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Posted: Mon Mar 29, 2010 3:10 pm
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Posted: Mon Mar 29, 2010 3:16 pm
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Posted: Mon Mar 29, 2010 3:19 pm
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ListenFeelEnjoy rolled 7 4-sided dice:
4, 2, 3, 1, 3, 1, 2
Total: 16 (7-28)
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Posted: Mon Mar 29, 2010 3:31 pm
sorry sweatdrop I'll use this! Attack! Daemon HP: 140 - 16 + 10 = 114 MP: 70 Beelzemon HP: 140 MP: 70 - 35 = 35
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GrandMaster Draco_Lord rolled 7 4-sided dice:
4, 4, 1, 3, 2, 1, 4
Total: 19 (7-28)
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Posted: Mon Mar 29, 2010 3:41 pm
Attack! Daemon HP: 114 MP: 70-40=30 Beelzemon HP: 140-19=121 MP: 35
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ListenFeelEnjoy rolled 7 4-sided dice:
4, 2, 4, 2, 2, 4, 1
Total: 19 (7-28)
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Posted: Mon Mar 29, 2010 3:51 pm
Sorry if it takes me a while to post...I'm a little busy right now... Attack! Daemon HP: 114 - 19 + 10 - 10 = 95 MP: 30 Beelzemon HP: 121 MP: 35 - 5 = 30
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GrandMaster Draco_Lord rolled 7 4-sided dice:
1, 2, 4, 4, 4, 3, 2
Total: 20 (7-28)
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Posted: Mon Mar 29, 2010 7:56 pm
Defend. Daemon HP: 95 MP: 30-15=15+20=35 Beelzemon HP: 121 MP: 30
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ListenFeelEnjoy rolled 7 4-sided dice:
3, 1, 4, 1, 2, 2, 3
Total: 16 (7-28)
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Posted: Tue Mar 30, 2010 6:45 am
I'll try something risky... biggrin I'll use this! Attack! Daemon HP: 95 - 16 + 10 + 40 = 29 MP: 35 Beelzemon HP: 121 - 20 =101 MP: 30 - 30 = 0
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GrandMaster Draco_Lord rolled 7 4-sided dice:
4, 2, 2, 3, 2, 1, 2
Total: 16 (7-28)
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Posted: Tue Mar 30, 2010 12:48 pm
There is where this guy is awesome! The only known counter is to make sure your HPs are so far apart, or having your own. Attack! Daemon HP: 101 MP: 35+5=40-37=3 Beelzemon HP: 29-16=13 MP: 0
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ListenFeelEnjoy rolled 7 4-sided dice:
3, 3, 1, 4, 4, 2, 1
Total: 18 (7-28)
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Posted: Tue Mar 30, 2010 12:56 pm
Two problems with your last move 1. you couldn't use goburimon yet...the 5 mp goes into effect after you finish your roll 2. you weren't allowed to attack yet (2 moves) but I don't really care about the first one...but you weren't allowed to attack yet, so I'm going to take that damage off, you can add it to your mp after anyways...I'll use this Attack! Daemon HP: 101 - 18x2 + 10 = 55 MP: 19 Beelzemon HP: 29 MP: 0
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GrandMaster Draco_Lord rolled 7 4-sided dice:
1, 2, 4, 2, 2, 4, 2
Total: 17 (7-28)
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Posted: Tue Mar 30, 2010 4:27 pm
I don't think the 5 mp goes on after, since it happens during my turn I knew it would be 5 more. Since that was the argument against it before. defend Daemon HP: 55+10=65 MP: 3+16+5=24+17=41+10=51 Beelzemon HP: 29 MP: 0
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ListenFeelEnjoy rolled 7 4-sided dice:
3, 4, 1, 4, 4, 1, 4
Total: 21 (7-28)
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Posted: Tue Mar 30, 2010 4:45 pm
You weren't allowed to attack me before...sigh...whatever...
Attack...
Daemon HP: 65 - 21 + 10 = 34 MP: 51
Beelzemon HP: 29 MP: 0
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GrandMaster Draco_Lord rolled 7 4-sided dice:
1, 4, 4, 2, 4, 4, 1
Total: 20 (7-28)
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Posted: Tue Mar 30, 2010 6:00 pm
That was me miss copying and pasting. Your Gallantmon for my Rosemon Attack now? Daemon HP: 34 MP: 51+5=56-12=44 Beelzemon HP: 29-20=9 MP: 0
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ListenFeelEnjoy rolled 7 4-sided dice:
4, 2, 1, 3, 4, 3, 3
Total: 20 (7-28)
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Posted: Tue Mar 30, 2010 6:06 pm
Okay then
Attack!
Daemon HP: 34 - 20 + 10 = 4 MP: 44
Beelzemon HP: 9 MP: 0
I need a better strategy...sigh
quick question...if your not busy right now, could you make my art in the TP shop?
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GrandMaster Draco_Lord rolled 7 4-sided dice:
3, 3, 2, 3, 2, 4, 1
Total: 18 (7-28)
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Posted: Tue Mar 30, 2010 7:09 pm
It was close... I almost had to use my Gallantmon. Besides this just means that we are going to rock in the tourney.
Attack!
Daemon HP: 34 - 20 + 10 = 4 MP: 44
Beelzemon HP: 9-18=0 MP: 0
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