|
|
|
|
|
|
Posted: Fri Jul 08, 2011 12:11 pm
I'm not really sure what say about the deck as of right now, but I'd like some advice on how too make the deck better. It sufficing pretty well right now, but I want to be better. If anybody has some advice it'd be very much pleased
Monsters: Eighteen Elemental Hero Avian 3x Elemental Hero Burstinatrix 3x Elemental Hero Clayman 3x Elemental Hero Sparkman 3x Elemental Hero Bladedge 1x Elemental Hero Bubbleman 3x Elemental Hero Necroshade 1x Elemental Hero Wildheart 1x
Spells: Twelve E-Emergency Call 1x Future Fusion 2x Miracle Fusion 2x Parallel World Fusion 2x Polymerization 2x Pot of Avarice 1x Skyscraper 2x
Traps: Ten Dark Bribe 2x Draining Shield 2x Magic Cylinder 2x Magic Jammer 2x Mirror Force 2x
Extra Deck: Fifteen Elemental Hero Darkbright 1x Elemental Hero Electrum 1x Elemental Hero Flame Wingman 1x Elemental Hero Gaia 1x Elemental Hero Mariner 1x Elemental Hero Mudballman 1x Elemental Hero Necroid Shaman 1x Elemental Hero Plasma Vice 1x Elemental Hero Rampart Blaster 1x Elemental Hero Shining Flare Wingman 1x Elemental Hero Steam Healer 1x Elemental Hero Tempest 1x Elemental Hero Thunder Giant 1x Elemental Hero Wild Wingman 1x Elemental Hero WIldedge 1x
|
|
|
|
|
|
|
|
|
|
|
Posted: Fri Jul 08, 2011 12:22 pm
You've listed clayman in 6 places, as a first thing to fix.
Aside from that, drop bubbleman and most normal E-heroes (you don't have normal support). You'd benefit more from heroes that have useful effects, but at the same time include at least 2 King of The Swamp to get a reliable search for fusion that can also be a replacement material (good for shining flame wingman).
A lot of specific E-hero fusions aren't too worth it, and fusions that can use any "HERO" monster, as well as attribute heroes, will work for flexablility a lot more in your extra deck (keep multiple copies for the ones chosen).
For heroes, they spread to a long list of cards (even with just E-heroes alone), so I'm sure several others would agree with focusing the deck on a certain, powerful hero (see: Absolute zero deck).
Recomended heroes are Stratos and ocean for searching others and recycling fsion-required cards. Also try looking up vision hero fusion monsters, as they have some great effects as well.
Before you say anything at all (and just to cover a base), do not say you can't make a build for this because you don't have the cards. I set a deck I want and actively search for cards I want so I can build it.
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Fri Jul 08, 2011 12:30 pm
Labyrinthknight7 You've listed clayman in 6 places, as a first thing to fix. Aside from that, drop bubbleman and most normal E-heroes (you don't have normal support). You'd benefit more from heroes that have useful effects, but at the same time include at least 2 King of The Swamp to get a reliable search for fusion that can also be a replacement material (good for shining flame wingman). A lot of specific E-hero fusions aren't too worth it, and fusions that can use any "HERO" monster, as well as attribute heroes, will work for flexablility a lot more in your extra deck (keep multiple copies for the ones chosen). For heroes, they spread to a long list of cards (even with just E-heroes alone), so I'm sure several others would agree with focusing the deck on a certain, powerful hero (see: Absolute zero deck). Recomended heroes are Stratos and ocean for searching others and recycling fsion-required cards. Also try looking up vision hero fusion monsters, as they have some great effects as well. Before you say anything at all (and just to cover a base), do not say you can't make a build for this because you don't have the cards. I set a deck I want and actively search for cards I want so I can build it. xD I didn't have the single thought of saying anything like that, but this deck is quiet useful actually. It's been working at the Traditional Tournaments I've applied at, and online on that Dueling Network (The website is full of mediocre duelists so this deck could actually suck.) razz And did you mistake me for a noob, or something, when you bluntly said "Before you say anything at all (and just to cover a base), do not say you can't make a build for this because you don't have the cards."? Cause I've been dueling for a few years, but I just joined the guild.
|
|
|
|
|
|
|
|
|
|
|
Posted: Fri Jul 08, 2011 5:08 pm
I'm with Lab. Omni-Hero fusions are much more useful. If you're running miracle fusions, I definitley suggest 3x EHERO The Shining and 2-3 EHERO Voltic. I ran a fusion gate build which was very different but also very consistant.
