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Posted: Wed Aug 23, 2006 8:22 pm
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Posted: Thu Aug 24, 2006 7:44 pm
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Posted: Sat Aug 26, 2006 8:59 pm
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Posted: Sun Aug 27, 2006 8:57 pm
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Posted: Mon Aug 28, 2006 11:53 am
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Posted: Mon Aug 28, 2006 1:01 pm
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Posted: Mon Aug 28, 2006 1:41 pm
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Reddemon Drachyench_The_Eternal Reddemon I was thinking roughly Kroq-gar, 2 other lords on Canis, Cav, Sauras, and Kroxi's 3 Lord Choices? You're gonna be playing 4K point games? Also, you'll be needing Magic. Right now, you'd have 2 Dispel dice in a 4K point game. Muscle over magic for me
Muscle over magic is fun, but won't get you anywhere effectively. It's unfortunate, but if you want the list to win, you'll need to at least protect yourself from magic.
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Posted: Tue Aug 29, 2006 1:55 pm
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Daicon Reddemon Drachyench_The_Eternal Reddemon I was thinking roughly Kroq-gar, 2 other lords on Canis, Cav, Sauras, and Kroxi's 3 Lord Choices? You're gonna be playing 4K point games? Also, you'll be needing Magic. Right now, you'd have 2 Dispel dice in a 4K point game. Muscle over magic for me Muscle over magic is fun, but won't get you anywhere effectively. It's unfortunate, but if you want the list to win, you'll need to at least protect yourself from magic. I believe Sarusu can take a Sacred Spawning, as can Lords. 2 for the lords and 2 Infantry units with the Dispel Marking can generate 4 Dice, making 6. Not much, but still...
Or just stick with 4 units with the marks along with the 2 Hero's, for a grand total of 8 Dispel dice, which MAY be okay at 4K points.
With just 2 Dispel, even Ogres will own the magic phase...
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Posted: Tue Aug 29, 2006 2:33 pm
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Drachyench_The_Eternal Daicon Reddemon Drachyench_The_Eternal Reddemon I was thinking roughly Kroq-gar, 2 other lords on Canis, Cav, Sauras, and Kroxi's 3 Lord Choices? You're gonna be playing 4K point games? Also, you'll be needing Magic. Right now, you'd have 2 Dispel dice in a 4K point game. Muscle over magic for me Muscle over magic is fun, but won't get you anywhere effectively. It's unfortunate, but if you want the list to win, you'll need to at least protect yourself from magic.I believe Sarusu can take a Sacred Spawning, as can Lords. 2 for the lords and 2 Infantry units with the Dispel Marking can generate 4 Dice, making 6. Not much, but still... Or just stick with 4 units with the marks along with the 2 Hero's, for a grand total of 8 Dispel dice, which MAY be okay at 4K points. With just 2 Dispel, even Ogres will own the magic phase... True, but I dont face much magic in my games, though with a Teezncth lord and greater demon comming up soon, I think I'll take a few sacred spwanings of the dispelling variatey. I also have a Sarus mounted on cold one hero, which once I get the book, will probly the most tooled out hero I will ever own, barring a orge
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Posted: Tue Aug 29, 2006 2:59 pm
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Reddemon Drachyench_The_Eternal Daicon Reddemon Drachyench_The_Eternal Reddemon I was thinking roughly Kroq-gar, 2 other lords on Canis, Cav, Sauras, and Kroxi's 3 Lord Choices? You're gonna be playing 4K point games? Also, you'll be needing Magic. Right now, you'd have 2 Dispel dice in a 4K point game. Muscle over magic for me Muscle over magic is fun, but won't get you anywhere effectively. It's unfortunate, but if you want the list to win, you'll need to at least protect yourself from magic.I believe Sarusu can take a Sacred Spawning, as can Lords. 2 for the lords and 2 Infantry units with the Dispel Marking can generate 4 Dice, making 6. Not much, but still... Or just stick with 4 units with the marks along with the 2 Hero's, for a grand total of 8 Dispel dice, which MAY be okay at 4K points. With just 2 Dispel, even Ogres will own the magic phase... True, but I dont face much magic in my games, though with a Teezncth lord and greater demon comming up soon, I think I'll take a few sacred spwanings of the dispelling variatey. I also have a Sarus mounted on cold one hero, which once I get the book, will probly the most tooled out hero I will ever own, barring a orge
Who will be killed in a challenge because a lucky hit made him WS1 and auto-strike last. Then procede to take 4 attacks needing 3's to hit and 3's to wound.
