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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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Prince_yureil

Liberal Lunatic

PostPosted: Wed Sep 22, 2021 7:42 pm
User Image


                        ▰ PERSONAL DATA

                        Full Name: Xochitl Tzitzimitl
                        Nickname: Sochi
                        Age: ???
                        Birthdate: 5/07
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+

                        Hair Color: Is a lighter, slightly neon green.
                        Eye Color: Black Sclera, yellow with green undertones for the coloured parts
                        Height: 4’10
                        Weight: 117lbs

                        Bloodline: Yoton/Hojo (Endai Ika)

                        Non-Combat Outfit: Piccy
                        Combat Outfit:


                        ▰ SOCIAL AND PERSONALITY

                        Nindo:
                        Personality: A slightly shy and quiet type consisting her upbringing, with an inquisitive, curious and self fulfilling nature. She is resistant and cautious of people like a cat or other wild animal at first, deeming those with headbands or other clear shinobi attire as something to be avoided for the most part. The recent changes in the village have been daunting and go against her lifestyle, usually surviving off of a combination of handouts and rewards for being helpful, this has become more difficult. Again to reference animals this one generally reacts like one to fearful scenario, tending to avoid and run away, make distractions to do so most of the time, though when feeling cornered will unleash her Yoton which is known for its devastating nature. She is fond of reading and eating snack, playing with people who she has taken a liking and often children. She is seen as a cute but odd girl who people believe is homeless or by herself when it comes to those familiar, calling her timid but earnest and kind, even if a little absent minded or lacking a bit of sense, describing her as innocent in an almost childlike way. Her Hojo verbal Tick is the occasional “Blop” or “ploop” normally, though this is more common of when she speaks quickly.

                        Like many of her kind her mind is deep and warped to a point as seeming absolutely alien to other people accessing it, with intermittent normal and clear thought fragments. This likely explain her vacant and distant expression or her quiet uncertain/thoughtful ones, though both very similar. She is careful for the most part but impulsive with some choices, this stemming from her curiosity. She is quite affectionate to those she likes and like to sleep near or with others if she has the opportunity, the company and shared warmth is nice for one who spends a lot of time alone but is very social, though doesn’t understand as much. All the other experiments are those she would consider family despite their deaths and the fact they had to kill one another, this combine with her freedom has given her a sense of family, though it is warped by her upbringing and clans alien nature.

                        Village: Amegakure, Non-conformist(rebel of sort?)
                        Title: N/A
                        Local Reputation: 0 Fame/Infamy {starts at 0}
                        Global Reputation: 0 Fame/Infamy {starts at 0}

                        Biography: Being one of Amegakures attempts to genetically produce the ultimate weapons, 8OXL59 was deemed a failure that had died during there trials(specifically in Poppy’s second to last fight, X lost). This ended out being not the case as her unnatural squidness brought her back after hey body had been thrown away for disposal and proceeded to run away and hide. She makes her own way and life in the village, using her bodies modified nature to live in the least hospitable areas of the village without much bother, making her very difficult to track down and find. This has resulted in her memorizing and discovering a vast majority of the villages water ways, paths and tunnels, even ones that others haven’t known about for years, which assists in her staying out of the hands of others, like KASA. Another reason she is a leery person to go after is due to her way of reacting when backed into a corner, being as her Lava release can and will do enormous damage to the surrounding, which could cause trouble for a village made of so much important metal and pipes.

                        Her name comes from some of the older people in the village that had routes in a more tribal culture before ending out in the rain, it is they who named her after a spiritual figure or deity from their history. She is explicitly known to be a minor thief, avoiding the military, avoiding being logged as a citizen, living in the deepest and most difficult to reach areas of the cistern sector, evades the authorities and is very clearly against the way the village is run, though morality is second the to fact in her short time of memories, it became a lot more difficult to have fun and a large amount of people and things changed. She is currently what one can call a “real myth” as only a limited number of people have seen her and as such is mostly known of through hearsay and an unconfirmed exsistence.

