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Hoxtalicious

Greedy Partner

PostPosted: Mon Jan 20, 2014 12:59 am
Because Winnie would rape me with an overcharged cattle prod otherwise.. emotion_hug

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“Revolutionizing safety for the future.”


Inspired by Wyrmalla's super-amazing awesome “Fallout, Heading East,” seriously, give his thread a look if you haven’t already, it's good amazing stuff all round.

I'm also a big fan of the Fallout games (Old enough to have played them when they first came out allllll those years ago! In a world when Interplay and Black Isle still both existed.. Wow.) and absolutely love the overall retro gothic styled setting as kicked off by Black Isle Studios and further expanded on by Bethesda and Obsidian. Sorry kids, Fallout Tactics is in my eyes as wholly non-canon as those other games we do not talk about, interesting bits of flavour fluff or not. biggrin

Anyway, I’m going to use this thread to keep track of various small mini projects, bits and pieces of fluff (Mostly this I think), stats for the various minis and if I’m up to it, special rules and whatnot for the Action Engine system from Crooked Dice, the system that I will be running this all under, just like Wyrmalla. This will be quite a mess most likely, as I’m not really one to plan things out good and proper, I’m just tinkering with and making this up as I go.

Most of the minis shown are from Brother Vinni, unless noted otherwise. Brother Vinni’s “Nuclear Sandlot” range is what really made me do this. Well, actually Wyrmalla’s thread and a convenient sale held by Vinni just while GOG.com was giving away free copies of the first two Fallout games, so I guess they’ve all been enablers! But Vinni’s amazing not-Fallout sculpts have certainly helped kick this thing into overdrive for me.

Also, quite a few models are not based as of yet or stuck to unfinished bases, shameful I know! When the budget allows for this it will be rectified post-haste! :*)

Let’s go look at some minis and discuss crazy ideas.

NCR

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First up, two Desert Rangers and a NCR Ranger, f.l.t.r.: Denise Tanner, Mikey Patenté and Lucy Hernandez, who are the current garrison of “Fort Dallas”, which really is less a fort and more of a scraped together outpost or watch station where the ladies and gent try and keep an eye on the surrounding wasteland for slaver and raider activity. They may be joined by regular grunts if good kits or sets can be tracked down that can be pressed into service with a minimal amount of converting. If not, they're S.O.L. and will have to patrol the wasteland by their selves.

The girl with the rifle is Dusty from the Bombshell Babes KS and the revolver toting girl is Lee Roland from the Blackwater Gulch range. The NCR Ranger is from Brother Vinni’s range and while I like most of the model, I utterly despise the head, it looks rather poorly done, especially the goggles seem strange. But that could just be me. Were I a better converter I’d probably remove the head and replace it with one from Victoria Lamb’s range of alternate heads.

Gameplay wise I’m thinking of running both girls as Angels of Justice and have Mikey as a Strongarm or Dependable Deputy, dunno yet. Or maybe have one of the girls around as a Hardened Investigator and in overall command of the group. Really tempted to either make the revolvers high calibre weapons, or plain old trademark weapons. Choices.. Must investigate!


Brotherhood of Steel

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Knight Paladin Damas, one of the few who is currently staffing Outpost Rombus. Other outpost members might be a future scribe and one or two bots. Or he might be the sole survivor / occupant, the rules I have in mind for him should make is possible for him to go toe to toe with a whole group of foes at a time, because power armour is supposed to be OP along with all that other pre-war stuff. biggrin

The mini is mostly straight out of the blister, only I left off the backpack and gave him a headswap, going for one of the classic T51b heads instead. While looking almost nothing like the original power armour design, I still like to think that this guy is an original BoS dude. I covered the hole on his back with a bit of plastic and put an atomic decal over it, to show off that his suit of armour might be powered by something that glows in the dark. Anyway, love this mini, my only real complaint is that the shoulders are a b***h to remove from their tabs, which resulted in one sadly breaking, hence why he’s only sporting one shoulder, a crime I know.

Gameplay wise.. Military Mind most likely, with a healthy boost to some of his stats thanks to the power armour, Wyrmalla has made some good suggestions on that one. The minigun will most likely be represented as a heavy machinegun, but maybe with the High Calibre rule to represent the shredding burst of fire it burps whenever you pull the trigger.


