▅▅Change'e Mohn'ye▅▅
◆Usᴇʀɴᴀᴍᴇ:
◆ Fᴜʟʟ Nᴀᴍᴇ: Change'e Mohn'ye
◆ Nɪᴄᴋɴᴀᴍᴇ(s)/Aʟɪᴀs(ᴇs): Change & Money
◆ Aɢᴇ: 17
◆ Gᴇɴᴅᴇʀ: Male
◆ Rᴀᴄᴇ: Human
◆ Bɪʀᴛʜᴅᴀʏ: December 28
◆ Oʀɪɢɪɴᴀᴛɪᴏɴ: MEIS
◆ Sᴀʏɪɴɢ: "Always take the risk."
◆ Tᴀᴛᴛᴏᴏ / Mᴀʀᴋɪɴɢs: Upon very close inspection two dots beneath the right eye. When asked refers to them as lucky snake eyes.
◆ Hᴇɪɢʜᴛ: 6'1
◆ Wᴇɪɢʜᴛ: 164
◆ Pʜʏsɪǫᴜᴇ: Toned,Agile,But not Muscular
◆ Eᴛʜɴɪᴄɪᴛʏ: Chinese
◆ Hᴀɪʀ Cᴏʟᴏʀ: Raven Black
◆ Eʏᴇ Cᴏʟᴏʀ: Jade
◆ Sᴇxᴜᴀʟ Oʀɪᴇɴᴛᴀᴛɪᴏɴ: Hetero, Bi-curious, {Only towards feminine looking men}
◆ Rᴇʟᴀᴛɪᴏɴsʜɪᴘ Sᴛᴀᴛᴜs: Single
◆ Lɪᴋᴇs:
Small Feet/Shoe Sizes: Perhaps a racial stereotype but more so attached to a memory of someone and being the last thing he saw before becoming unconscious. Small feet trigger a nostalgic feeling of safety. Is likely to be more trusting go of people with smaller shoe sizes
Gambling: A natural born risk taker, Change'e likes to gamble even for stupid things and stupid premises. Even empty bets are common i.e "I bet x can do more push up than you" leading into him finding enjoyment in making others compete or get angry at one another
Dress Up: He would never admit himself personally since he particularly sports a gi constantly but for formal occasions he has a wide array of outfits. Additionally while it be seen as feminine he enjoys dressing others up as much as himself. Suffice to say he's quite the Tailor.
◆ Dɪsʟɪᴋᴇs:
Losing Like a lot of people being proved wrong, or losing a bet can easily throw Change'e into a tizzy. That is typically if he's involved in the bet. If he's not he has not arms barred against mocking a loser.
Smoking While he won't say a thing about drinking when it comes to smoking he is incredibly vocal about it being unhealthy and more so that it simply smells terrible and soaks into clothes
Lying Change'e's blunt personality often found in groups can be overbearing but a lot of the time tends to remain generally truthful, while he has firm dislike of lying he doesn't care in regards to lie via omission. Suffice to say if you don't say anything you aren't lying. I.e if you get caught cheating be honest that you cheated. But don't let that stop you from cheating.
