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Amensu Saje
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PostPosted: Sun May 01, 2011 12:07 pm


Hey. I was wondering if any of you could give some advice on my current Gravekeeper's deck. I know it's probably pretty lame compared to most decks out there, but that's why I'm trying to get help / advice on how to make it better. I could really use the help.

Note::
In some areas it's just meant to be for fun [e.g.:: Obelisk], but now I've decided I wanna go ahead and actually try to make it where it's not just fun, but it's fun and really, really good [and not just with my hometown friends].

  1. Monsters:: 27
      x3 Gravekeeper's Assailant
      x3 Gravekeeper's Guard
      x3 Gravekeeper's Spy
      x3 Gravekeeper's Chief
      x2 Gravekeeper's Commandant
      x2 Gravekeeper's Spear Soldier
      x2 Gravekeeper's Descendant
      x2 Gravekeeper's Visionary
      x1 Gravekeeper's Curse
      x1 Gravekeeper's Cannonholder
      x1 Morphing Jar
      x1 Mystic Tomato
      x1 Sangan
      x1 The End of Anubis
      x1 Obelisk the Tormentor

  2. Traps:: 6
      x1 Malevolent Catastrophe
      x1 Acid Trap Hole
      x1 Nightmare Wheel
      x1 Metal Reflect Slime
      x1 Scrap-Iron Scarecrow
      x1 Mirror Force

  3. Spells:: 14
      x3 Necrovalley
      x2 Gravekeeper's Stele
      x1 Foolish Burial
      x1 Book of Moon
      x1 Mystical Space Typhoon
      x1 Magical Stone Excavation
      x1 Allure of Darkness
      x1 Pot of Avarice
      x1 Double Summon
      x1 Nightmare's Steelcage
      x1 Monster Reborn
PostPosted: Sun May 01, 2011 2:06 pm


Ok way to many monsters and the traps do nothing for you...and your spells are all over the place.

here

Monsters 16
GK spy x3
GK descendent x3
GK commandant x3
GK recruiter x3
GK Guard x1
GK spy x2
caius the shadow monarch x1

spells 18
Necrovalley x3
Royal Tribute x2
MST x2
GK stele x2
Dark hole x1
Allure of darkness x1
upstart goblin x3
Mind control x1
Giant trunade x1
Book of moon x1
E-con x1

traps 7
Bottomless traphole x2
T.T x1
Mirror force x1
Solemn Warning x2 (or if you're on a budget 1x Royal opression, 1x compulex1)
Solemn judgement x1 (or another compulse)

there you go it functions and wins

Heywouldntyouknow


Amensu Saje
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PostPosted: Sun May 01, 2011 3:20 pm


TwinHeart


Thanks!
PostPosted: Sun May 01, 2011 3:51 pm


Mind Control is bad in GKs. Steal a tuner? What tuner, it's already been used for the synchro summon.

My question is, are you willing to obtain Dualities?

Gravitational Molestation


ryananderson1996

PostPosted: Sun May 01, 2011 9:04 pm


just net deck a build of the ycs list

Monsters: 13

3X Gravekeeper’s Spy
3X Gravekeeper’s Descendant
3X Gravekeeper’s Recruiter
1X Gravekeeper’s Assailant
3X Gravekeeper’s Commandant

Spells: 13

3X Pot of Duality
2X Gravekeeper’s Steele
3X Necrovalley
2X Royal Tribute
2X Mystical Space Typhoon
1X Book of Moon
1X Dark Hole

Traps: 14

2X Dimensional Prison
2X Bottomless Trap Hole
2X Solemn Warning
1X Trap Dustshoot
1X Mind Crush
1X Royal Oppression
1X Solemn Judgment
1X Mirror Force
1X Torrential Tribute
1X Seven Tools of Bandit

also if u wanna be extra awsome u should try genex ally birdman!
PostPosted: Sun May 01, 2011 9:24 pm


Gravitational Molestation
Mind Control is bad in GKs. Steal a tuner? What tuner, it's already been used for the synchro summon.

My question is, are you willing to obtain Dualities?
whoops that's not even in my deck lol though the econ is

Heywouldntyouknow


Amensu Saje
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PostPosted: Mon May 02, 2011 12:50 pm


Gravitational Molestation
Mind Control is bad in GKs. Steal a tuner? What tuner, it's already been used for the synchro summon.

My question is, are you willing to obtain Dualities?


