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KiroMishima rolled 3 20-sided dice:
17, 12, 15
Total: 44 (3-60)
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Posted: Mon Nov 24, 2008 12:39 pm
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AbideByReality generated a random number between
1 and 100 ...
7!
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Posted: Mon Nov 24, 2008 12:40 pm
Kirashimu concentrates deeply on the target and.... FIRE!!!! Darts left: 1
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KiroMishima rolled 3 20-sided dice:
2, 13, 9
Total: 24 (3-60)
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Posted: Mon Nov 24, 2008 12:41 pm
well u still forgot the evil veedramon
*give kira 30 more darts*
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AbideByReality generated a random number between
1 and 100 ...
65!
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Posted: Mon Nov 24, 2008 12:41 pm
Kirashimu sighs, "I guess I can't shoot Karan..." as he fires his last dart.
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KiroMishima rolled 3 20-sided dice:
3, 6, 1
Total: 10 (3-60)
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Posted: Mon Nov 24, 2008 12:42 pm
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AbideByReality generated a random number between
1 and 100 ...
9!
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Posted: Mon Nov 24, 2008 12:43 pm
(you don't have ammo) Kirashimu, still determined to get the Turkey dinner, Sets up a pitfall trap.
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KiroMishima rolled 3 20-sided dice:
10, 4, 7
Total: 21 (3-60)
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Posted: Mon Nov 24, 2008 12:43 pm
oh u gotta be kinin me a 1o a 1o!!!!!!!!!!!!!!!!!!!!!!!!!!
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AbideByReality generated a random number between
1 and 100 ...
97!
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Posted: Mon Nov 24, 2008 12:44 pm
The Kokatorimon doesn't fall for it. Kirashimu sets up a rope trap.
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KiroMishima rolled 3 20-sided dice:
3, 20, 11
Total: 34 (3-60)
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Posted: Mon Nov 24, 2008 12:45 pm
*gives kirs his dager*
use this if u wanna jump him
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AbideByReality generated a random number between
1 and 100 ...
39!
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Posted: Mon Nov 24, 2008 12:45 pm
Kirashimu ended up catching Karan in the rope trap. Kirashimu lets him hang there while he sets up a snare then frees him.
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KiroMishima rolled 3 20-sided dice:
13, 11, 18
Total: 42 (3-60)
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Posted: Mon Nov 24, 2008 12:46 pm
*cuts rope with keybalde*
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AbideByReality generated a random number between
1 and 100 ...
44!
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Posted: Mon Nov 24, 2008 12:47 pm
"Nah, I'm more of a hunter," said Kirashimu as he checked the snare. Karan got stuck in it. Kirashimu frees him then makes two pitfalls on the sides of a snare so when Kokatorimon goes around the snare he falls in the pitfall.
(I already let you down...)
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AbideByReality generated a random number between
1 and 100 ...
79!
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Posted: Mon Nov 24, 2008 12:49 pm
Kirashimu sees Karan with one leg stuck in a snare with the rest of his body in a pitfall. Kirashimu sets up a cage trap.
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AbideByReality generated a random number between
1 and 100 ...
87!
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Posted: Mon Nov 24, 2008 12:50 pm
Kirashimu sees a random Toucanmon in the cage and lets it go. Kirashimu sets up 10 snares. snares left: 10
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AbideByReality generated a random number between
1 and 100 ...
80!
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Posted: Mon Nov 24, 2008 12:51 pm
Kirashimu checks the first snare and finds a bunny. snares left: 9
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