[
◆ Rank: C
◆ Class: Adept
◆ Tᴇᴀᴍ: TBA
{Unofficial: Team MVRC 'Maverick' {Comprised of an unorthodox independent-minded people.}
Marie Maria: Deceased
Victoria Maria: Alive
Rina Maria: Deceased
Change'e Mohn'ye: Alive
◆STATS:
◆ Strength: C+
◆ Speed: C+
◆ Weapon: C+
◆ Aura and Semblance: C+
◆ Eɴᴅᴜʀᴀɴᴄᴇ: A+
◆ Rank: C
◆ Class: Adept
◆ Tᴇᴀᴍ: TBA
{Unofficial: Team MVRC 'Maverick' {Comprised of an unorthodox independent-minded people.}
Marie Maria: Deceased
Victoria Maria: Alive
Rina Maria: Deceased
Change'e Mohn'ye: Alive
◆STATS:
◆ Strength: C+
◆ Speed: C+
◆ Weapon: C+
◆ Aura and Semblance: C+
◆ Eɴᴅᴜʀᴀɴᴄᴇ: A+
◆ Aᴜʀᴀ Cᴏʟᴏʀ: Jade
◆ Sᴇᴍʙʟᴀɴᴄᴇ: Jackpot Shuffle
◆ Sᴛʀᴇɴɢᴛʜs:
•Hand to Hand
•High Risk High Reward Outcomes
•Agility
•Tactile: {When he wants to be}
•Prodigal Intellect {Written Exams and the lot are child's play}
•A Vocal Leader {Albeit at the cost of sounding like a jerk}
◆ Wᴇᴀᴋɴᴇssᴇs:
•Poor Communication Skills in Groups
•Purely Luck Based Semblance
•Easily Flusttered
•Rather Cocky
•Weapon Attacks Are Slow
•Drama King
◆ Wᴇᴀᴘᴏɴ: Club One
Weapon Description:
Club One isn't a club at all. Or not anymore at least. Originally is was a reasonably thick multi-sectional metallic bo-staff but after some weighty modifications it's become the unwieldy piece of work it is today. While Change'e prefers hand to hand or physical combat more often than not, ranged combat is sometimes a necessary evil or sometimes needed when in the mood for being particularly destructive. The staff-chakram combo weighs in at about 11lbs with the staff itself only account for roughly 3lbs. The Chakram itself is a total circumference of about three feet so it's certainly no small throwing Chakram. Definitely not a lightweight weapon when together but one that capitalizes on the upper body strength of the user while training their lower. Unlike most chakrams there is no guard meaning it is not designed to be thrown, in fact it cannot be thrown conventionally. Typically it is broken into two parts as the Chakram as freely detachable from the staff. The weight of the weapon doubles as training his physical body and when removed from his person will often cause a shift in his movements to be more fluid.
Weapon Melee Form: [Original Work]: The Chakram on the top of the weapon is locked into a conveyor like engine of sorts, kept spinning via a device powered by aura and manipulated via dust. When activated the upper half rotates with a forward momentum not unlike a buzzsaw and does this until the supply of dust is exhausted. The level of utility varies dependent on the dust. With red contributing to white hot friction rotations, to yellow producing crackling rotations with electricity, grey producing wind tunnels outward or inward, and green allowing the the sharpness of blades to actually pick up traction allow it to travel across ground. At anytime the large Chakram end may be detached with the ease of a simple movement but will require re-attachment manually or with style by slamming the engine end piece into and edge bearing a circle where a distinctive *click* will signal its reattachment.
Weapon Ranged Form: [M224 Mortar Equivalent]: Only possible when attached to it's chakram piece the circular form diverts splitting into two sections. The two sections then channel dust and aura between each other like a tesla coil or tuning fork. The Base is then propped against the ground at a desired angle. This produces and launches a slow but large arcing blob like projectile of a corresponding dust type. The splitting into two sections can be done at will indicating it's prep for ranged attack but it doesn't necessarily have to be used for said purpose as closing it with someone inside after opening would be a snug way into being bi-sected. Unfortunately, Club One isn't so advanced that it can hold multiple dust chambers. Each dust cartridge must be loaded manually into the bottom most part of the staff and each mortar while causing quite the sizable explosion will consume nye near every ounce of a cartridge and since its melee form draws from the same cartridge its a high risk high reward, capable of felling even giant Grimm. The recoil however, if not firmly planted could easily break an arm or send the user flying several feet away in the opposite direction.
Weapons Additional Form(s): Guan-Dao: Aside from the previous forms there is one other form, the Guan-Dao. The weapon is still heavy but much more wieldy while maintaining a bladed edge. The chakram end splits as if switching into its ranged from before collapsing side by side into essentially a two bladed Guan-Dao. Unlike its previous stages it cannot utilize dust this way.
