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#1 Digimon Guild where you can actually be a Tamer with your very own Digimon. 

Tags: Digimon, Tamer, Island, Digimon Tamer, Tamer Island 

Reply Tamer Coliseum (Digimon PvP Card Battle Forum)
Excal vs. Ending Goto Page: 1 2 [>] [»|]

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excaliburace

PostPosted: Wed May 05, 2010 11:06 pm


Username: Excaliburace
Digimon: Apollomon
Type: Vaccine
Hp: 140
Mp: 70
TP: 25,000

User Image 

Deck: Summer Strength
User ImageUser ImageUser ImageUser ImageUser Image

User ImageUser ImageUser ImageUser ImageUser Image

User ImageUser ImageUser ImageUser ImageUser Image

User ImageUser ImageUser ImageUser ImageUser Image
PostPosted: Wed May 05, 2010 11:10 pm


Endinglight
TP-43670
Digimon to be used in battle-UltimateChaosmon
Dice I get to roll to attack-8 four sided dice
160HP 80MP
Digimon type- Unknown
User Image - Blocked by "Display Image" Settings. Click to show.


User ImageUser ImageUser ImageUser ImageUser Image
User ImageUser ImageUser ImageUser ImageUser Image
User ImageUser ImageUser ImageUser ImageUser Image
User ImageUser ImageUser ImageUser ImageUser Image

endinglight


excaliburace

PostPosted: Wed May 05, 2010 11:10 pm


20 cards or 10?
PostPosted: Wed May 05, 2010 11:13 pm


excaliburace
20 cards or 10?

full deck, would seem appropriate, and I'd rather not have to choose which cards I wouldn't use...

endinglight


endinglight

PostPosted: Wed May 05, 2010 11:21 pm


I believe you have the first move ^^
excaliburace rolled 7 4-sided dice: 2, 4, 4, 4, 3, 3, 1 Total: 21 (7-28)
PostPosted: Wed May 05, 2010 11:22 pm


Digi-Modify!
User Image
User Image
MetalGreymon, activate!

Okay Tempest, defend!


Tempest
Hp: 140/140
Mp: 70 - 30 + 21 = 61/70
Effects:

UltimateChaosmon
Hp: 160/160
Mp: 80/80
Effects: No Gold Cards

excaliburace

endinglight rolled 8 4-sided dice: 3, 1, 3, 1, 4, 4, 1, 3 Total: 20 (8-32)

endinglight

PostPosted: Wed May 05, 2010 11:30 pm


User Image
let's use a defend as well

Tempest
Hp: 140/140
Mp: 61/70
Effects:

UltimateChaosmon
Hp: 160/160
Mp: 80-20+5+20= 80/80
Effects: No Gold Cards
+5 Mp on each own turn
excaliburace rolled 7 4-sided dice: 2, 1, 2, 2, 1, 3, 4 Total: 15 (7-28)
PostPosted: Wed May 05, 2010 11:34 pm


Digi-Modify!
User Image
User Image
Poison Gas, activate!

Tempest, defend one more time!


Tempest
Hp: 140/140
Mp: 61 - 45 + 15 = 31/70
Effects:

UltimateChaosmon
Hp: 160/160 / 2 = 80/160
Mp: 80/80
Effects: No Gold Cards, +5 Mp on each own turn, Cannot heal

excaliburace

endinglight rolled 8 4-sided dice: 2, 3, 2, 3, 2, 2, 4, 1 Total: 19 (8-32)

endinglight

PostPosted: Wed May 05, 2010 11:38 pm


User Image
also lets go for a defend again

Tempest
Hp: 140/140
Mp: 61 - 45 + 15 = 31/70
Effects: when using an attack -5 Hp

UltimateChaosmon
Hp: 160/160 / 2 = 80/160
Mp: 80-40+5+19=64/80
Effects: No Gold Cards, +5 Mp on each own turn, Cannot heal
excaliburace rolled 7 4-sided dice: 4, 2, 2, 1, 2, 3, 2 Total: 16 (7-28)
PostPosted: Wed May 05, 2010 11:42 pm


Digi-Modify!
User Image
User Image
Shocking, activate!

Tempest, defend!


Tempest
Hp: 140/140
Mp: 31/70 + 20 = 51 + 16 = 67/90
Effects: when using an attack -5 Hp

UltimateChaosmon
Hp: 80/160
Mp: 64/80
Effects: No Gold Cards, +5 Mp on each own turn, Cannot heal

excaliburace

endinglight rolled 8 4-sided dice: 1, 4, 1, 1, 3, 3, 4, 4 Total: 21 (8-32)

endinglight

PostPosted: Wed May 05, 2010 11:50 pm


User Image
discard User Image
User Image
and
one User Image
let's go ahead and use that attack now

Tempest
Hp: 140-(21+15)x2=68/140
Mp: 31/70 + 20 = 51 + 16 = 67/90
Effects: when using an attack -5 Hp

UltimateChaosmon
Hp: 80/160
Mp: 64-3+5=66/80
Effects: No Gold Cards, +5 Mp on each own turn, Cannot heal
excaliburace rolled 7 4-sided dice: 3, 2, 2, 2, 2, 3, 2 Total: 16 (7-28)
PostPosted: Wed May 05, 2010 11:57 pm


Digi-Modify!
User Image
User Image
Dark Network, activate! I'll use it to activate your Yukihanabi!
User Image

Tempest, attack!


Tempest
Hp: 68 - 5 + 60 = 123/140
Mp: 67 - 20 - 20 = 27/90
Effects: when using an attack -5 Hp

UltimateChaosmon
Hp: 80 - (60 + 16) = 4/160
Mp: 66/80
Effects: No Gold Cards, +5 Mp on each own turn, Cannot heal

excaliburace

endinglight rolled 8 4-sided dice: 1, 4, 4, 2, 4, 1, 3, 3 Total: 22 (8-32)

endinglight

PostPosted: Thu May 06, 2010 12:06 am


Hmmmm well if this weren't a friendly game I'd stalemate it here with User Image

however it is a friendly game sooooo
I'll assume that while yes I can't heal, I can be revived as I don't believe it is quite the same thing...
so I use
User Image
and attack you

Tempest
Hp: 123-22=101/140
Mp: 27/90
Effects: when using an attack -5 Hp

UltimateChaosmon
Hp: 4/160
Mp: 66+5-28=43/80
Effects: No Gold Cards, +5 Mp on each own turn, Cannot heal
excaliburace rolled 7 4-sided dice: 4, 1, 3, 3, 1, 1, 4 Total: 17 (7-28)
PostPosted: Thu May 06, 2010 12:09 am


Digi-Modify!
User Image
User Image
Wormmon, activate!

Tempest, attack!


Tempest
Hp: 101 - 5 = 96/140
Mp: 27 - 20 = 7/90
Effects: when using an attack -5 Hp

UltimateChaosmon
Hp: 4 - 17 = 0 = 1/160
Mp: 43/80
Effects: No Gold Cards, +5 Mp on each own turn, Cannot heal

excaliburace

excaliburace rolled 7 4-sided dice: 4, 3, 3, 4, 1, 1, 4 Total: 20 (7-28)

excaliburace

PostPosted: Thu May 06, 2010 12:10 am


Finish him off Tempest.


Tempest
Hp: 96 - 5 = 91/140
Mp: 7/90
Effects: when using an attack -5 Hp

UltimateChaosmon
Hp: 1 - 20 = 0/160
Mp: 43/80
Effects: No Gold Cards, +5 Mp on each own turn, Cannot heal
Reply
Tamer Coliseum (Digimon PvP Card Battle Forum)

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