                        Recently Xochitl has been met with the good and the bad of the village, both being ambushed and attacked by children, resulting in her killing one and her wariness increased all round. In a happier event she met the pair Amaya and Tanabe… Yoshiyuki could be included but he was just a dark cloud on the experience. Either way she managed to befriend the pair at a certain bakery, the group enjoying some snacks and it seeming that all three were weird and quirky in their own rights.


                        ▰ CLASSES AND STATS

                        First Class:
                        ▱▰▱ {Harsh elementalist}{The user starts with an additional element at D rank. In addition, at C rank and A rank, the user receives an additional element each. Ninjutsu class slots are mirrored per element, including maruton. The Elementalist's wide understanding of the elements reduces the cost of their elemental ninjutsu by [1] whole rank without losing their potency but elemental ninjutsu cannot be lowered in cost beyond this. Additionally, the user can choose [1] elemental status effect upon the character's creation that will cruelly apply at [1] tier higher than the rank of the technique at a maximum of the fourth tier on contact.} Vertigo is buffed
                        Second Class:
                        ▱▰▱ {Dual ancestry}{Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class}
                        ▱▰▱ Cross Class or Specialization:Nin-jutsu – Bloodline: May combine one bloodline technique and one ninjutsu technique for a single action once every three posts by paying the resource cost for both. Bloodline techniques that share the user's elements gain the overwhelming property if not already applied..

                        Chakra Pool: 3790
                        Stamina Pool: 2715
                        Chakra Element: Water, Fire, Earth, Wind, Lightning, Lava
                        Chakra Color: Black, green mix
                        Chakra Materialization:

                        Stats:
                        • Strength ► 4
                        → Ja Ryu, harmonic death arts,
                        • Speed ► 4
                        → Channeling arts, Heavy body grappling, heavenly momentum
                        • Agility ► 6
                        → Flame breathing pattern
                        • Endurance ► 6
                        → Kakumei no hono ryu., Kasa Yaiba

