Miss Arel simply continued on with their pile of enrollments on the desk, staring at the clock as she worked. One hour per application form, one hour per form...
Posted: Fri Jan 27, 2012 9:38 pm
Name: Hamika Nicknames: Hami, Ms. Knee Eater Gender: Female Age: Looks about 15. Been undead for about four years.
Faction: Undead Race: Zombie (she likes to refer to her race as "Intelligent Rotting Beings")
Personality:
[ Journalist, Knee Lover, No Personal Space Limits, Intelligent ] Extra extra! - If there's one thing that Hami loves more than knees (and oh does she have a voracious appetite for knees) is a juicy story worthy of the front page. A succubus got caught trying to seduce an ogre? A mass of break ins by a ghost down in Halloween? Amityville having some kind of class get together? Hami is there, pen and only slightly rotting paper in hands. She'll follow any story, no matter what it gets her into, and make sure she can publish it.
Mm Knees! - Since her 'birth' as a zombie, Hamika has had only one simple craving. She doesn't go after brains. Arms don't cut it. Dead corpses aren't her thing. But knees, mmm knees are just the perfect thing for her. They have just the right amount of crunch with tenderness, and it really makes it hard for her stories to run if they have chucks out of their knees.
Ya Got a Problem, Bucko? Hami doesn't seem to understand personal space limits. You can find her in someone's face all the time, usually demanding something or another. She doesn't care if you're two feet tall or seven; if she wants a story out of you, she will do her damnest to do so. Even if it means picking a fight with a manticore, or a Reaper. The girl really has no idea about potential death. Must be an undead thing.
Zombies are Smart Too! The stigma of being a stupid, ambling, eat everything being really bothers Hami. To the point she will whack you with her back, her leg, her arm, ANYTHING that she can grab, and demand you take it back. She's a very intelligent member of her race, and hates being called slow. So she doesn't understand the finer aspects of basic mathematical equations! She writes damn good stories and that doesn't take any math at all! SO THERE.
Why are they enrolled in Amityville Academy?
Its rather hard to get the scoop on what's going on in Halloween, if don't have a basis to start from. Besides, most people have this idea that she's gross and stupid. So Hami decided it was time to fix that by going to the Academy and showing just how smart she was.
Physical Description:
Eye Colour: Orange Hair Colour/Style: Short, brownish grey, under a hat Skin Colour: Pale green. Clothing Style/Colours: -refers to image to the right- Extra: Piece of flesh missing from right arm, no skin or muscle on her left lower leg; she's about 4'11" and tiny for her apparent age. References: -refers to the right again-
a-disgruntled-dragon
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a-disgruntled-dragon
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Posted: Fri Apr 11, 2014 6:29 pm
Abilities
Natural Ability:
Death Grip: When a zombie wants to hold onto something, they really hold onto something. Due to their reanimated nature, zombies posses a degree of physical strength that doesn't necessarily match their body or build.
FEAR Ability:
Zombie's Grip [ Y2 The Bite ] - Hamika grabs unto her opponent and steals their Fear to heal herself.
Tier Two:
Dice: 2d4 First Dice: indicates how many turns the effect will last, starting with your next regular attack. xxxxx 1: 1 Turn xxxxx 2-3: 2 Turns xxxxx 4: 3 Turns Second Dice: represents how much health you steal per hit. xxxxx 1: 0% (Absorb no health) xxxxx 2: 25% (divide your damage by 4) xxxxx 3-4: 50% (divide your damage by 2)
Bone Flurry [ Y1 Swift Strikes ] - Hamika pulls out one of her own bones to repeatedly beat her opponent with it.
Tier One:
Dice: 7d4 First Dice: xxxxx 1: Miss xxxxx 2 - 3: HIT however the resulting damage is divided by 2. Only 50% of the damage is dealt. xxxxx 4: HIT however the resulting damage is multiplied by .8. Only 80% of the damage is dealt. Damage: Ignore the first dice, total up the remaining dice. Divide or multiply the total by the modifier depending. Average Damage: 8 (50%), 12 (80%)
Learned Abilities:
Posted: Fri Apr 11, 2014 6:30 pm
Relationships
Amityville:
Kae: Thank you for helping me.
Deus:
Lost Clans:
a-disgruntled-dragon
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a-disgruntled-dragon
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Posted: Fri Apr 11, 2014 6:35 pm
Possessions and Interesting Facts
Wonderland Meta: Became possessed by Grief Purge: Became consumed by Grief again, and controlled by a shadow of her puppet from Wonderland
You earn 1 point for every: - One piece of fanart drawn OR commissioned by you for anything related to the shop. (max 5 points per year this way) - One complete RP; you must have written at least 800 words in that RP for it to count as a point. - One complete classroom RP; you must have written at least 800 words in that RP for it to count as a point. - One complete homework assignment for a class that assigned it. -----NOTE: For 'homework' that involves growing a minipet from a class, you must do an RP or solo (of at least 800 words) involving that pet to get a point. Merely growing the minipet does not count! - One complete battle, with just rolls (800 word count not required) - Five minipets grown to their final stage. You get one point for every five minipets; you can claim a maximum of 5 points per year this way. - One complete solo, at least 800 words long
You earn 2 points for every: - One complete battle RP; must have filled-out RP actions, not just dice rolls. - Character 'plot assistance' (ie for events) - One complete GM'd classroom rp
You may earn ??? points for: - Special events run by GMs may have point prizes for participants; to claim these in your tally, make sure to link to the post where points were awarded. Be sure to also link to your post that fulfills the requirements on the tally.
You may earn bonus points for: - EXTREEEEEEME! WORDCOUNT! Those who choose to write particularly prolifically - perhaps an involved solo plotline, or a very involved single RP, may earn bonus points. You can get +1 bonus rp point for every 10k words you write in a single RP/solo, up to 50k words. (So the most you could get from any RP/solo would be 6 points: +1 for over 800 words, +1 more when you hit 10k, and +1 more point for every 10k you hit after that point.) Please note that GM/event ORPs do not count for these bonuses.
Growth Requirements:
Year 1 to Year 2: *( There is a 4 month IC cooldown from Y1 to Y2) 50 growth points + final exam (pass or fail) = graduation to Year 2
Year 2 to Year 3: *(There is a 6 month IC cooldown from Y2 to Y3) 75 growth points + final exam (pass or fail) + teacher battle (pass or fail) = graduation to Year 3
Year 3 to Alumni: *(Cooldown TBA) 50 growth points + completing the prerequisites + final exam = graduation from Amityville Academy