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Fri Jul 08, 2011 7:00 pm
Christian13000 Labyrinthknight7 You've listed clayman in 6 places, as a first thing to fix. Aside from that, drop bubbleman and most normal E-heroes (you don't have normal support). You'd benefit more from heroes that have useful effects, but at the same time include at least 2 King of The Swamp to get a reliable search for fusion that can also be a replacement material (good for shining flame wingman). A lot of specific E-hero fusions aren't too worth it, and fusions that can use any "HERO" monster, as well as attribute heroes, will work for flexablility a lot more in your extra deck (keep multiple copies for the ones chosen). For heroes, they spread to a long list of cards (even with just E-heroes alone), so I'm sure several others would agree with focusing the deck on a certain, powerful hero (see: Absolute zero deck). Recomended heroes are Stratos and ocean for searching others and recycling fsion-required cards. Also try looking up vision hero fusion monsters, as they have some great effects as well. Before you say anything at all (and just to cover a base), do not say you can't make a build for this because you don't have the cards. I set a deck I want and actively search for cards I want so I can build it. xD I didn't have the single thought of saying anything like that, but this deck is quiet useful actually. It's been working at the Traditional Tournaments I've applied at, and online on that Dueling Network (The website is full of mediocre duelists so this deck could actually suck.) razz And did you mistake me for a noob, or something, when you bluntly said "Before you say anything at all (and just to cover a base), do not say you can't make a build for this because you don't have the cards."? Cause I've been dueling for a few years, but I just joined the guild. I was saying that since recently I've heard people in this guild make excuses not to look for a better deck by asking for advice and turning down most on the grounds that they didn't have the cards suggested. I was half-assuming based on the number of commons listed in your deck that maybe you might be upset at suggested cards that weren't in your collection. Now that I know this is mainly duelist network the previous statement is rendered moot. I still mean what I said though about effect chaining with monsters as well as the other cards you have, as opposed to just spell/trap combos.
|
|
|
|
|
|
|
|
|
|
|
Posted: Sun Jul 10, 2011 1:50 pm
Labyrinthknight7 Christian13000 Labyrinthknight7 You've listed clayman in 6 places, as a first thing to fix. Aside from that, drop bubbleman and most normal E-heroes (you don't have normal support). You'd benefit more from heroes that have useful effects, but at the same time include at least 2 King of The Swamp to get a reliable search for fusion that can also be a replacement material (good for shining flame wingman). A lot of specific E-hero fusions aren't too worth it, and fusions that can use any "HERO" monster, as well as attribute heroes, will work for flexablility a lot more in your extra deck (keep multiple copies for the ones chosen). For heroes, they spread to a long list of cards (even with just E-heroes alone), so I'm sure several others would agree with focusing the deck on a certain, powerful hero (see: Absolute zero deck). Recomended heroes are Stratos and ocean for searching others and recycling fsion-required cards. Also try looking up vision hero fusion monsters, as they have some great effects as well. Before you say anything at all (and just to cover a base), do not say you can't make a build for this because you don't have the cards. I set a deck I want and actively search for cards I want so I can build it. xD I didn't have the single thought of saying anything like that, but this deck is quiet useful actually. It's been working at the Traditional Tournaments I've applied at, and online on that Dueling Network (The website is full of mediocre duelists so this deck could actually suck.) razz And did you mistake me for a noob, or something, when you bluntly said "Before you say anything at all (and just to cover a base), do not say you can't make a build for this because you don't have the cards."? Cause I've been dueling for a few years, but I just joined the guild. I was saying that since recently I've heard people in this guild make excuses not to look for a better deck by asking for advice and turning down most on the grounds that they didn't have the cards suggested. I was half-assuming based on the number of commons listed in your deck that maybe you might be upset at suggested cards that weren't in your collection. Now that I know this is mainly duelist network the previous statement is rendered moot. I still mean what I said though about effect chaining with monsters as well as the other cards you have, as opposed to just spell/trap combos. Either way thanks for the advice, now I'm just going to apply it.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|