Weapon's Ability: • Freely Rotating Edge • Collapsible Staff • Detachable Bladed Piece • Dust Based Lobbed Projectile
◆ Aʀᴍᴏʀ: Chinese-Gi
◆ Eǫᴜɪᴘᴍᴇɴᴛ: Club One
◆ Iɴᴠᴇɴᴛᴏʀʏ:
•Dust Knapsack: {Contains} Cartridges of the following dust types
x5 Wind
x5 Earth
x5 Lightening
x5 Fire
•Two Headed Coin: For some dirty tricks, its not cheating if you don't get caught
•Pair of Dice: For some gambling on the go
•Daddy's Allowance: A Lien Credit Card often used with reckless abandon.
• Caltrops
• Smokebombs x3
▅▅OTHER SKILLS▅▅
◆ Sᴇᴍʙʟᴀɴᴄᴇ: Jackpot Shuffle
◆ Sᴛʀᴇɴɢᴛʜs:
•Hand to Hand
•High Risk High Reward Outcomes
•Agility
•Tactile: {When he wants to be}
•Prodigal Intellect {Written Exams and the lot are child's play}
•A Vocal Leader {Albeit at the cost of sounding like a jerk}
◆ Wᴇᴀᴋɴᴇssᴇs:
•Poor Communication Skills in Groups
•Purely Luck Based Semblance
•Easily Flusttered
•Rather Cocky
•Weapon Attacks Are Slow
•Drama King
◆ Wᴇᴀᴘᴏɴ: Club One
Weapon Description:
Club One isn't a club at all. Or not anymore at least. Originally is was a reasonably thick multi-sectional metallic bo-staff but after some weighty modifications it's become the unwieldy piece of work it is today. While Change'e prefers hand to hand or physical combat more often than not, ranged combat is sometimes a necessary evil or sometimes needed when in the mood for being particularly destructive. The staff-chakram combo weighs in at about 11lbs with the staff itself only account for roughly 3lbs. The Chakram itself is a total circumference of about three feet so it's certainly no small throwing Chakram. Definitely not a lightweight weapon when together but one that capitalizes on the upper body strength of the user while training their lower. Unlike most chakrams there is no guard meaning it is not designed to be thrown, in fact it cannot be thrown conventionally. Typically it is broken into two parts as the Chakram as freely detachable from the staff. The weight of the weapon doubles as training his physical body and when removed from his person will often cause a shift in his movements to be more fluid.
Weapon Melee Form: [Original Work]: The Chakram on the top of the weapon is locked into a conveyor like engine of sorts, kept spinning via a device powered by aura and manipulated via dust. When activated the upper half rotates with a forward momentum not unlike a buzzsaw and does this until the supply of dust is exhausted. The level of utility varies dependent on the dust. With red contributing to white hot friction rotations, to yellow producing crackling rotations with electricity, grey producing wind tunnels outward or inward, and green allowing the the sharpness of blades to actually pick up traction allow it to travel across ground. At anytime the large Chakram end may be detached with the ease of a simple movement but will require re-attachment manually or with style by slamming the engine end piece into and edge bearing a circle where a distinctive *click* will signal its reattachment.
Weapon Ranged Form: [M224 Mortar Equivalent]: Only possible when attached to it's chakram piece the circular form diverts splitting into two sections. The two sections then channel dust and aura between each other like a tesla coil or tuning fork. The Base is then propped against the ground at a desired angle. This produces and launches a slow but large arcing blob like projectile of a corresponding dust type. The splitting into two sections can be done at will indicating it's prep for ranged attack but it doesn't necessarily have to be used for said purpose as closing it with someone inside after opening would be a snug way into being bi-sected. Unfortunately, Club One isn't so advanced that it can hold multiple dust chambers. Each dust cartridge must be loaded manually into the bottom most part of the staff and each mortar while causing quite the sizable explosion will consume nye near every ounce of a cartridge and since its melee form draws from the same cartridge its a high risk high reward, capable of felling even giant Grimm. The recoil however, if not firmly planted could easily break an arm or send the user flying several feet away in the opposite direction.