VAULT 7

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Three dwellers from Vault 7, of which the social experiment status is currently classified, though it might have something to do with the weird G.O.A.T. results the inhabitants keep getting! F.l.t.r.: Lyle Mann (Vault security, but would much rather be a barber), Nadine Cole (Official Vault masseuse who'd rather be a security guard) and Malik DeAngelo (Quite happy as a technician actually). These guys (and gal) left the vault for various reasons, the G.O.A.T. being one of these, the prospect of remaining inside the vault their entire lives another. So, after one argument with the overseer too many they hatched a plan to escape from the vault, using a secret passageway to “quietly” sneak out. You can imagine, things were quiet until they popped the vault door and had it screech open, awkwaaaaaard. They managed to get away though and now, adventure awaits!

Or a slow and painful death by exposure/gunfire/slavery/take your pick.

There may or may not also be a physician or doctor joining the team later onwards, I just need to find a proper mini that can go with the overall design of the other minis.


MISC.

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WIP bunker of sorts. Hell, I had this one lying around for who knows how long now. I originally bought it for 7TV purposes, but with a bit of weathering it might look great as an abandoned communications or weather satellite bunker somewhere in the wasteland, maybe even make for a fine Outpost Rombus. I mean, it has a big dish on top, looks pretty high tech, meaning the Brotherhood would in all likeliness want to possess it. The sandbags are 1:48 scale Tamiya bits and the solar panel bit is from Sarissa IIRC.


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The beginnings of a gas station. Originally bought it for a 7ombieTV scenario, but seeing as that’s never going to happen, might as well turn it into something else. Might still be a gas station, or one of those fusion cell stations that started to pop up after the energy crisis forced cars to run on something other than dead dinosaurs. However, I am tempted to maybe barricade it and turn it into part of Fort Dallas, add a makeshift tower with sniper nest to the roof or something like that, maybe an old fashioned radio tower.


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A repainted toy van. I removed the friction engine (Because there is always some a*****e who thinks it is fun to pull it back and have it crash into minis..) and plastic windows, instead cutting up fine mesh and installing that over the windows instead. Went with a more boring and mundane grey and patches of corrosion and rust (Which I’m still trying to get the hang of!), plus some crudely painted on 7’s to denote that the Vault Dwellers have claimed this vehicle as their own. As for it still being able to move about, maybe it was in storage somewhere, awaiting a new owner? Or maybe their tech managed to patch it up with a bit of McGuyvering? It has no real ingame purpose other than being a piece of terrain I suppose. I might add more bits and bobs to it later, maybe turn it into more of a mobile home for our wayward dwellers.


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These girls were originally meant to be a future Escher gang, but seeing as Necromunda isn’t as popular, nor are there enough girls for a whole gang, I’ve instead been using Ross as a stand-in for Marbo for a while, straight up murdering the ******** out of everything crossing her path, including a whole squad of Chaos Raptors and a bleeding Riptide, hur hur hur. For this setting though, at first I thought they’d make for excellent raiders or wasteland militia, though seeing as I’ve used a lot of olive drab and whatnot, maybe they could be a more unorthodox US Army remnant unit of some sort, still fighting the war, just like the Enclave! Only maybe slightly less genocidal. Then it hit me, they’re all sporting M16esque rifles, so with a bit of repainting they can look like NCR service rifles, not the marksman rifle or assault carbine, which are just a bit too high tech and modern looking for the setting IMHO. So, fluff is still in flux, but right now I’m leaning towards a unit of women who lost loved ones and family out in the wasteland, banding together as the Black Widows or something equally spiffy sounding. Gals with nothing to lose and all the more dangerous because of it.

Also, all of these girls are from MaxMini, one of those great Polish companies that some people just seem to hate. biggrin

As for their rules, one will obviously be a Military Mind and the others all minor co-stars most likely, to represent their status as badasses. So a helpful sprinkling of Angels of Justice and Strongarms it is!


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A kitbashed WMIK (Weapons Mounted Installation Kit) Land Rover for my Rangers or Widows, work in progress obviously. I not only hate this kit, it has also more than reaffirmed my sincere dislike for Airfix brand as a whole. When I was a lad I would buy their horrible, horrible ill-fitting and mismatching kits a lot, because they looked cool and well, were very cheap. Sadly, it looks like 20+ years later Airfix still ******** sucks in many a department, which is a shame, as their current 1:48 scale range of modern Afghanistan war vehicles does look amazing, but sadly suffers from the same old s**t all those years ago.

