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Shadow of Miracles rolled 10 10-sided dice: 5, 10, 5, 5, 8, 10, 5, 2, 1, 1 Total: 52 (10-100)

Shadow of Miracles

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PostPosted: Thu Dec 01, 2011 2:13 pm


Username: Shadow of Miracles
Digimon: Veemon
User Image
Attribute: Vaccine
HP: 60
MP: 30

Deck: Test #1
User ImageUser ImageUser ImageUser ImageUser Image
KiroMishima rolled 10 10-sided dice: 2, 2, 10, 1, 6, 10, 9, 2, 5, 6 Total: 53 (10-100)
PostPosted: Thu Dec 01, 2011 2:44 pm


Username: Darkfire Karan
Digimon: Kamemon
User Image
Attribute: Data
HP: 60
MP: 30

Deck: Why you no?
User ImageUser ImageUser ImageUser ImageUser Image

KiroMishima
Crew

KiroMishima rolled 3 4-sided dice: 4, 3, 4 Total: 11 (3-12)

KiroMishima
Crew

PostPosted: Thu Dec 01, 2011 2:56 pm


Epic turtles are turtles!

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Defend

I take dark mp and data thing

you get sloth sloth and illegal

Kamemon
HP: 60 = 30
MP: 30 - 10 = 20 + 11 = 30

Veemon
HP: 60
MP: 30
PostPosted: Thu Dec 01, 2011 3:00 pm


Darkfire Karan
I take dark mp and data thing


What data thing do you mean?

Shadow of Miracles

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KiroMishima
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PostPosted: Thu Dec 01, 2011 4:02 pm


Shadow of Miracles
Darkfire Karan
I take dark mp and data thing


What data thing do you mean?


my bad Spirits of nature
Shadow of Miracles rolled 3 4-sided dice: 3, 1, 2 Total: 6 (3-12)
PostPosted: Thu Dec 01, 2011 4:09 pm


My wall of fire...

Digimodify!
User Image

Guard

Veemon
HP: 60/60
MP: 30/30 - 25 + 6 = 11/30
Effect: -30 HP to whoever attacks. Cannot use Dark Devilishness, Spirits of Nature, and MP Charge

Kamemon
HP: 30
MP: 30
Effect:

Shadow of Miracles

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KiroMishima rolled 3 4-sided dice: 3, 3, 4 Total: 10 (3-12)

KiroMishima
Crew

PostPosted: Thu Dec 01, 2011 6:20 pm


Well this is mean XD

User Image

Defend

Veemon
HP: 60/60
MP: 11/30
Effect: -30 HP to whoever attacks

Kamemon
HP: 30 + 5 = 35
MP: 30 - 15 = 15 + 10 = 25
Effect: + 5 hp when defending
Shadow of Miracles rolled 3 4-sided dice: 2, 2, 1 Total: 5 (3-12)
PostPosted: Thu Dec 01, 2011 6:28 pm


This is why I need the sin cards.

Guard

Veemon
HP: 60/60
MP: 11/30 + 5 = 16/30
Effect: -30 HP to whoever attacks

Kamemon
HP: 35/60
MP: 25/30
Effect: + 5 hp when defending

Shadow of Miracles

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KiroMishima rolled 3 4-sided dice: 1, 3, 2 Total: 6 (3-12)

KiroMishima
Crew

PostPosted: Thu Dec 01, 2011 6:44 pm


: P you have sevens which I envy (no pun intended)

defend

Veemon
HP: 60/60
MP: 16/30
Effect: -30 HP to whoever attacks

Kamemon
HP: 35/60 + 5 = 40
MP: 25/30 + 6 = 30
Effect: + 5 hp when defending
Shadow of Miracles rolled 3 4-sided dice: 1, 3, 4 Total: 8 (3-12)
PostPosted: Thu Dec 01, 2011 7:58 pm


rofl Well when you put it like that you're right.

Guard!

Veemon
HP: 60/60
MP: 16/30 + 8 = 24/30
Effect: -30 HP to whoever attacks

Kamemon
HP: 40/60
MP: 30
Effect: + 5 hp when defending

Shadow of Miracles

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KiroMishima rolled 3 4-sided dice: 1, 3, 4 Total: 8 (3-12)

KiroMishima
Crew

PostPosted: Thu Dec 01, 2011 8:38 pm


Show Time!!! DynamoPlug Lets go!

All right! Time for 100% Maximum Frontier Special!


User Image

You Have three Golden Cards in your Deck. Sloth, Sloth, and Wall of Fire!

This will give us + 45 to our Max HP and Attack.

Ultra Megatonic attack!

Veemon
HP: 60 - (8+45) = 7
MP: 24
Effect: -30 HP to whoever attacks

Kamemon
HP: 40 + 45 = 85 - 30 = 55
MP: 30 - 30 = 0
Effect: + 5 hp when defending
Shadow of Miracles rolled 3 4-sided dice: 1, 4, 3 Total: 8 (3-12)
PostPosted: Thu Dec 01, 2011 8:51 pm


Damn, I need a miracle Dx

Guard!

Veemon
HP: 7/60
MP: 24 + 8 = 30
Effect: -30 HP to whoever attacks

Kamemon
HP: 55
MP: 0
Effect: + 5 hp when defending

Shadow of Miracles

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KiroMishima rolled 3 4-sided dice: 1, 3, 4 Total: 8 (3-12)

KiroMishima
Crew

PostPosted: Thu Dec 01, 2011 9:23 pm


Time to end this (I hope)

Attack


Veemon
HP: 7 - 8 = -1
MP: 30
Effect: -30 HP to whoever attacks

Kamemon
HP: 55
MP: 0
Effect: + 5 hp when defending

thats game gg
PostPosted: Thu Dec 01, 2011 9:26 pm


Lol good game

I'll beat you some day! >=D

Shadow of Miracles

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