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Lord_Shadowvayne

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PostPosted: Fri Jun 11, 2010 2:02 pm


Deck total: 44

Monsters: 23

1x Gorz
1x DaD
1x Vayu
1x Gust
1x Gale
2x Cyber Dragon
2x Blizzard
2x Ghibli
2x Bora
2x Sirocco
2x Breeze
3x Shura
3x Kalut

Spells: 11

1x Dark Eruption
1x Mind control
1x MST
1x Allure of Darkness
1x MBaaS
1x Brain Control
1x Heavy Storm
2x Black Whirlwind
2x Book of Moon

Traps: 10

1x Starlight Road
1x Solemn
1x Mirror Force
1x Trap Dustshoot
1x Blackwing- Backlash
1x Torrential Tribute
2x Icarus Attack
2x Bottomless trap hole


Side Deck: 15

2x D.D. Crow
2x System Down
1x Lightning Vortex
2x Pulling the Rug
2x Mirror of Oaths
2x Trap Hole
2x Royal Oppression
2x Skill Drain


Extra Deck: 15

1x Ally of Justice Catastor
1x Ally of Justice Light Gazer
1x Black Rose Dragon
2x Blackwing Armed Wing
2x Blackwing Armor Master
1x Blackwing- Silverwind the Ascendant
1x Brionac
1x Goyo guardian
1x Magical Android
1x Mist Wurm
2x Stardust Dragon
1x Thought Ruler Archfiend


so this is my deck now that it's updated. looking for some input on what to change up in both the side deck and main deck. I need 2 gotoms E-Calls to switch out for the trap holes to side in against X-Sabers. other than that, idk what else to change.

i know mirror of oaths is pretty lame now too, seeing as all i need to beat glads is skill drains and they can't do s**t, i've won several times against glads and haven't lost since adding skill drains, and learning it doesn't really hurt me so long as i get stardust out, and i usually bring him out close to first turn.
PostPosted: Sat Jun 12, 2010 4:17 am


Gust, Ghibli and Blackwing - Backlash are useless; just because they're Blackwing cards doesnt mean theyre good. try Dark Grepher or Battle Fader instead.

RandallTheGreenGeek


Lord_Shadowvayne

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PostPosted: Sat Jun 12, 2010 8:02 am


actually they have been helping out really well and testing well too. with the deck the way it is now compared to before, i usually win by turn 3...
PostPosted: Sat Jun 12, 2010 10:30 am


Sweet Christ, no.

Francine These Chocodiles


armycat jockamoe

PostPosted: Sat Jun 12, 2010 1:52 pm


Blackwing - Sirocco the Dawn x3
Blackwing - Shura the Blue Flame x3
Blackwing - Kalut the Moon Shadow x3
Blackwing - Vayu the Emblem of Honor x3
Blackwing - Bora the Spear x3
Blackwing - Blizzard the Far North x2
Blackwing - Gale the Whirlwind x1
Sangan x1
DAD x1

Cards for Black Feathers x3
Black Whirlwind x2
Heavy Storm x1
Mystical Space Typhoon x1
Brain Control x1
Mind Control x1
Allure of Darkness x1

Bottomless Trap Hole x2
Royal Oppression x2
Icarus Attack x2
Fake Feather x2
Mirror Force x1
Torrential Tribute x1
PostPosted: Sat Jun 12, 2010 3:20 pm


cards for blackfeathers is just a pain, and putting at 3 is just kinda redundant. This deck the way it is now has good draw power, before it had only 19 monsters and i would get dead draws of nothing but spells and traps. the way it is now is killer.

i don't see how people could think the new blackwings are useless when it was what they needed. think about it.

Gust, a free ss on turn one before playing anything else, and his added effect can be good to use with kalut, not to mention the lv 2 synchro fodder.

Breeze i love just because it's a lv 3 BW tuner and his effect basically acts as a ss like gales only for use with black whirlwind, meaning you can go for him first before gale and save gale for later if needed. Instant stardust of armor master with breeze as well.