Uhm, yeah.. Hatred for the brand aside, I left a lot off with this kit, snipped away even more and ended up with a bare bones model that I decided to redress with the same wire mesh I’ve used on the VW van windows, to turn it into more of an ad-hoc patrol vehicle. In gaming terms this will be just like the van, a static piece of scenery that will be placed near the NCR deployment zone as filler and to show off how they got there in the first place.


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A HobbyBoss KV-2 hull, minus the monstrous turret and mud guards. At first I was inspired by Wyrmalla’s gauss turret conversion to try something weird war-ish myself, but the longer I looked at the hull as is, the more I want to convert it into some sort of construction vehicle, like a bulldozer or a demolition vehicle of some sort. Maybe a tractor unit? Suggestions welcome!


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A WIP tribal of sorts, don’t know yet. I wanted to use her as a sanctioned psyker at first, but she’d make a better tribal instead. Maybe a priestess or something equally pulpy and zany for a rescue scenario or the like.


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Two cheap 1:48 scale toy trucks from a Russian company I can’t remember. These are snap-together kits that I originally bought for 7TV, but with a bit of converting will make for excellent terrain pieces. The blue truck has received extra armoured plating over its windows while I’m thinking of giving the white one a nice mesh layer over the yellow roll bars.


So that's on my desk right now, thanks for reading.

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"THANK YOU, OVERSEER!"
 
PostPosted: Mon Jan 20, 2014 1:01 am
Started work on the tractor thing, added some extra kit to it, sealed off the ring with a 40mm base and sprayed it purty yeller:

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Remind me to never put the tracks on pre-painting again. This one is going to take a while to neatly paint up. emotion_facepalm But once the tracks are painted up, washed and drybrushed I can go about dirtying this baby up a bit, thinking of giving it a good muddy wash or a good helping of Typhus Corrosion to let that age show.

Anyway, I've been mucking about my bits and whatnot, I decided to check my Dust Tactics box for bits and I came across this, the perfect addition:

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The turret belongs to an engineering walker that you can buy from their site. Never got any instructions with it when I ordered it, so I more or less winged it at the time but lost interest after the store dropped Dust like an overweight person on a trust course. Just need to fix a hole in the rear of the turret, find a hatch and fix me up a hook for the crane and paint it yeller as well, should make for a nice General Electric Mk. XII engineering vehicle, an excellent piece of terrain or something to fight over, because it's a tank.

I also came across these in the Dust box:

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I'm going to look into making a rig for these and mounting them on the back of one of those cheap trucks. Always liked technicals, so why not in Fallout fashion try and turn a truck into one? It won't have any real ingame purpose, just pretty terrain.

I uh, also found this..

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Not sure what to do with it yet, it's a bit too modern looking for the setting, but it would be a shame to not use it. (I originally got it for 7TV purposes, the excellent sabotage target)

http://youtu.be/qMPU9xmRCf0  

Hoxtalicious

Greedy Partner


Hoxtalicious

Greedy Partner

PostPosted: Mon Jan 20, 2014 1:02 am
While waiting for paint to dry I decided to look at both trucks and what to do with them. After a bit of fiddling around I've decided to turn those two cheap trucks into Crimson Caravan transports laden with goods:

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I decided to remove the canvas coverings on both and just stick large cargo containers on the back instead, which are from Dust Tactics. I'm still looking at trying to turn the white truck into a technical of sorts, though I'm having trouble finding good bits for this. I've also done some browsing around for kits to steal bits from and while Meng makes a nice Technical kit, it is sadly 1:35 scale. If I can't find anything good I may just load the white one up with fuel drums and whatnot or build in two benches and have the guards ride in the back of that one. Also, decided to remove most of the roll cage from the yellow one and added improvised armour to the windows instead, the drivers side of the front window will be covered by a bit of mesh instead, he needs to see after all!

So, looks like I added a new faction to my to-do list: Crimson Caravan traders! redface

At least they'll make for a good raider scenario objective!

