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Posted: Thu Jan 21, 2010 2:03 pm
This is a deck i've had for awhile i think its pretty good but ive been trying to improve it lately and need some advice
Monsters
Obnoxious Celtic Guard Black Luster Soldier Gearfried the iron night Mataza The Zapper Elemental hero Clayman Sword Hunter The Trojan Horse Marauding Captain x2 Warrior Lady of the Wasteland GearFried The SwordMaster Parasite Paracide Command Knight Ninja Grandmaster sasuke Axe Raider D.D Assailant Elemental Hero Bladedge Gilforde The Legend
Magic
Lightning Blade Gaia Power Ookazi Reinforcement of the army Fusion Sword murasame Blade Swords of revealing light tribute to the doomed Black luster ritual Insect Barrier The Warrior returning Alive x2 Black Pendant Wicked-Breaking FlamBerge -Baou Reload Fairy of the spring Heavy Storm Goblins secret remedy Wave Motion Cannon Ekibyo Drakmord poison of the old man fissure release restraint TerraForming Horn of the unicorn Mystical Space Typhoon soul exchange Ground Collapse
Traps
Spellbinding circle Negate attack secret barrel Magical cylinder magic jammer compulsory evacuation device blast with chain royal decree shadow spell Sakuretsu Armor Michizure call of the haunted Light of intervention trap hole enchanted javelin
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Posted: Thu Jan 21, 2010 2:28 pm
try this ^-^ it might help
Obnoxious Celtic Guard x2 Marauding Captain x3 Command Knight x3 Gilforde The Legend x1 Myistic swordsmen LV 2 x3 Myistic swordsmen LV 4 x2 Silent swordsmen LV 5 x2 Warrior Lady of the Wasteland x2 Elemental Hero Bladedge x2 D.D Assailant x2
Lightning Blade x2 Reinforcement of the army x2 The Warrior returning Alive x2 Mystical Space Typhoon x1 soul exchange x1 Ekibyo Drakmord x2 Wave Motion Cannon x1
Magical cylinder x1 Sakuretsu Armor x3 Boddomiss trap hole x2 compulsory evacuation device x3 secret barrel x2 Waboku x2
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Posted: Sun Jan 24, 2010 11:02 am
Thanks greatly appreciated, I just got the warriors strike structure deck but im not entirely sure how gemini summoning works can anyone help with that
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Posted: Sun Jan 24, 2010 11:17 am
Gemini monsters are monsters that are considered normal monsters in the graveyard and in the field (not in the deck), they are considered normal monsters unitl ,you Summon them again (sounds stupid yeah). Howhever these counts as a normal summon, so you can only summon your monster and wait until your next turn to summon him again or use cards like double summon, ultimate offering, Super Double Summon, etc.
Cards like Birthright are very useful because you can special summon a gemini monster (counted as normal inthe graveyard) and then resummon him to apply the effect the same turn.
One of the best gemini monsters who is also warrior is Phoenix Gearfried.
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Posted: Sun Jan 24, 2010 11:42 am
Baulfret3 Gemini monsters are monsters that are considered normal monsters in the graveyard and in the field (not in the deck), they are considered normal monsters unitl ,you Summon them again (sounds stupid yeah). Howhever these counts as a normal summon, so you can only summon your monster and wait until your next turn to summon him again or use cards like double summon, ultimate offering, Super Double Summon, etc. Cards like Birthright are very useful because you can special summon a gemini monster (counted as normal inthe graveyard) and then resummon him to apply the effect the same turn. One of the best gemini monsters who is also warrior is Phoenix Gearfried. so your monster is allready on the field and instead of summoning another monster you just say i summon him again?
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Posted: Sun Jan 24, 2010 6:13 pm
Allright this is my new warrior deck
Monsters
The Trojan Horse Gearfried the iron knight obnoxious celtic guard D.D Assailant command knight evocator chevalier gilford the legend pheonix gearfried parasite paracide marauding captain x2 elemental hero bladedge freed the matchless general mataza the zapper spell striker ninja grandmaster sasuke gearfried the swordmaster goblin attack force field commander rahz
Magic
Black Pendant double summon Terraforming ekibyo drakmord supervise insect barrier gaia power swords of revealing light The warrior returning alive x2 wave motion cannon wicked-breakind flamberge bao fusion sword murasame blade reinforcement of the army x2 burden of the mighty hidden armory release restraint lightning blade
Traps
Minor Goblin Official dark bribe Magical Cylinder call of the haunted light of intervention sakuretsu armor secret barrel royal decree kunai with chain enchanted javelin michizure compulsory evacuation device spellbinding circle
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Posted: Sun Jan 24, 2010 6:19 pm
Try to get something like The A Forces. It'll help reinforce your monsters' attack points. I'd recommend a few other cards but I can't really remember what all I had going for my old warrior deck.
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Posted: Sun Jan 24, 2010 6:42 pm
if you want to play advance, like your title suggests, Reinforcement is limited to 1
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Posted: Sun Jan 24, 2010 7:01 pm
Junk 1t if you want to play advance, like your title suggests, Reinforcement is limited to 1 so it is, thanks for the save then consider it replaced by mind control
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