Ghibli is pretty cool, but i can see why people won't use him due to the 0 atk and 1600 def, but the effect to switch could prove useful, plus you can ss him to save yourself from a direct atk, unlike gorz where you take the damage first.

Backlash, granted, a good effect but too situational, like i said i'm using it in there to test, if it proves flawed, i'll change it up again and place the 3rd icarus back in. either that or work on getting myself a "Cards for Black Feathers", but still, useing that card in test duels online and even as a proxy in my deck at one point and time, it slowed it down a little too much. This deck is meant to be fast and the way it is now is just how i want it to run.

I like the input but if your going to sit there and just bash on how this card sucks or that card sucks, doesn't tell me much and just proves that there's no imagination in your deck building skills. i ALWAYS try out different cards away from the metta just to see how they would fare, and most of the time i find better things to use than the norm. I'm not trying to be a d**k in any way, just a little helpful criticism is all i ask, lol.

Lord_Shadowvayne

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Soundwave 2

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PostPosted: Sat Jun 12, 2010 3:42 pm


Lord_Shadowvayne
cards for blackfeathers is just a pain, and putting at 3 is just kinda redundant. This deck the way it is now has good draw power, before it had only 19 monsters and i would get dead draws of nothing but spells and traps. the way it is now is killer.

i don't see how people could think the new blackwings are useless when it was what they needed. think about it.

Gust, a free ss on turn one before playing anything else, and his added effect can be good to use with kalut, not to mention the lv 2 synchro fodder.

Breeze i love just because it's a lv 3 BW tuner and his effect basically acts as a ss like gales only for use with black whirlwind, meaning you can go for him first before gale and save gale for later if needed. Instant stardust of armor master with breeze as well.

Ghibli is pretty cool, but i can see why people won't use him due to the 0 atk and 1600 def, but the effect to switch could prove useful, plus you can ss him to save yourself from a direct atk, unlike gorz where you take the damage first.

Backlash, granted, a good effect but too situational, like i said i'm using it in there to test, if it proves flawed, i'll change it up again and place the 3rd icarus back in. either that or work on getting myself a "Cards for Black Feathers", but still, useing that card in test duels online and even as a proxy in my deck at one point and time, it slowed it down a little too much. This deck is meant to be fast and the way it is now is just how i want it to run.

I like the input but if your going to sit there and just bash on how this card sucks or that card sucks, doesn't tell me much and just proves that there's no imagination in your deck building skills. i ALWAYS try out different cards away from the metta just to see how they would fare, and most of the time i find better things to use than the norm. I'm not trying to be a d**k in any way, just a little helpful criticism is all i ask, lol.
your deck has no draw power outside of Allure... so how is that good draw power?
PostPosted: Sat Jun 12, 2010 4:10 pm


Terror of the Dead
Lord_Shadowvayne
cards for blackfeathers is just a pain, and putting at 3 is just kinda redundant. This deck the way it is now has good draw power, before it had only 19 monsters and i would get dead draws of nothing but spells and traps. the way it is now is killer.

i don't see how people could think the new blackwings are useless when it was what they needed. think about it.

Gust, a free ss on turn one before playing anything else, and his added effect can be good to use with kalut, not to mention the lv 2 synchro fodder.

Breeze i love just because it's a lv 3 BW tuner and his effect basically acts as a ss like gales only for use with black whirlwind, meaning you can go for him first before gale and save gale for later if needed. Instant stardust of armor master with breeze as well.

Ghibli is pretty cool, but i can see why people won't use him due to the 0 atk and 1600 def, but the effect to switch could prove useful, plus you can ss him to save yourself from a direct atk, unlike gorz where you take the damage first.

Backlash, granted, a good effect but too situational, like i said i'm using it in there to test, if it proves flawed, i'll change it up again and place the 3rd icarus back in. either that or work on getting myself a "Cards for Black Feathers", but still, useing that card in test duels online and even as a proxy in my deck at one point and time, it slowed it down a little too much. This deck is meant to be fast and the way it is now is just how i want it to run.

