot - Lowers Target's Speed by One Stage
90/90 HP | Status: None | 3/19 EXP | Next Move; Level 13, Focus Energy
⇨xxNAME: Poseidon - Piplup
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Hardy, Likes to Explore ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxNAME: Beta - Elgyem
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Naive; Tries to help and be informative, is a little too smart for his own good ABILITY: Analytic: Attacks do x1.3 damage when moving last HOLDING: N/A ATTACKS: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets Miracle Eye - Resets targets evasiveness, removes dark's psychic Immunity
110/110 HP | Status: None | 7/21 EXP | Next Move; Level 15 - Psybeam
⇨xxNAME: Gamma - Golett
TYPE: / LEVEL: 22 GENDER: 0 NATURE: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard ABILITY: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage HOLDING: N/A ATTACKS: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
220/220 HP | Status: None | 4/16 EXP | Next Move; Level 30, Dynamic Punch
⇨xxNAME: Zelda - Fennekin
TYPE: LEVEL: 12 GENDER: ♀ NATURE: Sassy, Somewhat Vain, Stuck Up, and Spoiled ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Heat Rock: Will add 2 more turns to the effects of Sunny Day. ATTACKS: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxNAME: Siren - Milotic
TYPE: LEVEL: 13 GENDER: ♀ NATURE: Naughty, has an Icy temperament when things don't go her way, likes to sing ABILITY: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon HOLDING: N/A ATTACKS: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
⇨xxNAME: Cypher - Porygon-Z
TYPE: LEVEL: 14 GENDER: 0 NATURE: Quirky, Can't sit still ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more HOLDING: Silk Scarf: Normal type attacks do x1.2 damage ATTACKS: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
Potions x ∞ Lum Berry x 20 Sitrus Berry x5 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 8 Big Mushroom x 3 Heart Scale x3 Explorer Kit x1
3/3 Movement | 39/5 Pokemon Encounter | 25/15 Trainer NPC | Item Bumps: 5/10 Dawn Stone, 2/15 Fan Plug | Need to Claim: TM of Choice | Wishlist: Dusk Ball, Expert Belt x2, Heart Scale x 5, Life Orb
Team OOB:
Even though his nosepass had been obliterated, the hiker was overjoyed by the amazing display. "Absolutely marvelous! Thank you for indulging me." He nodded, making as if he were going to leave. "Well come on then! Don't be stoppin' neu. Ya have more pokemon don't ya?" Scarlett insisted. "Well, yes, but none of them stand a chance against that monster." The hiker reasoned. "That didn't stop ya b'fore. You still have pokemon, don't tell me ya are forfeiting the match. Thin's were just gettin' interesting...." Scarlett purred. All of Zak's flirting had left her in an awfully seductive mood, it was a shame she had to waste it on this poor sap rather than a real prize, but she needed to train her pokemon. "W-well... I suppose one more match up couldn't hurt..." The hiker stammered hesitantly, sending out an onix next to be Koga's training fodder. Another bullet punch, and even the giant rock snake couldn't hold up to Koga's power. Scarlett was, needless to say, thrilled by this development.
[Battle Synopsis]
NPC Battle
16 x 4 = 64 <--- Max combined level 3 level 8 pokemon 3 level 13 pokemon = 63 <--- Combined NPC team level
Hiker Gavin would like to battle! Hiker Gavin sent out Onix! Level 13 | Rock Head | Male
Scarlett sent out Koga!
Round O1
Koga used Bullet Punch! 40 x 1.5 (technician) = 60 x 1.3 (Megastone) = 78 x 2 (effectiveness) = 156 total damage! Onix Fainted!
Koga gained 10 exp! Koga grew to level 15! Aero gained 5 exp! Aero grew to level 18!
▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀
⇨xxNAME: Koga - Scizor
TYPE: / LEVEL: 15 GENDER: ♂ NATURE: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton ABILITY: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. HOLDING: Scizorite: All attacks do x1.3 damage ATTACKS: Bug Buzz - 90 damage, 1/2 chance of lowering the Opponent's Sp. Defense by One Stage Bullet Punch - 40 damage, Makes Contact (Priority +1) Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
150/150 HP | Status: None | 3/20 EXP | Next Move; Level 21 - Metal Claw
⇨xxNAME: Aero - Ralts
TYPE: / LEVEL: 18 GENDER: ♂ NATURE: Brave - Gallant, Not Afraid to Stand his Ground ABILITY: Synchronize - When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. ATTACKS: Lucky Chant - Damage done to user is reduced by 30 for 5 turns. Prevents Critical Hits. Confusion - 50, 4/10 Chance of confusion Magical Leaf: 60: unaffected by changes to accuracy stat and evasion stat. Disarming Voice - 40, Ignores accuracy & evasiveness
180/180 HP | Status: None | 27/27 EXP | Next Move; Evolve to Kirlia at lv 20, give Dawn stone, use Heart Scale x3 to learn Zen Headbutt, Leaf Blade, and Night Slash, Teach TM Focus Blast
⇨xxNAME: Nala - Shinx
TYPE: LEVEL: 10 GENDER: ♀ NATURE: Adamant - Somewhat Tomboyish, Proud, Strong Willed, Holds her Own ABILITY: Guts - Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) HOLDING: N/A ATTACKS: Leer - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Charge - Raise special defense one stage; Next electric-type attack does x2 damage Thunder - 110, 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
100/100 HP | Status: None | 19/19 EXP | Evolves at Level 15 | Next Move; Level 18 - Bite
⇨xxNAME: Selkie - Vaporeon
TYPE: LEVEL: 8 GENDER: ♀ NATURE: Lonely - secludes self from others, doesn't trust anyone, somewhat vain. ABILITY: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves HOLDING: N/A ATTACKS: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
80/80 HP | Status: None | 13/18 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
⇨xxNAME: Dotty - Solosis
TYPE: LEVEL: 11 GENDER: ♀ NATURE: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. ABILITY: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. HOLDING: N/A ATTACKS: Psywave - Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune Reflect - Reduces damage from physical attacks by 1/2 for 5 Turns Snatch - Steals the effects of the targets next move (Priority +4) Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Makes Contact
110/110 HP | Status: None | 4/16 EXP | Next Move; Level 14 - Hidden Power
⇨xxNAME: Damien - Houndour
TYPE: / LEVEL: 11 GENDER: ♂ NATURE: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. ABILITY: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes HOLDING: N/A ATTACKS: Ember - 40: 4/10 Chance of Burn Howl - Raise user's physical attack one stage Smog - 30: 8/10 Chance to Poison Rest - Restore full hp and cure of all conditions, then sleeps for 2 Turns
110/110 HP | Status: None | 2/16 EXP | Evolves at level 24 | Next Move: Level 16 - Bite
[Inactive]
⇨xxNAME: Rave - Noibat
TYPE: / LEVEL: 30 GENDER: ♀ NATURE: Jolly - A Bit Hyper, Likes Music ABILITY: Frisk - Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) HOLDING: N/A ATTACKS: Air Cutter - 60, 1/10 Chance to Critically Hit, Hits multiple targets Supersonic - Confuses target pokemon Bite - 60: 4/10 Chance to Flinch target, Makes Contact Tackle - 50: Makes Contact
300/300 HP | Status: None | 32/40 EXP | Next Move; Level 43 - Super Fang, Heart Scale - Iron Tail
⇨xxNAME: Mako - Aklor
TYPE: /
LEVEL: 24 GENDER: ♂ NATURE: Rash: Acts often on instinct, which usually means "bite everything". ABILITY: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage HOLDING: N/A ATTACKS: Trap Jaw - 75: 4/10 Chance to Flinch target, The opponent cannot flee or be switched out of battle on the next turn, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
240/240 HP | Status: None | 8/33 EXP | Evolves at level 25 at night
⇨xxNAME: Glitch - Rotom
TYPE: / LEVEL: 10 GENDER: 0 NATURE: Impish; likes to play pranks ABILITY: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. HOLDING: N/A ATTACKS: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
100/100 HP | Status: None | 10/20 EXP | Next Move; Level 29 - Ominous Wind, Heart scale - Trick
⇨xxNAME: Delta - Kabuto
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Serious; Never Backs Down From a Fight ABILITY: Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. HOLDING: N/A ATTACKS: Scratch - 40: Makes Contact Absorb - 20 Damage, Restores HP to the user equal to 1/2 of damage dealt Harden - Raises user's Defense 1 stage --
100/100 HP | Status: None | 1/15 EXP | Next Move; Level 11, Leer
⇨xxNAME: Phi - Phione
TYPE: LEVEL: 10 GENDER: 0, Associates as Female NATURE: Calm, Very Analytical and Literal. Concepts like Sarcasm fly over her head. Acts as the Crew Healer ABILITY: Hydration: When the weather is raining, All Status Effects on this Pokémon are Cured HOLDING: N/A ATTACKS: Bubble - 40: 1/2 chance of Lowering Opponent's Speed One Stage Water Sport - Reduces base power of fire type moves by ½ for five turns Charm - Lowers opponent’s Attack by two stages --
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 16, Supersonic
⇨xxNAME: Tick, Tock, Short Fuse, Bomber, and Splode - The Exeggcute Bomb Squad!!