+ + +

There, up to date, now please don't violate my photonic resonation chamber with a cattle prod. emotion_facepalm  
PostPosted: Mon Jan 20, 2014 2:12 am
Lt. Brookman
There, up to date, now please don't violate my photonic resonation chamber with a cattle prod. emotion_facepalm
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PostPosted: Mon Jan 20, 2014 8:26 am
This thread needs mood music.  
PostPosted: Tue Jan 21, 2014 9:50 am
You and Messyart need to get together and get some games set up. whee

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PostPosted: Tue Jan 21, 2014 12:53 pm
This thread needs mood music, fluff, stats and painted stuff.  
PostPosted: Tue Jan 21, 2014 2:04 pm
Vikki Stardust
This thread needs fluff and stats.
Get writing! *cracks whip*  

Hoxtalicious

Greedy Partner


Hoxtalicious

Greedy Partner

PostPosted: Tue Jan 21, 2014 2:10 pm
Last two posts on the project:

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Not super pleased with how the Typhus Corrosion turned out, so I'm going to keep on experimenting with it. If it fails and utterly ruins things, not a big deal, the kit was only €15 so no big loss.

I'll look into these magical strap things, I've got plasticard more or less thin enough that it shouldn't be a problem.

Other than that, started a bit of work on the other Black Widows, managed to prime the WMIK Rover in desert yellow and picked out the seats in brown, I might just add a black widow symbol to each door and leave as is, just adding weathering powder to it to make it look suitably dusty and worn, but otherwise looking like an effective vehicle.

I've found my old Ainsty Casting delivery van and made some mesh coverings for its windows, looks like the Crimson Caravan convoy is now three strong. Also decided to turn my exclusive Bombshell Babe Mailee the Mechanic into either the caravan boss or the mechanic who tags along with these expeditions.

I also found my two riderless space marine scout bikes, which do have a passing resemblance to the bike wrecks found in F3. These will make for nice Raider bikes. Now to start planning on a band of raiders.

With a spot of luck I can put an order in with Army Painter tomorrow for some colour primer, I'm itching to turn the Crimson Caravan vehicles, red.


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I've put in an order with Army Painter for a can of gunmetal and dragon red primer, so I can start work on my Crimson Caravan convoy and respray the tractor, which didn't turn out as neat as I had hoped, so I'm going to respray it in gunmetal and give it a Tamiya smoke wash. ******** it, it was a cheap model, I'm going to work it over and over until I find something that works!

Not much in the way of painting just now, though I am fiddling about with plasticard to try and create some straps for those containers. I'm also going to fix the flatbed of the truck and see if I can't find my fuel barrels and other assorted bits and pieces of stowage.

We (A friend was more than eager to help out, so much so that she has promoted herself to "assistant executive writer") have also started work on stats for the minis that have already been painted up. Only painted minis are getting a stat and fluff entry, lest I get to mad with ideas and lose focus.


In a nutshell, I'm doing minor conversion work on both trucks, adding straps to the cargo containers to keep them in place, fixing the rear compartment floor of the white truck and I'm waiting for two colour primers to arrive so I can start (re)painting these vehicles. The trucks and delivery van will be red while the tractor will go from horrible yellow to gunmetal. I might give the same treatment to two space marine scout bikes I found, which have a nice beefy look to them that fits with the overall setting I'm going for.

I'm also looking into statting and fluffing minis that are already all painted up. I want to try and do that as much as possible as I will otherwise quickly lose track of things, including focus. Thankfully I'm getting help with that, so expect a bit of fluff and some stats sooner or later.  
PostPosted: Tue Jan 21, 2014 11:35 pm
Lt. Brookman
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This thread needs fluff and stats.
Get writing! *cracks whip*
Whip. Me. Harder. emotion_dowant  

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PostPosted: Wed Jan 22, 2014 10:36 am
Lt. Brookman
I'm also looking into statting and fluffing minis that are already all painted up. I want to try and do that as much as possible as I will otherwise quickly lose track of things, including focus. Thankfully I'm getting help with that, so expect a bit of fluff and some stats sooner or later.
What system are you planning to use to stat your minis out?  
PostPosted: Wed Jan 22, 2014 11:06 am
DarkElf27
Lt. Brookman
I'm also looking into statting and fluffing minis that are already all painted up. I want to try and do that as much as possible as I will otherwise quickly lose track of things, including focus. Thankfully I'm getting help with that, so expect a bit of fluff and some stats sooner or later.
What system are you planning to use to stat your minis out?
I Think I mentioned it in the OP, but I'm going to use the Action Engine from 7TV.  

Hoxtalicious

Greedy Partner


Hoxtalicious

Greedy Partner

PostPosted: Wed Jan 22, 2014 11:08 am
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Did some more work on those trucks. Not a whole lot, but I added straps to the cargo containers, to keep them in place and to make them OSHA compliant or whatever that might mean. biggrin

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The blue truck is done and done as far as converting goes. This is your basic run of the mill armoured cargo truck, with enough room in the cab for a driver and armed guard.

