TECHNIQUE Types: 3 Types
Aura Type: Techniques that deal with the concentration of projecting or crafting one's aura to produce a certain type of effect. This ranges from things like, channeling Aura on one's blade, Story Techniques like Aura overload, and even aura shields like Ren in Season 1.
Semblance Type: The bread and butter, these are the concentration of one's semblance into channeling significant effects or major attacks. For Example, a water manipulating semblance, can have a technique where they create Mist and the mist could produce some sort of special effect. Either way, the options are endless. While technically some things can be done without the need for a technique if semblance allows for it, but the acquiring of a technique allows for production of this, in a manner that is less aura draining and more precise.
Weapon Type: Weapon styles a person produces. This can range from many different things. Weapon type doesn't just have to be a blade or gun. Your hands are weapons as well. The ideas are endless. These are for attacks and styels that do a specific thing. While anyone can think of a style on the spot, the practice and precision of a style that has been learned and mastered produces heavenly assets for battle. Two enemies can both quick draw and strike with a blade, but the person who has a technique for it will win 9/10 times if of same rank. Just things keep in mind.
SKELETON:
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