Weapons Additional Form(s): Guan-Dao: Aside from the previous forms there is one other form, the Guan-Dao. The weapon is still heavy but much more wieldy while maintaining a bladed edge. The chakram end splits as if switching into its ranged from before collapsing side by side into essentially a two bladed Guan-Dao. Unlike its previous stages it cannot utilize dust this way.
Weapon's Ability: • Freely Rotating Edge • Collapsible Staff • Detachable Bladed Piece • Dust Based Lobbed Projectile
◆ Aʀᴍᴏʀ: Chinese-Gi
◆ Eǫᴜɪᴘᴍᴇɴᴛ: Club One
◆ Iɴᴠᴇɴᴛᴏʀʏ:
•Dust Knapsack: {Contains} Cartridges of the following dust types
x5 Wind
x5 Earth
x5 Lightening
x5 Fire
•Two Headed Coin: For some dirty tricks, its not cheating if you don't get caught
•Pair of Dice: For some gambling on the go
•Daddy's Allowance: A Lien Credit Card often used with reckless abandon.
• Caltrops
• Smokebombs x3
▅▅OTHER SKILLS▅▅
◆ Pᴇʀsᴏɴᴀʟɪᴛʏ: Change'e can be summarized in a few words, a male tsundere, a drama king, a jerk with a heart of gold, a spoiled but charitable rich kid, nice when he wants to be, smart but does stupid things. Change'e one constant is his ego. For better or for worse his self-confidence is ever present additionally that self-confidence tends to devolves into narcissism and only caring about himself in a lot of situations. Self-sufficient and a self started he's someone who is willing to take risks for payoffs sometimes even if the payoff is small. It could be said that you could send the man on a suicide mission and so long as he gets something out of it there will be hardly any hesitance. Despite his overbearing nature in regards to himself when he's with another person and its simply one on one conversation he tends to be incredibly understanding and encouraging. Although never or rarely in groups a sign that he likely care about keeping appearances and not showing weakness, especially in battle. A majority of his hobbies include things that wouldn't typically fall under the category of masculine. Baking, cooking, nail hygiene, tailoring stuffed animals and outfits, botanical studies, bird watching, and playing the harp. He isn't afraid to get dirty and drunk but not to such a degree as a lot of the SUPER MALES. So no belching and fat contests for him...well unless there's a bet involved. He's a sucker for any kind of betting scenario.
◆ Bɪᴏɢʀᴀᴘʜʏ: Change'e was raised by a poor middle class family in Mistral. However, that poorness did not last long as his father taking an incredible risk opened a banking business on a hefty loan. This business would eventually flourish and become one of the leading banks in all of Remnant. The slogan "Your Money is Safe with Mohn'ye" became one known throughout the land and thus Change'e was raised with a silver spoon.
Change'e however, grew rather intolerant of constantly being babied by his parents, he also grew to start developing a mean streak towards people or in this case house servants and the such who would try to do menial tasks for him. Eventually Change'e became full self-sufficient at age ten. Later he would hear stories of hunters and huntresses. He'd been trapped in an ivory tower for so long the talk of chaos going on outside had only just reached him. The day came where his father imposed that he would be next to run the company. In retaliation Change'e refused outright to his parents surprise. He wanted to become a hunter and TRULY contribute to the community.
Change'e would hire a personal trainer, one who would then unlock his semblance and show him the ways one could use their aura. Of course before lessons could finish he was promptly dismissed by Change'e's parents.
To make things clear. his parents discouraged this behaviour and vocally forbade him from doing so. This of course did not stop him. He'd escape his families regal estate and venture on his own. He fashioned himself a weapon using both the money and resources of his family to advantage whilst being discreet as to not take too much. His departure eventually would lead him to be part of a group of three girls on there way to become huntresses themselves. They said that first, they would need to prove themselves. Change'e of course would not question this as their adventure began.
"They call him a prodigy..." "Really? Seems like a grade a jerk" "Jerk? More like spoiled rich kid to the core." The gossiping of three others accompanying a tall glass of water known as none other than Change'e Mohn'ye. Need we add son of Nishi Mohn'ye and Ching'ee Mohn'ye one of the worlds most known and trusted owners of a majority of banks stretching across all of Remnant? He'd think not. Trotting hotly his adventure to Haven of his own volition and not to his parents approval. What could he say? He was quite the rebel. Additionally if they truly didn't want him to go they'd have cut off his supply of Lien ages ago.