I like the input but if your going to sit there and just bash on how this card sucks or that card sucks, doesn't tell me much and just proves that there's no imagination in your deck building skills. i ALWAYS try out different cards away from the metta just to see how they would fare, and most of the time i find better things to use than the norm. I'm not trying to be a d**k in any way, just a little helpful criticism is all i ask, lol.
your deck has no draw power outside of Allure... so how is that good draw power?


the deck is a toolbox just like glads. the only that makes bwings 10x better than glads is it's the best meta deck that can use anti meta cards and play around those anti meta cards with ease, like royal oppression and skill drain.

Deck total: 40

Monsters: 19

1x ryko/juju master/maybe breeze
1x DaD
2x Vayu
1x Gale
2x Blizzard
3x Bora
3x Sirocco
3x Shura
3x Kalut

Spells: 10


1x MST
1x Allure of Darkness
1x MBaaS
1x Brain Control
1x Heavy Storm
2x Black Whirlwind
3x Book of Moon

Traps: 11
1x Solemn
1x Mirror Force
1x Trap Dustshoot
1x Torrential Tribute
3x Icarus Attack
2x Bottomless trap hole
2x royal oppression

build around these lines. Cards for black feather i'm surprised you were using alot of bad support you didn't even throw it in here. Continue not to use it. Don't play breeze or play one at best but it's still an iffy/bad card. Alot of people thought it'd turn out to be playable but it's really not, turned out to be a bwing wulf. gust/backlash/ghibil/dark eruption/mind control/gorz all useless. starlight road/cydras are side deck cards. If you're oblivious to some of the amazing things you can do with royal oppression I'll gladly mention them. Icarus attack is always a 3 of. Never an exception, it's one of the decks best support. If you don't like 3 books take one out for the breeze and use either a ryko or juju main decked.

Your side deck actually looks really good I'm not gona lie about that. the only changes you should do are -2 system downs put in 2 cydras *if you wanna do that that's a players option, personally i like cydra there instead of system*, -2 pulling the rug +2 deck devistation virus, -1 vortex (card is super bad), +1 juju master. If you choose not to main deck a juju then take out skill drains for another juju and a starlight road.

Boxxy 110


Boxxy 110

PostPosted: Sat Jun 12, 2010 4:13 pm


armycat jockamoe
Blackwing - Sirocco the Dawn x3
Blackwing - Shura the Blue Flame x3
Blackwing - Kalut the Moon Shadow x3
Blackwing - Vayu the Emblem of Honor x3
Blackwing - Bora the Spear x3
Blackwing - Blizzard the Far North x2
Blackwing - Gale the Whirlwind x1
Sangan x1
DAD x1

Cards for Black Feathers x3
Black Whirlwind x2
Heavy Storm x1
Mystical Space Typhoon x1
Brain Control x1
Mind Control x1
Allure of Darkness x1

Bottomless Trap Hole x2
Royal Oppression x2
Icarus Attack x2
Fake Feather x2
Mirror Force x1
Torrential Tribute x1


thats a big hell no.
PostPosted: Sat Jun 12, 2010 4:53 pm


Terror of the Dead
Lord_Shadowvayne
cards for blackfeathers is just a pain, and putting at 3 is just kinda redundant. This deck the way it is now has good draw power, before it had only 19 monsters and i would get dead draws of nothing but spells and traps. the way it is now is killer.

i don't see how people could think the new blackwings are useless when it was what they needed. think about it.

Gust, a free ss on turn one before playing anything else, and his added effect can be good to use with kalut, not to mention the lv 2 synchro fodder.

Breeze i love just because it's a lv 3 BW tuner and his effect basically acts as a ss like gales only for use with black whirlwind, meaning you can go for him first before gale and save gale for later if needed. Instant stardust of armor master with breeze as well.

