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Posted: Sat Oct 02, 2010 1:10 am
Skull King cardsX42 M X20 3X king of the skull servants 3X skull servant 3X lady in wight 3X Wightmare2X goblin zombie 2X zombie master 2X pyramid turtle 2Xmagical merchant S X12 1X veil of darkness 1X allure of darkness 1X one for one 1X card destruction 1X monster reborn 2X creature swap 1X giant trunade 1X dark hole 3X book of life T X8 1X solemn judgement 1X mirror force 2X dark bribe 1X gravity bind 1X torrential tribute 2Xbottomless trap hole
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Posted: Sat Oct 02, 2010 9:29 am
Ryko the lightsworn hunter could help the deck.
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Posted: Sat Oct 02, 2010 11:22 am
iFayl Ryko the lightsworn hunter could help the deck. hm maybe but is a little sloppy
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Posted: Sat Oct 02, 2010 12:32 pm
any more suggestions anyone?
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Posted: Sat Oct 02, 2010 2:17 pm
i'd use dark grepher or armeggeddon knight insetad of dark crusader.
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Posted: Sat Oct 02, 2010 3:15 pm
axean i'd use dark grepher or armeggeddon knight insetad of dark crusader. see reason i didnt pick them is cuz armageddon is like a follish that uses up my normal summon(had bad experience with foolish being dead draw) and crusader gets to keep all attack he gains from a discard so i can get a pretty huge monster going if i crap draw all my skull servants or something... buuut yeah thought did pass through mind(as for grepher i forgot what he even does >.<)
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Posted: Sat Oct 02, 2010 3:19 pm
shrab axean i'd use dark grepher or armeggeddon knight insetad of dark crusader. see reason i didnt pick them is cuz armageddon is like a follish that uses up my normal summon(had bad experience with foolish being dead draw) and crusader gets to keep all attack he gains from a discard so i can get a pretty huge monster going if i crap draw all my skull servants or something... buuut yeah thought did pass through mind(as for grepher i forgot what he even does >.<) grepher is like armageddon knight. except he ditches a dark from the hand and from the deck while being 300 points stronger.
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Posted: Sat Oct 02, 2010 3:23 pm
axean shrab axean i'd use dark grepher or armeggeddon knight insetad of dark crusader. see reason i didnt pick them is cuz armageddon is like a follish that uses up my normal summon(had bad experience with foolish being dead draw) and crusader gets to keep all attack he gains from a discard so i can get a pretty huge monster going if i crap draw all my skull servants or something... buuut yeah thought did pass through mind(as for grepher i forgot what he even does >.<) grepher is like armageddon knight. except he ditches a dark from the hand and from the deck while being 300 points stronger. hm not too bad imma have ta look at how it works when wightmare is out n prolly put it in if crusader doesnt work out
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Posted: Sat Oct 02, 2010 7:22 pm
ok dont feel like setting up a poll but anyone who looks at the deck could you rate it from 1-10 on how well you think itll work.
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Posted: Sun Oct 03, 2010 8:52 am
7/10. you need ways to get skull servants in the grave before they end up in the hand.
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Posted: Sun Oct 03, 2010 10:45 am
oh thanks for the 7. yeah your right but also have to be prepared for a dead draw. lol is why i like veil of darkness which i actually dont have atm just added it to the list because im on a search for 2 of them
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Posted: Sun Oct 03, 2010 2:20 pm
As for Ryko, he isn't sloppy in a meta that allows Monster Reborn AND Book of Life.
I also agree with the Dark Grepher suggestion.
As for my own suggestions, Book of Life. Zombie-specific revival and you get to remove a monster from your opponent's graveyard to stop it from reviving.
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Posted: Sun Oct 03, 2010 9:52 pm
Pheso As for Ryko, he isn't sloppy in a meta that allows Monster Reborn AND Book of Life. I also agree with the Dark Grepher suggestion. As for my own suggestions, Book of Life. Zombie-specific revival and you get to remove a monster from your opponent's graveyard to stop it from reviving. reason for me saying that is the fact it could remove something other than a monster that i may need and i dont really like the idea of that. yeah eh i go back and forth between book and the graceful revivals reason being is book does remove thier guys but they have to have one and if they dont thatd get annoying and also it revives zombie when i dont actually need all of them to be revivable only king and lady are important as lond as skulls are in the grave and graceful keeps king going while wightmare can get him and lady back somewhat easily
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Posted: Mon Oct 04, 2010 9:11 pm
I'd say replace Enemy Controllers with Creature Swap.
I used to play Creature Swap, and it gets pretty annoying if you abuse it, giving them Pyramid Turtle, Goblin Zombie, or Skull Servant.
Also, Ryko + Hamster could work.
Devine Wrath for Solemn Warning or Gold Sarcophogus maybe?
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Posted: Tue Oct 05, 2010 2:31 am
II Jayde II I'd say replace Enemy Controllers with Creature Swap.
I used to play Creature Swap, and it gets pretty annoying if you abuse it, giving them Pyramid Turtle, Goblin Zombie, or Skull Servant.
Also, Ryko + Hamster could work.
Devine Wrath for Solemn Warning or Gold Sarcophogus maybe? creature for enemy is probably gunna end up happening i dont get what you mean by hamster >.< and devine wrath honestly was filler i put in to deal with an annoying deck someone around where i live plays but i might work at getting a warning but if not ill settle for the easier choice (sarc)
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