                        Strengths:
                        • Ranged combat, specifically through nin-jutsu and battlefield alteration. Tends to utilize the environment efficiently and with a plethora of high powered Jutsu.
                        • Running away or hiding, escaping etc.
                        • extremely good at learning and absorbing information, though not an uchiha she is quite skilled at piecing together how to perform nin-jutsu she has seen another use. This applies to games and other things as well…. It can be considered she has a perpetual child like ability to absorb information and skills, this a result of her genetic tinkering
                        • Has a kind or gentle air to her that makes people drawn to/like her easily, it helps she’s not an unfriendly person. Though her appearance is inhuman she comes off as non-threatening.
                        • Powerful and efficient chakra control which allows her advanced and varied Jutsu with an extremely efficient chakra economy
                        • Knows her way through Ames inner tunnel and irrigation/waterway system etc, to the point of know secret /hidden passages and the like, beating her in hide and seek or finding her if she doesn’t want to be found in the rain village it’s unlikely someone would manage
                        Weaknesses:
                        • Reacts a little more instinctively that a normal person, thus reverting to straight up fight or flight as a simple reaction and when resorting to violence she is extreme and in a mental state of desperate survival, causing her to fight until the threat is obliterated without any consideration for anything that isn’t her. Similarly when running she will put her full efforts into escaping and making it harder for her pursuers to keep up with her, though will throw attacks out intermittently.
                        • Is uncomfortable with close quarters combat despite being good at it due to a past loss and near death, thus avoids it if she can when it might be a preferred option
                        • doesn’t really understand what is normal, socially speaking, is inhuman in more than one way. Having had her growth accelerated she missed out on some valuable social practice time.
                        • has shady morales although is much nicer and righteous than most if not all people in Ame, meaning she is in the vast minority. Despite this it’s rare she’d actually help someone in a situation that would compromise herself.
                        • She was designed with high spec destruction in mind, this causes her to have a lesser quantity of lower ranked nin-Jutsu and a surplus of highly destructive ones, usually causing a high amount of collateral damage.
                        Fears:
                        • Having her freedom taken away, so she’s generally afraid of any Ame Shinobi at least whilst inside village
                        • Is afraid of Poppy who basically killed her once already, specifically if poppy is fighting or being intimidating, though Xochitl also views her as a sister.
                        Modifiers:
                        • All Hojo treat any technique with or involving [Tentacles] as a bloodline technique.
                        • Endai Ika [ Far Reaching Squid ]. As if cracking a whip, the Hojo clan member is able to outstretch his/her natural arms up to 10 yards (30 Feet)
                        • The Hojo clans [Ink Stained] status can be kai'd however, only hot boiling water may remove the actual stains or subsequently a really hot shower. Kai Cost = Blends Base Rank + 20 Chakra Per Tier. Hot boiling water, removes [Ink Stained] status attached to a technique regardless of rank unless otherwise stated.
                        • The Hojo are not affected by the adhesive of their own inks and cannot suffer the [Ink-Stained] status from their own Ink Blends
                        • The Hojo can dismiss the [Tier] effects of their inks with a single hand sign but the colored stains remain.
                        • Hojo ink is treated as [Suiton] for determining rank superiority and disadvantage unless otherwise stated.
                        • All primary members of the Hojo Clan are automatically contracted to the Cephalopod Summons of the Daedalus and are able to summon them once they learn the summoning technique. Must travel to the Daedalus to become a sage of which all Hojo inherently know the location of. If you sign any other contract then you lose access to the Cephalopods and typically are branded a 'heathen' amongst other more traditional Hojo and the Cephalopods themselves
                        • Melting Point | All active lava techniques are so incredibly hot that they will melt metal in close proximity (30 foot radius). This includes an opponent's custom weapons, armor, and puppets unless an amount of chakra equal to the Yoton technique is expended by the opponent to coat and protect the metal. Additionally, Tier 1 burns will be applied to opponents exposed skin within this radius with an E-C rank Yoton and Tier 2 for B-S+ rank Yoton. If the Yoton user is of the ninjutsu class then dehydration can be applied in addition to the burns at Tier 1 for E-C rank Yoton and Tier 2 for B-S+ rank Yoton. Note that this passive ability only applies for lava-based Yoton techniques. Melted custom items are instantly repaired by the opponent after the battle.