Ghibli is pretty cool, but i can see why people won't use him due to the 0 atk and 1600 def, but the effect to switch could prove useful, plus you can ss him to save yourself from a direct atk, unlike gorz where you take the damage first.

Backlash, granted, a good effect but too situational, like i said i'm using it in there to test, if it proves flawed, i'll change it up again and place the 3rd icarus back in. either that or work on getting myself a "Cards for Black Feathers", but still, useing that card in test duels online and even as a proxy in my deck at one point and time, it slowed it down a little too much. This deck is meant to be fast and the way it is now is just how i want it to run.

I like the input but if your going to sit there and just bash on how this card sucks or that card sucks, doesn't tell me much and just proves that there's no imagination in your deck building skills. i ALWAYS try out different cards away from the metta just to see how they would fare, and most of the time i find better things to use than the norm. I'm not trying to be a d**k in any way, just a little helpful criticism is all i ask, lol.
your deck has no draw power outside of Allure... so how is that good draw power?
sry, i meant good top decking power, allure is in there just cause it's needed, but all in all the deck is solid. test it if your not satisfied. lol

Lord_Shadowvayne

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Lord_Shadowvayne

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PostPosted: Sat Jun 12, 2010 5:03 pm


Boxxy 110
Terror of the Dead
Lord_Shadowvayne
cards for blackfeathers is just a pain, and putting at 3 is just kinda redundant. This deck the way it is now has good draw power, before it had only 19 monsters and i would get dead draws of nothing but spells and traps. the way it is now is killer.

i don't see how people could think the new blackwings are useless when it was what they needed. think about it.

Gust, a free ss on turn one before playing anything else, and his added effect can be good to use with kalut, not to mention the lv 2 synchro fodder.

Breeze i love just because it's a lv 3 BW tuner and his effect basically acts as a ss like gales only for use with black whirlwind, meaning you can go for him first before gale and save gale for later if needed. Instant stardust of armor master with breeze as well.

Ghibli is pretty cool, but i can see why people won't use him due to the 0 atk and 1600 def, but the effect to switch could prove useful, plus you can ss him to save yourself from a direct atk, unlike gorz where you take the damage first.

Backlash, granted, a good effect but too situational, like i said i'm using it in there to test, if it proves flawed, i'll change it up again and place the 3rd icarus back in. either that or work on getting myself a "Cards for Black Feathers", but still, useing that card in test duels online and even as a proxy in my deck at one point and time, it slowed it down a little too much. This deck is meant to be fast and the way it is now is just how i want it to run.

I like the input but if your going to sit there and just bash on how this card sucks or that card sucks, doesn't tell me much and just proves that there's no imagination in your deck building skills. i ALWAYS try out different cards away from the metta just to see how they would fare, and most of the time i find better things to use than the norm. I'm not trying to be a d**k in any way, just a little helpful criticism is all i ask, lol.
your deck has no draw power outside of Allure... so how is that good draw power?


the deck is a toolbox just like glads. the only that makes bwings 10x better than glads is it's the best meta deck that can use anti meta cards and play around those anti meta cards with ease, like royal oppression and skill drain.

Deck total: 40

Monsters: 19

1x ryko/juju master/maybe breeze
1x DaD
2x Vayu
1x Gale
2x Blizzard
3x Bora
3x Sirocco
3x Shura
3x Kalut

Spells: 10


1x MST
1x Allure of Darkness
1x MBaaS
1x Brain Control
1x Heavy Storm
2x Black Whirlwind
3x Book of Moon

Traps: 11
1x Solemn
1x Mirror Force
1x Trap Dustshoot
1x Torrential Tribute
3x Icarus Attack
2x Bottomless trap hole
2x royal oppression

build around these lines. Cards for black feather i'm surprised you were using alot of bad support you didn't even throw it in here. Continue not to use it. Don't play breeze or play one at best but it's still an iffy/bad card. Alot of people thought it'd turn out to be playable but it's really not, turned out to be a bwing wulf. gust/backlash/ghibil/dark eruption/mind control/gorz all useless. starlight road/cydras are side deck cards. If you're oblivious to some of the amazing things you can do with royal oppression I'll gladly mention them. Icarus attack is always a 3 of. Never an exception, it's one of the decks best support. If you don't like 3 books take one out for the breeze and use either a ryko or juju main decked.