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Rash, they all have quite a temper and like throwing Egg Bombs everywhere ABILITY: Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes HOLDING: N/A ATTACKS: Barrage - 15 Damage Per Hit, hits 2-5 times Egg Bomb - 100 Uproar - 90: Lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 11, Leech Seed
⇨xxNAME: H.O.R.N.E.T (Hyperdrive Operating Robotic Nestkeeper of Electromagnetic Terrestrials) - Mega Beedrill
TYPE: / LEVEL: 9 GENDER: ♀ NATURE: Serious; Guard mother Drone, very protective of the crew ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 more damage HOLDING: Beedrillite: All attacks do x1.3 damage ATTACKS: Poison Sting - 15: 7/10 Chance of Poison Fury Attack - 15: hits 2-5 times, Makes Contact Harden - Raises Users Defense One Stage String Shot - Lowers Target's Speed by One Stage
90/90 HP | Status: None | 3/19 EXP | Next Move; Level 13, Focus Energy
⇨xxNAME: Poseidon - Piplup
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Hardy, Likes to Explore ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxNAME: Beta - Elgyem
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Naive; Tries to help and be informative, is a little too smart for his own good ABILITY: Analytic: Attacks do x1.3 damage when moving last HOLDING: N/A ATTACKS: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets Miracle Eye - Resets targets evasiveness, removes dark's psychic Immunity
110/110 HP | Status: None | 7/21 EXP | Next Move; Level 15 - Psybeam
⇨xxNAME: Gamma - Golett
TYPE: / LEVEL: 22 GENDER: 0 NATURE: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard ABILITY: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage HOLDING: N/A ATTACKS: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
220/220 HP | Status: None | 4/16 EXP | Next Move; Level 30, Dynamic Punch
⇨xxNAME: Zelda - Fennekin
TYPE: LEVEL: 12 GENDER: ♀ NATURE: Sassy, Somewhat Vain, Stuck Up, and Spoiled ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Heat Rock: Will add 2 more turns to the effects of Sunny Day. ATTACKS: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxNAME: Siren - Milotic
TYPE: LEVEL: 13 GENDER: ♀ NATURE: Naughty, has an Icy temperament when things don't go her way, likes to sing ABILITY: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon HOLDING: N/A ATTACKS: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
⇨xxNAME: Cypher - Porygon-Z
TYPE: LEVEL: 14 GENDER: 0 NATURE: Quirky, Can't sit still ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more HOLDING: Silk Scarf: Normal type attacks do x1.2 damage ATTACKS: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
Potions x ∞ Lum Berry x 20 Sitrus Berry x5 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 8 Big Mushroom x 3 Heart Scale x3 Explorer Kit x1
3/3 Movement | 40/5 Pokemon Encounter | 26/15 Trainer NPC | Item Bumps: 6/10 Dawn Stone, 3/15 Fan Plug | Need to Claim: TM of Choice | Wishlist: Dusk Ball, Expert Belt x2, Heart Scale x 5, Life Orb
Team OOB:
Scarlett's grin was wild as the hiker returned his onix. "Haha! Yeah! Keep 'em comin'!" Scarlett insisted. "A-ah, but I said just one more... I'm afraid I don't see much point in sending my entire team to their doom..." Scarlett ignored his protests. "What's ya name?" Scarlett inquired stepping closer. "G-gavin..." The hiker replied shakily as Scarlett approached draping her arms over his shoulders and leaning in close. "Gavin eh? Well, I promise, keep fightin' my scizor, and I'll be makin' it worth ya while~" Scarlett insisted . "H-how do you mean...?" Scarlett laughed. "Tha's far me t' know, and you t' find out~" She let him go, stepping back towards Koga, who eyed her evenly. He knew what she was up to, but he wouldn't complain. Besides, the hiker was convinced enough to send out his next pokemon, a sudowoodo, which Koga quickly dispatched.
[Battle Synopsis]
NPC Battle
16 x 4 = 64 <--- Max combined level 3 level 8 pokemon 3 level 13 pokemon = 63 <--- Combined NPC team level
Hiker Gavin would like to battle! Hiker Gavin sent out Sudowoodo! Level 13 | Rock Head | Male
Scarlett sent out Koga!
Round O1
Koga used Bullet Punch! 40 x 1.5 (technician) = 60 x 1.3 (Megastone) = 78 x 2 (effectiveness) = 156 total damage! Sudowoodo Fainted!
Koga gained 10 exp! Aero gained 5 exp!
▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀
⇨xxNAME: Koga - Scizor
TYPE: / LEVEL: 15 GENDER: ♂ NATURE: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton ABILITY: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. HOLDING: Scizorite: All attacks do x1.3 damage ATTACKS: Bug Buzz - 90 damage, 1/2 chance of lowering the Opponent's Sp. Defense by One Stage Bullet Punch - 40 damage, Makes Contact (Priority +1) Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
150/150 HP | Status: None | 14/20 EXP | Next Move; Level 21 - Metal Claw
⇨xxNAME: Aero - Ralts
TYPE: / LEVEL: 18 GENDER: ♂ NATURE: Brave - Gallant, Not Afraid to Stand his Ground ABILITY: Synchronize - When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. ATTACKS: Lucky Chant - Damage done to user is reduced by 30 for 5 turns. Prevents Critical Hits. Confusion - 50, 4/10 Chance of confusion Magical Leaf: 60: unaffected by changes to accuracy stat and evasion stat. Disarming Voice - 40, Ignores accuracy & evasiveness
180/180 HP | Status: None | 6/28 EXP | Next Move; Evolve to Kirlia at lv 20, give Dawn stone, use Heart Scale x3 to learn Zen Headbutt, Leaf Blade, and Night Slash, Teach TM Focus Blast
⇨xxNAME: Nala - Shinx
TYPE: LEVEL: 10 GENDER: ♀ NATURE: Adamant - Somewhat Tomboyish, Proud, Strong Willed, Holds her Own ABILITY: Guts - Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) HOLDING: N/A ATTACKS: Leer - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Charge - Raise special defense one stage; Next electric-type attack does x2 damage Thunder - 110, 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
100/100 HP | Status: None | 1/20 EXP | Evolves at Level 15 | Next Move; Level 18 - Bite
⇨xxNAME: Selkie - Vaporeon
TYPE: LEVEL: 8 GENDER: ♀ NATURE: Lonely - secludes self from others, doesn't trust anyone, somewhat vain. ABILITY: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves HOLDING: N/A ATTACKS: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
80/80 HP | Status: None | 14/18 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
⇨xxNAME: Dotty - Solosis
TYPE: LEVEL: 11 GENDER: ♀ NATURE: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. ABILITY: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. HOLDING: N/A ATTACKS: Psywave - Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune Reflect - Reduces damage from physical attacks by 1/2 for 5 Turns Snatch - Steals the effects of the targets next move (Priority +4) Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Makes Contact
110/110 HP | Status: None | 5/16 EXP | Next Move; Level 14 - Hidden Power
⇨xxNAME: Damien - Houndour
TYPE: / LEVEL: 11 GENDER: ♂ NATURE: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. ABILITY: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes HOLDING: N/A ATTACKS: Ember - 40: 4/10 Chance of Burn Howl - Raise user's physical attack one stage Smog - 30: 8/10 Chance to Poison Rest - Restore full hp and cure of all conditions, then sleeps for 2 Turns
110/110 HP | Status: None | 3/16 EXP | Evolves at level 24 | Next Move: Level 16 - Bite
[Inactive]
⇨xxNAME: Rave - Noibat
TYPE: / LEVEL: 30 GENDER: ♀ NATURE: Jolly - A Bit Hyper, Likes Music ABILITY: Frisk - Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) HOLDING: N/A ATTACKS: Air Cutter - 60, 1/10 Chance to Critically Hit, Hits multiple targets Supersonic - Confuses target pokemon Bite - 60: 4/10 Chance to Flinch target, Makes Contact Tackle - 50: Makes Contact
300/300 HP | Status: None | 32/40 EXP | Next Move; Level 43 - Super Fang, Heart Scale - Iron Tail
⇨xxNAME: Mako - Aklor
TYPE: /
LEVEL: 24 GENDER: ♂ NATURE: Rash: Acts often on instinct, which usually means "bite everything". ABILITY: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage HOLDING: N/A ATTACKS: Trap Jaw - 75: 4/10 Chance to Flinch target, The opponent cannot flee or be switched out of battle on the next turn, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
240/240 HP | Status: None | 8/33 EXP | Evolves at level 25 at night
⇨xxNAME: Glitch - Rotom
TYPE: / LEVEL: 10 GENDER: 0 NATURE: Impish; likes to play pranks ABILITY: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. HOLDING: N/A ATTACKS: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
100/100 HP | Status: None | 10/20 EXP | Next Move; Level 29 - Ominous Wind, Heart scale - Trick
⇨xxNAME: Delta - Kabuto
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Serious; Never Backs Down From a Fight ABILITY: Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. HOLDING: N/A ATTACKS: Scratch - 40: Makes Contact Absorb - 20 Damage, Restores HP to the user equal to 1/2 of damage dealt Harden - Raises user's Defense 1 stage --
100/100 HP | Status: None | 1/15 EXP | Next Move; Level 11, Leer
⇨xxNAME: Phi - Phione
TYPE: LEVEL: 10 GENDER: 0, Associates as Female NATURE: Calm, Very Analytical and Literal. Concepts like Sarcasm fly over her head. Acts as the Crew Healer ABILITY: Hydration: When the weather is raining, All Status Effects on this Pokémon are Cured HOLDING: N/A ATTACKS: Bubble - 40: 1/2 chance of Lowering Opponent's Speed One Stage Water Sport - Reduces base power of fire type moves by ½ for five turns Charm - Lowers opponent’s Attack by two stages --
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 16, Supersonic
⇨xxNAME: Tick, Tock, Short Fuse, Bomber, and Splode - The Exeggcute Bomb Squad!!