Suffice to say Change'e's ears would obviously perk up hearing the sound of his name being uttered by three young ladies. Turning heel on the dirt trail they were taking towards Haven, he'd simply bow ever so eloquently. "Now now ladies, there's no need to whisper there's plenty of Change'e to go around, and he's got plenty of change to go around to if you catch my drift." With an air of pompous enlightenment the man sporting an embroidered Chinese gi would rest his hand poshly against his chest looking up with a pompous air of condescending superiority. "You've nothing to fear, you'd be in the care of the worlds luckiest man in all of Remnant."
Suddenly the ground would tremble, as rock shook, jumping down from its perch upon the side of a cliff an Ursa landed behind the cocky lad. The three girls frightened, pointing behind Change'e...buuuuuuuut apparently his ego was so far up himself he didn't get the memo. "Move you idiot!" "I'm sorry what was that? Is that any way to speak to..." Wham. One might backhand from the Ursa and the chinaman was sent flying right into a tree with a resounding thump.
The Ursa letting out a mighty roar. "Ooooooooooooo" all three of the girls would say in unison before they looked at the Ursa weapons drawn all in a harmonized click. The Ursa letting loose a mighty roar. The roar bringing the rag dolled Change'e back to his senses. "Tch, that's going to leave a bruise." Seeing the girls attempting to evade the attacks of the Ursa he was reminded of the situation. One of the girls receiving a nasty slash her Aura could not compensate for leaving a nasty slash on her arm and toppling to the ground. The other two girls forming a defensive wall in front of her.
"Right....well then. Better handle that. LUCK DON'T FAIL ME NOW!" Closing his eyes he'd hammer his fists together. Three symbols lighting up above him like a slot machine. Suddenly the sound of a trumpet..."Sounds like I hit the jackpot!" Getting up on his feet he grabbed the weapon attached to his back. As he ran towards the Ursa an identical copy of himself formed next to him. "Now whose this handsome devil?" where in it would reply "I could ask you the same thing! Shall we start the engines!" pulling a trigger on the weapon the chakram began a loud violent rotation. "Lets make it a race to see whose first!" both leaping into the air flipping their weapons downward as they said in tandem "OF COURSE THE OBVIOUS ANSWER IS ME!"
Both would land atop the Ursa as the blades rotation dug into its flesh one landing on the left the other on the right. The two contradicting forces of impact sandwiching against the bear grimms body until a beautiful shower of inky black rained down from the beast being split in two. Looking to the girls who were now tending to the injured one he gave them a wink. "Didn't I say there would be nothing to fear with luckiest man in all of Remnant on your side."
"Yeah well, luck only gets you so far, and something tells me your luck will run out if you keep this up. Lets go." the eldest of the girls would say picking up the wounded one with the aid of the other as they began to move ahead of Change'e. The copy of him putting it hand on his shoulder "That's rough buddy." before disappearing. Change'e let loose a sigh as he continued to follow the part. "Can you believe he didn't even ask if I was okay?" He'd over hear from the distance. Sigh, women always so unappreciative. He'd say shaking his head and reattaching his heavy weapon to his back as the engines hum died down to a stop once more.
Finally entering the Gates they group of four would be welcomed with a pack of Beowulfs. No doubt this was to be expected with all the negativity that seemed to loom in the air. As the beginnings of battle took place exchanges occurred "Change'e cover me!" "You seem to be doing fine! I have my own problems if you couldn't tell!" He'd say as he defended against the weight of a Beo pushing down on the length of his weapon, showing signs of clear difficulty. "Where's Marie! She supposed to be with you!" "WHAT! WHAT DO YOU MEAN WHERE'S MARIE SHE'S WITH YOU ISN"T SHE!" "DAMN IT CHANGE'E YOU HAD ONE JOB! SHE CAN'T FIGHT IN HER CONDITION!" "WELL HER CONDITION IS YOUR PROBLEM THEN ISN'T IT" A witty retort from Change'e as he split the Beowulfs head from its body.