Your side deck actually looks really good I'm not gona lie about that. the only changes you should do are -2 system downs put in 2 cydras *if you wanna do that that's a players option, personally i like cydra there instead of system*, -2 pulling the rug +2 deck devistation virus, -1 vortex (card is super bad), +1 juju master. If you choose not to main deck a juju then take out skill drains for another juju and a starlight road.


i like the input and appreciate the help, but this is after using all those alternatives. Cydra is goo mained because of helping to get stardust out faster, and gorz helps with the Agro playbase i use.

i am going to be placing the third icarus back in instead of backlash, like i said, backlash is too situational, as was delta crow, hence why that is no longer in my side deck.

skill drains and royals are a must for the side deck hence they help against glads (mostly skill drain) and system downs are a great card to use against Machinas, i've been saved several times thanks to system down. pulling the rug is starting to become a staple again now that monarchs are seen in almost EVERY deck, so those will stay, and deck devastation virus is not one of my most liked cards, cause again with the situational use.

juju's and rykos never helped the deck, and ryko especially no when i only run one vayu, if i ran three then it would be needed because of vayu turbo.
mind control isn't useless in this build cause it would help out in the long run, for example, taking someones chaos sorcerer, gale, or any other monster of your opponents to benefit yourself, why anyone would see mind control is useless is beyond me, lol. and i only have 2 book of moon, i lent the thrid to my teammate cause he had a hard time finding just a second to use in his deck.

i tested this deck out at locals last night and actually topped in second, under a quickdraw dandywarrior build, DAMN was that a great duel, lol, i think i put it up on youtube too...
PostPosted: Sat Jun 12, 2010 7:14 pm


Lord_Shadowvayne
Boxxy 110
Terror of the Dead
Lord_Shadowvayne
cards for blackfeathers is just a pain, and putting at 3 is just kinda redundant. This deck the way it is now has good draw power, before it had only 19 monsters and i would get dead draws of nothing but spells and traps. the way it is now is killer.

i don't see how people could think the new blackwings are useless when it was what they needed. think about it.

Gust, a free ss on turn one before playing anything else, and his added effect can be good to use with kalut, not to mention the lv 2 synchro fodder.

Breeze i love just because it's a lv 3 BW tuner and his effect basically acts as a ss like gales only for use with black whirlwind, meaning you can go for him first before gale and save gale for later if needed. Instant stardust of armor master with breeze as well.

Ghibli is pretty cool, but i can see why people won't use him due to the 0 atk and 1600 def, but the effect to switch could prove useful, plus you can ss him to save yourself from a direct atk, unlike gorz where you take the damage first.

Backlash, granted, a good effect but too situational, like i said i'm using it in there to test, if it proves flawed, i'll change it up again and place the 3rd icarus back in. either that or work on getting myself a "Cards for Black Feathers", but still, useing that card in test duels online and even as a proxy in my deck at one point and time, it slowed it down a little too much. This deck is meant to be fast and the way it is now is just how i want it to run.

I like the input but if your going to sit there and just bash on how this card sucks or that card sucks, doesn't tell me much and just proves that there's no imagination in your deck building skills. i ALWAYS try out different cards away from the metta just to see how they would fare, and most of the time i find better things to use than the norm. I'm not trying to be a d**k in any way, just a little helpful criticism is all i ask, lol.
your deck has no draw power outside of Allure... so how is that good draw power?


the deck is a toolbox just like glads. the only that makes bwings 10x better than glads is it's the best meta deck that can use anti meta cards and play around those anti meta cards with ease, like royal oppression and skill drain.

