Abilities
Natural Ability: Elemental Affinity - Fire
FEAR Ability: ~Tier 2~
Pyre Shot - Creating flame projectiles in various forms from her staff to attack her opponents.
xType - Battle Cry: Standard damage-dealing move.
Dice: 7d4
First Dice:
xxxxx 1: Miss
xxxxx 2-4: Full Damage
Damage: Add up remaining dice. This total is the damage dealt to your opponent.
Average Damage: 15 (0-24)
~Tier 1~
Firewall - Summons a layer of fire around herself that impedes all incoming projectiles and attackers.
xType - The Barrier: Creates a shield that nullifies incoming damage.
Dice: 1d4
This Dice: indicates how many turns the Barrier will last.
xxxxx 1-2: 1 Turn
xxxxx 3-4: 2 Turns
Amount: 5/5
Learned Ability: Beginner First Aid Difficulty level: Beginner
Pre-requisites: N/A
Battle Effect: Once per battle, a player may choose to roll a 4-sided dice. This is the amount that the player heals themselves or another target for. You forfeit your normal battle attack turn if you want to use this attack.
Non-battle Effect: A character can heal small wounds or cuts of other players or themselves, and know how to do basic stitching.
Requirement:
XIntermediate First AidDifficulty level: Intermediate
Pre-requisites: Beginner First Aid
Battle Effect: Once per battle, a player may choose to roll a 8-sided dice. This is the amount that the player heals themselves or another target for. You forfeit your normal battle attack turn if you want to use this attack.
Non-battle Effect: A character can heal medium to small wounds or cuts of other players or themselves, and know how to do basic stitching.
Requirements:
XBeginner Speed Boost Difficulty level: Beginner
Pre-requisites: N/A
Battle Effect: Once per battle, a player may choose to roll a 4-sided dice. Their accuracy is raised +1 for the next rolled amount of turns. For example, if I state this used effect and roll a 4, for the next 4 turns, my damage calculated is now -5 instead of -6. You forfeit your normal battle attack turn if you want to use this attack.
Non-battle Effect: A character can obtain a small speed boost/ speed surge to seemingly "teleport" a foot, but it can only be used once without them getting super tired.
Requirement:
X