                        • Searing Burns | All lava-based Yoton techniques (including customs), regardless of the shinobi class of the user, will apply tiered burns on direct physical contact. Tier 1 burns are applied at E-D rank, Tier 2 at C-rank, Tier 3 at B-A rank, and Tier 4 at S-S+ rank.
                        • Training of Enlightenment | Rank D | Training
                        The user meditates on the utility of Ninjutsu in Taijutsu-heavy battles. At any time after the training is completed, the user can then sacrifice a number of Ninjutsu slots to grant their Taijutsu abilities up to a certain rank a permanent elemental affinity. The element must be one the user has access to, and repeating the process with another element stacks the benefit. Two Ninjutsu slots may be given up to increase the highest rank of techniques affected by this; for Shinobi whose Ninjutsu count is split amongst different categories, as in the Ninjutsu Class, the slots lost affect all categories. (i.e.: paying 2 slots will grant all Taijutsu techniques up to E-Rank with an element, paying 10 slots will affect up to A-Rank, etc.) Doing this will negate any and all learning reductions toward all Taijutsu, including those granted by personal attributes, being taught, being in a dojo, etc. If initially performed after this stage of training is mastered, the user must train every known technique in every known Taijutsu Style for the difference between the old required post count and the new one. Slots consumed this way must be marked as such on the user’s profile. Techniques altered this way count as both Taijutsu AND Ninjutsu in combat. - Done with Earth up to S+ rank.
                        • 800 extra chakra from Easter rewards and Ozy birthday
                        • 200 stamina from Ozy birthday
                        Personal Attributes:
                        ▱▰▱ Thick limbs: | Use of extra limbs with Taijutsu cost [5] less per rank to perform, the Hojo gains an additional Taijustu style.
                        ▱▰▱ Runny spit: | If a technique would apply at least [Tier-1] [Ink Stained] it instead applies the next Tier of [Ink Stained it would otherwise apply. The rank of the technique, in this case, is treated as one less. {min E}
                        ▱▰▱ Mega Mix: | When using Twin Blend, the Hojo may apply a third blend to the mix for the appropriate cost this also takes an additional activation
                        ▱▰▱ Vulcans rage | The user's passive Melting Point ability's radius is doubled to 60 feet and applies Tier 2 burns with E-C rank Yoton techniques and Tier 3 burns with B-S+ rank Yoton techniques. Additionally, if the user is of the ninjutsu class then Tier 2 dehydration with E-C rank Yoton techniques and Tier 3 dehydration with B-S+ rank Yoton techniques are applied as well
                        ▱▰▱ Crackling Krakatoa | The user is able to make their katon and doton techniques molten by applying 5 chakra per rank for no action cost causing them to be considered Yoton techniques for the purposes of overwhelming. Because of the heated molten nature of the user's katon and doton through this method, the Melting Point ability can apply to these techniques. Additionally, Yoton techniques can be performed by the user with somatic gestures rather than handseals with the same amount of time applied to mold the chakra.
                        ▱▰▱ Master of transmutation | Yoton techniques are all capable of being switched between lava, rubber, and wet cement on command with the use of an action. Katon and doton techniques can be self-korabo'd for a one rank increase in power for only one consumed offensive action with a five post cooldown. The user also receives 200 additional chakra.
                        ▱▰▱ Generic prowess: | Bloodline Jutsu cost her a rank less in chakra to perform, cannot be lowered any further than this.
                        ▱▰▱ Squid of the Aqueducts: | Xochitl swims like a boss, she uses her tentacles and has water jets to accelerate herself, allowing her to casually swim faster and with more manoeuvrability than those lacking natural aquatic features on a base note when in water. Secondarily she is simply physically more accustomed to being underwater, including polluted water without issue. (No real system benefit, this be narrative)
                        ▱▰▱ Rubbery Squid: | Xochitl’s cells have a semi elastic/rubbery quality to them and as such she physically benefits from this. Xochitl can naturally squeeze through openings and the like that are one third her width, this movement can be done without impediment for the most part. She is secondarily noticeably bouncy as a result of this, allowing her to handle falls and impacts much better than most.(No system benefits, it’s all narrative.)
                        ▱▰▱ Hands free | Xochitl can use somatic leg movements in place of hand signs.
                        ▱▰▱ Name of Second Personal Attribute | Insert description here.
                        ▱▰▱ Name of Bloodline Attribute |