If you're asking me, then yes, I am willing to try and obtain Dualities. I'm willing to try my hardest to get my hands on anything that I need to make this deck virtually unbeatable [although no deck is actually unbeatable, decks can be almost unbeatable, as you -probably- already know].
PostPosted: Mon May 02, 2011 12:52 pm


ryananderson1996


Thanks for the list. However, I can't help but notice there are way more Traps / Spells than there are Monsters. Wouldn't that make it difficult for it to work good? I mean, it seems quite difficult to get Monsters that I can play with all those Traps / Spells in the deck...

Amensu Saje
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Amensu Saje
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PostPosted: Tue May 03, 2011 10:48 am


TwinHeart
Monsters 16
GK spy x3
GK descendent x3
GK commandant x3
GK recruiter x3
GK Guard x1
GK spy x2
caius the shadow monarch x1


Question::
What did you mean to put in the second space where you put a second group of Gravekeeper's Spies? I just noticed that you accidentally put 'em twice and that the first one says X3 and the second one says x2. I figured I need x3 Spies, so I figured you probably meant to put something else in that space that says x2. sweatdrop
PostPosted: Tue May 03, 2011 3:10 pm


Amensu Saje
TwinHeart
Monsters 16
GK spy x3
GK descendent x3
GK commandant x3
GK recruiter x3
GK Guard x1
GK spy x2
caius the shadow monarch x1


Question::
What did you mean to put in the second space where you put a second group of Gravekeeper's Spies? I just noticed that you accidentally put 'em twice and that the first one says X3 and the second one says x2. I figured I need x3 Spies, so I figured you probably meant to put something else in that space that says x2. sweatdrop


this is why I need editors haha. I meant two Assailant.

If you want I am trading most of this deck off. PM me and we can talk.

Heywouldntyouknow


ryananderson1996

PostPosted: Tue May 03, 2011 8:57 pm


A low monster count ensures that youre royal tributes will go off without minuses to you. also all recruiters give you another gk same with spies and also the dualitys let u pick up monsters if none are in youre hand if you have monsters in the grave you can just use stele to add them back and get an instant +1 and by the way I would wait till gold series 4 on picking up dualities they're probably gonna get reprinted. also if you play the build and dont like the monster count try genex ally birdman he's a tuner and he recycles youre gk spies
PostPosted: Wed May 04, 2011 5:45 am


ryananderson1996
A low monster count ensures that youre royal tributes will go off without minuses to you. also all recruiters give you another gk same with spies and also the dualitys let u pick up monsters if none are in youre hand if you have monsters in the grave you can just use stele to add them back and get an instant +1 and by the way I would wait till gold series 4 on picking up dualities they're probably gonna get reprinted. also if you play the build and dont like the monster count try genex ally birdman he's a tuner and he recycles youre gk spies


Thanks, I'll remember that.

Amensu Saje
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Amensu Saje
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PostPosted: Wed May 04, 2011 6:06 am


TwinHeart
Amensu Saje
TwinHeart
Monsters 16
GK spy x3
GK descendent x3
GK commandant x3
GK recruiter x3
GK Guard x1
GK spy x2
caius the shadow monarch x1


Question::
What did you mean to put in the second space where you put a second group of Gravekeeper's Spies? I just noticed that you accidentally put 'em twice and that the first one says X3 and the second one says x2. I figured I need x3 Spies, so I figured you probably meant to put something else in that space that says x2. sweatdrop


this is why I need editors haha. I meant two Assailant.

If you want I am trading most of this deck off. PM me and we can talk.


Okay. I'll send you a PM now then. :] Hopefully we can work something out. I've got a bit of a build written down at my house that I'm working on getting. It's about the same as the ones you guys mentioned, but not quite. Naturally, as a duelist, I've put my own self into the deck. I'm still working on it, though. Right now I just have a 'sketched out' deck list.
PostPosted: Thu May 05, 2011 8:05 am


Gravitational Molestation
Mustard Like Soup
axean
TwinHeart
Junk 1t


What do you guys think about this under construction revision of the deck? I'm wanting to make sure I keep some of myself put into it. I don't wanna go with what everybody else is using. I do, however, know that some of the cards may still be pretty pointless to use in a deck such as this one, but I'm not entirely sure right now. This is just a rough sketch / layout of what the deck's gonna be. Once I have all the cards I need for it then I'll probably start tampering with it some more. Hopefully I'll be able to get it down to 40 cards pretty soon. I'll have to see. Anyway, what do you think about this one, though?

