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Posted: Mon Sep 04, 2006 10:16 am
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No, unfortunately you can only carry one magic weapon, just like you can only carry one talisman, piece of magical armor, etc. And, if you think the Wyvern riding Black Orc will play the role of a flank/rear charger, set your Old-Blood up to do likewise.
I'm talking Blessed Spawing of Itzl(Carnosaur), Blessed Spawing of Quetzl, Blessed Spawing of Sotek. Light armor, The Maiming Shield, Scimitar of the Sun Resplendant, and a Talisman of Protection if it floats your boat. All that adds up to a very bad-a** character. The Old-Blood will have 10 attacks on the charge, and his Carnosaur will provide an extra 4(5 if it's already put a wound on something). Hit a unit in the flank or rear with that, and they're gone.
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Posted: Tue Sep 05, 2006 12:01 pm
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Daicon No, unfortunately you can only carry one magic weapon, just like you can only carry one talisman, piece of magical armor, etc. And, if you think the Wyvern riding Black Orc will play the role of a flank/rear charger, set your Old-Blood up to do likewise.
I'm talking Blessed Spawing of Itzl(Carnosaur), Blessed Spawing of Quetzl, Blessed Spawing of Sotek. Light armor, The Maiming Shield, Scimitar of the Sun Resplendant, and a Talisman of Protection if it floats your boat. All that adds up to a very bad-a** character. The Old-Blood will have 10 attacks on the charge, and his Carnosaur will provide an extra 4(5 if it's already put a wound on something). Hit a unit in the flank or rear with that, and they're gone.
True, but a Wyvern has one advantage here, and only one: Flight. 20 inch move, with no terrain modifiers, means that, in a normal game, you can be ready to start some rear charges on turn 3 (Turn 2 if you use magic right).
Also, yeah, only 1 magic weapon can be equiped. You can't have, say, a +2 attack weapon, and a -1 to armor weapon. I also checked, there is neaither a +3 attack Lizardmen Sword, nor one that does minus 3 on its own (Other then the Biting Sword, but that's -3 due to S negatives also). If you mean Kroq, then I haven't checked him.
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Posted: Tue Sep 05, 2006 2:49 pm
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Daicon No, unfortunately you can only carry one magic weapon, just like you can only carry one talisman, piece of magical armor, etc. And, if you think the Wyvern riding Black Orc will play the role of a flank/rear charger, set your Old-Blood up to do likewise.
I'm talking Blessed Spawing of Itzl(Carnosaur), Blessed Spawing of Quetzl, Blessed Spawing of Sotek. Light armor, The Maiming Shield, Scimitar of the Sun Resplendant, and a Talisman of Protection if it floats your boat. All that adds up to a very bad-a** character. The Old-Blood will have 10 attacks on the charge, and his Carnosaur will provide an extra 4(5 if it's already put a wound on something). Hit a unit in the flank or rear with that, and they're gone. Mwahahahaha!
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Posted: Tue Sep 05, 2006 4:26 pm
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Drachyench_The_Eternal Daicon No, unfortunately you can only carry one magic weapon, just like you can only carry one talisman, piece of magical armor, etc. And, if you think the Wyvern riding Black Orc will play the role of a flank/rear charger, set your Old-Blood up to do likewise.
I'm talking Blessed Spawing of Itzl(Carnosaur), Blessed Spawing of Quetzl, Blessed Spawing of Sotek. Light armor, The Maiming Shield, Scimitar of the Sun Resplendant, and a Talisman of Protection if it floats your boat. All that adds up to a very bad-a** character. The Old-Blood will have 10 attacks on the charge, and his Carnosaur will provide an extra 4(5 if it's already put a wound on something). Hit a unit in the flank or rear with that, and they're gone. True, but a Wyvern has one advantage here, and only one: Flight. 20 inch move, with no terrain modifiers, means that, in a normal game, you can be ready to start some rear charges on turn 3 (Turn 2 if you use magic right). Also, yeah, only 1 magic weapon can be equiped. You can't have, say, a +2 attack weapon, and a -1 to armor weapon. I also checked, there is neaither a +3 attack Lizardmen Sword, nor one that does minus 3 on its own (Other then the Biting Sword, but that's -3 due to S negatives also). If you mean Kroq, then I haven't checked him.
Fair enough on both points, my mistake. Scimitar gives +2 attacks now that I check my codex.
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Posted: Wed Sep 06, 2006 11:50 am
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Daicon Drachyench_The_Eternal Daicon No, unfortunately you can only carry one magic weapon, just like you can only carry one talisman, piece of magical armor, etc. And, if you think the Wyvern riding Black Orc will play the role of a flank/rear charger, set your Old-Blood up to do likewise.
I'm talking Blessed Spawing of Itzl(Carnosaur), Blessed Spawing of Quetzl, Blessed Spawing of Sotek. Light armor, The Maiming Shield, Scimitar of the Sun Resplendant, and a Talisman of Protection if it floats your boat. All that adds up to a very bad-a** character. The Old-Blood will have 10 attacks on the charge, and his Carnosaur will provide an extra 4(5 if it's already put a wound on something). Hit a unit in the flank or rear with that, and they're gone. True, but a Wyvern has one advantage here, and only one: Flight. 20 inch move, with no terrain modifiers, means that, in a normal game, you can be ready to start some rear charges on turn 3 (Turn 2 if you use magic right). Also, yeah, only 1 magic weapon can be equiped. You can't have, say, a +2 attack weapon, and a -1 to armor weapon. I also checked, there is neaither a +3 attack Lizardmen Sword, nor one that does minus 3 on its own (Other then the Biting Sword, but that's -3 due to S negatives also). If you mean Kroq, then I haven't checked him. Fair enough on both points, my mistake. Scimitar gives +2 attacks now that I check my codex.