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 8000
                        Unclaimed: 7400
                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • standard Umbrella-sword






                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Mirrored Maruton Ninjutsu | 24 / 35
                        • Mirrored Fire Ninjutsu | 35/ 35
                        • Mirrored Earth Ninjutsu | 35 / 35
                        • Mirrored Wind Ninjutsu | 35 / 35
                        • Mirrored Water Ninjutsu | 35 / 35
                        • Mirrored Lightning Ninjutsu | 35 / 35
                        • Ninjutsu | 24 / 50 - 14
                        • Genjutsu | 32 / 60
                        • Taijutsu Styles | 04 / 04
                        • Bukijutsu Styles | 03 / 03

                        Maruton: 35
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        • All E - S rank Jutsu ignoring augments
                        • Chakra drain
                        • All Rasengan
                        {Water} /35
                        • All E-rank

                        {Fire} /35
                        • All E-rank
                        • Ember Clone Technique [ Yojin Bunshin no Jutsu ] | Rank D
                        • All B +
                        • All Clones
























                        {Earth} 35/35
                        • All E-rank
                        • All B + Jutsu
                        • All earth clone techniques of lower rank

























                        {Wind} /35
                        • All E-rank
                        ▰ Slashing Wind Skill [ Kamaitachi no Jutsu ] | Rank D
                        ▰ Bursting Air Pockets [ Happa Shinkuutai ] | Rank D
                        ▰ Decapitating Air Waves [ Zankuuha ] | Rank D
                        ▰ Spinning Shield of Winds [ Kaze no Bouseki Tate ] | Rank D
                        ▰ Great Breakthrough [ Daitoppa ] | Rank C
                        ▰ Wind Riding [ Kaze Nori ] | Rank C
                        ▰ Explosion [ Bakuhatsu ] | Rank C
                        ▰ Tornado Trap [ Tatsumaki Wana ] | Rank C
                        ▰ Pressure Damage [ Atsugai ] | Rank B
                        ▰ Assassin’s Rush [ Kyoushu no Tokkan ] | Rank B
                        ▰ Flowing Wind Fist [ Furyuuchou Ken ] | Rank B
                        ▰ Flower Scattering Dance [ Hana Chirimai ] | Rank X (Learned as B)
                        ▰ Tornado Barrage [ Tatsumaki Rendan ] | Rank B
                        ▰ Solo Flight [ Tandokuhikou ] | Rank A
                        ▰ Dragon’s Big Job [ Tatsu no Ooshigoto ] | Rank A
                        ▰ Chaos Theory [ Ranmyaku Setsu ] | Rank A
                        ▰ Drilling Air Projectile [ Renkuudan ] | Rank S
                        ▰ Twin Dragon of the Storm [ Arashi no tsuindoragon ] | Rank S
                        ▰ Technique of the Three Calamities of Fire, Flood and Storm [ Sansai no Jutsu ] | Rank S
                        ▰ Heavenly Breath from the Mountains [ Yama kara no ten no iki ] | Rank S+

                        {Lightning} /35
                        • All E-rank
                        • All B + Jutsu


























                        {Water} /35
                        • All E-rank
                        • All B + Jutsu
                        • All Clones
                        • All Bubble techniques
























                        Bloodline
                        • All

                        Genjutsu
                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • All

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Channeling Arts}
                        • {Stage 6}
                        {Heavy body grappling}
                        • {Stage 6}
                        {Harmonic death arts}
                        • {Stage 6}
                        {heavenly momentum }
                        • {Stage 6}

                        Bukijutsu {Remove if none}
                        {Ja Ryu}
                        • {Stage 6}
                        {Kakumei no hono ryu}
                        • {Stage 6}
                        {Kasa Yaiba}
                        • {Stage 6}



                        Kustomz

                        Character: Xochitl
                        Link to profile: [x]
                        Molten Lava squid | Rank X | Bloodline [ Lava]| Cost [ Spiritual ]
                        Xochitl is a combination of both Hojo and the lava clan, which has pushed her body to adapt both abilities together. When activated Xochitl will start to amplify her own bodies temperature to generate molten level heat from her own body. The act of doing this protects her body primarily from Tai/buki up to the techniques cost in value, treating her body as an active lava technique and as such generating the melting point ability, severely burning those who make physical contact. This technique makes her near unapproachable for its duration of one post per rank cast, for no action when defeated this technique can be recast to continue the original techniques duration.



                        Character: {Xochitl
                        Link to profile: [x]
                        Molten Ash blizzard | Rank B Variable to S+ | Bloodline [ Lava ]| Cost [ Spiritual ]
                        After the required hand signs Xochitl will summon up a swirling mass of Ultra heated ash with molten sparks lighting it up its darkened area. These powerful storm of ashes, smoke and molten sparks swirls around her like a storm that covers a 40 - 200 ft area of space dependant on rank that can be moved around at will. This ash storm causes tiered blindness to those within it or interacting with others within it, this blindness afflicts Doujutsu users and other forms of chakra sight cannot separate specific chakra signature due to this storm this storm, chakra sensory also becomes ineffective within said area. This technique is classified as lava state release in every sense besides the ability to change state, though melting point only works within its area of affect and is treated as a rank lower to a minimum of E. Last 2 posts at E + 1 post per additional rank. costs two ranks beneath casting cost to maintain per post.