  1. Monsters:: 21
      x3 Gravekeeper's Recruiter
      x3 Gravekeeper's Descendant
      x3 Gravekeeper's Commandant
      x3 Gravekeeper's Spy
      x2 Gravekeeper's Chief
      x2 Gravekeeper's Guard
      x1 Gravekeeper's Priestess
      x1 Gravekeeper's Assailant
      x1 Gravekeeper's Visionary
      x1 Sangan
      x1 Mystic Tomato

  2. Traps:: 10
      x2 Bottomless Trap Hole
      x2 Dimensional Prison
      x1 Royal Oppression
      x1 Solemn Judgement
      x1 Mirror Force
      x1 Torrential Tribute
      x1 Seven Tools of the Bandit
      x1 Magic Drain

  3. Spells:: 14
      x3 Necrovalley
      x3 Pot od Duality
      x2 Gravekeeper's Stele
      x2 Mystical Space Typhoon
      x1 Book of Moon
      x1 Allure of Darkness
      x1 Giant Trunade
      x1 Royal Tribute

  4. Side Deck:: 15
      x1 Solemn Warning
      x1 Mind Crush
      x1 Trap Dustshoot
      x1 Monster Reborn
      x1 Monster Reincarnation
      x1 Gravekeeper's Stele
      x1 Dark Hole
      x1 The End of Anubis
      x1 Morphing Jar
      x1 Caius the Shadow Monarch
      x1 Scrap-Iron Scarecrow
      x1 Nightmare Wheel
      x1 Call of the Haunted
      x1 Gravekeeper's Guard
      x1 Gravekeeper's Priestess

      Total in Deck:: 45
      Total Altogether:: 60

Amensu Saje
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Gravitational Molestation

PostPosted: Thu May 05, 2011 11:42 am


Monsters:: 21
x3 Gravekeeper's Recruiter
x3 Gravekeeper's Descendant
x3 Gravekeeper's Commandant
x3 Gravekeeper's Spy
x2 Gravekeeper's Chief These are not necessary.
x2 Gravekeeper's Guard Decent tech but will be dropped for now.
x1 Gravekeeper's Priestess This is not necessary.
x1 Gravekeeper's Assailant I'd run two, it's rather good.
x1 Gravekeeper's Visionary
x1 Sangan
x1 Mystic Tomato
None of these are necessary.

Traps:: 10
x2 Bottomless Trap Hole Need to be replaced by Solemn Warnings, they are easily superior
x2 Dimensional Prison
x1 Royal Oppression
x1 Solemn Judgement
x1 Mirror Force
x1 Torrential Tribute
x1 Seven Tools of the Bandit
x1 Magic Drain This is not necessary.

Spells:: 14
x3 Necrovalley
x3 Pot of Duality
x2 Gravekeeper's Stele
x2 Mystical Space Typhoon
x1 Book of Moon
x1 Allure of Darkness
x1 Giant Trunade As there are really no "big pushes" in this deck, this isn't really necessary. If you want more MT hate, I suggest Dust Tornado. Otherwise, simply cut this. I'd cut it, if we need a 40th card, then you could throw it in.
x1 Royal Tribute There's no reason not to run two of these. Ever. Side out of them, sure but main two.

So, after cuts and replacements we have...
Monsters:: 14
x3 Gravekeeper's Recruiter
x3 Gravekeeper's Descendant
x3 Gravekeeper's Commandant
x3 Gravekeeper's Spy
x2 Gravekeeper's Assailant

Traps:: 09
x2 Solemn Warning
x2 Dimensional Prison
x1 Royal Oppression
x1 Solemn Judgement
x1 Mirror Force
x1 Torrential Tribute
x1 Seven Tools of the Bandit

Spells:: 14
x3 Necrovalley
x3 Pot of Duality
x2 Gravekeeper's Stele
x2 Mystical Space Typhoon
x1 Book of Moon
x1 Allure of Darkness
x2 Royal Tribute

We're now at 37. A far cry from the 45 of the original list. Usually I would stick in three Upstart Goblins to dig for the Royal Tributes but first the most important part is the basic staple of double Effect Veiler. In a very combo oriented format (thus far), Effect Veiler at two is basically a staple. That jumps us up to 39. The final card is up to you. For me I'd drop Mirror Force and probably Book of Moon for triple Upstart Goblin. That'd set the deck to 40.

Other tech ideas:
Compulsory Evacuation Device
Spirit Reaper
Malefic Stardust Dragon More side deck than main.
Smashing Ground More side deck than main.
Caius the Shadow Monarch More side deck than main.

There you go.
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