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wild wulfie of the forest
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Posted: Sat Mar 12, 2011 6:48 am
Rules: 10 cards No more than 2 Black cards
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Posted: Sat Mar 12, 2011 6:54 am
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wild wulfie of the forest
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wild wulfie of the forest rolled 10 10-sided dice:
8, 7, 8, 7, 3, 6, 7, 9, 7, 5
Total: 67 (10-100)
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wild wulfie of the forest
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Posted: Sun Mar 13, 2011 12:39 pm
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-Xx_Were_xX- rolled 10 10-sided dice:
4, 4, 1, 10, 5, 1, 10, 8, 10, 8
Total: 61 (10-100)
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Posted: Mon Mar 14, 2011 11:02 am
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Posted: Mon Mar 14, 2011 11:08 am
i'll start because of lucky star Muubi HP:140/140 MP: 70/70 Effects: if attack -10hp Omnimon HP: 140/140 MP: 70/70 Effects: if attack -10hp
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Posted: Mon Mar 14, 2011 8:37 pm
((Uhm... you also have to attack, defend, use a special attack, or use a recovery floppy (last two cost 30 MP and the recovery floppy can't be used really because you have full HP)))
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wild wulfie of the forest
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Posted: Tue Mar 15, 2011 3:37 pm
i feel so bad asking this but whats defend?? is it gaining mp back?
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Posted: Tue Mar 15, 2011 3:47 pm
-Xx_Were_xX- i feel so bad asking this but whats defend?? is it gaining mp back? ((Yup which would also be a bit pointless since you have full MP))
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wild wulfie of the forest
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-Xx_Were_xX- rolled 7 4-sided dice:
4, 4, 2, 1, 2, 4, 1
Total: 18 (7-28)
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Posted: Tue Mar 15, 2011 3:51 pm
well i'll just defend cause i dont wanna attack right now ^^ ((thx))
defend
Muubi HP:140/140 MP: 70/70+anything=70/70 Effects: if attack -10hp
Omnimon HP: 140/140 MP: 70/70 Effects: if attack -10hp
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wild wulfie of the forest rolled 7 4-sided dice:
4, 2, 4, 4, 1, 3, 3
Total: 21 (7-28)
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Posted: Tue Mar 15, 2011 4:29 pm
Alrighty~ Digimodify! And we'll give you our Royal Strength and take away your Cody! <=> Defend~ Muubi HP:140/140 MP: 70/70 Effects: Gains Royal Strength Omnimon HP: 140/140 MP: 70/70-39=31+21=52 Effects: Gains Cody Field Effects: Attackers take 10 Damage, Royal Knights gain 10 attack
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wild wulfie of the forest
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-Xx_Were_xX- rolled 7 4-sided dice:
2, 3, 4, 1, 3, 2, 4
Total: 19 (7-28)
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Posted: Tue Mar 15, 2011 4:37 pm
haha thats pretty cool, hey muubi???no its not how am i supposed to use this gonk defend !!right !Muubi HP:140/140 MP: 70/70-20+19=69 Effects: Gains Royal Strength Omnimon HP: 140/140 MP: 52/70 Effects: Gains Cody Field Effects: Attackers take 10 Damage, Royal Knights gain 10 attack, if attacker attacks with 20 or more it takes health equal to attack power
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wild wulfie of the forest rolled 7 4-sided dice:
3, 1, 2, 3, 4, 2, 2
Total: 17 (7-28)
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Posted: Tue Mar 15, 2011 4:49 pm
Now, let's make sure that they suffer! Digimodify! Now Defend! You got it!Muubi HP:140/140 MP: 69 Effects: Gains Royal Strength, -5 HP each own turn Omnimon HP: 140/140 MP: 52/70-5=47+17=64 Effects: Gains Cody Field Effects: Attackers take 10 Damage, Royal Knights gain 10 attack, if attacker attacks with 20 or more it takes health equal to attack power
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wild wulfie of the forest
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-Xx_Were_xX- rolled 7 4-sided dice:
2, 4, 2, 3, 3, 2, 2
Total: 18 (7-28)
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Posted: Tue Mar 15, 2011 4:57 pm
hahaha thats nothing !!alright muubi !! digi-modifydefend !!Muubi HP:140/140-5=135/140 MP: 69-25+18= 62/70 Effects: Gains Royal Strength, -5 HP each own turn, +10hp revive Omnimon HP: 140/140 MP: 64 Effects: Gains Cody Field Effects: Attackers take 10 Damage, Royal Knights gain 10 attack, if attacker attacks with 20 or more it takes health equal to attack power
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wild wulfie of the forest rolled 7 4-sided dice:
3, 4, 2, 2, 2, 3, 1
Total: 17 (7-28)
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Posted: Tue Mar 15, 2011 5:05 pm
Well how about... THIS! Digimodify! We'll use your Gallantmon! Now defend! Muubi HP: 135/140 MP: 62/70 Effects: Gains Royal Strength, -5 HP each own turn, +10hp revive Omnimon HP: 140/140 MP: 64-(20+40)=4+17=21 Effects: Gains Cody, +30 HP Revive Field Effects: Attackers take 10 Damage, Royal Knights gain 10 attack, 20+ attack= equal backfire damage
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wild wulfie of the forest
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-Xx_Were_xX- rolled 7 4-sided dice:
4, 3, 1, 2, 2, 1, 1
Total: 14 (7-28)
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Posted: Tue Mar 15, 2011 5:14 pm
damn it !! (that means i cant use gallantmon right?)this is not going so good were !! DxdefendMuubi HP: 135/140=130/140 hp MP: 62/70=70/70 Effects: Gains Royal Strength, -5 HP each own turn, +10hp revive Omnimon HP: 140/140 MP: 21+10=31/70 Effects: Gains Cody, +30 HP Revive Field Effects: Attackers take 10 Damage, Royal Knights gain 10 attack, 20+ attack= equal backfire damage, +10mp each turn
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