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Posted: Tue Aug 29, 2006 7:08 pm
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Drachyench_The_Eternal Reddemon Drachyench_The_Eternal Daicon Muscle over magic is fun, but won't get you anywhere effectively. It's unfortunate, but if you want the list to win, you'll need to at least protect yourself from magic. I believe Sarusu can take a Sacred Spawning, as can Lords. 2 for the lords and 2 Infantry units with the Dispel Marking can generate 4 Dice, making 6. Not much, but still... Or just stick with 4 units with the marks along with the 2 Hero's, for a grand total of 8 Dispel dice, which MAY be okay at 4K points. With just 2 Dispel, even Ogres will own the magic phase... True, but I dont face much magic in my games, though with a Teezncth lord and greater demon comming up soon, I think I'll take a few sacred spwanings of the dispelling variatey. I also have a Sarus mounted on cold one hero, which once I get the book, will probly the most tooled out hero I will ever own, barring a orge Who will be killed in a challenge because a lucky hit made him WS1 and auto-strike last. Then procede to take 4 attacks needing 3's to hit and 3's to wound. I'm not too worried about that xp
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Posted: Thu Aug 31, 2006 10:36 pm
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Daicon Could turn out well enough if you can manage to keep a battle line intact. *Shrugs* My army consists around two solid blocks of Saurus infantry to centre, with cavalry, Kroxigors, and an Old-Blood mounted on a Carnosaur to cover my flanks, while seriously threatening the ones of my opponents. Throw in two Skink Priests for a few Second Sign re-rolls a turn, and you have a formidable force.
man, when did you start playing lizards? I thought you played ogres and chaos and that. confusing. anyways yeah. I have a 1k point army going on right now. one 16 saurs block w/ hand weps, 22 skinks (yes the number is strange, but i had to opt points for the scar vet), one scar-vet on foot, one salamander pack, and one 16 saurus block with spears. For an extra rank of attacks for 2 points a piece? why not? I'm thinking about making my blocks 20 though. oh and i also have 1 priest lvl2. so i basically have a fairly versatile army for 1k pts. magic (yay lore of heavens!), solid core blocks, range, ok general with 8 ld. I think its pretty good. except for the fact that I played total of one half a friggin game with my army. Man i gotta find someone who i can play.
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Posted: Thu Aug 31, 2006 10:41 pm
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Reddemon Drachyench_The_Eternal Reddemon Drachyench_The_Eternal Daicon Muscle over magic is fun, but won't get you anywhere effectively. It's unfortunate, but if you want the list to win, you'll need to at least protect yourself from magic. I believe Sarusu can take a Sacred Spawning, as can Lords. 2 for the lords and 2 Infantry units with the Dispel Marking can generate 4 Dice, making 6. Not much, but still... Or just stick with 4 units with the marks along with the 2 Hero's, for a grand total of 8 Dispel dice, which MAY be okay at 4K points. With just 2 Dispel, even Ogres will own the magic phase... True, but I dont face much magic in my games, though with a Teezncth lord and greater demon comming up soon, I think I'll take a few sacred spwanings of the dispelling variatey. I also have a Sarus mounted on cold one hero, which once I get the book, will probly the most tooled out hero I will ever own, barring a orge Who will be killed in a challenge because a lucky hit made him WS1 and auto-strike last. Then procede to take 4 attacks needing 3's to hit and 3's to wound. I'm not too worried about that xp
Well he can always spend 25 points for the sword of the hornet, which i prefer because it allows him to strike against many units first seeing that he has a lame initiativeof 3.
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Posted: Thu Aug 31, 2006 10:45 pm
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Posted: Fri Sep 01, 2006 12:51 am
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