Deck total: 40

Monsters: 19

1x ryko/juju master/maybe breeze
1x DaD
2x Vayu
1x Gale
2x Blizzard
3x Bora
3x Sirocco
3x Shura
3x Kalut

Spells: 10


1x MST
1x Allure of Darkness
1x MBaaS
1x Brain Control
1x Heavy Storm
2x Black Whirlwind
3x Book of Moon

Traps: 11
1x Solemn
1x Mirror Force
1x Trap Dustshoot
1x Torrential Tribute
3x Icarus Attack
2x Bottomless trap hole
2x royal oppression

build around these lines. Cards for black feather i'm surprised you were using alot of bad support you didn't even throw it in here. Continue not to use it. Don't play breeze or play one at best but it's still an iffy/bad card. Alot of people thought it'd turn out to be playable but it's really not, turned out to be a bwing wulf. gust/backlash/ghibil/dark eruption/mind control/gorz all useless. starlight road/cydras are side deck cards. If you're oblivious to some of the amazing things you can do with royal oppression I'll gladly mention them. Icarus attack is always a 3 of. Never an exception, it's one of the decks best support. If you don't like 3 books take one out for the breeze and use either a ryko or juju main decked.

Your side deck actually looks really good I'm not gona lie about that. the only changes you should do are -2 system downs put in 2 cydras *if you wanna do that that's a players option, personally i like cydra there instead of system*, -2 pulling the rug +2 deck devistation virus, -1 vortex (card is super bad), +1 juju master. If you choose not to main deck a juju then take out skill drains for another juju and a starlight road.


i like the input and appreciate the help, but this is after using all those alternatives. Cydra is goo mained because of helping to get stardust out faster, and gorz helps with the Agro playbase i use.

i am going to be placing the third icarus back in instead of backlash, like i said, backlash is too situational, as was delta crow, hence why that is no longer in my side deck.

skill drains and royals are a must for the side deck hence they help against glads (mostly skill drain) and system downs are a great card to use against Machinas, i've been saved several times thanks to system down. pulling the rug is starting to become a staple again now that monarchs are seen in almost EVERY deck, so those will stay, and deck devastation virus is not one of my most liked cards, cause again with the situational use.

juju's and rykos never helped the deck, and ryko especially no when i only run one vayu, if i ran three then it would be needed because of vayu turbo.
mind control isn't useless in this build cause it would help out in the long run, for example, taking someones chaos sorcerer, gale, or any other monster of your opponents to benefit yourself, why anyone would see mind control is useless is beyond me, lol. and i only have 2 book of moon, i lent the thrid to my teammate cause he had a hard time finding just a second to use in his deck.

i tested this deck out at locals last night and actually topped in second, under a quickdraw dandywarrior build, DAMN was that a great duel, lol, i think i put it up on youtube too...


cydra is a bad main deck. Don't do it. Gorz and bwings don't mix. you main deck 2 royal oppression. Don't lose a good thing. I mean vayuing freely and specialing off blizzard while oppression is on the board is a good thing. you do know all the winning/top decks have juju or ryko main decked. They're incredibly good in this deck, and don't ever mention vayu turbo because that deck is a piece of garbage. Mind control is useless you're talking to a person who tops regs with bwings/lightsworn all the time. The only time mind control was good in this deck was when gale was at 3. Locals isn't anything. Locals are s**t. There is no such thing as a good locals.

Boxxy 110


Lord_Shadowvayne

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PostPosted: Sat Jun 12, 2010 7:46 pm


i beg to differ, cause Chicago locals are EXTREMELY competitive, though locals varies depending on region.