                        Character: Xochitl
                        Link to profile: [x]
                        Volcanic Lighting | Rank X | Bloodline/Ninjutsu [ Lightning ]| Cost [ Spiritual ]
                        Xochitl produces powerful red hued lightning that is especially efficient at conducting through flames and heat like they were present water as well as through metals and liquids. This technique can be used offensively or defensively by either generating the lighting across her body or projecting it up to 200 feet at S+. This lightnings most devastating aspect is that wherever it strikes or passes through is treated as an active Lava technique for the sake of melting point and burns, turning the ground around and areas is passed through and impacts molten, these objects and areas remain actively molten for 1 post every two ranks unless affected areas are doused with same rank water jutsu.

 
PostPosted: Wed Sep 22, 2021 7:43 pm
This is a test for when she’s S+

User Image


                        ▰ PERSONAL DATA

                        Full Name: Xochitl Tzitzimitl
                        Nickname:
                        Age: ???
                        Birthdate: June 7
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Is a lighter, slightly neon green.
                        Eye Color: Black Sclera, yellow with green undertones for the coloured parts
                        Height: 5’2”
                        Weight: 127lbs

                        Bloodline: Yoton/Hojo (Endai Ika)

                        Non-Combat Outfit: Piccy
                        Combat Outfit:


                        ▰ SOCIAL AND PERSONALITY

                        Nindo:
                        Personality: A slightly shy and quiet type consisting her upbringing, with an inquisitive, curious and self fulfilling nature. She is resistant and cautious of people like a cat or other wild animal at first, deeming those with headbands or other clear shinobi attire as something to be avoided for the most part. The recent changes in the village have been daunting and go against her lifestyle, usually surviving off of a combination of handouts and rewards for being helpful, this has become more difficult. Again to reference animals this one generally reacts like one to fearful scenario, tending to avoid and run away, make distractions to do so most of the time, though when feeling cornered will unleash her Yoton which is known for its devastating nature. She is fond of reading and eating snack, playing with people who she has taken a liking and often children. She is seen as a cute but odd girl who people believe is homeless or by herself when it comes to those familiar, calling her timid but earnest and kind, even if a little absent minded or lacking a bit of sense, describing her as innocent in an almost childlike way. Her Hojo verbal Tick is the occasional “Blop” or “ploop” normally, though this is more common of when she speaks quickly.

                        Like many of her kind her mind is deep and warped to a point as seeming absolutely alien to other people accessing it, with intermittent normal and clear thought fragments. This likely explain her vacant and distant expression or her quiet uncertain/thoughtful ones, though both very similar. She is careful for the most part but impulsive with some choices, this stemming from her curiosity. She is quite affectionate to those she likes and like to sleep near or with others if she has the opportunity, the company and shared warmth is nice for one who spends a lot of time alone but is very social, though doesn’t understand as much.

                        Village: Amegakure, Non-conformist(rebel of sort?)
                        Title: N/A
                        Local Reputation: 0 Fame/Infamy {starts at 0}
                        Global Reputation: 0 Fame/Infamy {starts at 0}

                        Biography: Being one of Amegakures attempts to genetically produce the ultimate weapons, 8OXL59 was deemed a failure that had died during there trials(specifically in Poppy’s second to last fight, X lost). This ended out being not the case as her unnatural squidness brought her back after hey body had been thrown away for disposal and proceeded to run away and hide. She makes her own way and life in the village, using her bodies modified nature to live in the least hospitable areas of the village without much bother, making her very difficult to track down and find. This has resulted in her memorizing and discovering a vast majority of the villages water ways, paths and tunnels, even ones that others haven’t known about for years, which assists in her staying out of the hands of others, like KASA. Another reason she is a leery person to go after is due to her way of reacting when backed into a corner, being as her Lava release can and will do enormous damage to the surrounding, which could cause trouble for a village made of so much important metal and pipes.