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Rash, they all have quite a temper and like throwing Egg Bombs everywhere ABILITY: Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes HOLDING: N/A ATTACKS: Barrage - 15 Damage Per Hit, hits 2-5 times Egg Bomb - 100 Uproar - 90: Lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 11, Leech Seed
⇨xxNAME: H.O.R.N.E.T (Hyperdrive Operating Robotic Nestkeeper of Electromagnetic Terrestrials) - Mega Beedrill
TYPE: / LEVEL: 9 GENDER: ♀ NATURE: Serious; Guard mother Drone, very protective of the crew ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 more damage HOLDING: Beedrillite: All attacks do x1.3 damage ATTACKS: Poison Sting - 15: 7/10 Chance of Poison Fury Attack - 15: hits 2-5 times, Makes Contact Harden - Raises Users Defense One Stage String Shot - Lowers Target's Speed by One Stage
90/90 HP | Status: None | 3/19 EXP | Next Move; Level 13, Focus Energy
⇨xxNAME: Poseidon - Piplup
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Hardy, Likes to Explore ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxNAME: Beta - Elgyem
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Naive; Tries to help and be informative, is a little too smart for his own good ABILITY: Analytic: Attacks do x1.3 damage when moving last HOLDING: N/A ATTACKS: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets Miracle Eye - Resets targets evasiveness, removes dark's psychic Immunity
110/110 HP | Status: None | 7/21 EXP | Next Move; Level 15 - Psybeam
⇨xxNAME: Gamma - Golett
TYPE: / LEVEL: 22 GENDER: 0 NATURE: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard ABILITY: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage HOLDING: N/A ATTACKS: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
220/220 HP | Status: None | 4/16 EXP | Next Move; Level 30, Dynamic Punch
⇨xxNAME: Zelda - Fennekin
TYPE: LEVEL: 12 GENDER: ♀ NATURE: Sassy, Somewhat Vain, Stuck Up, and Spoiled ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Heat Rock: Will add 2 more turns to the effects of Sunny Day. ATTACKS: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxNAME: Siren - Milotic
TYPE: LEVEL: 13 GENDER: ♀ NATURE: Naughty, has an Icy temperament when things don't go her way, likes to sing ABILITY: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon HOLDING: N/A ATTACKS: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
⇨xxNAME: Cypher - Porygon-Z
TYPE: LEVEL: 14 GENDER: 0 NATURE: Quirky, Can't sit still ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more HOLDING: Silk Scarf: Normal type attacks do x1.2 damage ATTACKS: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
Potions x ∞ Lum Berry x 20 Sitrus Berry x5 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 8 Big Mushroom x 3 Heart Scale x3 Explorer Kit x1
3/3 Movement | 41/5 Pokemon Encounter | 27/15 Trainer NPC | Item Bumps: 7/10 Dawn Stone, 4/15 Fan Plug | Need to Claim: TM of Choice | Wishlist: Dusk Ball, Expert Belt x2, Heart Scale x 5, Life Orb
Team OOB:
Scarlett's winning streak continued without hassle now that Gavin was persuaded to continue battling with her in spite of his disadvantage. He returned his sudowoodo and replaced it with a cranidos before shifting uncomfortably. "Er... I don't believe you gave me a name." Scarlett resisted the urge to smirk. "Oh? I wasn't aware ya wanted one. I thought Gavin was a nice name but if ya insist, what sort of name would ya be lookin' far? How's Bob sound?" Scarlett remarked slyly, making Gavin chuckle a bit. "Heh. No no, I mean what is your name?" He explained. "Oh! Well why didn't ya say so b'fore?" Scarlett laughed. "Th' name's Roxanne. Call me Roxy ifn ya like." Scarlett lied smoothly. Given what she was planning to do with him, it was probably best to lie rather than tell the truth or give her alias. Now her attention turned to the poor cranidos as Koga took it out just as handily as the others.
[Battle Synopsis]
NPC Battle
16 x 4 = 64 <--- Max combined level 3 level 8 pokemon 3 level 13 pokemon = 63 <--- Combined NPC team level
Hiker Gavin would like to battle! Hiker Gavin sent out Sudowoodo! Level 8 | Sheer Force | Male
Scarlett sent out Koga!
Round O1
Koga used Bullet Punch! 40 x 1.5 (technician) = 60 x 1.3 (Megastone) = 78 x 2 (effectiveness) = 156 total damage! Cranidos Fainted!
Koga gained 7 exp! Koga grew to level 16! Aero gained 3 exp!
▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀
⇨xxNAME: Koga - Scizor
TYPE: / LEVEL: 16 GENDER: ♂ NATURE: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton ABILITY: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. HOLDING: Scizorite: All attacks do x1.3 damage ATTACKS: Bug Buzz - 90 damage, 1/2 chance of lowering the Opponent's Sp. Defense by One Stage Bullet Punch - 40 damage, Makes Contact (Priority +1) Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
160/160 HP | Status: None | 2/21 EXP | Next Move; Level 21 - Metal Claw
⇨xxNAME: Aero - Ralts
TYPE: / LEVEL: 18 GENDER: ♂ NATURE: Brave - Gallant, Not Afraid to Stand his Ground ABILITY: Synchronize - When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. ATTACKS: Lucky Chant - Damage done to user is reduced by 30 for 5 turns. Prevents Critical Hits. Confusion - 50, 4/10 Chance of confusion Magical Leaf: 60: unaffected by changes to accuracy stat and evasion stat. Disarming Voice - 40, Ignores accuracy & evasiveness
180/180 HP | Status: None | 10/28 EXP | Next Move; Evolve to Kirlia at lv 20, give Dawn stone, use Heart Scale x3 to learn Zen Headbutt, Leaf Blade, and Night Slash, Teach TM Focus Blast
⇨xxNAME: Nala - Shinx
TYPE: LEVEL: 10 GENDER: ♀ NATURE: Adamant - Somewhat Tomboyish, Proud, Strong Willed, Holds her Own ABILITY: Guts - Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) HOLDING: N/A ATTACKS: Leer - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Charge - Raise special defense one stage; Next electric-type attack does x2 damage Thunder - 110, 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
100/100 HP | Status: None | 2/20 EXP | Evolves at Level 15 | Next Move; Level 18 - Bite
⇨xxNAME: Selkie - Vaporeon
TYPE: LEVEL: 8 GENDER: ♀ NATURE: Lonely - secludes self from others, doesn't trust anyone, somewhat vain. ABILITY: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves HOLDING: N/A ATTACKS: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
80/80 HP | Status: None | 15/18 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
⇨xxNAME: Dotty - Solosis
TYPE: LEVEL: 11 GENDER: ♀ NATURE: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. ABILITY: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. HOLDING: N/A ATTACKS: Psywave - Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune Reflect - Reduces damage from physical attacks by 1/2 for 5 Turns Snatch - Steals the effects of the targets next move (Priority +4) Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Makes Contact
110/110 HP | Status: None | 6/16 EXP | Next Move; Level 14 - Hidden Power
⇨xxNAME: Damien - Houndour
TYPE: / LEVEL: 11 GENDER: ♂ NATURE: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. ABILITY: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes HOLDING: N/A ATTACKS: Ember - 40: 4/10 Chance of Burn Howl - Raise user's physical attack one stage Smog - 30: 8/10 Chance to Poison Rest - Restore full hp and cure of all conditions, then sleeps for 2 Turns
110/110 HP | Status: None | 4/16 EXP | Evolves at level 24 | Next Move: Level 16 - Bite
[Inactive]
⇨xxNAME: Rave - Noibat
TYPE: / LEVEL: 30 GENDER: ♀ NATURE: Jolly - A Bit Hyper, Likes Music ABILITY: Frisk - Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) HOLDING: N/A ATTACKS: Air Cutter - 60, 1/10 Chance to Critically Hit, Hits multiple targets Supersonic - Confuses target pokemon Bite - 60: 4/10 Chance to Flinch target, Makes Contact Tackle - 50: Makes Contact
300/300 HP | Status: None | 32/40 EXP | Next Move; Level 43 - Super Fang, Heart Scale - Iron Tail
⇨xxNAME: Mako - Aklor
TYPE: /
LEVEL: 24 GENDER: ♂ NATURE: Rash: Acts often on instinct, which usually means "bite everything". ABILITY: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage HOLDING: N/A ATTACKS: Trap Jaw - 75: 4/10 Chance to Flinch target, The opponent cannot flee or be switched out of battle on the next turn, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
240/240 HP | Status: None | 8/33 EXP | Evolves at level 25 at night
⇨xxNAME: Glitch - Rotom
TYPE: / LEVEL: 10 GENDER: 0 NATURE: Impish; likes to play pranks ABILITY: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. HOLDING: N/A ATTACKS: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
100/100 HP | Status: None | 10/20 EXP | Next Move; Level 29 - Ominous Wind, Heart scale - Trick
⇨xxNAME: Delta - Kabuto
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Serious; Never Backs Down From a Fight ABILITY: Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. HOLDING: N/A ATTACKS: Scratch - 40: Makes Contact Absorb - 20 Damage, Restores HP to the user equal to 1/2 of damage dealt Harden - Raises user's Defense 1 stage --
100/100 HP | Status: None | 1/15 EXP | Next Move; Level 11, Leer
⇨xxNAME: Phi - Phione
TYPE: LEVEL: 10 GENDER: 0, Associates as Female NATURE: Calm, Very Analytical and Literal. Concepts like Sarcasm fly over her head. Acts as the Crew Healer ABILITY: Hydration: When the weather is raining, All Status Effects on this Pokémon are Cured HOLDING: N/A ATTACKS: Bubble - 40: 1/2 chance of Lowering Opponent's Speed One Stage Water Sport - Reduces base power of fire type moves by ½ for five turns Charm - Lowers opponent’s Attack by two stages --
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 16, Supersonic
⇨xxNAME: Tick, Tock, Short Fuse, Bomber, and Splode - The Exeggcute Bomb Squad!!
