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Posted: Sat May 20, 2017 8:33 pm
![](//graphics.gaiaonline.com/images/s.gif) |
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![User Image](https://i665.photobucket.com/albums/vv15/Pantherclaw26/Boys/344e9c82-5253-4b90-b440-53f514d3481a_zps22yonejh.jpg) Name: SigPau13 User Name: Sigma Void Gender: Male Personality: Typically calm and collected, Sigma is very kind and almost always willing to help a player in need. He refrains from messing with code, fearing that it could get him deleted or blowing his cover. He's a bit quiet at first, not really sure what to say to others, thus he tends to go solo. Bio: Sigma is an AI created to watch over the players. Shortly after the players were informed that they were trapped in the game, a group called the 'Aincrad Liberation Force' (ALF) started up, working to free the players. Although his primary task is to analyze the players, Sigma eventually started helping them along with other players, finding it hard to just watch as players destroyed themselves and others. Though he doesn't join any parties, he'll occasionally show up when a group is in need, even if he isn't really suppose to. This led to the ALF trying to find him for recruitment, simply nicknaming the vigilante Void. Likes: Helping players, fighting, reading, training Dislikes: Glitching out, Players dying, crowds
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Posted: Sun May 21, 2017 9:31 am
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Posted: Sun May 21, 2017 1:34 pm
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Sigma VoidStanding over the injured low level player, Sigma cast a glance around, the attackers showing no sign of backing off just yet. He'd arrived just in time to save the player from being killed by the small band of players, but he was pretty badly out numbered. "Trying to be a hero? We'll just kill you too." One of the bandits chuckled, pointing his sword at Sigma who raised his own blade. Sigma let out a small breath, he was already low on energy between his last save and then glitching into the area to help this player. Sure he'd respawn, he wasn't a player, merely a program, but the player he was protecting was a different story. Seeing that the vigilante wasn't going to be backing down, the six bandits all smirked, two even letting out a small chuckle "So be it." one of them spoke before launching himself at Sigma. The sound of clashing blades rang out in the area as the fight broke out. "What's wrong? Cat got your tongue?" one of the bandits teased as Sigma locked swords with him. Sigma smirked "No, just figured you weren't worth talking to." he responded, side stepping to dodge an attack by one of the other bandits. Alright, tick them off. It'll help keep their minds from planning actually decent attacks. Sigma thought to himself, calmly dodging another swing. "No! Please!" the cry of the fallen player, snapped Sigma's attention over in time to see two of the bandits with swords raised, ready to strike the crying player. Sigma gritted his teeth, Bunch of cowards he thought to himself, quickly moving back to the player. One blade clashed with his own while the other sliced through his side leaving a gash. Frig, this isn't good Sigma thought as he pushed one of the bandit players backwards. He didn't want to kill the players, that could cause a lot more trouble for him then he needed, but they didn't seem to have any intentions of backing off at the moment.
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Posted: Sun May 21, 2017 6:20 pm
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Posted: Mon May 22, 2017 4:14 pm
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Sigma VoidSigma was about to snap and take the risk of killing the players when suddenly a red haired woman came out of no where, helping to defend against the bandits. After two of them were killed, the others backed off, retreating into the shadows. Sigma let out a small sigh of relief and offered a hand to the fallen player who, after giving his thanks to both of them, headed back to town. Sigma's attention went over to the woman, " Thanks for the assist." Sigma spoke calmly giving a small bow of greeting and thanks. Players seemed to be getting worse and worse, it was good to know that there were still some that were willing to lend a hand. Plus, her taking the kills kept his log clear of anything that would get him in trouble. "I hope that it didn't cause you much trouble." Sigma spoke, his attention on the menu screen he had pulled up to run through his items. Thought I had bandages in here......right.... the player from yesterday... Sigma thought to himself closing the menu I should head into town, or temporarily despawn Sigma's thoughts had almost made him forget about the woman who was still standing not far away. Sure auto regeneration would kick in in a bit as long as he was out of combat, but still.
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Posted: Mon May 22, 2017 6:28 pm
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Posted: Tue May 23, 2017 10:46 am
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Sigma VoidHearing the woman speak up, Sigma's attention drifted over to her, closing his menu with a small motion of his hand. Honestly, he'd kind of expected for her to head off and continue whatever it was she was doing, not striking up conversation. A small smile came to his face as she mentioned that he should be careful and not travel on his own, then he slipped his blade back into it's sheath attached to his back. "Says the one traveling by herself." he chuckled lightly. Had the girl been in a party, other members would have been around, plus he would have been able to tell if she was partied up or not. "Are you always alone?", the question made Sigma pause for a split moment, no one had ever asked him that before. He smirked a bit and gave a small nod "Yeah, people aren't really my forte." he spoke with a small laugh. "You?" he questioned in return.
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Posted: Wed May 24, 2017 6:18 pm
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Posted: Wed May 24, 2017 7:35 pm
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Sigma VoidAs the woman stated that there may not be someone around to help next time, Sigma gave a small shrug "I don't like burdening people. Besides, I typically handle things fine on my own." he stated with a small smirk. His job was to help the players, forming alliances with certain ones would only cause trouble for his job. What if they saw him glitch? What if he needed to make a jump in order to help people? He'd just be dragging them into more danger than need be, which goes against his programming. As the woman explained that she just needed to be away from her usual party for a bit, Sigma could sense the sorrow that washed over her, even if it didn't really show much. Must have lost someone Sigma thought to himself. It wasn't uncommon for players to get depressed after losing a friend, for a couple, it even drove them to suicide. Hearing the woman's offer to travel with him to 'save' him from bandits, Sigma playfully rolled his eyes a bit "I'm not a child, you know. I can fend for myself. I'm heading to town now, if you're headed that way feel free to walk with me." Sigma spoke, continuing after a moment. "Oh, my name's Sigma Void by the way. Pleasure to meet you." he introduced himself with a small bow.
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Posted: Wed May 24, 2017 7:51 pm
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Posted: Wed May 24, 2017 8:28 pm
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Sigma VoidSigma let out a small chuckle as the girl teased him back, stating that she had some things to sell before introducing herself as Ayleen. The walk to town didn't take long and the two didn't run into any kind of trouble. Entering the town, the inviting colors of the shops and flowers that filled the area with a sweet scent welcomed the two. Sigma gave a small stretch above his head "I feel like it's been a while since I've been here. Kind of nice to be back." he spoke with a small chuckle. He traveled around quite a bit, just going wherever he felt he was needed, so staying in one place wasn't much of an option. Plus with the ALF still making pushes up the tower, Sigma had to be alert. Sure the members of ALF are strong and know that their lives are on the line, but raising in the tower is not an easy task. Between the enemies, mini bosses, bosses, traps, and more, then levels only getting harder as more and more levels are unlocked. "You hungry?" Sigma asked gaze still looking at the town in front of him. "My treat." he added with a light chuckle. He wasn't really sure why he'd said that, NPC's don't have to eat, besides she probably wanted to be on her way. Maybe it was because of the sorrow he picked up earlier, maybe it was because he wanted to have reason to rest for a bit, either way, Sigma was unsure.
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Posted: Wed May 24, 2017 9:02 pm
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Posted: Sat May 27, 2017 8:05 am
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Posted: Sat May 27, 2017 8:27 am
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