                        Her name comes from some of the older people in the village that had routes in a more tribal culture before ending out in the rain, it is they who named her after a spiritual figure or deity from their history. She is explicitly known to be a minor thief, avoiding the military, avoiding being logged as a citizen, living in the deepest and most difficult to reach areas of the cistern sector, evades the authorities and is very clearly against the way the village is run, though morality is second the to fact in her short time of memories, it became a lot more difficult to have fun and a large amount of people and things changed. She is currently what one can call a “real myth” as only a limited number of people have seen her and as such is mostly known of through hearsay and an unconfirmed exsistence.


                        ▰ CLASSES AND STATS

                        First Class:
                        ▱▰▱ {Harsh elementalist}{The user starts with an additional element at D rank. In addition, at C rank and A rank, the user receives an additional element each. Ninjutsu class slots are mirrored per element, including maruton. The Elementalist's wide understanding of the elements reduces the cost of their elemental ninjutsu by [1] whole rank without losing their potency but elemental ninjutsu cannot be lowered in cost beyond this. Additionally, the user can choose [1] elemental status effect upon the character's creation that will cruelly apply at [1] tier higher than the rank of the technique at a maximum of the fourth tier on contact.} Vertigo is buffed
                        Second Class:
                        ▱▰▱ {Dual ancestry}{Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class}
                        ▱▰▱ Cross Class or Specialization:Nin-jutsu – Bloodline: May combine one bloodline technique and one ninjutsu technique for a single action once every three posts by paying the resource cost for both. Bloodline techniques that share the user's elements gain the overwhelming property if not already applied..

                        Chakra Pool: 2550
                        Stamina Pool: 2215
                        Chakra Element: Water, Fire, Earth, Lava, wind, lightning
                        Chakra Color: Black, green mix
                        Chakra Materialization:

                        Stats:
                        • Strength ► 4
                        → channeling art, gentle style, harmonic death arts.
                        • Speed ► 4
                        → demon slayer, whip
                        • Agility ► 6
                        → Flame pattern breathing +6
                        • Endurance ► 4
                        → Umbrella style, heavy body grapple,