Location location location....

but yeah, i have run LS/BW's before, didn't work so well, there was alot of draw power and it ran fast, but alf the time i was comming up short with what i needed, and it was a pain.

alot of people have different views on how a dek should be run, thats why i ask for the input. Gorz stays and so do the cydras, if you look at the deck closely you can see all the combos i can pull off one after another if the firs one doesnt go so well, this deck was made to always have a backup plan no matter what situation i'm in, lol.

i got my invite to nationals with my previous straight agro BW's before shining darkness dropped. and your not the only person who tops nationals ALL THE TIME, lol (me too crying ) why you gotta go say mean things, lmao.
PostPosted: Sat Jun 12, 2010 9:10 pm


Lord_Shadowvayne
why you gotta go say mean things, lmao.
Because frankly, the deck is bad. Chicago? Nothing compared to the Tri-State and Philadelphia areas.

If you want me to go through the reasons, then let's begin, with the first few words of the post - "Deck total: 44". No one has to tell you why this is such a significant downfall to a deck that bases most of its aggro off of a card that has just recently been semi-limited on our Forbidden List, and with no method of searching into the damn thing in your list, the total amount thus made the majority of combos performed by the deck less likely to happen.

Gorz the Emissary of Darkness makes its own advantage, so long as the card is dropped in order to make the wall large enough for the opponent to cease their attacking, or look at the lone monster they just hit you with and mutter "well, ********". Since Blackwings set themselves with Black Whirlwind, Gorz has never been something I've favored, as the intention is to ultimately keep the combo going with Black Whirlwind, while manipulating the opponent's play with Royal Oppression. As it is now, it's more likely for Gorz to be an acceptable play in the deck, since Dust Tornado is seeing a move into the staple department at 2-3 in everything.

Blackwing - Gust the Backblast, is a card with good intention... at least in the first sentence, and even that's not spectacular. It can Special Summon itself with the field clear; good footing for the time you have a Tuner in hand with a bad hand... kind of. Blackwings don't concern themselves with that, with the efficiency and synergy they have, it's simple to Normal Summon then Special Summon for a quick Synchro in a tight fix. What Gust offers is nothing new to the deck, in a worse form.
Its stats are piss poor, which doesn't support its second ability whatsoever. In fact the ability is guaranteed to last only into the first two turns of being on the field, or never of use at all. Contrary to your statement of the card, it's the exact opposite: an effect with constant availability, that's just too poor to pick up the game plan. It has no bearing on the continuing rise of monster removal, which is what Blackwings truly need to stay in the top. Think about it.

Blackwing - Vayu the Emblem of Honor MUST be at 2, minimum. It's the one card keeping Blackwings from falling out of the spotlight, because of its ability to dance circles around the two cards that would let Blackwings ballstomp the competition - Royal Oppression and Skill Drain. Of course, like mentioned before, Dust Tornado is becoming a hard staple, and Wild Tornado's release makes cards like these two all the more tougher. A smart setup keeps it going. Blackwing - Vayu the Emblem of Honor at 1 and a few other card choices here aren't the smartest plays.

Cyber Dragon has to go. Blackwings have the edge to keep the monster on the field, never really to feel the need of a rebound and drop it because you need it. You like to talk about combos of the deck, Cyber Dragon has none. It has nothing for the Blackwing lineup, it has nothing for Black Whirlwind, and the best of a combo available to it is hoping the opponent is playing Machina or somehow slipped and managed to leave their Quickdraw Synchron on the field to make into a Chimeratech Fortress Dragon. The problem, you don't have it. I mean, Christ, take them out for a third Blackwing - Sirocco the Dawn. At least then when Black Whirlwind is sitting there slapping your bottom lip, you could actually get something out of it.

