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Posted: Sun Aug 20, 2006 12:54 pm
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Posted: Sun Aug 20, 2006 4:17 pm
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Lt. Brookman Taking all the mentioned criteria once again into consideration, here's the last rewrite which has been upped to 2.500 pts. to incorporate some of the mentioned changes along with some extras, such as a hammerman, more handgunners, some goodies for them and another Helblaster. Two is better then one, right? More exploding if nothing less. LORD.Elector Count – Meteoric armour, the Sword of Sigismund and pistol. (Joins Greatswords) HEROES.Captain – Full plate, shield, lance and barded warhorse. (Joins knights) Captain – Full plate, shield and halberd. (Joins halberdiers) Captain – Full plate, shield and pistol. (Joins swordsmen) Warrior Priest – Great weapon and heavy armour. (Joins spearmen) CORE.Halberdiers (20) – Full command. Spearmen (20) – Full command. Handgunner detachment (10). Swordsmen (20) – Full command. Free Company detachment (10). Free Company (20) – Full command. Handgunners (10) – Marksman with longrifle. Handgunners (10) – Marksman with longrifle. Knightly Order (9) - Full command and Inner Circle. SPECIAL.Greatswords (20) - Full command. Pistoleers (5) – Marksman with repeater pistol. Great Cannon. Great Cannon. RARE.Helblaster volley gun. Helblaster volley gun. MUCH better! smile
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Posted: Sun Aug 20, 2006 9:21 pm
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Posted: Wed Sep 27, 2006 10:31 am
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Posted: Wed Sep 27, 2006 1:34 pm
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Lt. Brookman Taking all the mentioned criteria once again into consideration, here's the last rewrite which has been upped to 2.500 pts. to incorporate some of the mentioned changes along with some extras, such as a hammerman, more handgunners, some goodies for them and another Helblaster. Two is better then one, right? More exploding if nothing less. LORD.Elector Count – Meteoric armour, the Sword of Sigismund and pistol. (Joins Greatswords) HEROES.Captain – Full plate, shield, lance and barded warhorse. (Joins knights) Captain – Full plate, shield and halberd. (Joins halberdiers) Captain – Full plate, shield and pistol. (Joins swordsmen) Warrior Priest – Great weapon and heavy armour. (Joins spearmen) CORE.Halberdiers (20) – Full command. Spearmen (20) – Full command. Handgunner detachment (10). Swordsmen (20) – Full command. Free Company detachment (10). Free Company (20) – Full command. Handgunners (10) – Marksman with longrifle. Handgunners (10) – Marksman with longrifle. Knightly Order (9) - Full command and Inner Circle. SPECIAL.Greatswords (20) - Full command. Pistoleers (5) – Marksman with repeater pistol. Great Cannon. Great Cannon. RARE.Helblaster volley gun. Helblaster volley gun. I would put the Warrior priest with the Free Company unit, but instead of two Helbaster volley guns I'd throw in some Flagellants. I'm guessing you give your core troops armor right? Other than that it looks pretty good.
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Posted: Fri Sep 29, 2006 11:22 am
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Posted: Fri Sep 29, 2006 1:17 pm
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Lt. Brookman Empire is up now! http://uk.games-workshop.com/sneakpeeks/warhammer/image1.jpg http://uk.games-workshop.com/sneakpeeks/warhammer/image2.jpg http://uk.games-workshop.com/sneakpeeks/warhammer/image3.jpg http://uk.games-workshop.com/sneakpeeks/warhammer/image4.jpg http://uk.games-workshop.com/sneakpeeks/warhammer/image5.jpg http://uk.games-workshop.com/sneakpeeks/warhammer/image6.jpg
Ahem, how is Kurt supposed to see with that skull in the way?
Its a nice enough model (reminds me too much of mounted Isildur mind) but Kurt himself is too top heavy and doesn't look like he is actually useful in a fight. Of course the little people will like him but I can't help but see him running into a brick wall whee
On second thoughts after looking at him again I find its the helmet and skull that aren't working for me *shrugs*, I get lizardmen so I don't even know why I'm bothering with him redface .
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Posted: Sat Sep 30, 2006 6:29 am
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Posted: Tue Oct 03, 2006 6:34 am
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Posted: Tue Oct 03, 2006 11:31 am
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Posted: Wed Oct 04, 2006 7:50 am
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Posted: Wed Oct 04, 2006 9:03 am
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Posted: Wed Oct 04, 2006 10:54 am
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Posted: Thu Oct 05, 2006 12:46 pm
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Everlasting Chaos Lt. Brookman Well, the new handgunners will come in a boxed set with option of building them as handgunners or crossbowmen obviously. I like the new look, heavier looking weapons that are not yet that far ahead in time. Though the mechanism is one of a flintlock, I found the matchlock more fitting for rank and mass soldiers. Awww, but that means the Militia won't have crossbow bits anymore! Nuuuu!!!! But I do LOVE the new look for the guns. Princess Mononoke style! xd I had also heard a rumour that the Empire was getting some form of missile launcher-type weapon that would basically be a weaker long-range Helblaster. Which might be cool, but I'm still going to be pissed if they don't make the Hochland Long Rifle better.
Remove bitz from the militia sprue? You are babbling, you know that right? If GW were to remove parts they'd have to re-do the whole mold, costing them a small fortune in revision and casting costs. The crossbows will stay on the militia sprues!
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Posted: Thu Oct 05, 2006 1:13 pm
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Lt. Brookman Everlasting Chaos Lt. Brookman Well, the new handgunners will come in a boxed set with option of building them as handgunners or crossbowmen obviously. I like the new look, heavier looking weapons that are not yet that far ahead in time. Though the mechanism is one of a flintlock, I found the matchlock more fitting for rank and mass soldiers. Awww, but that means the Militia won't have crossbow bits anymore! Nuuuu!!!! But I do LOVE the new look for the guns. Princess Mononoke style! xd I had also heard a rumour that the Empire was getting some form of missile launcher-type weapon that would basically be a weaker long-range Helblaster. Which might be cool, but I'm still going to be pissed if they don't make the Hochland Long Rifle better. Remove bitz from the militia sprue? You are babbling, you know that right? If GW were to remove parts they'd have to re-do the whole mold, costing them a small fortune in revision and casting costs. The crossbows will stay on the militia sprues! If that's the case then they won't come in the Handgunner sprue. 3nodding
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