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Rash, they all have quite a temper and like throwing Egg Bombs everywhere ABILITY: Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes HOLDING: N/A ATTACKS: Barrage - 15 Damage Per Hit, hits 2-5 times Egg Bomb - 100 Uproar - 90: Lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 11, Leech Seed
⇨xxNAME: H.O.R.N.E.T (Hyperdrive Operating Robotic Nestkeeper of Electromagnetic Terrestrials) - Mega Beedrill
TYPE: / LEVEL: 9 GENDER: ♀ NATURE: Serious; Guard mother Drone, very protective of the crew ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 more damage HOLDING: Beedrillite: All attacks do x1.3 damage ATTACKS: Poison Sting - 15: 7/10 Chance of Poison Fury Attack - 15: hits 2-5 times, Makes Contact Harden - Raises Users Defense One Stage String Shot - Lowers Target's Speed by One Stage
90/90 HP | Status: None | 3/19 EXP | Next Move; Level 13, Focus Energy
⇨xxNAME: Poseidon - Piplup
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Hardy, Likes to Explore ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxNAME: Beta - Elgyem
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Naive; Tries to help and be informative, is a little too smart for his own good ABILITY: Analytic: Attacks do x1.3 damage when moving last HOLDING: N/A ATTACKS: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets Miracle Eye - Resets targets evasiveness, removes dark's psychic Immunity
110/110 HP | Status: None | 7/21 EXP | Next Move; Level 15 - Psybeam
⇨xxNAME: Gamma - Golett
TYPE: / LEVEL: 22 GENDER: 0 NATURE: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard ABILITY: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage HOLDING: N/A ATTACKS: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
220/220 HP | Status: None | 4/16 EXP | Next Move; Level 30, Dynamic Punch
⇨xxNAME: Zelda - Fennekin
TYPE: LEVEL: 12 GENDER: ♀ NATURE: Sassy, Somewhat Vain, Stuck Up, and Spoiled ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Heat Rock: Will add 2 more turns to the effects of Sunny Day. ATTACKS: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxNAME: Siren - Milotic
TYPE: LEVEL: 13 GENDER: ♀ NATURE: Naughty, has an Icy temperament when things don't go her way, likes to sing ABILITY: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon HOLDING: N/A ATTACKS: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
⇨xxNAME: Cypher - Porygon-Z
TYPE: LEVEL: 14 GENDER: 0 NATURE: Quirky, Can't sit still ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more HOLDING: Silk Scarf: Normal type attacks do x1.2 damage ATTACKS: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
Potions x ∞ Lum Berry x 20 Sitrus Berry x5 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 8 Big Mushroom x 3 Heart Scale x3 Explorer Kit x1
3/3 Movement | 42/5 Pokemon Encounter | 28/15 Trainer NPC | Item Bumps: 8/10 Dawn Stone, 5/15 Fan Plug | Need to Claim: TM of Choice | Wishlist: Dusk Ball, Expert Belt x2, Heart Scale x 5, Life Orb
Team OOB:
Scarlett doubted Gavin would call her Roxy, he seemed like the formal type. Too pure, too stiff. He was far from her type but she needed a chump to beat up to train her team. Of course, it would be nicer if the chump was at least a little stronger, but beggars can't be choosers she supposed. Gavin felt like a waste of her charms though. He probably expected some sweet talk, hand holding date after this. The thought made Scarlett want to gag. Way too sappy. These nice guys were all so boring, and yet oh so easy to trick. That's probably why Zak had.... Caught her attention. Scarlett pushed the russian from her mind with an internal growl and focused on the battle as Gavin returned his cranidos and sent out a larvitar next, though Koga nearly pummeled the poor pokemon before it had even completely materialized from it's pokeball. He was too fast for his own good, clearly eager to get this over with as much as Scarlett was. "Goodness..." Gavin couldn't help but comment, feeling rather bad for his pokemon. Scarlett just narrowed her eyes in amusement. "Sorry, I guess he's just getting cocky." She said dismissively. "Er... No, I suppose it's fine...." Gavin insisted, though he didn't seem to really believe in his own words. A completely broken spirit, too kind to stand up for himself. What a sorry, pathetic sight.
[Battle Synopsis]
NPC Battle
16 x 4 = 64 <--- Max combined level 3 level 8 pokemon 3 level 13 pokemon = 63 <--- Combined NPC team level
Hiker Gavin would like to battle! Hiker Gavin sent out Larvitar! Level 8 | Guts | Male
Scarlett sent out Koga!
Round O1
Koga used Bullet Punch! 40 x 1.5 (technician) = 60 x 1.3 (Megastone) = 78 x 2 (effectiveness) = 156 total damage! Larvitar Fainted!
Koga gained 7 exp! Aero gained 3 exp!
▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀
⇨xxNAME: Koga - Scizor
TYPE: / LEVEL: 16 GENDER: ♂ NATURE: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton ABILITY: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. HOLDING: Scizorite: All attacks do x1.3 damage ATTACKS: Bug Buzz - 90 damage, 1/2 chance of lowering the Opponent's Sp. Defense by One Stage Bullet Punch - 40 damage, Makes Contact (Priority +1) Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
160/160 HP | Status: None | 10/21 EXP | Next Move; Level 21 - Metal Claw
⇨xxNAME: Aero - Ralts
TYPE: / LEVEL: 18 GENDER: ♂ NATURE: Brave - Gallant, Not Afraid to Stand his Ground ABILITY: Synchronize - When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. ATTACKS: Lucky Chant - Damage done to user is reduced by 30 for 5 turns. Prevents Critical Hits. Confusion - 50, 4/10 Chance of confusion Magical Leaf: 60: unaffected by changes to accuracy stat and evasion stat. Disarming Voice - 40, Ignores accuracy & evasiveness
180/180 HP | Status: None | 14/28 EXP | Next Move; Evolve to Kirlia at lv 20, give Dawn stone, use Heart Scale x3 to learn Zen Headbutt, Leaf Blade, and Night Slash, Teach TM Focus Blast
⇨xxNAME: Nala - Shinx
TYPE: LEVEL: 10 GENDER: ♀ NATURE: Adamant - Somewhat Tomboyish, Proud, Strong Willed, Holds her Own ABILITY: Guts - Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) HOLDING: N/A ATTACKS: Leer - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Charge - Raise special defense one stage; Next electric-type attack does x2 damage Thunder - 110, 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
100/100 HP | Status: None | 3/20 EXP | Evolves at Level 15 | Next Move; Level 18 - Bite
⇨xxNAME: Selkie - Vaporeon
TYPE: LEVEL: 8 GENDER: ♀ NATURE: Lonely - secludes self from others, doesn't trust anyone, somewhat vain. ABILITY: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves HOLDING: N/A ATTACKS: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
80/80 HP | Status: None | 16/18 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
⇨xxNAME: Dotty - Solosis
TYPE: LEVEL: 11 GENDER: ♀ NATURE: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. ABILITY: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. HOLDING: N/A ATTACKS: Psywave - Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune Reflect - Reduces damage from physical attacks by 1/2 for 5 Turns Snatch - Steals the effects of the targets next move (Priority +4) Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Makes Contact
110/110 HP | Status: None | 7/16 EXP | Next Move; Level 14 - Hidden Power
⇨xxNAME: Damien - Houndour
TYPE: / LEVEL: 11 GENDER: ♂ NATURE: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. ABILITY: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes HOLDING: N/A ATTACKS: Ember - 40: 4/10 Chance of Burn Howl - Raise user's physical attack one stage Smog - 30: 8/10 Chance to Poison Rest - Restore full hp and cure of all conditions, then sleeps for 2 Turns
110/110 HP | Status: None | 5/16 EXP | Evolves at level 24 | Next Move: Level 16 - Bite
[Inactive]
⇨xxNAME: Rave - Noibat
TYPE: / LEVEL: 30 GENDER: ♀ NATURE: Jolly - A Bit Hyper, Likes Music ABILITY: Frisk - Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) HOLDING: N/A ATTACKS: Air Cutter - 60, 1/10 Chance to Critically Hit, Hits multiple targets Supersonic - Confuses target pokemon Bite - 60: 4/10 Chance to Flinch target, Makes Contact Tackle - 50: Makes Contact
300/300 HP | Status: None | 32/40 EXP | Next Move; Level 43 - Super Fang, Heart Scale - Iron Tail
⇨xxNAME: Mako - Aklor
TYPE: /
LEVEL: 24 GENDER: ♂ NATURE: Rash: Acts often on instinct, which usually means "bite everything". ABILITY: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage HOLDING: N/A ATTACKS: Trap Jaw - 75: 4/10 Chance to Flinch target, The opponent cannot flee or be switched out of battle on the next turn, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
240/240 HP | Status: None | 8/33 EXP | Evolves at level 25 at night
⇨xxNAME: Glitch - Rotom
TYPE: / LEVEL: 10 GENDER: 0 NATURE: Impish; likes to play pranks ABILITY: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. HOLDING: N/A ATTACKS: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
100/100 HP | Status: None | 10/20 EXP | Next Move; Level 29 - Ominous Wind, Heart scale - Trick
⇨xxNAME: Delta - Kabuto
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Serious; Never Backs Down From a Fight ABILITY: Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. HOLDING: N/A ATTACKS: Scratch - 40: Makes Contact Absorb - 20 Damage, Restores HP to the user equal to 1/2 of damage dealt Harden - Raises user's Defense 1 stage --
100/100 HP | Status: None | 1/15 EXP | Next Move; Level 11, Leer
⇨xxNAME: Phi - Phione
TYPE: LEVEL: 10 GENDER: 0, Associates as Female NATURE: Calm, Very Analytical and Literal. Concepts like Sarcasm fly over her head. Acts as the Crew Healer ABILITY: Hydration: When the weather is raining, All Status Effects on this Pokémon are Cured HOLDING: N/A ATTACKS: Bubble - 40: 1/2 chance of Lowering Opponent's Speed One Stage Water Sport - Reduces base power of fire type moves by ½ for five turns Charm - Lowers opponent’s Attack by two stages --
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 16, Supersonic
⇨xxNAME: Tick, Tock, Short Fuse, Bomber, and Splode - The Exeggcute Bomb Squad!!
