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Posted: Thu May 28, 2009 1:53 pm
Anata wa watashi ga zutto mae ni "sayounara" to yutta hito wo omoidasaseru. ^topic
In your opinion, of course.
Convulsion of Nature: Make it a field spell. Armed Dragon Series: Make Lvl7 non-nomi Junk Synchron: Make it Lvl4
t'sall I got, for now.
You remind me of someone I said goodbye to a long time ago.
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Posted: Thu May 28, 2009 2:36 pm
Pheso Junk Synchron: Make it Lvl4 Why? Lv3 suits it very well, and opens more Synchro opportunities than it ever would as a Lv4. I'd contribute to this discussion, but me thinking about how cards would be more useful would only make them broken. And we don't want that.
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Jevan R. H. Divinitive Crew
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Posted: Thu May 28, 2009 2:38 pm
Change Judgment Dragon to When you have 4 different Lightsworn monsters in your Graveyard, remove 4 different Lightsworn monsters in your graveyard from play to Special Summon this card.
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Posted: Thu May 28, 2009 2:40 pm
Jevan R. H. Divinitive Change Judgment Dragon to When you have 4 different Lightsworn monsters in your Graveyard, remove 4 different Lightsworn monsters in your graveyard from play to Special Summon this card. The discussion is to make cards more playable, not fair.
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Posted: Thu May 28, 2009 4:56 pm
Leave the Sacred Beast effects the same as when they were first used in GX.
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Posted: Thu May 28, 2009 11:01 pm
Jazz Turnabout Jevan R. H. Divinitive Change Judgment Dragon to When you have 4 different Lightsworn monsters in your Graveyard, remove 4 different Lightsworn monsters in your graveyard from play to Special Summon this card. The discussion is to make cards more playable, not fair. As far as I'm concerned, playable and fair are the same.
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Jevan R. H. Divinitive Crew
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Posted: Fri May 29, 2009 12:39 am
Jevan R. H. Divinitive Jazz Turnabout Jevan R. H. Divinitive Change Judgment Dragon to When you have 4 different Lightsworn monsters in your Graveyard, remove 4 different Lightsworn monsters in your graveyard from play to Special Summon this card. The discussion is to make cards more playable, not fair. As far as I'm concerned, playable and fair are the same. As far as common sense and deductible logic are concerned, playability means it's better. Not in favor of your interests, but for its own. Your version so happens to take a boss monster and flips the theme to the deck its based around entirely on its head. I wouldn't call that better, I'd call it downright horrible.
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Posted: Fri May 29, 2009 7:08 am
Jazz Turnabout Jevan R. H. Divinitive Jazz Turnabout Jevan R. H. Divinitive Change Judgment Dragon to When you have 4 different Lightsworn monsters in your Graveyard, remove 4 different Lightsworn monsters in your graveyard from play to Special Summon this card. The discussion is to make cards more playable, not fair. As far as I'm concerned, playable and fair are the same. As far as common sense and deductible logic are concerned, playability means it's better. Not in favor of your interests, but for its own. Your version so happens to take a boss monster and flips the theme to the deck its based around entirely on its head. I wouldn't call that better, I'd call it downright horrible. From the Lightsworn decks I have faced that right there wouldn't make much of a difference. By the time they pull out JD they have almost milled themselves to death. But yea that would hurt Lightsworn more than help them. If they made Wulf a 5 star that could be summoned normally it would be a bit more helpful for Lightsworn though.
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Jevan R. H. Divinitive Crew
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Posted: Fri May 29, 2009 8:59 am
Jazz Turnabout Jevan R. H. Divinitive Jazz Turnabout Jevan R. H. Divinitive Change Judgment Dragon to When you have 4 different Lightsworn monsters in your Graveyard, remove 4 different Lightsworn monsters in your graveyard from play to Special Summon this card. The discussion is to make cards more playable, not fair. As far as I'm concerned, playable and fair are the same. As far as common sense and deductible logic are concerned, playability means it's better. Not in favor of your interests, but for its own. Your version so happens to take a boss monster and flips the theme to the deck its based around entirely on its head. I wouldn't call that better, I'd call it downright horrible. So as far as your concered all cards should be made better by making them more playable. Mabye making Cyber End Dragon a level 4 effect monster with no summoning requirements? By your definition it is more playable and therefore better. To me that just kills the game.
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Posted: Fri May 29, 2009 10:00 am
Jevan R. H. Divinitive Jazz Turnabout Jevan R. H. Divinitive Jazz Turnabout Jevan R. H. Divinitive Change Judgment Dragon to When you have 4 different Lightsworn monsters in your Graveyard, remove 4 different Lightsworn monsters in your graveyard from play to Special Summon this card. The discussion is to make cards more playable, not fair. As far as I'm concerned, playable and fair are the same. As far as common sense and deductible logic are concerned, playability means it's better. Not in favor of your interests, but for its own. Your version so happens to take a boss monster and flips the theme to the deck its based around entirely on its head. I wouldn't call that better, I'd call it downright horrible. So as far as your concered all cards should be made better by making them more playable. Mabye making Cyber End Dragon a level 4 effect monster with no summoning requirements? By your definition it is more playable and therefore better. To me that just kills the game. Since when were we talking about the game? We were talking about the cards. How would the cards be better? How would they be more playable? That is a common sense question. We're not looking for what would make the game more fair, and we're not looking to put restrictions on a top tier. We're looking at what would make good/bad cards better so that they would find more play. Contribute to what the thread is about, instead of giving us your half-assed thought on a boss monster who doesn't even win 20% of the deck's games. There is a reason I haven't contributed to this thread. Read above. The most reasonable I can think of is a way for Tuningware to nab itself from the Graveyard, or for Junk Synchron to be erratad to "When this card is Normal Summoned, you can Special Summon Monster(s) who's Level adds up to 2. The effects of those Monster(s) are negated." However, if we're going to say that I want cards to be bad for the game, how about we give Judgment Dragon back his free Summon, with no Summon restriction, and the Yata effect after the part where he blows up the field for free. Yeah, I didn't think so.
