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Daicon

PostPosted: Tue Dec 12, 2006 12:23 pm
Drachyench_The_Eternal
Pontius Pirate
Well, like Reddemon said, a savvy player should be able to turn special character's weaknesses against them. Honestly, they were implemented in order to be used.


Most characters have one of three weaknesses: 1) No combat capabilities. Toss your Lord (Or heck, even hero) into combat with them, and watch them die.

2) No Magic defenses. Use some spell that causes shitloads of hits, regardless of targeting rules, and watch the character die easily.

3) Lack of/Reliant On ward save. If any enemy has something to nullify that, they go poof.

This is all, of course, forgetting the biggest bane of Characters: Cannons.


And then, we have the characters that are just beastly. One's who cover every angle of the game. The perfect example being Archaon. A solid stat-line, backed by having the power of all the marks of Chaos, and significant magic items makes him a machine.

Of course, with a whopping cost, it's rare you'll see him played in a game not consisting of more than 2,500 points.
 
PostPosted: Tue Dec 12, 2006 12:46 pm
Daicon
Drachyench_The_Eternal
Pontius Pirate
Well, like Reddemon said, a savvy player should be able to turn special character's weaknesses against them. Honestly, they were implemented in order to be used.


Most characters have one of three weaknesses: 1) No combat capabilities. Toss your Lord (Or heck, even hero) into combat with them, and watch them die.

2) No Magic defenses. Use some spell that causes shitloads of hits, regardless of targeting rules, and watch the character die easily.

3) Lack of/Reliant On ward save. If any enemy has something to nullify that, they go poof.

This is all, of course, forgetting the biggest bane of Characters: Cannons.


And then, we have the characters that are just beastly. One's who cover every angle of the game. The perfect example being Archaon. A solid stat-line, backed by having the power of all the marks of Chaos, and significant magic items makes him a machine.

Of course, with a whopping cost, it's rare you'll see him played in a game not consisting of more than 2,500 points.


Meh, I've seen legal Dwarf Slayers that can take him down (For the slayer army list).

You want a cheesy character, try facing a Slayer Lord in close combat that's decked out in runes and slayer skills.  

Drachyench


Reddemon

PostPosted: Tue Dec 12, 2006 6:34 pm
Now now, lets start talking about how bad the high Elf Special characters are  
PostPosted: Tue Dec 12, 2006 7:32 pm
Reddemon
Now now, lets start talking about how bad the high Elf Special characters are


Micheal Jackson Bad, or bad as in crappy or not up to par?  

EliotJamesRookwood


Crustasian

PostPosted: Tue Dec 12, 2006 9:09 pm
Daicon
Drachyench_The_Eternal
Pontius Pirate
Well, like Reddemon said, a savvy player should be able to turn special character's weaknesses against them. Honestly, they were implemented in order to be used.


Most characters have one of three weaknesses: 1) No combat capabilities. Toss your Lord (Or heck, even hero) into combat with them, and watch them die.

2) No Magic defenses. Use some spell that causes shitloads of hits, regardless of targeting rules, and watch the character die easily.

3) Lack of/Reliant On ward save. If any enemy has something to nullify that, they go poof.

This is all, of course, forgetting the biggest bane of Characters: Cannons.


And then, we have the characters that are just beastly. One's who cover every angle of the game. The perfect example being Archaon. A solid stat-line, backed by having the power of all the marks of Chaos, and significant magic items makes him a machine.

Of course, with a whopping cost, it's rare you'll see him played in a game not consisting of more than 2,500 points.


also there is teclis, even tho he has no save until he is on one wound, he has awesome magic attack and defence as well as being a pretty decent combat hero when u drink that potion he has, coz of his sword that ignores armour saves and always wounds on a 2+!!  
PostPosted: Wed Dec 13, 2006 12:01 pm
Crustasian
Daicon
Drachyench_The_Eternal
Pontius Pirate
Well, like Reddemon said, a savvy player should be able to turn special character's weaknesses against them. Honestly, they were implemented in order to be used.


Most characters have one of three weaknesses: 1) No combat capabilities. Toss your Lord (Or heck, even hero) into combat with them, and watch them die.

2) No Magic defenses. Use some spell that causes shitloads of hits, regardless of targeting rules, and watch the character die easily.

3) Lack of/Reliant On ward save. If any enemy has something to nullify that, they go poof.

This is all, of course, forgetting the biggest bane of Characters: Cannons.