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Rash, they all have quite a temper and like throwing Egg Bombs everywhere ABILITY: Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes HOLDING: N/A ATTACKS: Barrage - 15 Damage Per Hit, hits 2-5 times Egg Bomb - 100 Uproar - 90: Lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 11, Leech Seed
⇨xxNAME: H.O.R.N.E.T (Hyperdrive Operating Robotic Nestkeeper of Electromagnetic Terrestrials) - Mega Beedrill
TYPE: / LEVEL: 9 GENDER: ♀ NATURE: Serious; Guard mother Drone, very protective of the crew ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 more damage HOLDING: Beedrillite: All attacks do x1.3 damage ATTACKS: Poison Sting - 15: 7/10 Chance of Poison Fury Attack - 15: hits 2-5 times, Makes Contact Harden - Raises Users Defense One Stage String Shot - Lowers Target's Speed by One Stage
90/90 HP | Status: None | 3/19 EXP | Next Move; Level 13, Focus Energy
⇨xxNAME: Poseidon - Piplup
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Hardy, Likes to Explore ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxNAME: Beta - Elgyem
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Naive; Tries to help and be informative, is a little too smart for his own good ABILITY: Analytic: Attacks do x1.3 damage when moving last HOLDING: N/A ATTACKS: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets Miracle Eye - Resets targets evasiveness, removes dark's psychic Immunity
110/110 HP | Status: None | 7/21 EXP | Next Move; Level 15 - Psybeam
⇨xxNAME: Gamma - Golett
TYPE: / LEVEL: 22 GENDER: 0 NATURE: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard ABILITY: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage HOLDING: N/A ATTACKS: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
220/220 HP | Status: None | 4/16 EXP | Next Move; Level 30, Dynamic Punch
⇨xxNAME: Zelda - Fennekin
TYPE: LEVEL: 12 GENDER: ♀ NATURE: Sassy, Somewhat Vain, Stuck Up, and Spoiled ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Heat Rock: Will add 2 more turns to the effects of Sunny Day. ATTACKS: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxNAME: Siren - Milotic
TYPE: LEVEL: 13 GENDER: ♀ NATURE: Naughty, has an Icy temperament when things don't go her way, likes to sing ABILITY: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon HOLDING: N/A ATTACKS: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
⇨xxNAME: Cypher - Porygon-Z
TYPE: LEVEL: 14 GENDER: 0 NATURE: Quirky, Can't sit still ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more HOLDING: Silk Scarf: Normal type attacks do x1.2 damage ATTACKS: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
Potions x ∞ Lum Berry x 20 Sitrus Berry x5 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 8 Big Mushroom x 3 Heart Scale x3 Explorer Kit x1
3/3 Movement | 43/5 Pokemon Encounter | 29/15 Trainer NPC | Item Bumps: 9/10 Dawn Stone, 6/15 Fan Plug | Need to Claim: TM of Choice | Wishlist: Dusk Ball, Expert Belt x2, Heart Scale x 5, Life Orb
Team OOB:
Luckily for all parties involved, this battle would be over soon. When Gavin returned his Larvitar and moved on to the next pokemon, Scarlett gave Koga a sideways glance to confirm the plan, and when Koga noticed, he nodded ever so slightly before turning his attention to the Lunatone who had been sent out. Now that all of Gavin's pokemon had been knocked out Scarlett stepped up next to Koga and smiled at the hiker. "Well, that's all of them. Care to accompany me to the pokemon center so I can heal up?" Gavin offered and Scarlett smiled sweetly. "Of course~" She agreed, moving over towards him and walking alongside. They took about three steps before Koga stealthily knocked him out. Together, Scarlett and Koga held the hiker in place, moving him over to a tree and setting him down to make it look like he was simply taking a nap. Koga adjusted him while Scarlett dug through his bag. Really he didn't have much on him, a pity, but Scarlett didn't complain. She took what little cash he had on him and let him be.
When she stood however, Dotty was floating close by, looking concerned. This seems unethical... She wrote, and Scarlett deadpanned. "Yeah it's unethical, what's it to ya?" Scarlett blew her off. She stood turning to make her leave, and Dotty reluctantly followed. "Look, if ya aren't comfortable with what I do, we can take ya back to that rotted old house, but i'm gonna be straight with ya Dot; I'm no hero." She scoffed. "I'm a pirate. I steal, I cheat, I lie, so ya may as well forget about trying t' guilt me out of it. If ya wanna get anywhere in this bloody world, ya've gotta take it by force. Yer gonna learn that rule right quick-like, or wind up like this poor sap here. Savvy?" Scarlett sneered. Dotty clearly didn't agree with Scarlett's views of the world, but she wasn't about to argue with Scarlett. She doubted she would be very convincing anyways....
[Battle Synopsis]
NPC Battle
16 x 4 = 64 <--- Max combined level 3 level 8 pokemon 3 level 13 pokemon = 63 <--- Combined NPC team level
Hiker Gavin would like to battle! Hiker Gavin sent out Lunatone! Level 8 | Levitate | Male
Scarlett sent out Koga!
Round O1
Koga used Bullet Punch! 40 x 1.5 (technician) = 60 x 1.3 (Megastone) = 78 x 2 (effectiveness) = 156 total damage! Lunatone Fainted!
Koga gained 7 exp! Aero gained 3 exp!
▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀
⇨xxNAME: Koga - Scizor
TYPE: / LEVEL: 16 GENDER: ♂ NATURE: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton ABILITY: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. HOLDING: Scizorite: All attacks do x1.3 damage ATTACKS: Bug Buzz - 90 damage, 1/2 chance of lowering the Opponent's Sp. Defense by One Stage Bullet Punch - 40 damage, Makes Contact (Priority +1) Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
160/160 HP | Status: None | 18/21 EXP | Next Move; Level 21 - Metal Claw
⇨xxNAME: Aero - Ralts
TYPE: / LEVEL: 18 GENDER: ♂ NATURE: Brave - Gallant, Not Afraid to Stand his Ground ABILITY: Synchronize - When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. ATTACKS: Lucky Chant - Damage done to user is reduced by 30 for 5 turns. Prevents Critical Hits. Confusion - 50, 4/10 Chance of confusion Magical Leaf: 60: unaffected by changes to accuracy stat and evasion stat. Disarming Voice - 40, Ignores accuracy & evasiveness
180/180 HP | Status: None | 18/28 EXP | Next Move; Evolve to Kirlia at lv 20, give Dawn stone, use Heart Scale x3 to learn Zen Headbutt, Leaf Blade, and Night Slash, Teach TM Focus Blast
⇨xxNAME: Nala - Shinx
TYPE: LEVEL: 10 GENDER: ♀ NATURE: Adamant - Somewhat Tomboyish, Proud, Strong Willed, Holds her Own ABILITY: Guts - Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) HOLDING: N/A ATTACKS: Leer - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Charge - Raise special defense one stage; Next electric-type attack does x2 damage Thunder - 110, 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
100/100 HP | Status: None | 4/20 EXP | Evolves at Level 15 | Next Move; Level 18 - Bite
⇨xxNAME: Selkie - Vaporeon
TYPE: LEVEL: 8 GENDER: ♀ NATURE: Lonely - secludes self from others, doesn't trust anyone, somewhat vain. ABILITY: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves HOLDING: N/A ATTACKS: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
80/80 HP | Status: None | 17/18 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
⇨xxNAME: Dotty - Solosis
TYPE: LEVEL: 11 GENDER: ♀ NATURE: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. ABILITY: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. HOLDING: N/A ATTACKS: Psywave - Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune Reflect - Reduces damage from physical attacks by 1/2 for 5 Turns Snatch - Steals the effects of the targets next move (Priority +4) Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Makes Contact
110/110 HP | Status: None | 8/16 EXP | Next Move; Level 14 - Hidden Power
⇨xxNAME: Damien - Houndour
TYPE: / LEVEL: 11 GENDER: ♂ NATURE: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. ABILITY: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes HOLDING: N/A ATTACKS: Ember - 40: 4/10 Chance of Burn Howl - Raise user's physical attack one stage Smog - 30: 8/10 Chance to Poison Rest - Restore full hp and cure of all conditions, then sleeps for 2 Turns
110/110 HP | Status: None | 6/16 EXP | Evolves at level 24 | Next Move: Level 16 - Bite
[Inactive]
⇨xxNAME: Rave - Noibat
TYPE: / LEVEL: 30 GENDER: ♀ NATURE: Jolly - A Bit Hyper, Likes Music ABILITY: Frisk - Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) HOLDING: N/A ATTACKS: Air Cutter - 60, 1/10 Chance to Critically Hit, Hits multiple targets Supersonic - Confuses target pokemon Bite - 60: 4/10 Chance to Flinch target, Makes Contact Tackle - 50: Makes Contact
300/300 HP | Status: None | 32/40 EXP | Next Move; Level 43 - Super Fang, Heart Scale - Iron Tail
⇨xxNAME: Mako - Aklor
TYPE: /
LEVEL: 24 GENDER: ♂ NATURE: Rash: Acts often on instinct, which usually means "bite everything". ABILITY: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage HOLDING: N/A ATTACKS: Trap Jaw - 75: 4/10 Chance to Flinch target, The opponent cannot flee or be switched out of battle on the next turn, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
240/240 HP | Status: None | 8/33 EXP | Evolves at level 25 at night
⇨xxNAME: Glitch - Rotom
TYPE: / LEVEL: 10 GENDER: 0 NATURE: Impish; likes to play pranks ABILITY: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. HOLDING: N/A ATTACKS: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
100/100 HP | Status: None | 10/20 EXP | Next Move; Level 29 - Ominous Wind, Heart scale - Trick
⇨xxNAME: Delta - Kabuto
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Serious; Never Backs Down From a Fight ABILITY: Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. HOLDING: N/A ATTACKS: Scratch - 40: Makes Contact Absorb - 20 Damage, Restores HP to the user equal to 1/2 of damage dealt Harden - Raises user's Defense 1 stage --
100/100 HP | Status: None | 1/15 EXP | Next Move; Level 11, Leer
⇨xxNAME: Phi - Phione
TYPE: LEVEL: 10 GENDER: 0, Associates as Female NATURE: Calm, Very Analytical and Literal. Concepts like Sarcasm fly over her head. Acts as the Crew Healer ABILITY: Hydration: When the weather is raining, All Status Effects on this Pokémon are Cured HOLDING: N/A ATTACKS: Bubble - 40: 1/2 chance of Lowering Opponent's Speed One Stage Water Sport - Reduces base power of fire type moves by ½ for five turns Charm - Lowers opponent’s Attack by two stages --
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 16, Supersonic
⇨xxNAME: Tick, Tock, Short Fuse, Bomber, and Splode - The Exeggcute Bomb Squad!!
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Rash, they all have quite a temper and like throwing Egg Bombs everywhere ABILITY: Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes HOLDING: N/A ATTACKS: Barrage - 15 Damage Per Hit, hits 2-5 times Egg Bomb - 100 Uproar - 90: Lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 11, Leech Seed
⇨xxNAME: H.O.R.N.E.T (Hyperdrive Operating Robotic Nestkeeper of Electromagnetic Terrestrials) - Mega Beedrill
TYPE: / LEVEL: 9 GENDER: ♀ NATURE: Serious; Guard mother Drone, very protective of the crew ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 more damage HOLDING: Beedrillite: All attacks do x1.3 damage ATTACKS: Poison Sting - 15: 7/10 Chance of Poison Fury Attack - 15: hits 2-5 times, Makes Contact Harden - Raises Users Defense One Stage String Shot - Lowers Target's Speed by One Stage
90/90 HP | Status: None | 3/19 EXP | Next Move; Level 13, Focus Energy
⇨xxNAME: Poseidon - Piplup
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Hardy, Likes to Explore ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxNAME: Beta - Elgyem
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Naive; Tries to help and be informative, is a little too smart for his own good ABILITY: Analytic: Attacks do x1.3 damage when moving last HOLDING: N/A ATTACKS: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets Miracle Eye - Resets targets evasiveness, removes dark's psychic Immunity
110/110 HP | Status: None | 7/21 EXP | Next Move; Level 15 - Psybeam
⇨xxNAME: Gamma - Golett
TYPE: / LEVEL: 22 GENDER: 0 NATURE: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard ABILITY: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage HOLDING: N/A ATTACKS: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
220/220 HP | Status: None | 4/16 EXP | Next Move; Level 30, Dynamic Punch
⇨xxNAME: Zelda - Fennekin
TYPE: LEVEL: 12 GENDER: ♀ NATURE: Sassy, Somewhat Vain, Stuck Up, and Spoiled ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Heat Rock: Will add 2 more turns to the effects of Sunny Day. ATTACKS: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxNAME: Siren - Milotic
TYPE: LEVEL: 13 GENDER: ♀ NATURE: Naughty, has an Icy temperament when things don't go her way, likes to sing ABILITY: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon HOLDING: N/A ATTACKS: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
⇨xxNAME: Cypher - Porygon-Z
TYPE: LEVEL: 14 GENDER: 0 NATURE: Quirky, Can't sit still ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more HOLDING: Silk Scarf: Normal type attacks do x1.2 damage ATTACKS: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
Potions x ∞ Lum Berry x 20 Sitrus Berry x5 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 8 Big Mushroom x 3 Heart Scale x3 Explorer Kit x1
3/3 Movement | 44/5 Pokemon Encounter | 30/15 Trainer NPC | Item Bumps: 10/10 Dawn Stone, 7/15 Fan Plug | Need to Claim: TM of Choice | Wishlist: Dusk Ball, Expert Belt x2, Heart Scale x 5, Life Orb
Team OOB:
A low, drawn out whistle emitted from the treetops and caught Scarlett's ear. "Now that's just cold..." Scarlett tensed, her expression already growing irritated. She growled, eyeing the juggler with distain. "Heh heh... Good to see you too Miss Fortune. Tell me, will you be doing any readings for me today?" Klepto sneered. "Yea, I've got a readin' far ya." She turned on a heel, firing off one of her revolvers at him, but he had already hopped onto another tree branch. "Tsk tsk tsk.... And here I thought you'd at least be civilized." Klepto sneered. "Civilized? Me? Heh. You must've inhaled too many fumes from that ridiculous facepaint of yers." Scarlett retorted. Klepto's grin was sadistic, pulling out a deck of cards and fanning a few out. "You sure can hold a grudge... It's been what, five months now? Darling, you need to learn to relax a little and let go." He mumbled. "After that s**t you pulled?! Arceus, you are off yer rocker! What in the hell did ya expect?" Scarlett laughed scornfully.
▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀
⇨xxNAME: Koga - Scizor
TYPE: / LEVEL: 16 GENDER: ♂ NATURE: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton ABILITY: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. HOLDING: Scizorite: All attacks do x1.3 damage ATTACKS: Bug Buzz - 90 damage, 1/2 chance of lowering the Opponent's Sp. Defense by One Stage Bullet Punch - 40 damage, Makes Contact (Priority +1) Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
160/160 HP | Status: None | 19/21 EXP | Next Move; Level 21 - Metal Claw
⇨xxNAME: Aero - Ralts
TYPE: / LEVEL: 18 GENDER: ♂ NATURE: Brave - Gallant, Not Afraid to Stand his Ground ABILITY: Synchronize - When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. ATTACKS: Lucky Chant - Damage done to user is reduced by 30 for 5 turns. Prevents Critical Hits. Confusion - 50, 4/10 Chance of confusion Magical Leaf: 60: unaffected by changes to accuracy stat and evasion stat. Disarming Voice - 40, Ignores accuracy & evasiveness
180/180 HP | Status: None | 19/28 EXP | Next Move; Evolve to Kirlia at lv 20, give Dawn stone, use Heart Scale x3 to learn Zen Headbutt, Leaf Blade, and Night Slash, Teach TM Focus Blast
⇨xxNAME: Nala - Shinx
TYPE: LEVEL: 10 GENDER: ♀ NATURE: Adamant - Somewhat Tomboyish, Proud, Strong Willed, Holds her Own ABILITY: Guts - Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) HOLDING: N/A ATTACKS: Leer - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Charge - Raise special defense one stage; Next electric-type attack does x2 damage Thunder - 110, 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
100/100 HP | Status: None | 5/20 EXP | Evolves at Level 15 | Next Move; Level 18 - Bite
⇨xxNAME: Selkie - Vaporeon
TYPE: LEVEL: 9 GENDER: ♀ NATURE: Lonely - secludes self from others, doesn't trust anyone, somewhat vain. ABILITY: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves HOLDING: N/A ATTACKS: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
90/90 HP | Status: None | 18/18 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
⇨xxNAME: Dotty - Solosis
TYPE: LEVEL: 11 GENDER: ♀ NATURE: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. ABILITY: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. HOLDING: N/A ATTACKS: Psywave - Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune Reflect - Reduces damage from physical attacks by 1/2 for 5 Turns Snatch - Steals the effects of the targets next move (Priority +4) Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Makes Contact
110/110 HP | Status: None | 9/16 EXP | Next Move; Level 14 - Hidden Power
⇨xxNAME: Damien - Houndour
TYPE: / LEVEL: 11 GENDER: ♂ NATURE: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. ABILITY: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes HOLDING: N/A ATTACKS: Ember - 40: 4/10 Chance of Burn Howl - Raise user's physical attack one stage Smog - 30: 8/10 Chance to Poison Rest - Restore full hp and cure of all conditions, then sleeps for 2 Turns
110/110 HP | Status: None | 7/16 EXP | Evolves at level 24 | Next Move: Level 16 - Bite
[Inactive]
⇨xxNAME: Rave - Noibat
TYPE: / LEVEL: 30 GENDER: ♀ NATURE: Jolly - A Bit Hyper, Likes Music ABILITY: Frisk - Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) HOLDING: N/A ATTACKS: Air Cutter - 60, 1/10 Chance to Critically Hit, Hits multiple targets Supersonic - Confuses target pokemon Bite - 60: 4/10 Chance to Flinch target, Makes Contact Tackle - 50: Makes Contact
300/300 HP | Status: None | 32/40 EXP | Next Move; Level 43 - Super Fang, Heart Scale - Iron Tail
⇨xxNAME: Mako - Aklor
TYPE: /
LEVEL: 24 GENDER: ♂ NATURE: Rash: Acts often on instinct, which usually means "bite everything". ABILITY: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage HOLDING: N/A ATTACKS: Trap Jaw - 75: 4/10 Chance to Flinch target, The opponent cannot flee or be switched out of battle on the next turn, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
240/240 HP | Status: None | 8/33 EXP | Evolves at level 25 at night
⇨xxNAME: Glitch - Rotom
TYPE: / LEVEL: 10 GENDER: 0 NATURE: Impish; likes to play pranks ABILITY: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. HOLDING: N/A ATTACKS: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
100/100 HP | Status: None | 10/20 EXP | Next Move; Level 29 - Ominous Wind, Heart scale - Trick
⇨xxNAME: Delta - Kabuto
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Serious; Never Backs Down From a Fight ABILITY: Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. HOLDING: N/A ATTACKS: Scratch - 40: Makes Contact Absorb - 20 Damage, Restores HP to the user equal to 1/2 of damage dealt Harden - Raises user's Defense 1 stage --
100/100 HP | Status: None | 1/15 EXP | Next Move; Level 11, Leer
⇨xxNAME: Phi - Phione
TYPE: LEVEL: 10 GENDER: 0, Associates as Female NATURE: Calm, Very Analytical and Literal. Concepts like Sarcasm fly over her head. Acts as the Crew Healer ABILITY: Hydration: When the weather is raining, All Status Effects on this Pokémon are Cured HOLDING: N/A ATTACKS: Bubble - 40: 1/2 chance of Lowering Opponent's Speed One Stage Water Sport - Reduces base power of fire type moves by ½ for five turns Charm - Lowers opponent’s Attack by two stages --
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 16, Supersonic
⇨xxNAME: Tick, Tock, Short Fuse, Bomber, and Splode - The Exeggcute Bomb Squad!!
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Rash, they all have quite a temper and like throwing Egg Bombs everywhere ABILITY: Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes HOLDING: N/A ATTACKS: Barrage - 15 Damage Per Hit, hits 2-5 times Egg Bomb - 100 Uproar - 90: Lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 11, Leech Seed
⇨xxNAME: H.O.R.N.E.T (Hyperdrive Operating Robotic Nestkeeper of Electromagnetic Terrestrials) - Mega Beedrill
TYPE: / LEVEL: 9 GENDER: ♀ NATURE: Serious; Guard mother Drone, very protective of the crew ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 more damage HOLDING: Beedrillite: All attacks do x1.3 damage ATTACKS: Poison Sting - 15: 7/10 Chance of Poison Fury Attack - 15: hits 2-5 times, Makes Contact Harden - Raises Users Defense One Stage String Shot - Lowers Target's Speed by One Stage
90/90 HP | Status: None | 3/19 EXP | Next Move; Level 13, Focus Energy
⇨xxNAME: Poseidon - Piplup
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Hardy, Likes to Explore ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxNAME: Beta - Elgyem
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Naive; Tries to help and be informative, is a little too smart for his own good ABILITY: Analytic: Attacks do x1.3 damage when moving last HOLDING: N/A ATTACKS: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets Miracle Eye - Resets targets evasiveness, removes dark's psychic Immunity
110/110 HP | Status: None | 7/21 EXP | Next Move; Level 15 - Psybeam
⇨xxNAME: Gamma - Golett
TYPE: / LEVEL: 22 GENDER: 0 NATURE: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard ABILITY: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage HOLDING: N/A ATTACKS: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
220/220 HP | Status: None | 4/16 EXP | Next Move; Level 30, Dynamic Punch
⇨xxNAME: Zelda - Fennekin
TYPE: LEVEL: 12 GENDER: ♀ NATURE: Sassy, Somewhat Vain, Stuck Up, and Spoiled ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Heat Rock: Will add 2 more turns to the effects of Sunny Day. ATTACKS: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxNAME: Siren - Milotic
TYPE: LEVEL: 13 GENDER: ♀ NATURE: Naughty, has an Icy temperament when things don't go her way, likes to sing ABILITY: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon HOLDING: N/A ATTACKS: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
⇨xxNAME: Cypher - Porygon-Z
TYPE: LEVEL: 14 GENDER: 0 NATURE: Quirky, Can't sit still ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more HOLDING: Silk Scarf: Normal type attacks do x1.2 damage ATTACKS: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
Potions x ∞ Lum Berry x 20 Sitrus Berry x5 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 8 Big Mushroom x 3 Heart Scale x3 Explorer Kit x1
3/3 Movement | 45/5 Pokemon Encounter | 31/15 --> 16/15 Trainer NPC | Item Bumps: 1/30 Life Orb, 8/15 Fan Plug | Need to Claim: 10/10 Dawn Stone, TM of Choice | Wishlist: Dusk Ball, Expert Belt x2, Heart Scale x 5
Team OOB:
Klepto had a bad rep in the underground, but when he came to Scarlett asking for help on a job that aligned with her interests, she thought everything would be fine. Boy, how wrong she had been. The moment they snuck into the Sylph Co building, Klepto acted completely aloof, and on several occasions "accidentally" sabotaged the job, ultimately leaving Scarlett on her own to deal with several pissed off guards while he made his escape. "Look, if ya came here t' try and apologize, then ya can take that apology and shove it, cause I won't be doin' any jobs with the likes of you." She spat. "Tch. How boring." Klepto flicked a few cards from his deck, aiming them Scarlett's way. The redhead grew wide eyed and backflipped out of the way, just as the cards hit the ground where she had been standing. The cards stuck fast, like darts on a board. They weren't just any playing cards; stainless steel painted to resemble a card deck, but in actuality, they were just as deadly as throwing knives. "Ah, I missed." Klepto frowned, seeming only slightly displeased by this turn of events, but mostly bored. "Why ya little--!!" Scarlett fired more shots Klepto's way, but once again he'd read her movements and jumped down from his perch, moving into close range and knocking the revolvers out of her hands. Scarlett cursed and made to roundhouse kick him with her left leg, but Klepto ducked and sidestepped to her right, countering with a left hook to her exposed side. Scarlett grimaced as she was hit, but managed to am her elbow into his temple in retaliation.