Meanwhile the one known as Marie would be surrounded by a group of Beowulfs, being held by the other sister. Held tight, the eldest sister attempted to aid them but was too late. Had Change'e simply stayed his position as he was told, things may have played out differently. Holding her two sisters cold sleeping heads in her hands she weeped. Change'e with weapon still rotating in hand would watch from a fair distance away exhausted, as his face became a frown. Then from the shadows a pair of red eyes above the crying girl.
Change'e would cry out "Vivian above you!" but she would not respond to overwhelmed with grief. "DAMN." Looking at his weapons with dust reserves exhausted it would be far to heavy to attempt to close the gap. He'd toss it aside in a moment of selflessness as his feet picked up traction in a full sprint towards the girl and that moment the grim pounced. "LUCK DON'T FAIL ME NOW" making a motion to invoke his semblance the roulette spun, only for Change'e to hear the sound of a buzzer. "s**t!" it was a bust. In short. He was about to self-destruct. But somehow, the fear, the fear of being alone, to loose all three of the girls he was traveling with. Would be inexcusable. Change'e would not run he'd meet the Beowulf pounce for pounce and grab onto it. "VIVIAN OPEN YOUR EYES!" "What?" looking to her left she would see Change'e hugging the beast struggling for freedom mid-air and then...BOOM.
Change'e would fall to the ground in smoke the remnants of the grim vanishing. The girl stood leaving her sisters behind for the moment in small steps. Her shoes next to his eyes which were barely open. Weakly spitting out smoke he'd say "You have such small feet." Tears still drying in her eyes she got on her knees and placed both her palms on the mans chest. "And you're still a jerk...but at least I know you're not a entirely selfish one." "Pft you call that flattery?" Change'e final statement before fading into unconsciousness.
When he woke up again he'd be in the back of a wagon. A dog tag on his chest and the girl known as Vivian in front of him wrapped in a blanket looking forward towards a sunrise. Change'e knew they would be parting ways soon..and the one time the man who was known to run his mouth looked for words..he found none. They had accomplished what they set out to do. Bring back the memories of loved ones people had lost back them...and this memory Change'e wishes it would have played out differently. Exhaling he opened his eyes and came back to reality. What was in front of him now, was not Vivian or Grimm, they were, the gates of MEIS.
◆ Rᴇʟᴀᴛɪᴏɴsʜɪᴘ(s):
❥ Nishi Mohn'ye : Mother
❥ Ching'ee Mohn'ye: Father
❥ Suki Mohn'ye: Sister: Unknown to Him
✖ (Enemy/Rival)
✖ (Enemy/Rival)
✖ (Enemy/Rival)
◆ Gᴏᴀʟ(s)/Aᴍʙɪᴛɪᴏɴ(s): Change'e has two desires 1. is to become a great and world renown hunter, 2. Is to establish a company that would put his fathers to shame, one that actively supports hunters and huntresses to be specific.
◆ Tʜᴇᴍᴇ Sᴏɴɢ(s):
Mᴀɪɴ Tʜᴇᴍᴇ: Demon Sea Casino-Prinny Can I really be the Hero?
Eᴍᴏᴛɪᴏɴᴀʟ Tʜᴇᴍᴇ: Heaven-P4
Bᴀᴛᴛʟᴇ/Cᴏᴍᴇʙᴀᴄᴋ Tʜᴇᴍᴇ: Countdown-Ouendan
◆ Oᴛʜᴇʀ Iɴғᴏʀᴍᴀᴛɪᴏɴ:
Lien Loaded: Change'e is a Rich Kid with Daddys Money Suffice to say Lien isn't really a problem for him.
Workaround: Change'e will fair better in a group where a female is in the position of leader if not being the leader himself, however let it be known that placing Change'e in a leadership position would likely be incredibly annoying for those he's in charge of, if not making it where they wouldn't want to listen to him at all.
Noble Negative J3T