Blackwing - Ghibi the Searing Wind. Another card with a sub-par effect, and mediocre stats to complement it. A summon during the opponent's turn is unique for the Blackwing arch-type, and would be great had it been useful. To begin, Blackwing - Ghibi the Searing Wind doesn't do what comparable cards (Battle Fader) do to make it great. Negate the attack. Instead, Ghibi is simply a Special Summon that exists only to wall against the opponent in your last attempt to save your Life Points. Sadly its stats are self-explanatory as to what it can stop: 0 attack points means you'll never want it in attack from the start, and 1600 defense only stops so few in the game. Your luck would be, the attacking monster is in fact Drill Warrior, that way you can take the hit but still summon Ghibi and keep it anyway! Unless your Life Points are 1200 or less, then you're just s**t out of luck.
To the second effect of Blackwing - Ghibi the Searing Wind: virtually useless, with a short time length to be on the field just as it is for Gust. Ending at the End Phase just puts you in the situation of a huge rebound from the opponent and a bad hit to your Life Points, much so that the most opportunistic use of it would be a game-winning push. Go try your luck with that one, because the whole reason of summoning it in the beginning was due to you being in such a bad situation that if you didn't put that monster in the way, you would have lost.
Its defense isn't even suitable as a defense in today's game, which doesn't make for a suitable attack strength either. Really, for Ghibi and Gust to be any pressing matter in terms of offensive capability, it's because you're spending your copies of Blackwing - Kalut the Moon Shadow just to keep them alive.

Blackwing - Bora the Spear has to be at three, absolutely no excuse not to. It has the better advantage of self-summoning when you have another Blackwing compared to Gust and Ghibi, along with better stats that you can afford to Normal Summon for the search off of Black Whirlwind. Good to search a Blackwing, good to summon off a Blackwing, and with Blackwing - Breeze the Zephyr it brings the Blackwing Armor Master within your first two turns. Amazing killer play, that can best against anything you have to say in any attempt to excuse Gust or Ghibi as "good".

Dark Eruption was nice tech, Blackwing - Vayu the Emblem of Honor is better staple. Put the Blackwings more towards re-summoning through the Graveyard, not recycle to the hand.

I'm with you on Mind Control. With Blackwing - Breeze the Zephyr, I feel the love.

Your Trap lineup needs fixing. Starlight Road is hardly ever useful for the deck when you can chain Icarus Attack to almost anything, and at the same time single Spell/Trap removal is still on the rise. It was optimal for a short time, and then as I saw it, the game adjusted to make the card no longer a big whoop.

Blackwing - Backlash is a half-assed Mirror Force, and what's worse is that of the third type/arch-type dependent Mirror Force, this one has by far the worst condition of activation. To build a Graveyard to use this, while it should be going to Blackwing - Vayu the Emblem of Honor, is nothing but a waste of space.

Royal Oppression and Dust Tornado HAVE to be in this deck. There is just so much that the cards can curbstomp, and Blackwings already have an easy flow with it. Main it, reserve more of the side deck for the cards you really must side.

Last, I want to address your comment on suggestions lacking creativity, and simply following the meta. It's as if you say it like every single person puts together the deck while looking at the screen. They know these cards, they know how they do and how they flow. You're not the only one to have slapped them in, they've just been smart enough to adjust their decks back to the corresponding competition by letting go of what doesn't work.

Francine These Chocodiles


Boxxy 110

PostPosted: Sat Jun 12, 2010 9:42 pm


Lord_Shadowvayne
i beg to differ, cause Chicago locals are EXTREMELY competitive, though locals varies depending on region.

Location location location....

but yeah, i have run LS/BW's before, didn't work so well, there was alot of draw power and it ran fast, but alf the time i was comming up short with what i needed, and it was a pain.

alot of people have different views on how a dek should be run, thats why i ask for the input. Gorz stays and so do the cydras, if you look at the deck closely you can see all the combos i can pull off one after another if the firs one doesnt go so well, this deck was made to always have a backup plan no matter what situation i'm in, lol.

i got my invite to nationals with my previous straight agro BW's before shining darkness dropped. and your not the only person who tops nationals ALL THE TIME, lol (me too crying ) why you gotta go say mean things, lmao.


let me guess top32? You know how I get my nats invite? t4'ing like in the old ude periods. I hate the fact any scrub can get into nats now.

you're right alot of people have different views. Yours are bad.
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