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Shadow of Miracles rolled 10 10-sided dice:
3, 1, 2, 6, 4, 3, 2, 2, 1, 2
Total: 26 (10-100)
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Posted: Sat Dec 03, 2011 5:02 pm
Tournament RulesUsername: Shadow of Miracles Digimon: Veemon Attribute: Vaccine HP: 60 MP: 30 Deck: Test #5
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Blademaster Banryu rolled 10 10-sided dice:
4, 4, 6, 7, 9, 1, 9, 8, 1, 10
Total: 59 (10-100)
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Posted: Sat Dec 03, 2011 5:18 pm
Sorry to keep you waiting.Blademaster Banryu Virus-typeHP: 60 MP: 30 Deck:
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Blademaster Banryu rolled 3 4-sided dice:
1, 2, 1
Total: 4 (3-12)
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Posted: Sat Dec 03, 2011 5:25 pm
At least I can't complain about hax with starting rolls. xD Digi-Modify! Activate Item Shop! Now Guard and get some MP back, Betamon!BetamonHP: 60/60 MP: 30 - 25 + 4 = 9 / 30 Status: MP cost of Gold cards halved Veemon HP: 60/60 MP: 30/30 Status: MP cost of Gold cards halved Ah, balls. Dx That was terrible. ;~; ((right well I'm off to meet with my friends so I'll most likely be offline for the rest of the night.))
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Shadow of Miracles rolled 3 4-sided dice:
3, 4, 4
Total: 11 (3-12)
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Posted: Sat Dec 03, 2011 5:31 pm
Yeah, I think I'm going to play Lucky Star from now on. I keep going second in like every match -_- Btw I see what you're trying to do here and its very good. But its also very risky. Digimodify! Guard! Veemon HP: 60/60 MP: 30/30 - 13 + 11 = 28/30 Effect: -30HP to whoever attacks Betamon HP: 60/60 MP: 9/30 Effect: MP cost of Gold cards halved
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Blademaster Banryu rolled 3 4-sided dice:
1, 1, 1
Total: 3 (3-12)
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Posted: Sat Dec 03, 2011 9:36 pm
Yes I know; I like this strategy a lot, but it really heavily runs the risk of backfiring if my opponent has a lot of yellow cards also. That and I have no way of stopping cards like the Digimon Emperor (or in this case MetalGarurumon) from screwing with my tactics.
So how does this Firewall work anyway? Is it just anyone who attacks takes 30 HP damage or what? The wording is strange there.Betamon Guards again. BetamonHP: 60/60 MP: 9 + 3 = 12 / 30 Status: MP cost of Gold cards halved Veemon HP: 60/60 MP: 28/30 Status: MP cost of Gold cards halved Gimme a good roll this time, dammit emotion_donotwant ... ...... ..........I'm not asking you damn dice for anything ever again. Dx
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Shadow of Miracles rolled 3 4-sided dice:
1, 3, 4
Total: 8 (3-12)
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Posted: Sat Dec 03, 2011 10:05 pm
Yep, it means that who ever attacks loses 30 HP meaning that if you attack twice without healing they you're digimon would die Digimodify! Guard Veemon HP: 60/60 MP: 28/30 - 15 + 8 = 21/30 Effect: -30HP to whoever attacks, Next attack from opponent is reflected. Betamon HP: 60/60 MP: 12/30 Effect: MP cost of Gold cards halved
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Posted: Sat Dec 03, 2011 10:10 pm
Oh, I see where you're going with this. Fine then, we'll call your bluff... Doesn't look like I have too many other options. Betamon, attack!Betamon attacks with Beta Slugger! (basic attack) BetamonHP: 60/60 - 30 - 15 - 9 = 6 MP: 12/30 Status: MP cost of Gold cards halved Veemon HP: 60/60 MP: 28/30 Status: MP cost of Gold cards halved I'm fairly certain I won't live to regret this, but I can hope. I know a chance yet exists, anyway.
BALLS. NOW you're giving me high rolls?! @#$% you, dice, @#$% you! D:<<<<
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Blademaster Banryu rolled 3 4-sided dice:
4, 2, 3
Total: 9 (3-12)
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Posted: Sat Dec 03, 2011 10:11 pm
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Shadow of Miracles rolled 6 4-sided dice:
1, 2, 1, 3, 2, 4
Total: 13 (6-24)
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Posted: Sat Dec 03, 2011 10:43 pm
Sorry dude, but its time to end this Digimodify! Special Attack! Veemon HP: 60/60 + 10 - 30 = 30/60 MP: 21/30 + 10 - 30 = 0 Effect: -30HP to whoever attacks Betamon HP: 6/60 - 13 = 0/60 MP: 12/30 Effect: MP cost of Gold cards halved
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