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Jevan R. H. Divinitive Crew
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Posted: Fri May 29, 2009 10:18 am
Jazz Turnabout Jevan R. H. Divinitive Jazz Turnabout Jevan R. H. Divinitive Jazz Turnabout Jevan R. H. Divinitive Change Judgment Dragon to When you have 4 different Lightsworn monsters in your Graveyard, remove 4 different Lightsworn monsters in your graveyard from play to Special Summon this card. The discussion is to make cards more playable, not fair. As far as I'm concerned, playable and fair are the same. As far as common sense and deductible logic are concerned, playability means it's better. Not in favor of your interests, but for its own. Your version so happens to take a boss monster and flips the theme to the deck its based around entirely on its head. I wouldn't call that better, I'd call it downright horrible. So as far as your concered all cards should be made better by making them more playable. Mabye making Cyber End Dragon a level 4 effect monster with no summoning requirements? By your definition it is more playable and therefore better. To me that just kills the game. Since when were we talking about the game? We were talking about the cards. How would the cards be better? How would they be more playable? That is a common sense question. We're not looking for what would make the game more fair, and we're not looking to put restrictions on a top tier. We're looking at what would make good/bad cards better so that they would find more play. Contribute to what the thread is about, instead of giving us your half-assed thought on a boss monster who doesn't even win 20% of the deck's games. There is a reason I haven't contributed to this thread. Read above. The most reasonable I can think of is a way for Tuningware to nab itself from the Graveyard, or for Junk Synchron to be erratad to "When this card is Normal Summoned, you can Special Summon Monster(s) who's Level adds up to 2. The effects of those Monster(s) are negated." However, if we're going to say that I want cards to be bad for the game, how about we give Judgment Dragon back his free Summon, with no Summon restriction, and the Yata effect after the part where he blows up the field for free. Yeah, I didn't think so. Since when were we talking about the game? The cards are good or bad depending on the game. If you started with 1000LP Judgement Dragon wouldn't be playable. The cards are better and more playable if they follow the flow of the game play. If the game didn't have any account in wether the card is any good or not then Kuriboh is one of the best cards there is due to it's availability, it's art and it's general popularity.
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Posted: Fri May 29, 2009 11:02 am
Jevan R. H. Divinitive Jazz Turnabout Jevan R. H. Divinitive Jazz Turnabout Jevan R. H. Divinitive As far as I'm concerned, playable and fair are the same. As far as common sense and deductible logic are concerned, playability means it's better. Not in favor of your interests, but for its own. Your version so happens to take a boss monster and flips the theme to the deck its based around entirely on its head. I wouldn't call that better, I'd call it downright horrible. So as far as your concered all cards should be made better by making them more playable. Mabye making Cyber End Dragon a level 4 effect monster with no summoning requirements? By your definition it is more playable and therefore better. To me that just kills the game. Since when were we talking about the game? We were talking about the cards. How would the cards be better? How would they be more playable? That is a common sense question. We're not looking for what would make the game more fair, and we're not looking to put restrictions on a top tier. We're looking at what would make good/bad cards better so that they would find more play. Contribute to what the thread is about, instead of giving us your half-assed thought on a boss monster who doesn't even win 20% of the deck's games. There is a reason I haven't contributed to this thread. Read above. The most reasonable I can think of is a way for Tuningware to nab itself from the Graveyard, or for Junk Synchron to be erratad to "When this card is Normal Summoned, you can Special Summon Monster(s) who's Level adds up to 2. The effects of those Monster(s) are negated." However, if we're going to say that I want cards to be bad for the game, how about we give Judgment Dragon back his free Summon, with no Summon restriction, and the Yata effect after the part where he blows up the field for free. Yeah, I didn't think so. Since when were we talking about the game? The cards are good or bad depending on the game. If you started with 1000LP Judgement Dragon wouldn't be playable. The cards are better and more playable if they follow the flow of the game play. If the game didn't have any account in wether the card is any good or not then Kuriboh is one of the best cards there is due to it's availability, it's art and it's general popularity. If we are going by your definition why not make Morphing Jar #2 send itself back to the deck when hes attacked and the monster count only go up if its level four or lower?
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Posted: Fri May 29, 2009 12:15 pm
guys.. shut up for a while & go butt heads elsewhere...=_= your as bad as spammers some days.
back to the point, i'd kinda like it if the a-counter deal happened more like this: say you have 3 Alien hunters and Alien Grey, and Grey's ability of atk reduction reduced for all aliens, but if he died, they'd lose it too.
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Posted: Fri May 29, 2009 1:49 pm
I myself would have liked to see Zeta Reticulant as an 8 star.
Warrior of Zera having a built in search effect for Mazera and Zerato.
Cyber Phoenix being whenever it dies by battle as opposed to just face up attack.
Guardian Ceal I would have like if it was just an equip you control as opposed to one that is one him, like that new guy.
If Ido did not nuke your monsters.
If Armed Dragon 7 could actually level up to 10.
Geartown triggers when it is removed from the field.
Wave Motion gets a counter for both players standby.
Inferno Fire Blast working for all Red Eyes and up, so darkness, metal, darkness metal.
Just a few of those passing ideas.
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Posted: Fri May 29, 2009 4:06 pm
If dissonance was a continuous trap that didn't go away after 3 turns.
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