And then, we have the characters that are just beastly. One's who cover every angle of the game. The perfect example being Archaon. A solid stat-line, backed by having the power of all the marks of Chaos, and significant magic items makes him a machine.

Of course, with a whopping cost, it's rare you'll see him played in a game not consisting of more than 2,500 points.


also there is teclis, even tho he has no save until he is on one wound, he has awesome magic attack and defence as well as being a pretty decent combat hero when u drink that potion he has, coz of his sword that ignores armour saves and always wounds on a 2+!!


So, it's a Runefang/Ghal Maraz lite?

Elf characters are nasty as they don't suck in anything. Sure, they aren't THE master in any one roll, but they do things like mix a Second Gen Slaan Mage-Priest with a Vampire Count Statline and uber-magic weapons.

Simply put: Hard as nails. Use specialist weapons against them. Pray you fight on your own terms, not theirs.  

Drachyench


Reddemon

PostPosted: Wed Dec 13, 2006 6:41 pm
EliotJamesRookwood
Reddemon
Now now, lets start talking about how bad the high Elf Special characters are


Micheal Jackson Bad, or bad as in crappy or not up to par?
No clue XD  
PostPosted: Tue Jan 09, 2007 8:41 pm
Reddemon
EliotJamesRookwood
Reddemon
Now now, lets start talking about how bad the high Elf Special characters are


Micheal Jackson Bad, or bad as in crappy or not up to par?
No clue XD
Oi, I resent that, Skippy. If I remember, your Fey Enchantress didn't do so well when she was running away with her unicorn's tail tucked between its legs.  

The_Jaybird


bouchy73

PostPosted: Sun Apr 08, 2007 12:03 am
I've pretty much just started play High elves and notice how awsome the basic cav is. but I was wondering where i should go from what I've got.

12 silver helms
12 lothren seaguard
2 bolt throwers
1 highelf mage
1 highelf commander
24 archers
12 spearmen
6 shadow warriors
5 sword masters of hothe
5 dragon princes

if your wondering why I've got such a weird array of moddles I bought most of it second hand still on it's sprues.  
PostPosted: Sun Apr 08, 2007 7:31 am
Make all Cavalry Units 10 or 12 big (Depending on how much money you can spare).

Increase all regimental Infantry units to 15-25 models big. 20 Is usually the best, however.

Keep skirmishers either small (Minimal size), or around 10 big. Small is to prevent them being a big point risk and useful for baiting, 10 ones are for the ability to use your M5 and dance around the enemy firing 10 arrows on a 4+ a turn.  

Drachyench


Crustasian

PostPosted: Mon Apr 09, 2007 4:33 am
thats a good basic starting point 4 and army. u probly want 2 increase that spearmen and lothern to 20 men units, that, the silver helms and the archers will be the probly enough as a basis. then u really need 2 work on speciallist units, personally i think a unit of 5 dragon princes is enough but u could get more. and the swordmasters need to be increased 2 a squad of 20ish. then u mite wanna get some extras with woteva u have left (like some phoenix guard or a chariot) smile  
PostPosted: Mon Apr 09, 2007 5:09 am
The_Jaybird
Reddemon
EliotJamesRookwood
Reddemon
Now now, lets start talking about how bad the high Elf Special characters are


Micheal Jackson Bad, or bad as in crappy or not up to par?
No clue XD
Oi, I resent that, Skippy. If I remember, your Fey Enchantress didn't do so well when she was running away with her unicorn's tail tucked between its legs.
Jay, must I remind you that Techlis almost got groped by the powers of Chaos?  

Reddemon


taylin fox

PostPosted: Mon Apr 09, 2007 7:22 pm
so much more can be done with out special characters. expesh at the 2k and lower points. special characters shouldn't even be concidered till 2150 or above.  
PostPosted: Mon Apr 16, 2007 7:20 am
taylin fox
so much more can be done with out special characters. expesh at the 2k and lower points. special characters shouldn't even be concidered till 2150 or above.
True, but they we're in at the store we went to when it was open, so we got em.  

Reddemon


Van Evok

Dangerous Hunter

8,550 Points
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PostPosted: Thu Apr 19, 2007 11:44 pm
in case of uber-character, I send in Shadowblade ninja ... and as for the army, unit sizes with 20+ unit strength are best for melee-oriented units, my politically correct cousin smile  
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Age of Sigmar Discussion

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