It's okay, you were probably thinking a Mark that adds an attack on the charge making it into +3.
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Posted: Fri Sep 08, 2006 5:11 am
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Drachyench_The_Eternal Daicon Drachyench_The_Eternal Daicon No, unfortunately you can only carry one magic weapon, just like you can only carry one talisman, piece of magical armor, etc. And, if you think the Wyvern riding Black Orc will play the role of a flank/rear charger, set your Old-Blood up to do likewise.
I'm talking Blessed Spawing of Itzl(Carnosaur), Blessed Spawing of Quetzl, Blessed Spawing of Sotek. Light armor, The Maiming Shield, Scimitar of the Sun Resplendant, and a Talisman of Protection if it floats your boat. All that adds up to a very bad-a** character. The Old-Blood will have 10 attacks on the charge, and his Carnosaur will provide an extra 4(5 if it's already put a wound on something). Hit a unit in the flank or rear with that, and they're gone. True, but a Wyvern has one advantage here, and only one: Flight. 20 inch move, with no terrain modifiers, means that, in a normal game, you can be ready to start some rear charges on turn 3 (Turn 2 if you use magic right). Also, yeah, only 1 magic weapon can be equiped. You can't have, say, a +2 attack weapon, and a -1 to armor weapon. I also checked, there is neaither a +3 attack Lizardmen Sword, nor one that does minus 3 on its own (Other then the Biting Sword, but that's -3 due to S negatives also). If you mean Kroq, then I haven't checked him. Fair enough on both points, my mistake. Scimitar gives +2 attacks now that I check my codex.It's okay, you were probably thinking a Mark that adds an attack on the charge making it into +3. Still, not too shabby
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Posted: Fri Sep 08, 2006 11:53 am
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Reddemon Drachyench_The_Eternal Daicon Drachyench_The_Eternal Daicon No, unfortunately you can only carry one magic weapon, just like you can only carry one talisman, piece of magical armor, etc. And, if you think the Wyvern riding Black Orc will play the role of a flank/rear charger, set your Old-Blood up to do likewise.
I'm talking Blessed Spawing of Itzl(Carnosaur), Blessed Spawing of Quetzl, Blessed Spawing of Sotek. Light armor, The Maiming Shield, Scimitar of the Sun Resplendant, and a Talisman of Protection if it floats your boat. All that adds up to a very bad-a** character. The Old-Blood will have 10 attacks on the charge, and his Carnosaur will provide an extra 4(5 if it's already put a wound on something). Hit a unit in the flank or rear with that, and they're gone. True, but a Wyvern has one advantage here, and only one: Flight. 20 inch move, with no terrain modifiers, means that, in a normal game, you can be ready to start some rear charges on turn 3 (Turn 2 if you use magic right). Also, yeah, only 1 magic weapon can be equiped. You can't have, say, a +2 attack weapon, and a -1 to armor weapon. I also checked, there is neaither a +3 attack Lizardmen Sword, nor one that does minus 3 on its own (Other then the Biting Sword, but that's -3 due to S negatives also). If you mean Kroq, then I haven't checked him. Fair enough on both points, my mistake. Scimitar gives +2 attacks now that I check my codex.It's okay, you were probably thinking a Mark that adds an attack on the charge making it into +3. Still, not too shabby
XP Not too shabby at all.
Dwarves are the only army that can have a +3 attack weapon without other bonus', I think...
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Posted: Mon Oct 30, 2006 11:25 am
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I recently acquired the Lizardmen Battalion, and made an Army List using those contents, and a Lord I picked up at the same time.
Heroes:
Saurus Scar-Veteran Sword of the Hornet Shield Light Armour Blessed Spawning of Sotek Blessed Spawning of Quetzl 148
Core:
12 Skink Warriors Javelins Shields Skink Brave 77
12 Skink Warriors Blowpipes Hand Weapons Skink Brave Scouts 89
12 Saurus Warriors Hand Weapons Shields Full Command 174
12 Saurus Warriors Hand Weapons Shields Full Command 174
Special:
8 Cold One Riders Spears Hand Weapons Shields Full Command 320
Comes to 992 points overall.
So:
Any advice on how to improve what I have, although that *is* all I can afford currently, model wise, and I'm aware it's a very limited list as it is. Also, any advice on what to do with those last eight points, if i can, as I'm looking to make a 1000 point list for now.
Thanks for any feedback.
Also, I'm a fairly experienced 40k player, and I think I have an alright grasp on the Fantasy rules etc.
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Posted: Mon Oct 30, 2006 1:09 pm
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Posted: Mon Oct 30, 2006 5:57 pm
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Posted: Mon Oct 30, 2006 7:34 pm
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Posted: Tue Oct 31, 2006 8:41 am
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Posted: Tue Oct 31, 2006 9:55 pm
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Posted: Wed Nov 01, 2006 1:02 pm
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Posted: Wed Nov 01, 2006 1:20 pm
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