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Djinn Curse Enchanter of Rituals
Level 4
DARK
Fiend/Effect
If you Ritual Summon a Ritual Monster, you can remove from play this card to treat this card as 1 monster for the required Level of that Ritual Summon. While the Ritual Monster this card was used in the Ritual Summon for is face-up on the field, negate the effect(s) of Synchro Monsters.
Djinn Precogster of Rituals
Level 3
DARK
Fiend/Effect
When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If the monster Ritual Summoned using this card inflicts Battle Damage to your opponent's Life Points, your opponent selects and discards 1 card in their Hand.
Garandolph, Devil King of Destruction
Level 7
DARK
Fiend/Ritual/Effect
This card can only be Ritual Summoned with the Ritual Spell Card "Ritual of Destruction". When this card is Ritual Summoned, destroy all other face-up monsters on the field whose DEF is equal to or lower that this card's ATK, and this card gains 100 ATK for every card destroyed by this effect.
Ritual of Destruction
Spell/Ritual
This card is used to Ritual Summon "Garandolph, Devil King of Destruction". You must also Tribute monsters whose total Level equals 7 or more from the field or your hand. By removing this card in your Graveyard from play, during a turn a monster is destroyed by battle by the Ritual Monster you control, it is not sent to the Graveyard and placed on top of its owner's Deck instead.
Subliming Soul
Spell/Continuous
When a Ritual Monster is Ritual Summoned, you can select 1 of the monsters in your Graveyard that was Tributed for that Ritual Summon and add it to your hand. This effect can only be used once per turn.
Ritual Cage
Spell/Continuous
While this card is on the field, Battle Damage to you from a Battle involving a face-up Ritual Monster you control becomes 0. Also, a face-up Ritual Monster you control cannot become the target of or destroyed by an Effect Monster's effect.
Pot of Selflesness
Spell
Select a total of 2 cards from the Graveyard(s), and return them to their respective owners' Decks. After activation, this card is removed from play. Only 1 "Pot of Selflessness" can be activated per turn.
Forgotten Underwater Temple
Trap / Continuous
While this card is on the field, this card's name is treated as "Umi". Once per turn, you can select and remove from play 1 face-up Level 4 or lower Fish, Sea Serpent, or Aqua-Type monster you control. During your End Phase, Special Summon a monster removed from play by this effect back on the field.
Conspiracy of the Tuning Mentor
Trap / Continuous
You can activate this card when a Synchro Monster is Special Summoned to your opponent's side of the field. Gain control of that Synchro Monster. When that monster is destroyed it is removed from play. When that monster is removed from the field, destroy this card.
Claymore Dud
Trap / Continuous
Activate by selecting 2 Attack Position monsters on the field. When either of the selected monsters are removed from the field, this card is destroyed. When this card is destroyed, those monsters are destroyed.