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The white truck only carries one container, which has also been strapped down. It also got a new floor for the open compartment that I plan on filling up with a few bed rolls and one or two smaller boxes of ammo or whatnot. I’ve decided against trying to mount a weapon there, it isn’t super spacious in the back so I’ve decided to just let four or so caravan guards ride there instead. What do you mean, the bumpy ride hurts your a**? Cry me a river merc, the Crimson Caravan pays you guys a lot of caps, so shut up and buy a pillow at the next stop. biggrin

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Finally, the delivery van, an all resin model from Ainsty Casting, originally I purchased it for a 7TV faction I’m working on (Fontaine Industries, bit like the sample faction from 7TV, only less whimsical and more Hugo Drax mixed with an overly confident Bowie loving yuppie) but this one will actually look a whole lot nicer with protected windows and the Crimson Caravan logo on each side. The protective mesh hasn't been put in place just yet, but I well as soon as it's all primed and whatnot.

Now we wait for the paint to arrive.. Though that shouldn’t take too long, seeing as Army Painter has a local storage facility from the look of things! So hopefully we paint tomorrow!

Also did some doodling for a future cast to go along with this convoy:

1 Crackpot inventor (Caravan mechanic) with a laser pistol and large wrench
1 Civilian administrator (Trader), unarmed
3 Civilian drivers, unarmed
4 Guards with pistols
2 Guards with SMG’s

Not going for a powerhouse here, just a trader, bunch of guards and a few others to keep things going and make for an interesting scenario seed.

+ + +

Also got an early draft for the NCR Rangers, right now at 129 ratings for the three of them, complete with kit and skills. I've decided to go with high calibre pistols to represent the .45-70 Sequoia's they normally carry, while the markswoman carries a high calibre rifle, which nicely represents the brush gun some of the Rangers walk around with. Other fluff bits, the "Pressure Point" skill can maybe represent some form of the Ranger Takedown, while "Roar" might be a badass boast or a rebel yell, who knows. Still tweaking.

Ranger Captain Lily Hernandez - (Hardened Investigator) - 54 ratings

Move Def Hits Str Agi Int Morale
6 4 3 3 5 4 5

Special Effects: Dodge, Heroic Surge, Leader (1), Luck (2), Military Training, Pressure Point, Signature Weapon (High Calibre Pistol), Sixth Sense

Attacks: Brawl 4+, pistol 4+, Ranger Sequoia (high calibre pistol) 3+

Ranger Mike Popov - Strongarm - 39 ratings
Move Def Hits Str Agi Int Morale
6 5 3 4 3 3 3

Special Effects: Blocker, Body Armour, Luck (3), Roar, Signature Weapon (High Calibre Pistol)

Attacks: Brawl 3+, Ranger Sequoia (high calibre pistol) 3+

Ranger Denise Tanner - Dependable Deputy - 36 ratings
Move Def Hits Str Agi Int Morale
6 4 2 4 4 3 4

Special Effects: Concealment, Eagle Eyes, Luck (3), Military Training

Attacks: Brawl 4+, pistol 4+, Brush Gun (high calibre rifle) 4+

Future Ranger additions may include a Followers Doctor (Yoink!) and a random civvie who sticks around the post as a cook.
 
PostPosted: Wed Jan 22, 2014 2:37 pm
Keep those updates going. emotion_dowant  

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PostPosted: Wed Jan 22, 2014 6:38 pm
I come with news and a briefly taken opportunity to whore out my own efforts;

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(I forget if I have posted him here yet, in painted form..)


The casting is.. Touch and go. A few problematic bits (though a new, better-planned mold for the claws has produced perfect results every time! Yay!) are giving me little headaches but once a couple of new vents have been planned and cut, I might actually be able to start casting the for sale.
Boxes arrived today, to "safely" post them. If you personally know, or have been affected by the beast we call "Royal Mail" then you know that.. Safe isn't quite the right term.

And now for the reason I lingered;
I love these models. Though I have to suggest you look into Renedra/ Perry Miniatures ranges for some choice terrain..
http://www.renedra.co.uk/product.php?product=113
http://www.perry-miniatures.com/product_info.php?cPath=22_62&products_id=2572
http://www.perry-miniatures.com/product_info.php?cPath=22_62&products_id=2571

I personally have the two latter buildings.
They're well-sized, little on the small size but fit the time-frame of Fallout.
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