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Posted: Wed Jul 01, 2009 1:24 pm
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Errol McGillivray Captain
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Posted: Thu Jul 09, 2009 3:37 pm
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Posted: Thu Jul 09, 2009 3:39 pm
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Errol McGillivray Captain
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Posted: Sun Jul 19, 2009 2:27 pm
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Posted: Sat Jul 25, 2009 12:19 am
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Errol McGillivray i-x-Pika-x- Link because original streached page.I have been working on skeletons before I made this and used one for it. I am still having trouble with the shaping of of the arms and legs, and I just fail at hands. DX The actual picture will have two people in it, I wanted to get cirque on this one first so I can see if I can fix the original copy. Btw the girl has her hand on the window. Sorry for the wait. They've been working me like an old horse at the office. Anyways, how do you usually sit when you draw? You've got this lean going on that tells me you probably could stand to have better posture while you draw and keep the page straight in front of you. (No tilting the page.) Can I see some of the skeletons rather than the girl herself?
Normally I lay on my tummy or sit at my desk. I will be happy to show skeletons when my scanner is hooked up again n_n
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Posted: Mon Aug 03, 2009 10:13 pm
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Errol McGillivray Captain
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Errol McGillivray Captain
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Posted: Mon Aug 03, 2009 10:14 pm
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Posted: Sat Aug 29, 2009 5:47 am
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Errol McGillivray Captain
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Errol McGillivray Captain
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Posted: Wed Sep 02, 2009 4:17 pm
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Posted: Wed Sep 02, 2009 4:21 pm
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Errol McGillivray Captain
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Posted: Wed Sep 02, 2009 4:25 pm
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Posted: Wed Sep 02, 2009 5:52 pm
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Errol McGillivray Captain
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Posted: Wed Sep 02, 2009 6:49 pm
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There's nothing wrong with realistic. You can exaggerate that as well to get what you want. I see what you mean though.
Your realistic work, no matter how realistic can be expressive using body language and slightly exaggerating them. The further you move from realistic rendering, the more leeway you have for more extreme exaggeration.
I'd like to see where you're at with a little test that won't take very long.
There's a long sofa with 2 guys and 2 girls sitting on it during a frat party.
Sally seems to have attracted the attention of a very confident jock, who is chatting her up. She's not interested in his bragging, but she doesn't want to be rude or hurt his feelings.
The ever self conscious, Poindexter is sitting on the same sofa. Sally's best friend with the nerd fetish wants him BAD, but he is too nervous being around all these people to notice. All he can think is that he should have told Tod to go to hell and .. where the hell is Tod anyway?
You're looking at this from across the room. Here's the catch though. You're wearing inexplicable x-ray goggles, all you see are their skeletons. No meat. No clothes. And most importantly, no faces. (You see the couch though, for some reason.)
The rules you must stick to are:
-flat, frontal view. (No dynamic angles or anything.) -don't exaggerate facial expression into the skulls -You can paint it or work with lines. Whichever floats your boat, but for the sake of time, keep the skeletons really simple. -they can be holding props.
The point: To use gesture, non-verbal communication, and staging to describe the relationships between the characters, as well as tell the complete story about who they are, what they want, and how they try to get it, in a single, simple image.
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