Koga attempted to intervene, but Klepto's Gabite appeared out of nowhere to intercept him, and the two pokemon began their own sparring match, Koga hitting the garchomp squarely with a well placed bullet punch, but unlike the hiker's pokemon, Klepto's gabite was actually a strong opponent. He opened his maw and retaliated with a blue and black beam of draconic energy. Normally Koga's steel type would have helped provide some resistance against a dragon type attack, but that was the unique characteristic of dragon rage, it wasn't effected by weakness or resistance. Still, Koga made it out relatively unscathed, and countered with another bullet punch to finish the dragon off.
Koga used Bullet Punch! 40 x 1.5 (technician) = 60 x 1.3 (Mega stone) = 78 total damage! Gabite at 52/130HP
Gabite used Dragon Rage! Koga took 40 Damage! Koga at 90/130HP
Round O2
Koga used Bullet Punch! 40 x 1.5 (technician) = 60 x 1.3 (Mega stone) = 78 total damage! Gabite fainted!
Koga gained 10 exp! Koga grew to level 17! Aero gained 5 exp!
▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀
⇨xxNAME: Koga - Scizor
TYPE: / LEVEL: 17 GENDER: ♂ NATURE: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton ABILITY: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. HOLDING: Scizorite: All attacks do x1.3 damage ATTACKS: Bug Buzz - 90 damage, 1/2 chance of lowering the Opponent's Sp. Defense by One Stage Bullet Punch - 40 damage, Makes Contact (Priority +1) Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
90/170 HP | Status: None | 9/22 EXP | Next Move; Level 21 - Metal Claw
⇨xxNAME: Aero - Ralts
TYPE: / LEVEL: 18 GENDER: ♂ NATURE: Brave - Gallant, Not Afraid to Stand his Ground ABILITY: Synchronize - When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. ATTACKS: Lucky Chant - Damage done to user is reduced by 30 for 5 turns. Prevents Critical Hits. Confusion - 50, 4/10 Chance of confusion Magical Leaf: 60: unaffected by changes to accuracy stat and evasion stat. Disarming Voice - 40, Ignores accuracy & evasiveness
180/180 HP | Status: None | 25/28 EXP | Next Move; Evolve to Kirlia at lv 20, give Dawn stone, use Heart Scale x3 to learn Zen Headbutt, Leaf Blade, and Night Slash, Teach TM Focus Blast
⇨xxNAME: Nala - Shinx
TYPE: LEVEL: 10 GENDER: ♀ NATURE: Adamant - Somewhat Tomboyish, Proud, Strong Willed, Holds her Own ABILITY: Guts - Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) HOLDING: N/A ATTACKS: Leer - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Charge - Raise special defense one stage; Next electric-type attack does x2 damage Thunder - 110, 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
100/100 HP | Status: None | 6/20 EXP | Evolves at Level 15 | Next Move; Level 18 - Bite
⇨xxNAME: Selkie - Vaporeon
TYPE: LEVEL: 9 GENDER: ♀ NATURE: Lonely - secludes self from others, doesn't trust anyone, somewhat vain. ABILITY: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves HOLDING: N/A ATTACKS: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
90/90 HP | Status: None | 1/19 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
⇨xxNAME: Dotty - Solosis
TYPE: LEVEL: 11 GENDER: ♀ NATURE: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. ABILITY: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. HOLDING: N/A ATTACKS: Psywave - Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune Reflect - Reduces damage from physical attacks by 1/2 for 5 Turns Snatch - Steals the effects of the targets next move (Priority +4) Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Makes Contact
110/110 HP | Status: None | 10/16 EXP | Next Move; Level 14 - Hidden Power
⇨xxNAME: Damien - Houndour
TYPE: / LEVEL: 11 GENDER: ♂ NATURE: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. ABILITY: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes HOLDING: N/A ATTACKS: Ember - 40: 4/10 Chance of Burn Howl - Raise user's physical attack one stage Smog - 30: 8/10 Chance to Poison Rest - Restore full hp and cure of all conditions, then sleeps for 2 Turns
110/110 HP | Status: None | 8/16 EXP | Evolves at level 24 | Next Move: Level 16 - Bite
[Inactive]
⇨xxNAME: Rave - Noibat
TYPE: / LEVEL: 30 GENDER: ♀ NATURE: Jolly - A Bit Hyper, Likes Music ABILITY: Frisk - Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) HOLDING: N/A ATTACKS: Air Cutter - 60, 1/10 Chance to Critically Hit, Hits multiple targets Supersonic - Confuses target pokemon Bite - 60: 4/10 Chance to Flinch target, Makes Contact Tackle - 50: Makes Contact
300/300 HP | Status: None | 32/40 EXP | Next Move; Level 43 - Super Fang, Heart Scale - Iron Tail
⇨xxNAME: Mako - Aklor
TYPE: /
LEVEL: 24 GENDER: ♂ NATURE: Rash: Acts often on instinct, which usually means "bite everything". ABILITY: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage HOLDING: N/A ATTACKS: Trap Jaw - 75: 4/10 Chance to Flinch target, The opponent cannot flee or be switched out of battle on the next turn, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
240/240 HP | Status: None | 8/33 EXP | Evolves at level 25 at night
⇨xxNAME: Glitch - Rotom
TYPE: / LEVEL: 10 GENDER: 0 NATURE: Impish; likes to play pranks ABILITY: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. HOLDING: N/A ATTACKS: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
100/100 HP | Status: None | 10/20 EXP | Next Move; Level 29 - Ominous Wind, Heart scale - Trick
⇨xxNAME: Delta - Kabuto
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Serious; Never Backs Down From a Fight ABILITY: Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. HOLDING: N/A ATTACKS: Scratch - 40: Makes Contact Absorb - 20 Damage, Restores HP to the user equal to 1/2 of damage dealt Harden - Raises user's Defense 1 stage --
100/100 HP | Status: None | 1/15 EXP | Next Move; Level 11, Leer
⇨xxNAME: Phi - Phione
TYPE: LEVEL: 10 GENDER: 0, Associates as Female NATURE: Calm, Very Analytical and Literal. Concepts like Sarcasm fly over her head. Acts as the Crew Healer ABILITY: Hydration: When the weather is raining, All Status Effects on this Pokémon are Cured HOLDING: N/A ATTACKS: Bubble - 40: 1/2 chance of Lowering Opponent's Speed One Stage Water Sport - Reduces base power of fire type moves by ½ for five turns Charm - Lowers opponent’s Attack by two stages --
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 16, Supersonic
⇨xxNAME: Tick, Tock, Short Fuse, Bomber, and Splode - The Exeggcute Bomb Squad!!
TYPE: / LEVEL: 10 GENDER: ♂ NATURE: Rash, they all have quite a temper and like throwing Egg Bombs everywhere ABILITY: Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes HOLDING: N/A ATTACKS: Barrage - 15 Damage Per Hit, hits 2-5 times Egg Bomb - 100 Uproar - 90: Lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 0/15 EXP | Next Move; Level 11, Leech Seed
⇨xxNAME: H.O.R.N.E.T (Hyperdrive Operating Robotic Nestkeeper of Electromagnetic Terrestrials) - Mega Beedrill
TYPE: / LEVEL: 9 GENDER: ♀ NATURE: Serious; Guard mother Drone, very protective of the crew ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 more damage HOLDING: Beedrillite: All attacks do x1.3 damage ATTACKS: Poison Sting - 15: 7/10 Chance of Poison Fury Attack - 15: hits 2-5 times, Makes Contact Harden - Raises Users Defense One Stage String Shot - Lowers Target's Speed by One Stage
90/90 HP | Status: None | 3/19 EXP | Next Move; Level 13, Focus Energy
⇨xxNAME: Poseidon - Piplup
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Hardy, Likes to Explore ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. HOLDING: N/A ATTACKS: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxNAME: Beta - Elgyem
TYPE:
LEVEL: 11 GENDER: ♂ NATURE: Naive; Tries to help and be informative, is a little too smart for his own good ABILITY: Analytic: Attacks do x1.3 damage when moving last HOLDING: N/A ATTACKS: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets Miracle Eye - Resets targets evasiveness, removes dark's psychic Immunity
110/110 HP | Status: None | 7/21 EXP | Next Move; Level 15 - Psybeam
⇨xxNAME: Gamma - Golett
TYPE: / LEVEL: 22 GENDER: 0 NATURE: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard ABILITY: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage HOLDING: N/A ATTACKS: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
220/220 HP | Status: None | 4/16 EXP | Next Move; Level 30, Dynamic Punch
⇨xxNAME: Zelda - Fennekin
TYPE: LEVEL: 12 GENDER: ♀ NATURE: Sassy, Somewhat Vain, Stuck Up, and Spoiled ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Heat Rock: Will add 2 more turns to the effects of Sunny Day. ATTACKS: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxNAME: Siren - Milotic
TYPE: LEVEL: 13 GENDER: ♀ NATURE: Naughty, has an Icy temperament when things don't go her way, likes to sing ABILITY: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon HOLDING: N/A ATTACKS: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
⇨xxNAME: Cypher - Porygon-Z
TYPE: LEVEL: 14 GENDER: 0 NATURE: Quirky, Can't sit still ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more HOLDING: Silk Scarf: Normal type attacks do x1.2 damage ATTACKS: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
Potions x ∞ Lum Berry x 20 Sitrus Berry x5 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 8 Big Mushroom x 3 Heart Scale x3 Explorer Kit x1