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Electric Fever... (deck/ADV)

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armycat jockamoe

PostPosted: Thu Apr 08, 2010 6:38 pm


Batteryman Charger x3
Batteryman AA x3
Batteryman Micro Cell x3
Batteryman Industrial Strength x2
Cyber Dragon x2
Honest x2
Batteryman D x2

Short Circuit x3
Inferno Reckless Summon x3
Heavy Storm x1
Giant Trunade x1
Mystical Space Typhoon x1
Brain Control x1
Card Destruction x1

Compulsory Evacuation Device x3
Portable Battery Pack x2
Bottomless Trap Hole x2
Starlight Road x2
Call of The Haunted x1
Mirror Force x1
Torrential Tribute x1
PostPosted: Thu Apr 08, 2010 11:19 pm


Why only 1 AA? Doesn't it work best in triples?

brotherofAnubus

Dangerous Survivor


The_Wicked_Zaku

PostPosted: Fri Apr 09, 2010 6:17 am


20 Monsters

Cyber Dragon x2
Honest x2
Rai-Mei x2
Batteryman Industrial Strength x2
Batteryman Charger x3
Batteryman AA x3
Batteryman D x3
Batteryman Micro-cell x3

12 Spells

Battery Charger x3
Smashing Ground x2
Short Circuit x3
Giant Trunade x1
MST x1
Inferno Reckless Summon x2

8 Traps
Judgment of thunder x2
Destruction Jammer x1
Beckoning Of The Light x1
Portable Battery Pack x3
Torrential Tribute x1



this is the deck i play with.. i actualy changed a few of the traps... but i like this build way better... it runs smoothe... and unless theres a way to make them into a battle ready meta deck... i would just stick to fun play... i mean 3 AA's is practicaly game in one turn if played right... only takes a few cards..

tell me bro..
how does your deck play differ from mine?
PostPosted: Fri Apr 09, 2010 11:58 am


brotherofAnubus
Why only 1 AA? Doesn't it work best in triples?


Mistyped.

armycat jockamoe


The_Wicked_Zaku

PostPosted: Fri Apr 09, 2010 12:24 pm


so why isnt mine more playable than yours joe?...

and so you are running 3 AA's
PostPosted: Fri Apr 09, 2010 12:26 pm


and why not use the spell chargers?... put back any batteryman thats 4 or lower from the grave to the hand.. thats super useful...

im just want some comparisons with my deck and yours..

The_Wicked_Zaku


armycat jockamoe

PostPosted: Fri Apr 09, 2010 1:46 pm


The_Wicked_Zaku
and why not use the spell chargers?... put back any batteryman thats 4 or lower from the grave to the hand.. thats super useful...

im just want some comparisons with my deck and yours..


Really mine was build this way as it suits my local.

Like I've never liked Rai-Mei and to me Micro Cell works just as well. Triple D is overkill.

I don't own any Battery Charger's.

Judgment of thunder is to slow in my opinion.

Destruction Jammer for my area loses to Starlight Road and Solemn.

I run two Packs as I run Call too.

As with most decks of the same type with different line ups the big difference is our play styles.
PostPosted: Fri Apr 09, 2010 2:35 pm


i understand

The_Wicked_Zaku

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