                        Strengths:
                        • Ranged combat, specifically through nin-jutsu and battlefield alteration. Tends to utilize the environment efficiently.
                        • Running away or hiding, escaping etc.
                        • extremely good at learning and absorbing information, though not an uchiha she is quite skilled at piecing together how to perform nin-jutsu she has seen another use. This applies to games and other things as well…. It can be considered she has a perpetual child like ability to absorb information and skills, this a result of her genetic tinkering
                        • Has a kind or gentle air to her that makes people drawn to/like her easily, it helps she’s not an unfriendly person. Though her appearance is inhuman she comes off as non-threatening.
                        • Knows her way through Ames inner tunnel and irrigation/waterway system etc, to the point of know secret /hidden passages and the like, beating her in hide and seek or finding her if she doesn’t want to be found in the rain village it’s unlikely someone would manage
                        Weaknesses:
                        • Reacts a little more instinctively that a normal person, this reverting to straight up fight or flight as a simple reaction
                        • Is uncomfortable with close quarters combat despite being good at it due to a past loss and near death, thus avoids it if she can when it might be a preferred option
                        • doesn’t really understand what is normal, socially speaking, is inhuman in more than one way. Having had her growth accelerated she missed out on some valuable social practice time.
                        • has shady morales although is much nicer and righteous than most if not all people in Ame, meaning she is in the vast minority. Despite this it’s rare she’d actually help someone in a situation that would compromise herself.
                        Fears:
                        • Having her freedom taken away, so she’s generally afraid of any Ame Shinobi at least whilst inside village
                        • Is afraid of Poppy who basically killed her once already.
                        Modifiers:
                        • All Hojo treat any technique with or involving [Tentacles] as a bloodline technique.
                        • Endai Ika [ Far Reaching Squid ]. As if cracking a whip, the Hojo clan member is able to outstretch his/her natural arms up to 10 yards (30 Feet)
                        • The Hojo clans [Ink Stained] status can be kai'd however, only hot boiling water may remove the actual stains or subsequently a really hot shower. Kai Cost = Blends Base Rank + 20 Chakra Per Tier. Hot boiling water, removes [Ink Stained] status attached to a technique regardless of rank unless otherwise stated.
                        • The Hojo are not affected by the adhesive of their own inks and cannot suffer the [Ink-Stained] status from their own Ink Blends
                        • The Hojo can dismiss the [Tier] effects of their inks with a single hand sign but the colored stains remain.
                        • Hojo ink is treated as [Suiton] for determining rank superiority and disadvantage unless otherwise stated.
                        • All primary members of the Hojo Clan are automatically contracted to the Cephalopod Summons of the Daedalus and are able to summon them once they learn the summoning technique. Must travel to the Daedalus to become a sage of which all Hojo inherently know the location of. If you sign any other contract then you lose access to the Cephalopods and typically are branded a 'heathen' amongst other more traditional Hojo and the Cephalopods themselves
                        • Melting Point | All active lava techniques are so incredibly hot that they will melt metal in close proximity (30 foot radius). This includes an opponent's custom weapons, armor, and puppets unless an amount of chakra equal to the Yoton technique is expended by the opponent to coat and protect the metal. Additionally, Tier 1 burns will be applied to opponents exposed skin within this radius with an E-C rank Yoton and Tier 2 for B-S+ rank Yoton. If the Yoton user is of the ninjutsu class then dehydration can be applied in addition to the burns at Tier 1 for E-C rank Yoton and Tier 2 for B-S+ rank Yoton. Note that this passive ability only applies for lava-based Yoton techniques. Melted custom items are instantly repaired by the opponent after the battle.
                        • Searing Burns | All lava-based Yoton techniques (including customs), regardless of the shinobi class of the user, will apply tiered burns on direct physical contact. Tier 1 burns are applied at E-D rank, Tier 2 at C-rank, Tier 3 at B-A rank, and Tier 4 at S-S+ rank.
                        Personal Attributes:
                        ▱▰▱ Thick limbs: | Use of extra limbs with Taijutsu cost [5] less per rank to perform, the Hojo gains an additional Taijustu style.
                        ▱▰▱ Runny spit: | If a technique would apply at least [Tier-1] [Ink Stained] it instead applies the next Tier of [Ink Stained it would otherwise apply. The rank of the technique, in this case, is treated as one less. {min E}
                        ▱▰▱ Mega Mix: | When using Twin Blend, the Hojo may apply a third blend to the mix for the appropriate cost this also takes an additional activation
                        ▱▰▱ Vulcans rage | The user's passive Melting Point ability's radius is doubled to 60 feet and applies Tier 2 burns with E-C rank Yoton techniques and Tier 3 burns with B-S+ rank Yoton techniques. Additionally, if the user is of the ninjutsu class then Tier 2 dehydration with E-C rank Yoton techniques and Tier 3 dehydration with B-S+ rank Yoton techniques are applied as well
                        ▱▰▱ Crackling Krakatoa | The user is able to make their katon and doton techniques molten by applying 5 chakra per rank for no action cost causing them to be considered Yoton techniques for the purposes of overwhelming. Because of the heated molten nature of the user's katon and doton through this method, the Melting Point ability can apply to these techniques. Additionally, Yoton techniques can be performed by the user with somatic gestures rather than handseals with the same amount of time applied to mold the chakra.
                        ▱▰▱ Master of transmutation | Yoton techniques are all capable of being switched between lava, rubber, and wet cement on command with the use of an action. Katon and doton techniques can be self-korabo'd for a one rank increase in power for only one consumed offensive action with a five post cooldown. The user also receives 200 additional chakra.
                        ▱▰▱ Name of First Personal Attribute | Insert description here.
                        ▱▰▱ Name of Second Personal Attribute | Insert description here.
                        ▱▰▱ Name of Bloodline Attribute |

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 60
                        • Genjutsu | 00 / 55
                        • Taijutsu Styles | 04 / 00
                        • Bukijutsu Styles | 03 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        {Water}


                        {Fire}


                        {Earth}


                        Bloodline


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}
 

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